Difference between revisions of "Talk:Annapurna"

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* '''Equipment''': Snacks 'n drinks, Jennystones, 4 magic fireworks, Flak Vest.   
 
* '''Equipment''': Snacks 'n drinks, Jennystones, 4 magic fireworks, Flak Vest.   
 
** '''Weapons''':  Shotgun, Light Pistol, Thornapple Dagger x2, Sniffleshell.   
 
** '''Weapons''':  Shotgun, Light Pistol, Thornapple Dagger x2, Sniffleshell.   
 +
*** '''Damage''': 
 +
*** '''Init Penalty''':
 +
* '''Anything Else''': Anything else
 +
 +
<hr>
 +
 +
=== Hien ===
 +
 +
* '''Attributes''': Wits #, Composure #, Resolve #
 +
* '''[Power Stat]''': #
 +
* '''Clarity/Perception Modifier''': #/#
 +
* '''Defense''': # 
 +
* '''Brawl Defense''' (if applicable): #
 +
* '''Weaponry Defense''' (if applicable): #
 +
* '''Armor''': #/#
 +
* '''Bonuses''': (Pledges, Pacts, Etc.)
 +
* '''Merits''':  (Like Iron Stamina, Fast Reflexes, Fighting Merits)
 +
* '''Relevant Contracts''':
 +
* '''Equipment''':  (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
 +
** '''Weapons''':  (Weapons, including Magical Weapons)
 +
*** '''Damage''': 
 +
*** '''Init Penalty''':
 +
* '''Anything Else''': Anything else
 +
 +
<hr>
 +
 +
 +
=== Zak ===
 +
 +
* '''Attributes''': Wits #, Composure #, Resolve #
 +
* '''[Power Stat]''': #
 +
* '''Clarity/Perception Modifier''': #/#
 +
* '''Defense''': # 
 +
* '''Brawl Defense''' (if applicable): #
 +
* '''Weaponry Defense''' (if applicable): #
 +
* '''Armor''': #/#
 +
* '''Bonuses''': (Pledges, Pacts, Etc.)
 +
* '''Merits''':  (Like Iron Stamina, Fast Reflexes, Fighting Merits)
 +
* '''Relevant Contracts''':
 +
* '''Equipment''':  (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
 +
** '''Weapons''':  (Weapons, including Magical Weapons)
 +
*** '''Damage''': 
 +
*** '''Init Penalty''':
 +
* '''Anything Else''': Anything else
 +
 +
<hr>
 +
 +
=== Tally ===
 +
 +
* '''Attributes''': Wits #, Composure #, Resolve #
 +
* '''[Power Stat]''': #
 +
* '''Clarity/Perception Modifier''': #/#
 +
* '''Defense''': # 
 +
* '''Brawl Defense''' (if applicable): #
 +
* '''Weaponry Defense''' (if applicable): #
 +
* '''Armor''': #/#
 +
* '''Bonuses''': (Pledges, Pacts, Etc.)
 +
* '''Merits''':  (Like Iron Stamina, Fast Reflexes, Fighting Merits)
 +
* '''Relevant Contracts''':
 +
* '''Equipment''':  (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
 +
** '''Weapons''':  (Weapons, including Magical Weapons)
 
*** '''Damage''':   
 
*** '''Damage''':   
 
*** '''Init Penalty''':
 
*** '''Init Penalty''':

Revision as of 19:15, 2 December 2019

The template below is to be used during events. Annapurna will inform you whether or not this information will be necessary to provide.

Create a section with your name, then edit your section. That will be least likely to overwrite someone else's work during the mad rush to add notes.


Template

[TEMPLATE: DO NOT EDIT; use the ones below]

  • Attributes: Wits #, Composure #, Resolve #
  • [Power Stat]: #
  • Clarity/Perception Modifier: #/#
  • Defense: #
  • Brawl Defense (if applicable): #
  • Weaponry Defense (if applicable): #
  • Armor: #/#
  • Bonuses: (Pledges, Pacts, Etc.)
  • Merits: (Like Iron Stamina, Fast Reflexes, Fighting Merits)
  • Relevant Contracts:
  • Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
    • Weapons: (Weapons, including Magical Weapons)
      • Damage:
      • Init Penalty:
  • Anything Else: Anything else


Widget

  • Attributes: Wits 3, Composure 2, Resolve 2
  • [Power Stat]: #
  • Clarity/Perception Modifier: #/#
  • Defense: 6
  • Brawl Defense (if applicable): #
  • Weaponry Defense (if applicable): #
  • Armor: 1/3 (Flak Vest 2/4)
  • Bonuses: (Pledges, Pacts, Ect)
  • Merits: Fighting Finesse, Perfect Stillness, Direction Sense
  • Relevant Contracts: Blessing of Perfection (Shotgun), Wizened Blessing
  • Equipment: Snacks 'n drinks, Jennystones, 4 magic fireworks, Flak Vest.
    • Weapons: Shotgun, Light Pistol, Thornapple Dagger x2, Sniffleshell.
      • Damage:
      • Init Penalty:
  • Anything Else: Anything else

Hien

  • Attributes: Wits #, Composure #, Resolve #
  • [Power Stat]: #
  • Clarity/Perception Modifier: #/#
  • Defense: #
  • Brawl Defense (if applicable): #
  • Weaponry Defense (if applicable): #
  • Armor: #/#
  • Bonuses: (Pledges, Pacts, Etc.)
  • Merits: (Like Iron Stamina, Fast Reflexes, Fighting Merits)
  • Relevant Contracts:
  • Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
    • Weapons: (Weapons, including Magical Weapons)
      • Damage:
      • Init Penalty:
  • Anything Else: Anything else


Zak

  • Attributes: Wits #, Composure #, Resolve #
  • [Power Stat]: #
  • Clarity/Perception Modifier: #/#
  • Defense: #
  • Brawl Defense (if applicable): #
  • Weaponry Defense (if applicable): #
  • Armor: #/#
  • Bonuses: (Pledges, Pacts, Etc.)
  • Merits: (Like Iron Stamina, Fast Reflexes, Fighting Merits)
  • Relevant Contracts:
  • Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
    • Weapons: (Weapons, including Magical Weapons)
      • Damage:
      • Init Penalty:
  • Anything Else: Anything else

Tally

  • Attributes: Wits #, Composure #, Resolve #
  • [Power Stat]: #
  • Clarity/Perception Modifier: #/#
  • Defense: #
  • Brawl Defense (if applicable): #
  • Weaponry Defense (if applicable): #
  • Armor: #/#
  • Bonuses: (Pledges, Pacts, Etc.)
  • Merits: (Like Iron Stamina, Fast Reflexes, Fighting Merits)
  • Relevant Contracts:
  • Equipment: (Non Combat Equipment - Rope, Climbing Gear, Survival Gear)
    • Weapons: (Weapons, including Magical Weapons)
      • Damage:
      • Init Penalty:
  • Anything Else: Anything else