http://fatesharvest.com/wiki/api.php?action=feedcontributions&user=Annapurna&feedformat=atomFate's Harvest - User contributions [en]2024-03-28T12:21:24ZUser contributionsMediaWiki 1.24.2http://fatesharvest.com/wiki/index.php?title=Main_Page&diff=21312Main Page2023-01-16T14:44:24Z<p>Annapurna: Game closure/memorial notice.</p>
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|<center><span style="font-family:alegreya sans; font-size:125%">Server outages and general alerts:</span></center><br />
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===Welcome to the Fate's Harvest MUX wiki!===<br />
{| width="25%" style="float:right; margin-left:20px; margin-bottom:20px"<br />
|-<br />
! The FH MU*rban Dictionary<br />
|-<br />
| 'tis a silly place. [[Urban Dictionary|Here]] are the results of player votes and submissions for the Urban Dictionary of Fate's Harvest!<br><br><br><br />
|-<br />
!What's New?<br />
|-<br />
| ''January 2023 onward''<br><br />
{{dot}}Whatever the winds decree!<br />
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{| width="25%" style="float:right; margin-left:20px; margin-bottom:20px"<br />
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! Monarchical Decrees<br />
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| Stay safe and have fun! This game had a good run, but COVID killed it. :) Time to make it official.<br />
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<span style="color:red; font-size:150%">'''This wiki is a memorial. The game exists, and is still up (for now), but is no longer active. No new characters will be created. Old players are welcome to reminisce, and a post will be made if/when Annapurna intends to stop hosting the server.'''</span><br />
<br />
We are a Changeling/Mortal+/Mortal game using 'Changeling: the Lost' v1.0 (okay, more like 1.5) and modified GMC rules. A full list of what is/is not GMC-based is located on the '''[[GMC]]''' page.<br />
<br />
You can find a list of books in use under the '''[[Policies|Rules and Policies]]''' link to the left, and some guidelines on what you can expect from our storytelling style right '''[[Staff Storytelling|here]]'''. Check the '''[[House Rules]]''' page and individual sphere pages for more on the in-game mechanics, story hooks and other systems.<br />
<br />
Fate's Harvest is designed to be a place where players can explore the themes and struggles of Changelings reaching the ends of their journeys, be they those who chase their dreams back to Arcadian arms or those they leave behind. Either road has '''[[Consequences|consequences]]'''. Are they worth the price?<br />
<br />
Players are given the chance (see '''[[XP Tiers]]''' or 'news xp tiers' in game) to choose just which end of that spectrum they prefer to play in, and can expect to receive support for their own '''[[PRPs|personal stories]]'''; this is a game where high power and the risks it entails will be a major playing point, but it is not the only playing point. <br />
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What dangers will this presence bring to the mortals who surround them?<br />
<br />
How do you protect your home from a threat long since reduced to nursery rhymes and happy endings?<br />
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=== [[New Player Guide]] ===<br />
New to the game? Check out the page above for quick links to areas of the wiki new players should read. You can also read the [[FAQ]].<br />
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==Current Plots==<br />
This is a list of all ongoing plots that people are able to get involved in. If interested, please contact the ST. <br />
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ordermethod=title<br />
shownamespace=false<br />
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|style="vertical-align:top;"|<br />
==Recent Logs==<br />
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2"><br />
{{ #dpl:<br />
|userdateformat='''M d, Y''' - <br />
|category=RP Logs<br />
|ordermethod=firstedit<br />
|order=descending<br />
|addeditdate=true<br />
|shownamespace=false<br />
|noresultsheader=''None yet.''<br />
|mode=userformat<br />
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|format=<ul>,<li>%DATE% [[%PAGE%|%TITLE%]],</li>,</ul><br />
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==Need a Wiki?==<br />
If you would like a wiki account, please use '''+req/wiki New Account=<info>''' in game, providing your desired username and an email address to send the temporary password. It might go to your spam folder.<br />
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Please read the information on the [[Category:PC|Character Creation Page]] and use the form there when creating your character.<br />
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If you need help with your wiki page, '''addcom wiki=Wiki''' in game to join the Wiki channel and talk to experts.<br />
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{|<br />
|[[File:DarkPack_Logo.png|300px|center]]<br />
|-<br />
|align="center"|Fate's Harvest is not the official material of White Wolf. Portions of the materials are the copyrights and trademarks of White Wolf Publishing AB, and are used with permission. All rights reserved. For more information please visit white-wolf.com<br />
|}</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=Staff&diff=21311Staff2023-01-16T14:39:11Z<p>Annapurna: </p>
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<div>__NOTOC__ __NOEDITSECTION__<br />
=Staffmembers=<br />
The table below contains a list of all existing staff, any pertinent wiki pages they want you to know about, and any specialties they have. If a <br />
<br />
==Active Staff==<br />
{| style="width:100%; border-spacing: 2px; border: 1px solid whitesmoke;"<br />
|-<br />
| style="font-variant: small-caps; width:125px;" | Staff Name || style="font-variant: small-caps; width:100px;" |Wiki Pages || style="font-variant: small-caps;" |Specialties/Additional Information<br />
|- <br />
| style="background:black; width:125px; font-variant:small-caps;" | '''<span style="color:#FFFFFF">A</span><span style="color:#AFFFFF">n</span><span style="color:#5FFFFF">n</span><span style="color:#00AFD7">a</span><span style="color:#008080">pu</span><span style="color:#444444">rn</span><span style="color:#303030">a</span>'''<br />
| [[Annapurna]]<br />
| Game Owner. Does a little of every role, world-building/story especially, but <span style="color:deeppink"><3</span> building. Final arbiter of what's allowed.<br />
|-<br />
<br />
<br />
|}<br />
<br />
==Staff Storytellers==<br />
{| style="width:100%; border-spacing: 2px; border: 1px solid whitesmoke;"<br />
|-<br />
| style="font-variant: small-caps; width:125px;" | Staff Name || style="font-variant: small-caps; width:100px;" |Wiki Pages || style="font-variant: small-caps;" |Specialties/Additional Information<br />
|- <br />
| style="background:black; width:125px; font-variant:small-caps;" | '''<span style="color:#C896F4">S<span style="color:#c0c0c0">helley</span>'''<br />
| [[Shelley]]<br />
| ST's Stories about Monsters and What not! (Specialties: Spirits, Hedge Trips, Entitlements)<br />
|-<br />
<br />
|}<br />
<br />
==Inactive Staff==<br />
{| style="width:800px; border-spacing: 2px; border: 1px solid whitesmoke;"<br />
|-<br />
| style="background:black; width:125px; font-variant:small-caps;" | '''<span style="color:#FF00FF">R<span style="color:#D70087">a<span style="color:#AF0087">i<span style="color:#870087">n<span style="color:#8700AF">i<span style="color:#5F0087">e<span style="color:#5F00AF">r'''<br />
| width:100px;" |[[Rainier]]<br />
| (RETIRED) Pack Beta. Second in command. Kith-tweaker. Ephemera-poker. Market-builder. Keeper of the NPCs.<br />
|-<br />
| style="background:black; width:125px; font-variant:small-caps;" | '''<span style="color:#FF005F">Ki<span style="color:#FF5F5F">li<span style="color:#FF875F">ma<span style="color:#FFAF5F">nj<span style="color:#FFD75F">ar<span style="color:#FFFF5F">o'''<br />
| n/a<br />
| Helped with initial setup.<br />
|-<br />
| style="background:black; width:125px; font-variant:small-caps;" | '''<span style="color:#5F005F">Me<span style="color:#87005F">rce<span style="color:#AF005F">da<span style="color:#D7005F">ri<span style="color:#FF005F">o'''<br />
| n/a<br />
| Helped with initial setup.<br />
|-<br />
| style="background:black; width:125px; font-variant:small-caps;" | '''<span style="color:#008080">I<span style="color:#808080">da'''<br />
| [[Ida]]<br />
| Wiki and Build.<br />
|-<br />
| style="background:black; width:125px; font-variant:small-caps;" | '''<span style="color:#d70000">A<span style="color:#af0000">m<span style="color:#870000">o<span style="color:#5f0000">n <span style="color:#3a3a3a">A<span style="color:#444444">m<span style="color:#585858">a<span style="color:#606060">r<span style="color:#666666">t<span style="color:#767676">h'''<br />
| [[Amon Amarth]]<br />
| Admin Grunt, grunt, grunt. Pledges.<br />
|-<br />
| style="background:black; width:125px; font-variant:small-caps;" | '''<span style="color:#404040">E<span style="color:#787878">r<span style="color:#BFBFBF">eb<span style="color:#787878">u<span style="color:#404040">s'''<br />
| [[Erebus]]<br />
| NPC Assistant. Mage consultant.<br />
|-<br />
| style="background:black; width:125px; font-variant:small-caps;" | '''<span style="color:cyan">K<span style="color:white">2</span>'''<br />
| [[User:K2|K2]]<br />
| General Jobsmonkey and Doer of Things.<br />
|-<br />
| style="background:black; width:125px; font-variant:small-caps;" | '''<span style="color:#5FFF5F">F<span style="color:#5FFF87">l<span style="color:#5FFFAF">a<span style="color:#00FFAF">t<span style="color:#00FFFF">i<span style="color:#00D7D7">r<span style="color:#5F87D7">o<span style="color:#5F87FF">ns'''<br />
| [[Flatirons]]<br />
| Lore consultant. Toy maker. Wiki wizard.<br />
|-<br />
| style="background:black; width:125px; font-variant:small-caps;" | '''<span style="color:#FFFFFF">Matterhorn</span>'''<br />
| [[Matterhorn]]<br />
| Lore consultant.<br />
|-<br />
| style="background:black; width:125px; font-variant:small-caps;" | '''<span style="color:#afaf00">L<span style="color:#ffd700">l<span style="color:#ffff00">w<span style="color:#ffff5f">y<span style="color:#ffff87">t<span style="color:#ffffaf">m<span style="color:#ffffd7">o<span style="color:#ffffff">r'''<br />
| [[Llwytmor]]<br />
| Jorbs and builds and equip reqs. Also monkeywrench NPCs.<br />
|-<br />
| style="background:black; width:125px; font-variant:small-caps;" | '''<span style="color:#005FD7">Keb<span style="color:#005FFF">nekaj<span style="color:#c0c0c0">se</span>'''<br />
| [[Kebnekajse]]<br />
| Secretary. In Ur Game, Updating Ur Factions.<br />
|-<br />
| style="background:black; width:125px; font-variant:small-caps;" | '''<span style="color:#FFFFFF">Abourassein</span>'''<br />
| [[Abourassein]]<br />
| Admin, Hater of Tremere.<br />
|-<br />
| style="background:black; width:125px; font-variant:small-caps;" | '''<span style="color:#FFFFFF">McKinley</span>'''<br />
| [[McKinley]]<br />
| <br />
|}<br />
<br />
==Code Consultant==<br />
{| style="width:800px; border-spacing: 2px; border: 1px solid whitesmoke;"<br />
|-<br />
| style="background:black; width:125px; font-variant:small-caps;" | '''<span style="color:cyan">Vesuvius</span>'''<br />
| telnet://darkspires.org:7777<br />
| Coder from Dark Spires who helped Annapurna get this baby started!<br />
|}</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=Log:Winter_Crowning_2021&diff=21307Log:Winter Crowning 20212021-12-22T23:16:03Z<p>Annapurna: Zillah hosts the first freehold gathering of her 2021 tenure as Moon Queen, accepting pledges.</p>
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<div>{{ Log<br />
| cast = [[Zillah Grimes|Zillah]], [[Carter Logan|Carter]], [[November]]/[[Annapurna]]<br />
| summary = Queen Zillah hosts her first Court gathering as the Crown for the coming season.<br />
| gamedate = 2021.12.21<br />
| gamedatename = <br />
| subtitle = <br />
| location = [[H06]] The Broken Hearth<br />
| categories = <br />
| log = For members of the Moon Court, and those in their inner circle, the Winter Solstice is a whirlwind of events. As such, those members of the Court that show up are an interesting blend of wired and exhausted, many of them still bearing the markings of their Hunt, the scent of bonfire and blood around them. They are the Freehold's monsters, and they revel in it always. But especially these nights. <br />
<br />
Zillah Logan is no exception to this. The shadowy Daemon has peeled back the layers of darkness around her just enough to allow those gathered for the passing of the crown from one monarch to the nest to see her dress, her form. And what a form it is. That normally hourglass figure appears pregnant. Very pregnant. Could go into labor at any moment pregnant. In some women, this would result in a dash of modesty. But this is the Serpent, and much like shame, she knows nothing of modesty. The black transparent fabric of her dress just barely casts her grey skin into deeper cover, but not enough that details of her body can't be made out if one *really* wanted to see it. The neckline is wide and low, putting the fullness of her breasts on display. The skirt of the dress splits, all the way up to her hipbones. Ribbons of pale moonlight wrap around her legs, holding on the heels that she's wearing. She may be lacking in some of her usual grace, but the Goddess never fails to put on a show. The only bright thing about her tonight is the red of her lips, and those glowing moon-struck eyes.<br />
<br />
<br />
The Serpent's husband is no less impressively dressed, tonight. Carter Logan might not be technically part of the Moon Court, might not take a direct hand in their most private rituals, but he is as close to that inner circle as one can be without being part of it. He is wreathed, just now, in more than the usual impressive array of seductive aromas. There are strange, unidentifiable scents around him - and many of them originate from the cigar he's smoking.<br />
<br />
He holds it in long, elegant fingers, the embers flaring green every time he takes a drag. The smoke is violently purple, drifting upwards from his draconically-fanged mouth to wind lazily around his broad, bullish horns. He lounges in a fancy, high-backed chair that some hob must have fetched for him, his black, Hedgespun suit and silver buttons glittering like captured moonlight.<br />
<br />
The rest of the crowd is giving him a wide berth, presently. They always do, even those of his own Court who can't help but hover around the edges of his aura, a little drunk on secondhand Spring (and a little high on whatever that smoke is laced with). But he doesn't mind. His gaze is on Zillah as she stands beside him, and one of his hands has lifted up to twine his fingers with hers. He laughs, quietly, and tugs her down to press a kiss against the side of her neck before handing the cigar up to her. Something is murmured, there, but nothing audible.<br />
<br />
<br />
{{Tab}}The year's previous rulers sit at their table, chatting quietly amongst themselves. August Bordeaux, until today the Autumn King, has already filled Zillah in on lingering matters from his season for her to address in hers. A number of freeholders are already present elsewhere in the room, drifting from conversation to conversation as they wait for the proceedings to begin. Speculations among the crowd are rampant, what with The Belly Who Ate Manhattan so abundantly displayed, and Carter gets his own fair share of sometimes awed, sometimes wary looks.<br />
<br />
<br />
{{Tab}}Being friend to both Winters and Moons, November, too, has been a busy busy bee the last few days, though she, unlike others, remains as pristinely immaculate as always, scented with no more than cold, clear air, alert, aware and carrying the Dawn's crisp-edged potentials everywhere she goes.<br />
<br />
{{Tab}}Thankfully, the androgynous Ancient does not share Zillah's bountiful belly. The world is safer without it.<br />
<br />
{{Tab}}The quiet clicking of heels on stone heralds her audible arrival, though the passage of one so far removed from her humanity is palpable enough without it. Unsettling for very different reasons than Carter's own, her aura is one of fickle possibility, patient and inevitable as it stirs thought to life. Where Zillah's grace is waddlified, the rainbow's smooth stride is not, though for Moon's sake, she has restrained her colours to better suit Dio. Nothing, however, can restrain the sparkling, scintillant motes of crystalline light and ice which drift in her wake. Rainbows will be rainbows, and those damned wings refract light whether or not she wants them to.<br />
<br />
{{Tab}}Carter gets a brush of icy fingers along the back of his chair, just barely making contact with a shoulder, hand lifting thereafter to trail delicate fingertips over the serpent queen's cheek, jaw cupped in unashamedly frigid benediction. "Power suits you," she murmurs, a flick of a glance including Carter in the statement. "As always."<br />
<br />
<br />
That tug has Zillah crouching so that she can accept that kiss from Carter, turning her head to return it with a nip to his ear. She shares a whisper with her husband, before she's rising with a grin. Cigar in hand, and a slow pull taken from it. It's difficult to tell exactly where her gaze resides, at any given moment. Those moons do not move with her glances, fixed firmly in the galaxies that reside within her. <br />
<br />
The members of the freehold may whisper and gossip, but it's too late for them now - she's already their Queen. And the crown that has sat upon her head for the previous two winters has begun to form once again.<br />
<br />
November's gaze is held, and those painted red lips curve into a grin that shows off those pretty fangs. "The Wyrd, and our Freehold, do appear to agree." She seems endlessly amused by this, as she offers the cigar back down to Carter. Freeing up her hand to trace fingers down the Rainbow's arm, before she peels away from the two other powerhouses. Just enough to stand on her own. <br />
<br />
"Beloveds," she begins, lifting her voice. "The seasons shift once more, and We thank August for his service as Autumn's King. You'll excuse me for rushing things along this year. I don't think anyone here is particularly eager to clean up the mess should my water break while I wax poetic. I welcome all that would renew their Oath to our Freehold."<br />
<br />
<br />
"Doesn't it?" Carter's voice is full and rich, as always, and filled with genuine adoration. His hand squeezes Zillah's before releasing her from his grip - though he does trace one clawed fingertip over the skin just under the slit in her dress. "She makes a magnificent monarch," he says, grinning up at his wife. "Born for the crown, and for the adoration. It's her rightful due."<br />
<br />
He brings the returned cigar back to his lips and takes a long drag, then holds it up in silent offer to November. "And you're looking impressive yourself," he adds, sounding highly amused. "I trust that Dawn is keeping well, even if they are feeling a little worried about the coming two seasons."<br />
<br />
He pauses for a moment while Zillah steps forward and makes her speech, then laughs. "I suppose I should renew as well," he says. "Even if I think it's obvious to everyone that it's not all that necessary to prove myself loyal more than I already have."<br />
<br />
He grins toothily, and the ring on his hand glitters for a moment in the light. He recites the oath quickly and quietly, almost perfunctorily, before standing and moving to place a hand on Zillah's shoulder. He leans in and presses a kiss behind her ear, then gestures towards the throne. "If they're going to keep you here, love," he whispers, "you may as well take your rightful place. I know standing for long periods can be difficult, in your condition."<br />
<br />
<br />
{{Tab}}The frost-filigreed Ancient's colours ripple through a subtle shift of warmer hues in echo of the new-old queen's amusement, lingering briefly in rose-gold-blues before resuming their former rainbow in the dark. Bland innocence is belied by subtle streaks of vivid limes and jungle greens trailing throughout her ice, though surely, those are part of her auroral garb. Suuuurely. Then again, how many people 'speak' rainbow to know what they mean in the first place..?<br />
<br />
{{Tab}}No effort is made to assist the serpent when she moves apart, though the observant may notice less obvious attention paid, her torso oriented toward the gathered freeholders, yes, but also ever so slightly in Zillah's direction. If for some reason Carter cannot catch his darling queen, she will.<br />
<br />
{{Tab}}The offer of the cigar is denied with a small smile, head given a subtle shake made less so by the rippling of ankle length, too-fluid strands drifting about behind her. Good thing faerie logic applies, here, or those would be a ruddy pain in the posterior to deal with on those wings. <br />
<br />
{{Tab}}She, too, offers her pledge succinctly and precisely, every word clearly uttered, and in token of said pledge to the freehold's new Monarch, a gentle rush of warm Spring wind sweeps through the mother-to-be, relieving all those aches and pains and sore arches. Meddler has to meddle. In this case, in "good" faerie godmother style.<br />
<br />
<br />
<br />
{{Tab}}The others in the freehold begin to line up to offer their own pledges, though some of the newer or less, ah, Wyrdly members seem uneasy, for SOME strange reason, about approaching the two divinities alongside the Devil there. SOME REASON.<br />
<br />
{{Tab}}Ashoka, naturally, states his own pledge with begrudging ill-humour, and departs immediately afterward, spine stiff.<br />
<br />
<br />
"I'm looking forward to slithering again, instead of waddling," Zillah admits quietly to Carter, leaning back against the Devil for a brief moment. "As much as pregnancy suits me." Another flash of a grin, as she takes those few steps, starting towards the throne. Heels may not have been the best choice for the evening, but when that rush of Spring healing goes through her, her stride evens back out. The Moon Queen is nothing if not a vain, proud woman. And she holds her head high as she sinks into the throne. Devil on one side, and Trickster near the other. A nod as they both offer their pledge, starting to cement her rule. <br />
<br />
Rocco is the first of her Court to offer his pledge, still high out of his mind and certainly relieved that the crown didn't stumble upon his head instead. When Ashoka gives his, she leans in, settling the full weight of her gaze on the Sun. Intense. But oh, that grin, it's a beautiful thing. "I'll call on you soon, Ashoka," she calls after him, oh so sweetly, "Don't you worry." Kip is there as well, of course, to give his oath. He may try to stab Carter with his mind, or try to try, but fails. <br />
<br />
Zillah holds a hand out for Carter's, kissing the back of his hand briefly. And then continues to take pledges, until the last one of the evening was going. "Eat, drink, get high as fuck and then fuck," she calls out.<br />
<br />
<br />
"Oh, I do love to watch you move," Carter murmurs in Zillah's ear, as she lowers herself onto the throne. "Pregnant or not. Each is delightful in its own way." And he laughs again, fire kindling behind his eyes as he takes another drag on his cigar.<br />
<br />
Whatever it is, it's strong stuff. It's sweet and alluring to smell, but it's the kind of sweetness that comes with good moonshine - no bite, but more than a distant taste will undoubtedly knock you flat. Carter, though, smokes it as lightly as though it were mortal weed.<br />
<br />
He stands just to the side of the throne, his left hand holding Zillah's right as the rest of the freehold make their pledges. He is immensely patient, unmoving, his eyes flat and uninterested as he surveys the crowd, only coming to life when he lets himself glance back to Zillah or November. But he restrains himself, despite his obvious boredom, and says nothing until the room has begun to clear.<br />
<br />
"An excellent plan, love," he says, grinning again, as Zillah makes her final pronouncement. "On that note, I believe the hobs are now honor-bound to supply you with whatever celebratory substances you might like from the stores. What's power for, if not abuse?" And he laughs, winking towards November.<br />
<br />
<br />
{{Tab}}Ashoka, naturally, pointedly ignores the vile, vile serpent's taunting words, beyond a slight tightening of his grip upon his sword. Those nearest the Knight can hear the quiet creak of leather on leather before the man is through the door and gone, gone, gone.<br />
<br />
<br />
{{Tab}}For their part, the Council members pledge as promptly as anyone else, though once the gathering begins to break up, they, too, start rising from their seats. In some cases, congratulations are offered. In others, the Councillor simply departs without comment. Sun, notably, is one of these.<br />
<br />
<br />
{{Tab}}November, unlike Carter, retains an expression of smooth interest and authority throughout, as still as the statue she so colourfully resembles -- absent the ever-drifting hair and glowing auroras, of course. Boring mortal statues can't compare. With her heels, she and Carter are a matched pair in height, a studied contrast in winged, frosty finesse and heated hedonism.<br />
<br />
{{Tab}}It isn't until the Devil begins to move again that the rainbow herself does, a ripple of musical, colourfully alien laughter teasing the ear with vivid teal-green-golds. "I expect there will be stockpiles from last year's tenure," she muses aloud, slanted gaze alight with fey mischief. "When do you expect the child's birth?"<br />
<br />
{{Tab}}A glance is cast toward the hob attendants, speculative.<br />
<br />
<br />
There's a sly look given to Carter, as he comments on watching Zillah move. "That's because, my Morningstar, you're responsible for the way that I'm moving right now. Wicked man. Of course you enjoy it." The Serpent gives his knuckles another kiss, before holding his hand simply. It is a sweet picture, the open adoration between husband and wife. Even if it is the Devil and Serpent involved. <br />
<br />
Those Council members that she's friendly with, Zillah does spare a moment for. As much as she may be a vile creature, she *has* successfully ruled her season more than once. The Freehold is still standing. It's more than many would expect of a Moon Monarch. <br />
<br />
"Mm. We're going to need healing fruits," she murmurs. "I don't have the time to be laid up in recovery. And then something to make up for the fact that I've been remarkably well behaved for the past several months." Her free hand traces the curve of her belly - impressive, like the rest of her - as she chuckles lowly. "Tonight, I hope. Tomorrow at the latest."<br />
<br />
<br />
(We faded for bed time!)<br />
<br />
}}</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=HTML_256_to_ANSI_16&diff=21297HTML 256 to ANSI 162021-08-29T17:12:23Z<p>Annapurna: Minor correction of a background colour being wrong.</p>
<hr />
<div><css><br />
table {border: 1px solid #000000;}<br />
table, th, td {border: 1px solid #000000;}<br />
</css><br />
This is a list of color codes, and how the HTML 256 corresponds to the ANSI 16, so if you want a color, you can see how it will show to people whether they're using 256 color or not.<br />
<br />
Check '''[[How To ANSI]]''' for how to actually set this code on text.<br />
<br />
<br />
__TOC__ __NOEDITSECTION__<br />
<br />
<br />
To set yourself to see color (default ANSI 16):<br />
::''@set me=ansi''<br />
<br />
To set yourself to see 256 Color:<br />
::''@set me=color256''<br />
<br />
To set yourself to only see ANSI 16 colors:<br />
::''@set me=!color256''<br />
<br />
<br />
NOTE: If you are not set ANSI, you will see NO colors at all, even if you still have COLOR256 set.<br />
<br />
<br />
{|style="border: 1px solid #000000; text-align:center; font-family: Consolas, monaco, monospace;" width="500px"<br />
|-<br />
!HTML 256<br />
!ANSI 16<br />
!HTML 256<br />
!ANSI 16<br />
|-<br />
|width="150px" style="background: #000000; color: #ffffff;"|#000000<br />
|width="100px" style="background: #000000; color: #ffffff;"|%xx<br />
|width="150px" style="background: #808080; color: #000000;"|#808080 <br />
|width="100px" style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #800000; color: #ffffff;"|#800000<br />
|style="background: #800000; color: #ffffff;"|%xr<br />
|style="background: #ff0000; color: #000000;"|#ff0000 <br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|-<br />
|style="background: #008000; color: #ffffff;"|#008000<br />
|style="background: #008000; color: #ffffff;"|%xg<br />
|style="background: #00ff00; color: #000000;"|#00ff00 <br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|-<br />
|style="background: #808000; color: #ffffff;"|#808000<br />
|style="background: #808000; color: #ffffff;"|%xy<br />
|style="background: #ffff00; color: #000000;"|#ffff00 <br />
|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|-<br />
|style="background: #000080; color: #ffffff;"|#000080<br />
|style="background: #000080; color: #ffffff;"|%xb<br />
|style="background: #0000ff; color: #c0c0c0;"|#0000ff <br />
|style="background: #0000ff; color: #c0c0c0;"|%xh%xb<br />
|-<br />
|style="background: #800080; color: #ffffff;"|#800080<br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|style="background: #ff00ff; color: #000000;"|#ff00ff <br />
|style="background: #ff00ff; color: #000000;"|%xh%xm<br />
|-<br />
|style="background: #008080; color: #000000;"|#008080<br />
|style="background: #008080; color: #000000;"|%xc<br />
|style="background: #00ffff; color: #000000;"|#00ffff <br />
|style="background: #00ffff; color: #000000;"|%xh%xc<br />
|-<br />
|style="background: #c0c0c0; color: #000000;"|#c0c0c0<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|style="background: #ffffff; color: #000000;"|#ffffff <br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|}<br />
<br />
<br />
=List by Gradient=<br />
<br />
{|style="border: 1px solid #000000; text-align:center; font-family: Consolas, monaco, monospace;" width="250px"<br />
|-<br />
!HTML 256<br />
!ANSI 16<br />
|-<br />
|width="150px" style="background: #080808; color: #ffffff;"|#080808 <br />
|width="100px" style="background: #000000; color: #ffffff;"|%xx<br />
|-<br />
|style="background: #121212; color: #ffffff;"|#121212 <br />
|style="background: #000000; color: #ffffff;"|%xx<br />
|-<br />
|style="background: #1c1c1c; color: #ffffff;"|#1c1c1c <br />
|style="background: #000000; color: #ffffff;"|%xx<br />
|-<br />
|style="background: #262626; color: #ffffff;"|#262626 <br />
|style="background: #000000; color: #ffffff;"|%xx<br />
|-<br />
|style="background: #303030; color: #000000;"|#303030 <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #3a3a3a; color: #000000;"|#3a3a3a <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #444444; color: #000000;"|#444444 <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #4e4e4e; color: #000000;"|#4e4e4e <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #585858; color: #000000;"|#585858 <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #606060; color: #000000;"|#606060 <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #666666; color: #000000;"|#666666 <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #767676; color: #000000;"|#767676 <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #808080; color: #000000;"|#808080 <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #8a8a8a; color: #000000;"|#8a8a8a <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #949494; color: #000000;"|#949494 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #9e9e9e; color: #000000;"|#9e9e9e <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #a8a8a8; color: #000000;"|#a8a8a8 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #b2b2b2; color: #000000;"|#b2b2b2 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #bcbcbc; color: #000000;"|#bcbcbc <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #c6c6c6; color: #000000;"|#c6c6c6 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #d0d0d0; color: #000000;"|#d0d0d0 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #dadada; color: #000000;"|#dadada <br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|-<br />
|style="background: #e4e4e4; color: #000000;"|#e4e4e4 <br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|-<br />
|style="background: #eeeeee; color: #000000;"|#eeeeee <br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|}<br />
<br />
<br />
<br />
{|style="border: 1px solid #000000; text-align:center; font-family: Consolas, monaco, monospace;" width="515px"<br />
|-<br />
!HTML 256<br />
!ANSI 16<br />
! style="border: 1px solid #ffffff;" |<br />
!HTML 256<br />
!ANSI 16<br />
! style="border: 1px solid #ffffff;" |<br />
!HTML 256<br />
!ANSI 16<br />
|-<br />
|width="150px" style="background: #000000; color: #ffffff;"|#000000 <br />
|width="100px" style="background: #000000; color: #ffffff;"|%xx<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|width="150px" style="background: #5f0000; color: #ffffff;"|#5f0000 <br />
|width="100px" style="background: #800000; color: #ffffff;"|%xr<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|width="150px" style="background: #870000; color: #ffffff;"|#870000 <br />
|width="100px" style="background: #800000; color: #ffffff;"|%xr<br />
|-<br />
|style="background: #00005f; color: #ffffff;"|#00005f <br />
|style="background: #000080; color: #ffffff;"|%xb<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5f005f; color: #ffffff;"|#5f005f <br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #87005f; color: #ffffff;"|#87005f <br />
|style="background: #800080; color: #ffffff;"|%xm<br />
<br />
|-<br />
|style="background: #000087; color: #ffffff;"|#000087 <br />
|style="background: #000080; color: #ffffff;"|%xb<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5f0087; color: #ffffff;"|#5f0087 <br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #870087; color: #ffffff;"|#870087 <br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|-<br />
|style="background: #0000af; color: #ffffff;"|#0000af <br />
|style="background: #000080; color: #ffffff;"|%xb<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5f00af; color: #ffffff;"|#5f00af <br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #8700af; color: #ffffff;"|#8700af <br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|-<br />
|style="background: #0000d7; color: #ffffff;"|#0000d7 <br />
|style="background: #000080; color: #ffffff;"|%xb<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5f00d7; color: #ffffff;"|#5f00d7 <br />
|style="background: #000080; color: #ffffff;"|%xb<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #8700d7; color: #ffffff;"|#8700d7 <br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|-<br />
|style="background: #0000ff; color: #ffffff;"|#0000ff <br />
|style="background: #000080; color: #ffffff;"|%xb<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5f00ff; color: #ffffff;"|#5f00ff <br />
|style="background: #000080; color: #ffffff;"|%xb<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #8700ff; color: #ffffff;"|#8700ff <br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|-<br />
|style="background: #005f00; color: #000000;"|#005f00 <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5f5f00; color: #000000;"|#5f5f00 <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #875f00; color: #000000;"|#875f00 <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #005f5f; color: #000000;"|#005f5f <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5f5f5f; color: #000000;"|#5f5f5f <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #875f5f; color: #000000;"|#875f5f <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #005f87; color: #000000;"|#005f87 <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5f5f87; color: #000000;"|#5f5f87 <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #875f87; color: #000000;"|#875f87 <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #005faf; color: #c0c0c0;"|#005faf <br />
|style="background: #0000ff; color: #c0c0c0;"|%xh%xb<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5f5faf; color: #c0c0c0;"|#5f5faf <br />
|style="background: #0000ff; color: #c0c0c0;"|%xh%xb<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #875faf; color: #000000;"|#875faf <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #005fd7; color: #c0c0c0;"|#005fd7 <br />
|style="background: #0000ff; color: #c0c0c0;"|%xh%xb<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5f5fd7; color: #c0c0c0;"|#5f5fd7 <br />
|style="background: #0000ff; color: #c0c0c0;"|%xh%xb<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #875fd7; color: #c0c0c0;"|#875fd7 <br />
|style="background: #0000ff; color: #c0c0c0;"|%xh%xb<br />
|-<br />
|style="background: #005fff; color: #c0c0c0;"|#005fff <br />
|style="background: #0000ff; color: #c0c0c0;"|%xh%xb<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5f5fff; color: #c0c0c0;"|#5f5fff <br />
|style="background: #0000ff; color: #c0c0c0;"|%xh%xb<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #875fff; color: #c0c0c0;"|#875fff <br />
|style="background: #0000ff; color: #c0c0c0;"|%xh%xb<br />
|-<br />
|style="background: #008700; color: #ffffff;"|#008700 <br />
|style="background: #008000; color: #ffffff;"|%xg<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5f8700; color: #ffffff;"|#5f8700 <br />
|style="background: #008000; color: #ffffff;"|%xg<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #878700; color: #ffffff;"|#878700 <br />
|style="background: #808000; color: #ffffff;"|%xy<br />
|-<br />
|style="background: #00875f; color: #000000;"|#00875f <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5f875f; color: #000000;"|#5f875f <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #87875f; color: #000000;"|#87875f <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #008787; color: #000000;"|#008787 <br />
|style="background: #008080; color: #000000;"|%xc<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5f8787; color: #000000;"|#5f8787 <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #878787; color: #000000;"|#878787 <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #0087af; color: #000000;"|#0087af <br />
|style="background: #008080; color: #000000;"|%xc<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5f87af; color: #c0c0c0;"|#5f87af <br />
|style="background: #0000ff; color: #c0c0c0;"|%xh%xb<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #8787af; color: #000000;"|#8787af <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #0087d7; color: #000000;"|#0087d7 <br />
|style="background: #008080; color: #000000;"|%xc<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5f87d7; color: #c0c0c0;"|#5f87d7 <br />
|style="background: #0000ff; color: #c0c0c0;"|%xh%xb<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #8787d7; color: #c0c0c0;"|#8787d7 <br />
|style="background: #0000ff; color: #c0c0c0;"|%xh%xb<br />
|-<br />
|style="background: #0087ff; color: #c0c0c0;"|#0087ff <br />
|style="background: #0000ff; color: #c0c0c0;"|%xh%xb<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5f87ff; color: #c0c0c0;"|#5f87ff <br />
|style="background: #0000ff; color: #c0c0c0;"|%xh%xb<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #8787ff; color: #c0c0c0;"|#8787ff <br />
|style="background: #0000ff; color: #c0c0c0;"|%xh%xb<br />
|-<br />
|style="background: #00af00; color: #ffffff;"|#00af00 <br />
|style="background: #008000; color: #ffffff;"|%xg<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5faf00; color: #ffffff;"|#5faf00 <br />
|style="background: #008000; color: #ffffff;"|%xg<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #87af00; color: #ffffff;"|#87af00 <br />
|style="background: #808000; color: #ffffff;"|%xy<br />
|-<br />
|style="background: #00af5f; color: #ffffff;"|#00af5f <br />
|style="background: #008000; color: #ffffff;"|%xg<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5faf5f; color: #ffffff;"|#5faf5f <br />
|style="background: #008000; color: #ffffff;"|%xg<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #87af5f; color: #000000;"|#87af5f <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #00af87; color: #000000;"|#00af87 <br />
|style="background: #008080; color: #000000;"|%xc<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5faf87; color: #000000;"|#5faf87 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #87af87; color: #000000;"|#87af87 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #00afaf; color: #000000;"|#00afaf <br />
|style="background: #008080; color: #000000;"|%xc<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5fafaf; color: #000000;"|#5fafaf <br />
|style="background: #008080; color: #000000;"|%xc<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #87afaf; color: #000000;"|#87afaf <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #00afd7; color: #000000;"|#00afd7 <br />
|style="background: #008080; color: #000000;"|%xc<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5fafd7; color: #000000;"|#5fafd7 <br />
|style="background: #008080; color: #000000;"|%xc<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #87afd7; color: #000000;"|#87afd7 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #00afff; color: #000000;"|#00afff <br />
|style="background: #008080; color: #000000;"|%xc<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5fafff; color: #000000;"|#5fafff <br />
|style="background: #008080; color: #000000;"|%xc<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #87afff; color: #000000;"|#87afff <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #00d700; color: #ffffff;"|#00d700 <br />
|style="background: #008000; color: #ffffff;"|%xg<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5fd700; color: #ffffff;"|#5fd700 <br />
|style="background: #808000; color: #ffffff;"|%xy<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #87d700; color: #ffffff;"|#87d700 <br />
|style="background: #808000; color: #ffffff;"|%xy<br />
|-<br />
|style="background: #00d75f; color: #000000;"|#00d75f <br />
|style="background: #008080; color: #000000;"|%xc<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5fd75f; color: #000000;"|#5fd75f <br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #87d75f; color: #000000;"|#87d75f <br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|-<br />
|style="background: #00d787; color: #000000;"|#00d787 <br />
|style="background: #008080; color: #000000;"|%xc<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5fd787; color: #000000;"|#5fd787 <br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #87d787; color: #000000;"|#87d787 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #00d7af; color: #000000;"|#00d7af <br />
|style="background: #008080; color: #000000;"|%xc<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5fd7af; color: #000000;"|#5fd7af <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #87d7af; color: #000000;"|#87d7af <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #00d7d7; color: #000000;"|#00d7d7 <br />
|style="background: #008080; color: #000000;"|%xc<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5fd7d7; color: #000000;"|#5fd7d7 <br />
|style="background: #00ffff; color: #000000;"|%xh%xc<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #87d7d7; color: #000000;"|#87d7d7 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #00d7ff; color: #000000;"|#00d7ff <br />
|style="background: #008080; color: #000000;"|%xc<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5fd7ff; color: #000000;"|#5fd7ff<br />
|style="background: #00ffff; color: #000000;"|%xh%xc<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #87d7ff; color: #000000;"|#87d7ff<br />
|style="background: #00ffff; color: #000000;"|%xh%xc<br />
|-<br />
|style="background: #00ff00; color: #000000;"|#00ff00 <br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5fff00; color: #000000;"|#5fff00 <br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #87ff00; color: #000000;"|#87ff00 <br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|-<br />
|style="background: #00ff5f; color: #000000;"|#00ff5f <br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5fff5f; color: #000000;"|#5fff5f <br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #87ff5f; color: #000000;"|#87ff5f <br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|-<br />
|style="background: #00ff87; color: #000000;"|#00ff87 <br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5fff87; color: #000000;"|#5fff87 <br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #87ff87; color: #000000;"|#87ff87 <br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|-<br />
|style="background: #00ffaf; color: #000000;"|#00ffaf <br />
|style="background: #00ffff; color: #000000;"|%xh%xc<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5fffaf; color: #000000;"|#5fffaf <br />
|style="background: #00ffff; color: #000000;"|%xh%xc<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #87ffaf; color: #000000;"|#87ffaf <br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|-<br />
|style="background: #00ffd7; color: #000000;"|#00ffd7 <br />
|style="background: #00ffff; color: #000000;"|%xh%xc<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5fffd7; color: #000000;"|#5fffd7 <br />
|style="background: #00ffff; color: #000000;"|%xh%xc<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #87ffd7; color: #000000;"|#87ffd7 <br />
|style="background: #00ffff; color: #000000;"|%xh%xc<br />
|-<br />
|style="background: #00ffff; color: #000000;"|#00ffff <br />
|style="background: #00ffff; color: #000000;"|%xh%xc<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5fffff; color: #000000;"|#5fffff <br />
|style="background: #00ffff; color: #000000;"|%xh%xc<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #87ffff; color: #000000;"|#87ffff <br />
|style="background: #00ffff; color: #000000;"|%xh%xc<br />
|-<br />
|style="background: #af0000; color: #ffffff;"|#af0000 <br />
|style="background: #800000; color: #ffffff;"|%xr<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d70000; color: #ffffff;"|#d70000 <br />
|style="background: #800000; color: #ffffff;"|%xr<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ff0000; color: #ffffff;"|#ff0000 <br />
|style="background: #800000; color: #ffffff;"|%xr<br />
|-<br />
|style="background: #af005f; color: #ffffff;"|#af005f <br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d7005f; color: #ffffff;"|#d7005f <br />
|style="background: #800000; color: #ffffff;"|%xr<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ff005f; color: #ffffff;"|#ff005f <br />
|style="background: #800000; color: #ffffff;"|%xr<br />
|-<br />
|style="background: #af0087; color: #ffffff;"|#af0087 <br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d70087; color: #ffffff;"|#d70087 <br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ff0087; color: #ffffff;"|#ff0087 <br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|-<br />
|style="background: #af00af; color: #ffffff;"|#af00af <br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d700af; color: #ffffff;"|#d700af <br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ff00af; color: #ffffff;"|#ff00af <br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|-<br />
|style="background: #af00d7; color: #ffffff;"|#af00d7 <br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d700d7; color: #ffffff;"|#d700d7 <br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ff00d7; color: #ffffff;"|#ff00d7 <br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|-<br />
|style="background: #af00ff; color: #ffffff;"|#af00ff <br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d700ff; color: #ffffff;"|#d700ff <br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ff00ff; color: #ffffff;"|#ff00ff <br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|-<br />
|style="background: #af5f00; color: #000000;"|#af5f00 <br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d75f00; color: #000000;"|#d75f00 <br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ff5f00; color: #000000;"|#ff5f00 <br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|-<br />
|style="background: #af5f5f; color: #000000;"|#af5f5f <br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d75f5f; color: #000000;"|#d75f5f <br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ff5f5f; color: #000000;"|#ff5f5f <br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|-<br />
|style="background: #af5f87; color: #000000;"|#af5f87 <br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d75f87; color: #000000;"|#d75f87 <br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ff5f87; color: #000000;"|#ff5f87 <br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|-<br />
|style="background: #af5faf; color: #000000;"|#af5faf <br />
|style="background: #ff00ff; color: #000000;"|%xh%xm<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d75faf; color: #000000;"|#d75faf <br />
|style="background: #ff00ff; color: #000000;"|%xh%xm<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ff5faf; color: #000000;"|#ff5faf <br />
|style="background: #ff00ff; color: #000000;"|%xh%xm<br />
|-<br />
|style="background: #af5fd7; color: #000000;"|#af5fd7 <br />
|style="background: #ff00ff; color: #000000;"|%xh%xm<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d75fd7; color: #000000;"|#d75fd7 <br />
|style="background: #ff00ff; color: #000000;"|%xh%xm<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ff5fd7; color: #000000;"|#ff5fd7 <br />
|style="background: #ff00ff; color: #000000;"|%xh%xm<br />
|-<br />
|style="background: #af5fff; color: #000000;"|#af5fff <br />
|style="background: #ff00ff; color: #000000;"|%xh%xm<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d75fff; color: #000000;"|#d75fff <br />
|style="background: #ff00ff; color: #000000;"|%xh%xm<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ff5fff; color: #000000;"|#ff5fff <br />
|style="background: #ff00ff; color: #000000;"|%xh%xm<br />
|-<br />
|style="background: #af8700; color: #ffffff;"|#af8700 <br />
|style="background: #808000; color: #ffffff;"|%xy<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d78700; color: #ffffff;"|#d78700 <br />
|style="background: #808000; color: #ffffff;"|%xy<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ff8700; color: #ffffff;"|#ff8700 <br />
|style="background: #808000; color: #ffffff;"|%xy<br />
|-<br />
|style="background: #af875f; color: #000000;"|#af875f <br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d7875f; color: #000000;"|#d7875f<br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ff875f; color: #000000;"|#ff875f <br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|-<br />
|style="background: #af8787; color: #000000;"|#af8787 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d78787; color: #000000;"|#d78787 <br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ff8787; color: #000000;"|#ff8787 <br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|-<br />
|style="background: #af87af; color: #000000;"|#af87af <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d787af; color: #000000;"|#d787af <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ff87af; color: #000000;"|#ff87af <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #af87d7; color: #000000;"|#af87d7 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d787d7; color: #000000;"|#d787d7 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ff87d7; color: #000000;"|#ff87d7 <br />
|style="background: #ff00ff; color: #000000;"|%xh%xm<br />
|-<br />
|style="background: #af87ff; color: #000000;"|#af87ff <br />
|style="background: #ff00ff; color: #000000;"|%xh%xm<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d787ff; color: #000000;"|#d787ff <br />
|style="background: #ff00ff; color: #000000;"|%xh%xm<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ff87ff; color: #000000;"|#ff87ff <br />
|style="background: #ff00ff; color: #000000;"|%xh%xm<br />
|-<br />
|style="background: #afaf00; color: #ffffff;"|#afaf00 <br />
|style="background: #808000; color: #ffffff;"|%xy<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d7af00; color: #ffffff;"|#d7af00 <br />
|style="background: #808000; color: #ffffff;"|%xy<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ffaf00; color: #ffffff;"|#ffaf00 <br />
|style="background: #808000; color: #ffffff;"|%xy<br />
|-<br />
|style="background: #afaf5f; color: #000000;"|#afaf5f <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d7af5f; color: #ffffff;"|#d7af5f <br />
|style="background: #808000; color: #ffffff;"|%xy<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ffaf5f; color: #ffffff;"|#ffaf5f <br />
|style="background: #808000; color: #ffffff;"|%xy<br />
|-<br />
|style="background: #afaf87; color: #000000;"|#afaf87 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d7af87; color: #000000;"|#d7af87 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ffaf87; color: #000000;"|#ffaf87 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #afafaf; color: #000000;"|#afafaf <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d7afaf; color: #000000;"|#d7afaf <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ffafaf; color: #000000;"|#ffafaf <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #afafd7; color: #000000;"|#afafd7 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d7afd7; color: #000000;"|#d7afd7 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ffafd7; color: #000000;"|#ffafd7 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #afafff; color: #000000;"|#afafff <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d7afff; color: #000000;"|#d7afff <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ffafff; color: #000000;"|#ffafff <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #afd700; color: #ffffff;"|#afd700 <br />
|style="background: #808000; color: #ffffff;"|%xy<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d7d700; color: #ffffff;"|#d7d700 <br />
|style="background: #808000; color: #ffffff;"|%xy<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ffd700; color: #000000;"|#ffd700 <br />
|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|-<br />
|style="background: #afd75f; color: #000000;"|#afd75f <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d7d75f; color: #000000;"|#d7d75f <br />
|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ffd75f; color: #000000;"|#ffd75f <br />
|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|-<br />
|style="background: #afd787; color: #000000;"|#afd787 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d7d787; color: #000000;"|#d7d787 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ffd787; color: #000000;"|#ffd787 <br />
|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|-<br />
|style="background: #afd7af; color: #000000;"|#afd7af <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d7d7af; color: #000000;"|#d7d7af <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ffd7af; color: #000000;"|#ffd7af <br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|-<br />
|style="background: #afd7d7; color: #000000;"|#afd7d7 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d7d7d7; color: #000000;"|#d7d7d7 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ffd7d7; color: #000000;"|#ffd7d7 <br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|-<br />
|style="background: #afd7ff; color: #000000;"|#afd7ff <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d7d7ff; color: #000000;"|#d7d7ff <br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ffd7ff; color: #000000;"|#ffd7ff <br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|-<br />
|style="background: #afff00; color: #000000;"|#afff00 <br />
|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d7ff00; color: #000000;"|#d7ff00 <br />
|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ffff00; color: #000000;"|#ffff00 <br />
|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|-<br />
|style="background: #afff5f; color: #000000;"|#afff5f <br />
|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d7ff5f; color: #000000;"|#d7ff5f <br />
|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ffff5f; color: #000000;"|#ffff5f <br />
|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|-<br />
|style="background: #afff87; color: #000000;"|#afff87 <br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d7ff87; color: #000000;"|#d7ff87 <br />
|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ffff87; color: #000000;"|#ffff87 <br />
|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|-<br />
|style="background: #afffaf; color: #000000;"|#afffaf <br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d7ffaf; color: #000000;"|#d7ffaf <br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ffffaf; color: #000000;"|#ffffaf <br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|-<br />
|style="background: #afffd7; color: #000000;"|#afffd7 <br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d7ffd7; color: #000000;"|#d7ffd7 <br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ffffd7; color: #000000;"|#ffffd7 <br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|-<br />
|style="background: #afffff; color: #000000;"|#afffff <br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d7ffff; color: #000000;"|#d7ffff <br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ffffff; color: #000000;"|#ffffff <br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|}<br />
<br />
<br />
=List by Colour=<br />
For ease of use, the colours above are separated here by which ANSI 16 colours they correspond to.<br />
<br />
==Black==<br />
{|style="border: 1px solid #000000; text-align:center; font-family: Consolas, monaco, monospace;" width="250px"<br />
|-<br />
!HTML 256<br />
!ANSI 16<br />
|-<br />
|width="150px" style="background: #000000; color: #ffffff;"|#000000<br />
|width="100px" style="background: #000000; color: #ffffff;"|%xx<br />
|-<br />
|style="background: #808080; color: #000000;"|#808080<br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #005f00; color: #000000;"|#005f00<br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #005f5f; color: #000000;"|#005f5f<br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #005f87; color: #000000;"|#005f87<br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #00875f; color: #000000;"|#00875f<br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #5f5f00; color: #000000;"|#5f5f00<br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #5f5f5f; color: #000000;"|#808080<br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #5f5f87; color: #000000;"|#5f5f87<br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #5f875f; color: #000000;"|#5f875f<br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #5f8787; color: #000000;"|#5f8787<br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #875f00; color: #000000;"|#875f00<br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #875f5f; color: #000000;"|#875f5f<br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #875f87; color: #000000;"|#875f87<br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #875faf; color: #000000;"|#875faf<br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #87875f; color: #000000;"|#87875f<br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #878787; color: #000000;"|#878787<br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #080808; color: #ffffff;"|#080808 <br />
|style="background: #000000; color: #ffffff;"|%xx<br />
|-<br />
|style="background: #121212; color: #ffffff;"|#121212 <br />
|style="background: #000000; color: #ffffff;"|%xx<br />
|-<br />
|style="background: #1c1c1c; color: #ffffff;"|#1c1c1c <br />
|style="background: #000000; color: #ffffff;"|%xx<br />
|-<br />
|style="background: #262626; color: #ffffff;"|#262626 <br />
|style="background: #000000; color: #ffffff;"|%xx<br />
|-<br />
|style="background: #303030; color: #000000;"|#303030 <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #3a3a3a; color: #000000;"|#3a3a3a <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #444444; color: #000000;"|#444444 <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #4e4e4e; color: #000000;"|#4e4e4e <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #585858; color: #000000;"|#585858 <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #606060; color: #000000;"|#606060 <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #666666; color: #000000;"|#666666 <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #767676; color: #000000;"|#767676 <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #808080; color: #000000;"|#808080 <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|}<br />
<br />
<br />
==White==<br />
{|style="border: 1px solid #000000; text-align:center; font-family: Consolas, monaco, monospace;" width="250px"<br />
|-<br />
!HTML 256<br />
!ANSI 16<br />
|-<br />
|width="150px" style="background: #c0c0c0; color: #000000;"|#c0c0c0<br />
|width="100px" style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #ffffff; color: #000000;"|#ffffff<br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|-<br />
|style="background: #5faf87; color: #000000;"|#5faf87<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #5fd7af; color: #000000;"|#5faf87<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #8787af; color: #000000;"|#8787af<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #87af5f; color: #000000;"|#87af5f<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #87af87; color: #000000;"|#87af87<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #87afaf; color: #000000;"|#87afaf<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #87afd7; color: #000000;"|#87afd7<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #87afff; color: #000000;"|#87afff<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #87d787; color: #000000;"|#87d787<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #87d7af; color: #000000;"|#87d7af<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #87d7d7; color: #000000;"|#87d7d7<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #af8787; color: #000000;"|#af8787<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #af87af; color: #000000;"|#af87af<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #af87d7; color: #000000;"|#af87d7<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #afaf5f; color: #000000;"|#afaf5f<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #afaf87; color: #000000;"|#afaf87<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #afafaf; color: #000000;"|#afafaf<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #afafd7; color: #000000;"|#afafd7<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #afafff; color: #000000;"|#afafff<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #afd75f; color: #000000;"|#afd75f<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #afd787; color: #000000;"|#afd787<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #afd7af; color: #000000;"|#afd7af<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #afd7d7; color: #000000;"|#afd7d7<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #afd7ff; color: #000000;"|#afd7ff<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #afffaf; color: #000000;"|#afffaf<br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|-<br />
|style="background: #afffd7; color: #000000;"|#afffd7<br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|-<br />
|style="background: #afffff; color: #000000;"|#afffff<br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|-<br />
|style="background: #d787af; color: #000000;"|#d787af<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #d787d7; color: #000000;"|#d787d7<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #d7af87; color: #000000;"|#d7af87<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #d7afaf; color: #000000;"|#d7afaf<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #d7afd7; color: #000000;"|#d7afd7<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #d7afff; color: #000000;"|#d7afff<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #d7d787; color: #000000;"|#d7d787<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #d7d7af; color: #000000;"|#d7d7af<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #d7d7d7; color: #000000;"|#d7d7d7<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #d7d7ff; color: #000000;"|#d7d7ff<br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|-<br />
|style="background: #d7ffaf; color: #000000;"|#d7ffaf<br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|-<br />
|style="background: #d7ffd7; color: #000000;"|#d7ffd7<br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|-<br />
|style="background: #d7ffff; color: #000000;"|#d7ffff<br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|-<br />
|style="background: #ff87af; color: #000000;"|#ff87af<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #ffaf87; color: #000000;"|#ffaf87<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #ffafaf; color: #000000;"|#ffafaf<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #ffafd7; color: #000000;"|#ffafd7<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #ffafff; color: #000000;"|#ffafff<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #ffd7af; color: #000000;"|#ffd7af<br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|-<br />
|style="background: #ffd7d7; color: #000000;"|#ffd7d7<br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|-<br />
|style="background: #ffd7ff; color: #000000;"|#ffd7ff<br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|-<br />
|style="background: #ffffaf; color: #000000;"|#ffffaf<br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|-<br />
|style="background: #ffffd7; color: #000000;"|#ffffd7<br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|-<br />
|style="background: #8a8a8a; color: #000000;"|#8a8a8a <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #949494; color: #000000;"|#949494 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #9e9e9e; color: #000000;"|#9e9e9e <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #a8a8a8; color: #000000;"|#a8a8a8 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #b2b2b2; color: #000000;"|#b2b2b2 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #bcbcbc; color: #000000;"|#bcbcbc <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #c6c6c6; color: #000000;"|#c6c6c6 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #d0d0d0; color: #000000;"|#d0d0d0 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #dadada; color: #000000;"|#dadada <br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|-<br />
|style="background: #e4e4e4; color: #000000;"|#e4e4e4 <br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|-<br />
|style="background: #eeeeee; color: #000000;"|#eeeeee <br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|}<br />
<br />
==Red==<br />
Oddly, while #ff0000 IS the same colour as %xh%xr/255,0,0, when using the #ff0000 colour code on a client incompatible with 256, it shows up as %xr. The first listing of it in this table is, therefore, technically inaccurate, as #ff0000 does not display as %xh%xr.<br />
<br />
{|style="border: 1px solid #000000; text-align:center; font-family: Consolas, monaco, monospace;" width="250px"<br />
|-<br />
!HTML 256<br />
!ANSI 16<br />
|-<br />
|width="150px" style="background: #800000; color: #ffffff;"|#800000<br />
|width="100px" style="background: #800000; color: #ffffff;"|%xr<br />
|-<br />
|style="background: #ff0000; color: #000000;"|#ff0000<br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|-<br />
|style="background: #5f0000; color: #ffffff;"|#5f0000<br />
|style="background: #800000; color: #ffffff;"|%xr<br />
|-<br />
|style="background: #870000; color: #ffffff;"|#870000<br />
|style="background: #800000; color: #ffffff;"|%xr<br />
|-<br />
|style="background: #af0000; color: #ffffff;"|#af0000<br />
|style="background: #800000; color: #ffffff;"|%xr<br />
|-<br />
|style="background: #af5f00; color: #ffffff;"|#af5f00<br />
|style="background: #800000; color: #ffffff;"|%xh%xr<br />
|-<br />
|style="background: #af5f5f; color: #000000;"|#af5f5f<br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|-<br />
|style="background: #af5f87; color: #000000;"|#af5f87<br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|-<br />
|style="background: #af875f; color: #000000;"|#af875f<br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|-<br />
|style="background: #d70000; color: #000000;"|#d70000<br />
|style="background: #ff0000; color: #000000;"|%xr<br />
|-<br />
|style="background: #d7005f; color: #ffffff;"|#d7005f<br />
|style="background: #800000; color: #ffffff;"|%xr<br />
|-<br />
|style="background: #d75f00; color: #ffffff;"|#d75f00<br />
|style="background: #800000; color: #ffffff;"|%xh%xr<br />
|-<br />
|style="background: #d75f5f; color: #000000;"|#d75f5f<br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|-<br />
|style="background: #d75f87; color: #000000;"|#d75f87<br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|-<br />
|style="background: #d7875f; color: #000000;"|#d7875f<br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|-<br />
|style="background: #d78787; color: #000000;"|#d78787<br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|-<br />
|style="background: #ff0000; color: #000000;"|#ff0000<br />
|style="background: #ff0000; color: #000000;"|%xr<br />
|-<br />
|style="background: #ff005f; color: #ffffff;"|#ff005f<br />
|style="background: #800000; color: #ffffff;"|%xr<br />
|-<br />
|style="background: #ff5f00; color: #ffffff;"|#ff5f00<br />
|style="background: #800000; color: #ffffff;"|%xh%xr<br />
|-<br />
|style="background: #ff5f5f; color: #000000;"|#ff5f5f<br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|-<br />
|style="background: #ff5f87; color: #000000;"|#ff5f87<br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|-<br />
|style="background: #ff875f; color: #000000;"|#ff875f<br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|-<br />
|style="background: #ff8787; color: #000000;"|#ff8787<br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|}<br />
<br />
<br />
==Green==<br />
{|style="border: 1px solid #000000; text-align:center; font-family: Consolas, monaco, monospace;" width="250px"<br />
|-<br />
!HTML 256<br />
!ANSI 16<br />
|-<br />
|width="150px" style="background: #008000; color: #ffffff;"|#008000<br />
|width="100px" style="background: #008000; color: #ffffff;"|%xg<br />
|-<br />
|style="background: #00ff00; color: #000000;"|#00ff00<br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|-<br />
|style="background: #008700; color: #000000;"|#008700<br />
|style="background: #008000; color: #ffffff;"|%xg<br />
|-<br />
|style="background: #00af00; color: #000000;"|#00af00<br />
|style="background: #008000; color: #ffffff;"|%xg<br />
|-<br />
|style="background: #00af5f; color: #000000;"|#00af5f<br />
|style="background: #008000; color: #ffffff;"|%xg<br />
|-<br />
|style="background: #00d700; color: #000000;"|#00d700<br />
|style="background: #008000; color: #ffffff;"|%xg<br />
|-<br />
|style="background: #00ff00; color: #000000;"|#00ff00<br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|-<br />
|style="background: #00ff5f; color: #000000;"|#00ff5f<br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|-<br />
|style="background: #00ff87; color: #000000;"|#00ff87<br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|-<br />
|style="background: #5f8700; color: #000000;"|#5f8700<br />
|style="background: #008000; color: #ffffff;"|%xg<br />
|-<br />
|style="background: #5faf00; color: #000000;"|#5faf00<br />
|style="background: #008000; color: #ffffff;"|%xg<br />
|-<br />
|style="background: #5faf5f; color: #000000;"|#5faf5f<br />
|style="background: #008000; color: #ffffff;"|%xg<br />
|-<br />
|style="background: #5fd75f; color: #000000;"|#5fd75f<br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|-<br />
|style="background: #5fd787; color: #000000;"|#5fd787<br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|-<br />
|style="background: #5fff00; color: #000000;"|#5fff00<br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|-<br />
|style="background: #5fff5f; color: #000000;"|#5fff5f<br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|-<br />
|style="background: #5fff87; color: #000000;"|#5fff87<br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|-<br />
|style="background: #87d75f; color: #000000;"|#87d75f<br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|-<br />
|style="background: #87ff00; color: #000000;"|#87ff00<br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|-<br />
|style="background: #87ff5f; color: #000000;"|#87ff5f<br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|-<br />
|style="background: #87ff87; color: #000000;"|#87ff87<br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|-<br />
|style="background: #87ffaf; color: #000000;"|#87ffaf<br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|-<br />
|style="background: #afff87; color: #000000;"|#afff87<br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|}<br />
<br />
<br />
==Blue==<br />
{|style="border: 1px solid #000000; text-align:center; font-family: Consolas, monaco, monospace;" width="250px"<br />
|-<br />
!HTML 256<br />
!ANSI 16<br />
|-<br />
|width="150px" style="background: #000080; color: #ffffff;"|#000080<br />
|width="100px" style="background: #000080; color: #ffffff;"|%xb<br />
|-<br />
|style="background: #0000ff; color: #ffffff;"|#0000ff<br />
|style="background: #0000ff; color: #ffffff;"|%xh%xb<br />
|-<br />
|style="background: #00005f; color: #ffffff;"|#00005f<br />
|style="background: #000080; color: #ffffff;"|%xb<br />
|-<br />
|style="background: #000087; color: #ffffff;"|#000087<br />
|style="background: #000080; color: #ffffff;"|%xb<br />
|-<br />
|style="background: #0000af; color: #ffffff;"|#0000af<br />
|style="background: #000080; color: #ffffff;"|%xb<br />
|-<br />
|style="background: #0000d7; color: #ffffff;"|#0000d7<br />
|style="background: #000080; color: #ffffff;"|%xb<br />
|-<br />
|style="background: #0000ff; color: #ffffff;"|#0000ff<br />
|style="background: #000080; color: #ffffff;"|%xb<br />
|-<br />
|style="background: #005faf; color: #000000;"|#005faf<br />
|style="background: #0000ff; color: #ffffff;"|%xh%xb<br />
|-<br />
|style="background: #005fd7; color: #000000;"|#005fd7<br />
|style="background: #0000ff; color: #ffffff;"|%xh%xb<br />
|-<br />
|style="background: #005fff; color: #000000;"|#005fff<br />
|style="background: #0000ff; color: #ffffff;"|%xh%xb<br />
|-<br />
|style="background: #0087ff; color: #000000;"|#0087ff<br />
|style="background: #0000ff; color: #ffffff;"|%xh%xb<br />
|-<br />
|style="background: #5f00d7; color: #ffffff;"|#5f00d7<br />
|style="background: #000080; color: #ffffff;"|%xb<br />
|-<br />
|style="background: #5f00ff; color: #ffffff;"|#5f00ff<br />
|style="background: #000080; color: #ffffff;"|%xb<br />
|-<br />
|style="background: #5f5faf; color: #000000;"|#5f5faf<br />
|style="background: #0000ff; color: #ffffff;"|%xh%xb<br />
|-<br />
|style="background: #5f5fd7; color: #000000;"|#5f5fd7<br />
|style="background: #0000ff; color: #ffffff;"|%xh%xb<br />
|-<br />
|style="background: #5f5fff; color: #000000;"|#5f5fff<br />
|style="background: #0000ff; color: #ffffff;"|%xh%xb<br />
|-<br />
|style="background: #5f87af; color: #000000;"|#5f87af<br />
|style="background: #0000ff; color: #ffffff;"|%xh%xb<br />
|-<br />
|style="background: #5f87d7; color: #000000;"|#5f87d7<br />
|style="background: #0000ff; color: #ffffff;"|%xh%xb<br />
|-<br />
|style="background: #5f87ff; color: #000000;"|#5f87ff<br />
|style="background: #0000ff; color: #ffffff;"|%xh%xb<br />
|-<br />
|style="background: #875fd7; color: #000000;"|#875fd7<br />
|style="background: #0000ff; color: #ffffff;"|%xh%xb<br />
|-<br />
|style="background: #875fff; color: #000000;"|#875fff<br />
|style="background: #0000ff; color: #ffffff;"|%xh%xb<br />
|-<br />
|style="background: #8787d7; color: #000000;"|#8787d7<br />
|style="background: #0000ff; color: #ffffff;"|%xh%xb<br />
|-<br />
|style="background: #8787ff; color: #000000;"|#8787ff<br />
|style="background: #0000ff; color: #ffffff;"|%xh%xb<br />
|}<br />
<br />
<br />
==Yellow==<br />
{|style="border: 1px solid #000000; text-align:center; font-family: Consolas, monaco, monospace;" width="250px"<br />
|-<br />
!HTML 256<br />
!ANSI 16<br />
|-<br />
|width="150px" style="background: #808000; color: #000000;"|#808000<br />
|width="100px" style="background: #808000; color: #000000;"|%xy<br />
|-<br />
|style="background: #ffff00; color: #000000;"|#ffff00<br />
|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|-<br />
|style="background: #5fd700; color: #000000;"|#5fd700<br />
|style="background: #808000; color: #000000;"|%xy<br />
|-<br />
|style="background: #878700; color: #000000;"|#878700<br />
|style="background: #808000; color: #000000;"|%xy<br />
|-<br />
|style="background: #87af00; color: #000000;"|#87af00<br />
|style="background: #808000; color: #000000;"|%xy<br />
|-<br />
|style="background: #87d700; color: #000000;"|#87d700<br />
|style="background: #808000; color: #000000;"|%xy<br />
|-<br />
|style="background: #af8700; color: #000000;"|#af8700<br />
|style="background: #808000; color: #000000;"|%xy<br />
|-<br />
|style="background: #afaf00; color: #000000;"|#afaf00<br />
|style="background: #808000; color: #000000;"|%xy<br />
|-<br />
|style="background: #afd700; color: #000000;"|#afd700<br />
|style="background: #808000; color: #000000;"|%xy<br />
|-<br />
|style="background: #afff00; color: #000000;"|#afff00<br />
|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|-<br />
|style="background: #afff5f; color: #000000;"|#afff5f<br />
|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|-<br />
|style="background: #d78700; color: #000000;"|#d78700<br />
|style="background: #808000; color: #000000;"|%xy<br />
|-<br />
|style="background: #d7af00; color: #000000;"|#d7af00<br />
|style="background: #808000; color: #000000;"|%xy<br />
|-<br />
|style="background: #d7af5f; color: #000000;"|#d7af5f<br />
|style="background: #808000; color: #000000;"|%xy<br />
|-<br />
|style="background: #d7d700; color: #000000;"|#d7d700<br />
|style="background: #808000; color: #000000;"|%xy<br />
|-<br />
|style="background: #d7d75f; color: #000000;"|#d7d75f<br />
|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|-<br />
|style="background: #d7ff00; color: #000000;"|#d7ff00<br />
|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|-<br />
|style="background: #d7ff5f; color: #000000;"|#d7ff5f<br />
|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|-<br />
|style="background: #d7ff87; color: #000000;"|#d7ff87<br />
|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|-<br />
|style="background: #ff8700; color: #000000;"|#ff8700<br />
|style="background: #808000; color: #000000;"|%xy<br />
|-<br />
|style="background: #ffaf00; color: #000000;"|#ffaf00<br />
|style="background: #808000; color: #000000;"|%xy<br />
|-<br />
|style="background: #ffaf5f; color: #000000;"|#ffaf5f<br />
|style="background: #808000; color: #000000;"|%xy<br />
|-<br />
|style="background: #ffd700; color: #000000;"|#ffd700<br />
|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|-<br />
|style="background: #ffd75f; color: #000000;"|#ffd75f<br />
|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|-<br />
|style="background: #ffd787; color: #000000;"|#ffd787<br />
|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|-<br />
|style="background: #ffff00; color: #000000;"|#ffff00<br />
|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|-<br />
|style="background: #ffff5f; color: #000000;"|#ffff5f<br />
|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|-<br />
|style="background: #ffff87; color: #000000;"|#ffff87<br />
|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|}<br />
<br />
<br />
==Magenta==<br />
{|style="border: 1px solid #000000; text-align:center; font-family: Consolas, monaco, monospace;" width="250px"<br />
|-<br />
!HTML 256<br />
!ANSI 16<br />
|-<br />
|width="150px" style="background: #800080; color: #ffffff;"|#800080<br />
|width="100px" style="background: #800080; color: #ffffff;"|%xm<br />
|-<br />
|style="background: #ff00ff; color: #000000;"|#ff00ff<br />
|style="background: #ff00ff; color: #000000;"|%xh%xm<br />
|-<br />
|style="background: #5f005f; color: #ffffff;"|#5f005f<br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|-<br />
|style="background: #5f0087; color: #ffffff;"|#5f0087<br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|-<br />
|style="background: #5f00af; color: #ffffff;"|#5f00af<br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|-<br />
|style="background: #87005f; color: #000000;"|#87005f<br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|-<br />
|style="background: #870087; color: #000000;"|#870087<br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|-<br />
|style="background: #8700af; color: #000000;"|#8700af<br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|-<br />
|style="background: #8700d7; color: #000000;"|#8700d7<br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|-<br />
|style="background: #8700ff; color: #000000;"|#8700ff<br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|-<br />
|style="background: #af005f; color: #000000;"|#af005f<br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|-<br />
|style="background: #af0087; color: #000000;"|#af0087<br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|-<br />
|style="background: #af00af; color: #000000;"|#af00af<br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|-<br />
|style="background: #af00d7; color: #000000;"|#af00d7<br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|-<br />
|style="background: #af00ff; color: #000000;"|#af00ff<br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|-<br />
|style="background: #af5faf; color: #000000;"|#af5faf<br />
|style="background: #ff00ff; color: #000000;"|%xh%xm<br />
|-<br />
|style="background: #af5fd7; color: #000000;"|#af5fd7<br />
|style="background: #ff00ff; color: #000000;"|%xh%xm<br />
|-<br />
|style="background: #af5fff; color: #000000;"|#af5fff<br />
|style="background: #ff00ff; color: #000000;"|%xh%xm<br />
|-<br />
|style="background: #af87ff; color: #000000;"|#af87ff<br />
|style="background: #ff00ff; color: #000000;"|%xh%xm<br />
|-<br />
|style="background: #d70087; color: #000000;"|#d70087<br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|-<br />
|style="background: #d700af; color: #000000;"|#d700af<br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|-<br />
|style="background: #d700d7; color: #000000;"|#d700d7<br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|-<br />
|style="background: #d700ff; color: #000000;"|#d700ff<br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|-<br />
|style="background: #d75faf; color: #000000;"|#d75faf<br />
|style="background: #ff00ff; color: #000000;"|%xh%xm<br />
|-<br />
|style="background: #d75fd7; color: #000000;"|#d75fd7<br />
|style="background: #ff00ff; color: #000000;"|%xh%xm<br />
|-<br />
|style="background: #d75fff; color: #000000;"|#d75fff<br />
|style="background: #ff00ff; color: #000000;"|%xh%xm<br />
|-<br />
|style="background: #d787ff; color: #000000;"|#d787ff<br />
|style="background: #ff00ff; color: #000000;"|%xh%xm<br />
|-<br />
|style="background: #ff0087; color: #000000;"|#ff0087<br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|-<br />
|style="background: #ff00af; color: #000000;"|#ff00af<br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|-<br />
|style="background: #ff00d7; color: #000000;"|#ff00d7<br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|-<br />
|style="background: #ff00ff; color: #000000;"|#ff00ff<br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|-<br />
|style="background: #ff5faf; color: #000000;"|#ff5faf<br />
|style="background: #ff00ff; color: #000000;"|%xh%xm<br />
|-<br />
|style="background: #ff5fd7; color: #000000;"|#ff5fd7<br />
|style="background: #ff00ff; color: #000000;"|%xh%xm<br />
|-<br />
|style="background: #ff5fff; color: #000000;"|#ff5fff<br />
|style="background: #ff00ff; color: #000000;"|%xh%xm<br />
|-<br />
|style="background: #ff87d7; color: #000000;"|#ff87d7<br />
|style="background: #ff00ff; color: #000000;"|%xh%xm<br />
|-<br />
|style="background: #ff87ff; color: #000000;"|#ff87ff<br />
|style="background: #ff00ff; color: #000000;"|%xh%xm<br />
|}<br />
<br />
<br />
==Cyan==<br />
{|style="border: 1px solid #000000; text-align:center; font-family: Consolas, monaco, monospace;" width="250px"<br />
|-<br />
!HTML 256<br />
!ANSI 16<br />
|-<br />
|width="150px" style="background: #008080; color: #000000;"|#008080<br />
|width="100px" style="background: #008080; color: #000000;"|%xc<br />
|-<br />
|style="background: #00ffff; color: #000000;"|#00ffff<br />
|style="background: #00ffff; color: #000000;"|%xh%xc<br />
|-<br />
|style="background: #008787; color: #000000;"|#008787<br />
|style="background: #008080; color: #000000;"|%xc<br />
|-<br />
|style="background: #0087af; color: #000000;"|#0087af<br />
|style="background: #008080; color: #000000;"|%xc<br />
|-<br />
|style="background: #0087d7; color: #000000;"|#0087d7<br />
|style="background: #008080; color: #000000;"|%xc<br />
|-<br />
|style="background: #00af87; color: #000000;"|#00af87<br />
|style="background: #008080; color: #000000;"|%xc<br />
|-<br />
|style="background: #00afaf; color: #000000;"|#00afaf<br />
|style="background: #008080; color: #000000;"|%xc<br />
|-<br />
|style="background: #00afd7; color: #000000;"|#00afd7<br />
|style="background: #008080; color: #000000;"|%xc<br />
|-<br />
|style="background: #00afff; color: #000000;"|#00afff<br />
|style="background: #008080; color: #000000;"|%xc<br />
|-<br />
|style="background: #00d75f; color: #000000;"|#00d75f<br />
|style="background: #008080; color: #000000;"|%xc<br />
|-<br />
|style="background: #00d787; color: #000000;"|#00d787<br />
|style="background: #008080; color: #000000;"|%xc<br />
|-<br />
|style="background: #00d7af; color: #000000;"|#00d7af<br />
|style="background: #008080; color: #000000;"|%xc<br />
|-<br />
|style="background: #00d7d7; color: #000000;"|#00d7d7<br />
|style="background: #008080; color: #000000;"|%xc<br />
|-<br />
|style="background: #00d7ff; color: #000000;"|#00d7ff<br />
|style="background: #008080; color: #000000;"|%xc<br />
|-<br />
|style="background: #00ffaf; color: #000000;"|#00ffaf<br />
|style="background: #00ffff; color: #000000;"|%xh%xc<br />
|-<br />
|style="background: #00ffd7; color: #000000;"|#00ffd7<br />
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|}</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=Main_Page&diff=21291Main Page2021-06-28T14:27:13Z<p>Annapurna: Added Summer Queen 2021 note.</p>
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<div>__NOTOC__ __NOEDITSECTION__<br />
{| width="100%" style="background-color:black; color:white;"<br />
| <center>[[Image:FH.png|center|link=]]</center><br />
|-<br />
|<center><span style="font-family:alegreya sans; font-size:125%">Server outages and general alerts:</span></center><br />
|-<br />
| <center><span style="font-family:alegreya sans; font-size:125%">'''http://fatesharvestmux.tumblr.com/'''</span></center><br />
|}<br />
<br />
<br />
===Welcome to the Fate's Harvest MUX wiki!===<br />
{| width="25%" style="float:right; margin-left:20px; margin-bottom:20px"<br />
|-<br />
! The FH MU*rban Dictionary<br />
|-<br />
| 'tis a silly place. [[Urban Dictionary|Here]] are the results of player votes and submissions for the Urban Dictionary of Fate's Harvest!<br><br><br><br />
|-<br />
!What's New?<br />
|-<br />
| ''Sept 2020 - Jan 2021''<br><br />
{{dot}} Members of the Legacy of the Black Apple are still disappearing, and no one has yet been able to determine why, or where they are going, or who is responsible. The frequent Autumn King of Fate's Harvest, August Bordeaux (NPC), is justifiably upset, as he is a Legate himself, and knew one of the missing. What is going on, and why is this happening?<br />
<br />
''January 2021''<br><br />
{{dot}} The movement of Sun Courtiers finally seems to have stalled, and the local vampires would heave sighs of relief if, you know, they needed to breathe in the first place. Rumours from other cities say that most of the agitators are returning to their own countries, but the legacy of their violence remains, and ill-will toward Changelings has stained many kindred communities. What consequences will this have?<br />
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|}<br />
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{| width="25%" style="float:right; margin-left:20px; margin-bottom:20px"<br />
|-<br />
! Queenly Decrees<br />
|-<br />
| With Spring having concluded in estimable style, it is SUMMER time! Woohoooo! Queen Meredith Ryan (NPC) has a job for her freeholders, too. There are rumours of hobs going rogue down by the river, whether pretending to be beach balls or stealing people's picnic coolers when they aren't looking. The town is on edge, and they know full well that Changelings do exist, and HER people are getting the blame.<br />
<br />
Since we know, clearly, that none of YOU are doing this... who is?<br />
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|}<br />
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We are a Changeling/Mortal+/Mortal game using 'Changeling: the Lost' v1.0 (okay, more like 1.5) and modified GMC rules. A full list of what is/is not GMC-based is located on the '''[[GMC]]''' page.<br />
<br />
You can find a list of books in use under the '''[[Policies|Rules and Policies]]''' link to the left, and some guidelines on what you can expect from our storytelling style right '''[[Staff Storytelling|here]]'''. Check the '''[[House Rules]]''' page and individual sphere pages for more on the in-game mechanics, story hooks and other systems.<br />
<br />
Fate's Harvest is designed to be a place where players can explore the themes and struggles of Changelings reaching the ends of their journeys, be they those who chase their dreams back to Arcadian arms or those they leave behind. Either road has '''[[Consequences|consequences]]'''. Are they worth the price?<br />
<br />
Players are given the chance (see '''[[XP Tiers]]''' or 'news xp tiers' in game) to choose just which end of that spectrum they prefer to play in, and can expect to receive support for their own '''[[PRPs|personal stories]]'''; this is a game where high power and the risks it entails will be a major playing point, but it is not the only playing point. <br />
<br />
What dangers will this presence bring to the mortals who surround them?<br />
<br />
How do you protect your home from a threat long since reduced to nursery rhymes and happy endings?<br />
<br />
=== [[New Player Guide]] ===<br />
New to the game? Check out the page above for quick links to areas of the wiki new players should read. You can also read the [[FAQ]].<br />
<br />
{|width="100%"<br />
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==Current Plots==<br />
This is a list of all ongoing plots that people are able to get involved in. If interested, please contact the ST. <br />
<br />
If your plot isn't showing here, please make sure it's tagged as both ''Active'' and ''Plot''. <br />
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2"><br />
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|style="vertical-align:top;"|<br />
==Recent Logs==<br />
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{{ #dpl:<br />
|userdateformat='''M d, Y''' - <br />
|category=RP Logs<br />
|ordermethod=firstedit<br />
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|shownamespace=false<br />
|noresultsheader=''None yet.''<br />
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|format=<ul>,<li>%DATE% [[%PAGE%|%TITLE%]],</li>,</ul><br />
}}<br />
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|}<br />
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==Need a Wiki?==<br />
If you would like a wiki account, please use '''+req/wiki New Account=<info>''' in game, providing your desired username and an email address to send the temporary password. It might go to your spam folder.<br />
<br />
Please read the information on the [[Category:PC|Character Creation Page]] and use the form there when creating your character.<br />
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If you need help with your wiki page, '''addcom wiki=Wiki''' in game to join the Wiki channel and talk to experts.<br />
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<br /><br /><br /><br /><br /><br /><br />
{|<br />
|[[File:DarkPack_Logo.png|300px|center]]<br />
|-<br />
|align="center"|Fate's Harvest is not the official material of White Wolf. Portions of the materials are the copyrights and trademarks of White Wolf Publishing AB, and are used with permission. All rights reserved. For more information please visit white-wolf.com<br />
|}</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=Entitlements&diff=21287Entitlements2021-05-05T05:38:00Z<p>Annapurna: </p>
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<div>{| width="100%"<br />
! class="center" colspan="2" | <span style="font-size:110%">Entitlements</span><br />
|-<br />
| colspan="2" |<br />
{{Tab}}All Entitlements listed in the approved Changeling books are available for play. Any [[Entitlements/Custom|custom entitlements]] will be marked with ''Custom'' rather than a book and page number.<br />
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You may join an Entitlement during character generation only if you meet all prerequisites. The Entitlement must be included in your Background writeup, along with how/what you did to gain membership.<br />
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Joining an Entitlement once you are on-grid requires A) a staff-approved PRP and B) that you meet all requirements for your prospective Entitlement BEFORE said PRP is approved. <br />
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'''Unless an Entitlement's book writeup specifically says an item is free, you must pay for any tokens you receive.'''<br />
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{|<br />
<span style="font-family:open sans; font-size:16px;">'''[[The Adjudicators of the Wheel]]'''</span> - ''Swords at Dawn''&nbsp;&nbsp;&nbsp;p. 142<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Judges of fate who task themselves with making sure that the worthy get success, and the unworthy fail.<br />
<span style="font-family:open sans; font-size:16px;">'''[[Ancient and Accepted Order of Bridgemasons]]'''</span> - ''Lords of Summer''&nbsp;&nbsp;&nbsp;p. 109<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Known chiefly for the art of Wyrdbuilding. Group of builders with secret signs to guard their art.<br />
<span style="font-family:open sans; font-size:16px;">'''[[The Barony of the Lesser Ones]]'''</span> - ''Lords of Summer''&nbsp;&nbsp;&nbsp;p. 63<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Investigators and diplomats to hobgoblins, judges and enforcers of relations between Changelings and hobgoblins.<br />
<span style="font-family:open sans; font-size:16px;">'''[[Bishopric of Blackbirds]]'''</span> - ''Changeling: The Lost''&nbsp;&nbsp;&nbsp;p. 290<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Wandering fellowship, often regarded as a mixed omen, who seek to aid all other changelings, in exchange for favors.<br />
<span style="font-family:open sans; font-size:16px;">'''[[Bodhisattvas of the Broken Cage]]'''</span> - ''Lords of Summer''&nbsp;&nbsp;&nbsp;p. 43<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Social reformers that encourage individuals to break free from social mores and the rut of habit.<br />
<span style="font-family:open sans; font-size:16px;">'''[[Bronze Beylik]]'''</span> - ''Winter Masques''&nbsp;&nbsp;&nbsp;p. 146<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Kingmakers who are supposedly cursed never to be rulers themselves. They seek to select a rule that is best for the freehold, or become the secret power behind the throne.<br />
<span style="font-family:open sans; font-size:16px;">'''[[The Charmed Circle]]'''</span> - ''The Equinox Road''&nbsp;&nbsp;&nbsp;p. 40<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Eldritch order that consists of real rulers; those with the confidence and personal power to truly lead.<br />
<span style="font-family:open sans; font-size:16px;">'''[[College of Worms]]'''</span> - ''Changeling: The Lost''&nbsp;&nbsp;&nbsp;p. 293<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Diviners who seek to study Fate and its signs where ever they may be found.<br />
<span style="font-family:open sans; font-size:16px;">'''[[Court of the Solstice]]'''</span> - ''Lords of Summer''&nbsp;&nbsp;&nbsp;p. 117<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Highly varied title venerating or at least seeing the merit in the between places of the world. Generally looked on poorly by the traditional courts.<br />
<span style="font-family:open sans; font-size:16px;">'''[[Duchy of the Icebound Heart]]'''</span> - ''Changeling: The Lost''&nbsp;&nbsp;&nbsp;p. 297<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Drawing from the ranks of the brokenhearted, these manipulators who seek to break the hearts of everyone that they can, to use and exploit them and be victims themselves no longer.<br />
<span style="font-family:open sans; font-size:16px;">'''[[The Duchy of Truth and Loss]]'''</span> - ''Lords of Summer''&nbsp;&nbsp;&nbsp;p. 121<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Fetchhunters and killers, but doing so discreetly so it seems the person vanished.<br />
<span style="font-family:open sans; font-size:16px;">'''[[The Eternal Echoes]]'''</span> - ''Lords of Summer''&nbsp;&nbsp;&nbsp;p. 125<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Historians and witnesses to the dangers and heroes the Lost.<br />
<span style="font-family:open sans; font-size:16px;">'''[[The Family of Silent Nights]]'''</span> - ''Dancers in the Dusk''&nbsp;&nbsp;&nbsp;p. 145<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Dreamtrappers. They watch dreams for intrusion by the true fae, and can bind almost any oneiropomp in the physical world.<br />
<span style="font-family:open sans; font-size:16px;">'''[[The Guild of Goldspinners]]'''</span> - ''Lords of Summer''&nbsp;&nbsp;&nbsp;p. 130<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Creators of gold and wealth. Enforcers of bargains.<br />
<span style="font-family:open sans; font-size:16px;">'''[[Guild of the Sacred Journey]]'''</span> - ''Lords of Summer''&nbsp;&nbsp;&nbsp;p. 134<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Couriers and messengers, typically for inter-freehold contact, but can be used personally too. Inter-freehold deliveries are free, and the Courier cannot investigate the package.<br />
<span style="font-family:open sans; font-size:16px;">'''[[The Hedge Wardens]]'''</span> - ''Dancers in the Dusk''&nbsp;&nbsp;&nbsp;p. 149<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Nobles that seek to tame the local hedge, slay dangers from the Hedge, and keep the Trods open so that the Lost can escape Arcadia.<br />
<span style="font-family:open sans; font-size:16px;">'''[[The Honorable Order of the Third Hour]]'''</span> - ''Victorian Lost''&nbsp;&nbsp;&nbsp;p. 35<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Inventors and tinkerers who think outside the box, seeking ancient technologies and tokens.<br />
<span style="font-family:open sans; font-size:16px;">'''[[The Hound Tribunal]]'''</span> - ''Lords of Summer''&nbsp;&nbsp;&nbsp;p. 63<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">In the latter days of Summer, the secret police of Summer come out, and 'deal' with anyone who seems to have obstructed or turned traitor against the Summer Monarch.<br />
<span style="font-family:open sans; font-size:16px;">'''[[Knighthood of the Dragonslayer]]'''</span> - ''Winter Masques''&nbsp;&nbsp;&nbsp;p. 149<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Policers of Lost society, who see it as their task to root out corruption and purge it by any means necessary, infamously including torture.<br />
<span style="font-family:open sans; font-size:16px;">'''[[Knighthood of Utmost Silence]]'''</span> - ''Lords of Summer''&nbsp;&nbsp;&nbsp;p. 102<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Knights that help Changelings leave situations by stealth and guile, be it evading the eyes of the Gentry, or getting out of jail quietly and setting up a new name.<br />
<span style="font-family:open sans; font-size:16px;">'''[[Knights of the Knowledge of the Tongue]]'''</span> - ''Lords of Summer''&nbsp;&nbsp;&nbsp;p. 138<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Gourmands always experimenting with new foods and ingredients. Usually outlandish.<br />
<span style="font-family:open sans; font-size:16px;">'''[[Knights of the Widow's Walk]]'''</span> - ''The Equinox Road''&nbsp;&nbsp;&nbsp;p. 44<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Spies that can change their face. Generally not known about.<br />
|}<br />
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{|<br />
<span style="font-family:open sans; font-size:16px;">'''[[Legacy of the Black Apple]]'''</span> - ''Lords of Summer''&nbsp;&nbsp;&nbsp;p. 142<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Negotiators with the True Fae. Pledgemasters and careful diplomats.<br />
<span style="font-family:open sans; font-size:16px;">'''[[The Legion of the Iron Wall]]'''</span> - ''Swords at Dawn''&nbsp;&nbsp;&nbsp;p. 146<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Tacticians and guardians of the freeholds worldwide. They monitor threats to freeholds and mobilize to defend them.<br />
<span style="font-family:open sans; font-size:16px;">'''[[The Lord Sages of the Unknown Reaches]]'''</span> - ''Lords of Summer''&nbsp;&nbsp;&nbsp;p. 147<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Scholars and researchers of other supernatural phenomena.<br />
<span style="font-family:open sans; font-size:16px;">'''[[The Lost Pantheon]]'''</span> - ''Lords of Summer''&nbsp;&nbsp;&nbsp;p. 151<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Changelings that believe themselves gods. Each member connects with/represents a particular divine archetype, from the ancient God of the Hunt/Fertility Goddess to Bloody Mary.<br />
<span style="font-family:open sans; font-size:16px;">'''[[Magi of the Gilded Thorn]]'''</span> - ''Lords of Summer''&nbsp;&nbsp;&nbsp;p. 82<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Wandering hermits that seek to understand the power and treasures of the Hedge.<br />
<span style="font-family:open sans; font-size:16px;">'''[[Magistrates of the Wax Mask]]'''</span> - ''Changeling: The Lost''&nbsp;&nbsp;&nbsp;p. 300<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Self-styled organizers of Changeling society.<br />
<span style="font-family:open sans; font-size:16px;">'''[[Margravate of the Brim]]'''</span> - ''Changeling: The Lost''&nbsp;&nbsp;&nbsp;p. 303<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Guardians of all Changelings, who spurn the courts and operate outside of them, but none the less do everything they can to protect the Freehold.<br />
<span style="font-family:open sans; font-size:16px;">'''[[The Office of the Vizieral Counsel]]'''</span> - ''The Equinox Road''&nbsp;&nbsp;&nbsp;p. 51<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Mad wizards that use the order to keep their insanity in check. Impartial magical advisers to all courts.<br />
<span style="font-family:open sans; font-size:16px;">'''[[The Order of the Hallowed Garden]]'''</span> - ''Swords at Dawn''&nbsp;&nbsp;&nbsp;p. 150<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">An order devoted to pruning away the bad and nurturing the good. They tend to 'garden' people as well as places. Political.<br />
<span style="font-family:open sans; font-size:16px;">'''[[The Order of the Oneirophysics]]'''</span> - ''Lords of Summer''&nbsp;&nbsp;&nbsp;p. 155<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Mystics and healers that focus on the real of dreams and their power to ease physical illnesses.<br />
<span style="font-family:open sans; font-size:16px;">'''[[The Parliament of Victors]]'''</span> - ''The Equinox Road''&nbsp;&nbsp;&nbsp;p. 48<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Champions and slayers. Victors that have to keep winning.<br />
<span style="font-family:open sans; font-size:16px;">'''[[Phantom Tong]]'''</span> - ''Winter Masques''&nbsp;&nbsp;&nbsp;p. 143<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">A criminal organization with a secret membership, working under the pretense that the chaos they cause keeps the Courts honest.<br />
<span style="font-family:open sans; font-size:16px;">'''[[The Pilgrims of the Endless Road]]'''</span> - ''Swords at Dawn''&nbsp;&nbsp;&nbsp;p. 154<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Journeymen who desire to improve themselves to unattainable perfection. Envied or disdained by others usually.<br />
<span style="font-family:open sans; font-size:16px;">'''[[The Praxic Order of the Lost]]'''</span> - ''Custom''<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Changelings that make greater deals for more power.<br />
<span style="font-family:open sans; font-size:16px;">'''[[Sacred Band of the Golden Standard]]'''</span> - ''Changeling: The Lost''&nbsp;&nbsp;&nbsp;p. 306<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Vain in the extreme, this band of warriors serves the freehold diligently for the praise and glamour it brings.<br />
<span style="font-family:open sans; font-size:16px;">'''[[Satrapy of Pearls]]'''</span> - ''Changeling: The Lost''&nbsp;&nbsp;&nbsp;p. 310<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Hedonistic merchants who all things, even abstract concepts, as being potentially for sale. They frequently take a fancy to random items that they will exchange anything to obtain.<br />
<span style="font-family:open sans; font-size:16px;">'''[[Scarecrow Ministry]]'''</span> - ''Changeling: The Lost''&nbsp;&nbsp;&nbsp;p. 313<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Secretive, close-knit Autumn order devoted to the reinforcement/creation of legends to guide the public away from danger via fear.<br />
<span style="font-family:open sans; font-size:16px;">'''[[The Speakers for the Dead]]'''</span> - ''Custom''<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Those who deal with the dead, and the world of the dead.<br />
<span style="font-family:open sans; font-size:16px;">'''[[The Squires of the Broken Bough]]'''</span> - ''Dancers in the Dusk''&nbsp;&nbsp;&nbsp;p. 153<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">A nomadic order that moves soldiers to where they are most needed. They fight off whatever danger a freehold faces before moving on to the next distant threat. All have nearly lost everything to the threat and so this task consumes them.<br />
<span style="font-family:open sans; font-size:16px;">'''[[The Tolltaker Knighthood]]'''</span> - ''Changeling: The Lost''&nbsp;&nbsp;&nbsp;p. 317<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Bloody and merciless mercenaries, who will none the less never accept a task that they consider unjust.<br />
<span style="font-family:open sans; font-size:16px;">'''[[The Twilight Gleaners]]'''</span> - ''Dancers in the Dusk''&nbsp;&nbsp;&nbsp;p. 156<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Devotees to fate. Often come into conflict with the College of Worms. Worms seek to understand fate, Gleaners seek to simply enact fates will.<br />
|}<br />
|}<br />
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[[Category:Changeling]]</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=Entitlements&diff=21286Entitlements2021-05-05T05:37:22Z<p>Annapurna: Reformatted and added summaries of entitlements so people don't have to click through the links to explore options.</p>
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<div>{| width="100%"<br />
! class="center" colspan="2" | <span style="font-size:110%">Entitlements</span><br />
|-<br />
| colspan="2" |<br />
{{Tab}}All Entitlements listed in the approved Changeling books are available for play. Any [[Entitlements/Custom|custom entitlements]] will be marked with ''Custom'' rather than a book and page number.<br />
<br />
You may join an Entitlement during character generation only if you meet all prerequisites. The Entitlement must be included in your Background writeup, along with how/what you did to gain membership.<br />
<br />
Joining an Entitlement once you are on-grid requires A) a staff-approved PRP and B) that you meet all requirements for your prospective Entitlement BEFORE said PRP is approved. <br />
<br />
'''Unless an Entitlement's book writeup specifically says an item is free, you must pay for any tokens you receive.'''<br />
<br />
<br />
|-<br />
| width="50%" style="vertical-align:top; padding:5px; border: 1px solid #000000; border-radius: 20px;" |<br />
{|<br />
<span style="font-family:open sans; font-size:16px;">'''[[The Adjudicators of the Wheel]]'''</span> - ''Swords at Dawn''&nbsp;&nbsp;&nbsp;p. 142<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Judges of fate who task themselves with making sure that the worthy get success, and the unworthy fail.<br />
<span style="font-family:open sans; font-size:16px;">'''[[Ancient and Accepted Order of Bridgemasons]]'''</span> - ''Lords of Summer''&nbsp;&nbsp;&nbsp;p. 109<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Known chiefly for the art of Wyrdbuilding. Group of builders with secret signs to guard their art.<br />
<span style="font-family:open sans; font-size:16px;">'''[[The Barony of the Lesser Ones]]'''</span> - ''Lords of Summer''&nbsp;&nbsp;&nbsp;p. 63<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Investigators and diplomats to hobgoblins, judges and enforcers of relations between Changelings and hobgoblins.<br />
<span style="font-family:open sans; font-size:16px;">'''[[Bishopric of Blackbirds]]'''</span> - ''Changeling: The Lost''&nbsp;&nbsp;&nbsp;p. 290<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Wandering fellowship, often regarded as a mixed omen, who seek to aid all other changelings, in exchange for favors.<br />
<span style="font-family:open sans; font-size:16px;">'''[[Bodhisattvas of the Broken Cage]]'''</span> - ''Lords of Summer''&nbsp;&nbsp;&nbsp;p. 43<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Social reformers that encourage individuals to break free from social mores and the rut of habit.<br />
<span style="font-family:open sans; font-size:16px;">'''[[Bronze Beylik]]'''</span> - ''Winter Masques''&nbsp;&nbsp;&nbsp;p. 146<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Kingmakers who are supposedly cursed never to be rulers themselves. They seek to select a rule that is best for the freehold, or become the secret power behind the throne.<br />
<span style="font-family:open sans; font-size:16px;">'''[[The Charmed Circle]]'''</span> - ''The Equinox Road''&nbsp;&nbsp;&nbsp;p. 40<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Eldritch order that consists of real rulers; those with the confidence and personal power to truly lead.<br />
<span style="font-family:open sans; font-size:16px;">'''[[College of Worms]]'''</span> - ''Changeling: The Lost''&nbsp;&nbsp;&nbsp;p. 293<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Diviners who seek to study Fate and its signs where ever they may be found.<br />
<span style="font-family:open sans; font-size:16px;">'''[[Court of the Solstice]]'''</span> - ''Lords of Summer''&nbsp;&nbsp;&nbsp;p. 117<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Highly varied title venerating or at least seeing the merit in the between places of the world. Generally looked on poorly by the traditional courts.<br />
<span style="font-family:open sans; font-size:16px;">'''[[Duchy of the Icebound Heart]]'''</span> - ''Changeling: The Lost''&nbsp;&nbsp;&nbsp;p. 297<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Drawing from the ranks of the brokenhearted, these manipulators who seek to break the hearts of everyone that they can, to use and exploit them and be victims themselves no longer.<br />
<span style="font-family:open sans; font-size:16px;">'''[[The Duchy of Truth and Loss]]'''</span> - ''Lords of Summer''&nbsp;&nbsp;&nbsp;p. 121<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Fetchhunters and killers, but doing so discreetly so it seems the person vanished.<br />
<span style="font-family:open sans; font-size:16px;">'''[[The Eternal Echoes]]'''</span> - ''Lords of Summer''&nbsp;&nbsp;&nbsp;p. 125<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Historians and witnesses to the dangers and heroes the Lost.<br />
<span style="font-family:open sans; font-size:16px;">'''[[The Family of Silent Nights]]'''</span> - ''Dancers in the Dusk''&nbsp;&nbsp;&nbsp;p. 145<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Dreamtrappers. They watch dreams for intrusion by the true fae, and can bind almost any oneiropomp in the physical world.<br />
<span style="font-family:open sans; font-size:16px;">'''[[The Guild of Goldspinners]]'''</span> - ''Lords of Summer''&nbsp;&nbsp;&nbsp;p. 130<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Creators of gold and wealth. Enforcers of bargains.<br />
<span style="font-family:open sans; font-size:16px;">'''[[Guild of the Sacred Journey]]'''</span> - ''Lords of Summer''&nbsp;&nbsp;&nbsp;p. 134<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Couriers and messengers, typically for inter-freehold contact, but can be used personally too. Inter-freehold deliveries are free, and the Courier cannot investigate the package.<br />
<span style="font-family:open sans; font-size:16px;">'''[[The Hedge Wardens]]'''</span> - ''Dancers in the Dusk''&nbsp;&nbsp;&nbsp;p. 149<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Nobles that seek to tame the local hedge, slay dangers from the Hedge, and keep the Trods open so that the Lost can escape Arcadia.<br />
<span style="font-family:open sans; font-size:16px;">'''[[The Honorable Order of the Third Hour]]'''</span> - ''Victorian Lost''&nbsp;&nbsp;&nbsp;p. 35<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Inventors and tinkerers who think outside the box, seeking ancient technologies and tokens.<br />
<span style="font-family:open sans; font-size:16px;">'''[[The Hound Tribunal]]'''</span> - ''Lords of Summer''&nbsp;&nbsp;&nbsp;p. 63<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">In the latter days of Summer, the secret police of Summer come out, and 'deal' with anyone who seems to have obstructed or turned traitor against the Summer Monarch.<br />
<span style="font-family:open sans; font-size:16px;">'''[[Knighthood of the Dragonslayer]]'''</span> - ''Winter Masques''&nbsp;&nbsp;&nbsp;p. 149<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Policers of Lost society, who see it as their task to root out corruption and purge it by any means necessary, infamously including torture.<br />
<span style="font-family:open sans; font-size:16px;">'''[[Knighthood of Utmost Silence]]'''</span> - ''Lords of Summer''&nbsp;&nbsp;&nbsp;p. 102<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Knights that help Changelings leave situations by stealth and guile, be it evading the eyes of the Gentry, or getting out of jail quietly and setting up a new name.<br />
<span style="font-family:open sans; font-size:16px;">'''[[Knights of the Knowledge of the Tongue]]'''</span> - ''Lords of Summer''&nbsp;&nbsp;&nbsp;p. 138<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Gourmands always experimenting with new foods and ingredients. Usually outlandish.<br />
<span style="font-family:open sans; font-size:16px;">'''[[Knights of the Widow's Walk]]'''</span> - ''The Equinox Road''&nbsp;&nbsp;&nbsp;p. 44<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Spies that can change their face. Generally not known about.<br />
|}<br />
| style="vertical-align:top; padding:5px; border: 1px solid #000000; border-radius: 20px;" width="50%" |<br />
{|<br />
<span style="font-family:open sans; font-size:16px;">'''[[Legacy of the Black Apple]]'''</span> - ''Lords of Summer''&nbsp;&nbsp;&nbsp;p. 142<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Negotiators with the True Fae. Pledgemasters and careful diplomats.<br />
<span style="font-family:open sans; font-size:16px;">'''[[The Legion of the Iron Wall]]'''</span> - ''Swords at Dawn''&nbsp;&nbsp;&nbsp;p. 146<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Tacticians and guardians of the freeholds worldwide. They monitor threats to freeholds and mobilize to defend them.<br />
<span style="font-family:open sans; font-size:16px;">'''[[The Lord Sages of the Unknown Reaches]]'''</span> - ''Lords of Summer''&nbsp;&nbsp;&nbsp;p. 147<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Scholars and researchers of other supernatural phenomena.<br />
<span style="font-family:open sans; font-size:16px;">'''[[The Lost Pantheon]]'''</span> - ''Lords of Summer''&nbsp;&nbsp;&nbsp;p. 151<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Changelings that believe themselves gods. Each member connects with/represents a particular divine archetype, from the ancient God of the Hunt/Fertility Goddess to Bloody Mary.<br />
<span style="font-family:open sans; font-size:16px;">'''[[Magi of the Gilded Thorn]]'''</span> - ''Lords of Summer''&nbsp;&nbsp;&nbsp;p. 82<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Wandering hermits that seek to understand the power and treasures of the Hedge.<br />
<span style="font-family:open sans; font-size:16px;">'''[[Magistrates of the Wax Mask]]'''</span> - ''Changeling: The Lost''&nbsp;&nbsp;&nbsp;p. 300<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Self-styled organizers of Changeling society.<br />
<span style="font-family:open sans; font-size:16px;">'''[[Margravate of the Brim]]'''</span> - ''Changeling: The Lost''&nbsp;&nbsp;&nbsp;p. 303<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Guardians of all Changelings, who spurn the courts and operate outside of them, but none the less do everything they can to protect the Freehold.<br />
<span style="font-family:open sans; font-size:16px;">'''[[The Office of the Vizieral Counsel]]'''</span> - ''The Equinox Road''&nbsp;&nbsp;&nbsp;p. 51<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Mad wizards that use the order to keep their insanity in check. Impartial magical advisers to all courts.<br />
<span style="font-family:open sans; font-size:16px;">'''[[The Order of the Hallowed Garden]]'''</span> - ''Swords at Dawn''&nbsp;&nbsp;&nbsp;p. 150<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">An order devoted to pruning away the bad and nurturing the good. They tend to 'garden' people as well as places. Political.<br />
<span style="font-family:open sans; font-size:16px;">'''[[The Order of the Oneirophysics]]'''</span> - ''Lords of Summer''&nbsp;&nbsp;&nbsp;p. 155<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Mystics and healers that focus on the real of dreams and their power to ease physical illnesses.<br />
<span style="font-family:open sans; font-size:16px;">'''[[The Parliament of Victors]]'''</span> - ''The Equinox Road''&nbsp;&nbsp;&nbsp;p. 48<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Champions and slayers. Victors that have to keep winning.<br />
<span style="font-family:open sans; font-size:16px;">'''[[Phantom Tong]]'''</span> - ''Winter Masques''&nbsp;&nbsp;&nbsp;p. 143<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">A criminal organization with a secret membership, working under the pretense that the chaos they cause keeps the Courts honest.<br />
<span style="font-family:open sans; font-size:16px;">'''[[The Pilgrims of the Endless Road]]'''</span> - ''Swords at Dawn''&nbsp;&nbsp;&nbsp;p. 154<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Journeymen who desire to improve themselves to unattainable perfection. Envied or disdained by others usually.<br />
<span style="font-family:open sans; font-size:16px;">'''[[The Praxic Order of the Lost]]'''</span> - ''Custom''<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Changelings that make greater deals for more power.<br />
<span style="font-family:open sans; font-size:16px;">'''[[Sacred Band of the Golden Standard]]'''</span> - ''Changeling: The Lost''&nbsp;&nbsp;&nbsp;p. 306<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Vain in the extreme, this band of warriors serves the freehold diligently for the praise and glamour it brings.<br />
<span style="font-family:open sans; font-size:16px;">'''[[Satrapy of Pearls]]'''</span> - ''Changeling: The Lost''&nbsp;&nbsp;&nbsp;p. 310<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Hedonistic merchants who all things, even abstract concepts, as being potentially for sale. They frequently take a fancy to random items that they will exchange anything to obtain.<br />
<span style="font-family:open sans; font-size:16px;">'''[[Scarecrow Ministry]]'''</span> - ''Changeling: The Lost''&nbsp;&nbsp;&nbsp;p. 313<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Secretive, close-knit Autumn order devoted to the reinforcement/creation of legends to guide the public away from danger via fear.<br />
<span style="font-family:open sans; font-size:16px;">'''[[The Speakers for the Dead]]'''</span> - ''Custom''<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Those who deal with the dead, and the world of the dead.<br />
<span style="font-family:open sans; font-size:16px;">'''[[The Squires of the Broken Bough]]'''</span> - ''Dancers in the Dusk''&nbsp;&nbsp;&nbsp;p. 153<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">A nomadic order that moves soldiers to where they are most needed. They fight off whatever danger a freehold faces before moving on to the next distant threat. All have nearly lost everything to the threat and so this task consumes them.<br />
<span style="font-family:open sans; font-size:16px;">'''[[The Tolltaker Knighthood]]'''</span> - ''Changeling: The Lost''&nbsp;&nbsp;&nbsp;p. 317<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Bloody and merciless mercenaries, who will none the less never accept a task that they consider unjust.<br />
<span style="font-family:open sans; font-size:16px;">'''[[The Twilight Gleaners]]'''</span> - ''Dancers in the Dusk''&nbsp;&nbsp;&nbsp;p. 156<br />
----<br />
:<span style="font-family:alegreya sans; color:#002c00; font-size:14px;">Devotees to fate. Often come into conflict with the College of Worms. Worms seek to understand fate, Gleaners seek to simply enact fates will.<br />
|}<br />
|}<br />
<br />
[[Category:Changeling]]</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=The_Charmed_Circle&diff=21285The Charmed Circle2021-05-05T05:02:20Z<p>Annapurna: </p>
<hr />
<div>__NOTOC__ __NOEDITSECTION__<br />
{| width="100%"<br />
|-<br />
|colspan="2"|<br />
==The Charmed Circle==<br />
Eldritch order that consists of real rulers; those with the confidence and personal power to truly lead.<br />
* '''Titles:''' King, Queen (often known as 'Gilded' or 'Charmed' King or Queen)<br />
* '''Prerequisites:''' Wyrd 7, Persuasion 4, Willpower 7, Mantle 5<br />
<br />
<br />
|-<br />
|style="vertical-align:top;"|<br />
==Joining==<br />
The Charmed Circle is the one who contacts people, not the other way around. Once a ruler is marked as being noteworthy, they offer the chance to join.<br />
<br />
==Mien==<br />
There's not much change in the mien upon joining, but members normally are already fairly powerful. Occasionally though, glimpses of metals and stones may appear, such as an eye looking like a sapphire or nails looking platinum.<br />
<br />
==Background==<br />
All members are leaders, and a large percentage are Kings and Queens within a freehold. It isn't a strict requirement, but leadership is. <br />
<br />
==Organization==<br />
While outsiders may see them as nothing more than a club, the Circle acts like a council. Each person has a vote. Even current monarchs who have joined are subject to this vote. <br />
<br />
===Privileges===<br />
'''Success Begets Success'''<br />
The changeling gains five Merit dots that must be spent on Social merit. It is genuinely magical.<br />
<br />
'''Friend or Foe'''<br />
The changeling may touch a target and declare their friend or foe vocally. Friends gain +1 to all non-Social rolls and gets 2 Willpower when they wake in the morning. They also get +3 to Social rolls involving changelings of the freehold, with the exception of the sovereign. Foes get -1 to all non-Social rolls, lose a dot of Willpower instead of regaining any, and get -3 to all Social rolls with freehold changelings, also excluding the sovereign. This curse/blessing can be revoked at any time.<br />
<br />
'''The Gilded Torc (4 dot token)'''<br />
This can be activated while a subject kisses the owner's hand. The owner may either take or give one Skill to/from the subject, regardless of how many dots are in the skill. It's lost completely for the day.<br />
<br />
|style="vertical-align:top;" width="40%" align="center"|<br />
==Members==<br />
{|<br />
|-<br />
|colspan="2" align="center"|<br />
{{#dpl:<br />
|uses=Template:Character<br />
|category=Active&The Charmed Circle<br />
|ordermethod=title<br />
|includepage={Character}.icon<br />
|noresultsheader=\n''Nobody found.''<br />
|listseparators= ,<br />
|format=,,,<br />
}}<br />
|}<br />
|-<br />
|colspan="2"|<br />
==Entitlement Logs==<br />
{{ #dpl:<br />
|userdateformat='''M d, Y''' - <br />
|category=RP Logs<br />
|linksto=The Charmed Circle<br />
|ordermethod=firstedit<br />
|order=ascending<br />
|addeditdate=true<br />
|shownamespace=false<br />
|noresultsheader=''None yet.''<br />
|mode=userformat<br />
|columns=2<br />
|format=<ul>,<li>%DATE% [[%PAGE%|%TITLE%]],</li>,</ul><br />
}}<br />
<br />
<br />
|}<br />
<br />
<br />
[[Category:Changeling]][[Category:Entitlement]]</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=Tokens/List&diff=21284Tokens/List2021-04-19T05:18:28Z<p>Annapurna: </p>
<hr />
<div>__NOEDITSECTION__<br />
=Token List=<br />
This page lists trifles and tokens pre-written from the books. For details of what they are and do, please see the books themselves. All name abbreviations are found on the '''[[Book List]]''' page.<br />
<br />
__TOC__<br />
<br />
==Trifles==<br />
A trifle is a 0-dot token which only a Changeling or someone with the ability to +roll Wyrd or +spend Glamour can use.<br />
<br />
{|<br />
|-<br />
| width=300px; style="font-family:Cinzel Decorative; font-size:120%" | Trifle List <br />
| width=150px; style="font-family:Cinzel Decorative; font-size:120%" | Book & Page No.<br />
| style="font-family:Cinzel Decorative; font-size:120%" | Summary<br />
|-<br />
| style="font-family:Philosopher;" | Bilefruit<br />
| style="font-family:Philosopher;" | CtL p.209<br />
| style="font-family:Philosopher;" | Hide your Seeming & Shadow for 8 hours.<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Bottlevoice<br />
| style="background:#ecf5eb; font-family:Philosopher;" | WM p.114<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Gain a temporary bonus to a chosen Mental skill.<br />
|-<br />
| style="font-family:Philosopher;" | Clayface<br />
| style="font-family:Philosopher;" |RoS p.154<br />
| style="font-family:Philosopher;" | Clay face takes damage for its wearer.<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Dream Charm<br />
| style="background:#ecf5eb; font-family:Philosopher;" | AN p.67<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Sacrifice part of yourself to protect a mortal from True Fae dream incursions.<br />
|-<br />
| style="font-family:Philosopher;" | Givertaker<br />
| style="font-family:Philosopher;" | RoS p.154<br />
| style="font-family:Philosopher;" | Get an automatic exceptional success followed by an automatic dramatic failure.<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Glimmerbraid<br />
| style="background:#ecf5eb; font-family:Philosopher;" | CtL p.209<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Gain temporary Fame merit vs. humans.<br />
|-<br />
| style="font-family:Philosopher;" | Gravenails<br />
| style="font-family:Philosopher;" | RoS p.145<br />
| style="font-family:Philosopher;" | Target wakes up choking and doesn't regain WP from sleep.<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Hoarcotton<br />
| style="background:#ecf5eb; font-family:Philosopher;" | RoS p.145<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Temporary immunity to fire.<br />
|-<br />
| style="font-family:Philosopher;" | Hoarflakes<br />
| style="font-family:Philosopher;" | WM p.114<br />
| style="font-family:Philosopher;" | Temporarily gain the Windwing Kith blessing.<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Pedicle Velvet<br />
| style="background:#ecf5eb; font-family:Philosopher;" | WM p.114<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Heal one point of damage, gain Stamina, and your next sexual intercourse WILL get you pregnant.<br />
|-<br />
| style="font-family:Philosopher;" | Spinnerthorn<br />
| style="font-family:Philosopher;" | RoS p.145<br />
| style="font-family:Philosopher;" | Gives a bonus to a Hedgespinning roll.<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Stingseed<br />
| style="background:#ecf5eb; font-family:Philosopher;" | CtL p.209<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Fire seed in bullet, give opponent a die penalty.<br />
|-<br />
| style="font-family:Philosopher;" | Sweetblood<br />
| style="font-family:Philosopher;" | CtL p.209<br />
| style="font-family:Philosopher;" | Gain 9-again on Socialize rolls. Doesn't stack.<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Thimbleblack<br />
| style="background:#ecf5eb; font-family:Philosopher;" | CtL p.209<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Add Subterfuge to Crafts/Computer rolls.<br />
|-<br />
| style="font-family:Philosopher;" | Torchfly<br />
| style="font-family:Philosopher;" | RoS p.145<br />
| style="font-family:Philosopher;" | Spread goo on things to illuminate an area.<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Tumbleglass<br />
| style="background:#ecf5eb; font-family:Philosopher;" | CtL p.210<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Get one free fall of 100 yds. with no damage.<br />
|-<br />
| style="font-family:Philosopher;" | Twistring<br />
| style="font-family:Philosopher;" | RoS p.154<br />
| style="font-family:Philosopher;" | Gives a bonus when you're a secondary actor on a teamwork roll.<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Utterbarb<br />
| style="background:#ecf5eb; font-family:Philosopher;" | CtL p.210<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Scratch opponent, silence them for a scene.<br />
|-<br />
| style="font-family:Philosopher;" | Waspshot<br />
| style="font-family:Philosopher;" | RoS p.154<br />
| style="font-family:Philosopher;" | This bullet ignores cover penalties when fired and damages your gun.<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Welkinstick<br />
| style="background:#ecf5eb; font-family:Philosopher;" | CtL p.210<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Boost the distance of next jump roll.<br />
|}<br />
<br><br />
{|<br />
|-<br />
| width=300px; style="font-family:Cinzel Decorative; font-size:120%" | Custom Trifle List <br />
| style="font-family:Cinzel Decorative; font-size:120%" | Creator/Creatrix<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | [[House_Rules/Merits#Trifle|Jarmyn Cola]]<br />
| style="background:#ecf5eb; font-family:Philosopher;" | [[Allen]]<br />
|-<br />
| style="font-family:Philosopher;" | [[House_Rules/Merits#Trifle|Pricks]]<br />
| style="font-family:Philosopher;" | [[Annapurna]]<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | [[House_Rules/Merits#Trifle|Sin-a-Mini]]<br />
| style="background:#ecf5eb; font-family:Philosopher;" | [[Cardinal]]<br />
|-<br />
| style="font-family:Philosopher;" | [[House_Rules/Merits#Trifle|Trousersnake]]<br />
| style="font-family:Philosopher;" | [[Annapurna]]<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | [[House_Rules/Merits#Trifle|Webmark]]<br />
| style="background:#ecf5eb; font-family:Philosopher;" | [[Annapurna]]<br />
|-<br />
|}<br />
<br />
<br />
==Tokens==<br />
Tokens are the primary magical item in the Changeling arsenal. They can be 1 - 5 dots. See the [[Tokens]] page for details.<br />
<br />
The list below does not include Hedgespun, though technically speaking, Hedgespun ARE tokens. They're just really wimpy weird versions of tokens.<br />
<br />
{|<br />
|-<br />
| width=300px; style="font-family:Cinzel Decorative; font-size:120%" | Token List <br />
| width=50px; style="font-family:Cinzel Decorative; font-size:120%; text-align:center;" | Dots<br />
| width=150px; style="font-family:Cinzel Decorative; font-size:120%; text-align:center;" | Book & Page No.<br />
|-<br />
| style="font-family:Philosopher;" | Ace in the Hole<br />
| width=100px style="font-family:Philosopher; text-align:center;" | •<br />
| CtL p.202<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | The Bone Comb<br />
| width=50px style="background:#ecf5eb; font-family:Philosopher; text-align:center;" | •<br />
| style="background:#ecf5eb; font-family:Philosopher;" | RoS p.147<br />
|-<br />
| style="font-family:Philosopher;" | Book of Tales<br />
| width=100px style="font-family:Philosopher; text-align:center;" | • to •••••<br />
| RoS p.145<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | The Cracked Mirror<br />
| width=50px style="background:#ecf5eb; font-family:Philosopher; text-align:center;" | •<br />
| style="background:#ecf5eb; font-family:Philosopher;" | CtL p.202<br />
|-<br />
| style="font-family:Philosopher;" | The Cursing Box<br />
| width=100px style="font-family:Philosopher; text-align:center;" | • to •••••<br />
| RoS p.146<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Driver's Little Helper<br />
| width=50px style="background:#ecf5eb; font-family:Philosopher; text-align:center;" | •<br />
| style="background:#ecf5eb; font-family:Philosopher;" | CtL p.203<br />
|-<br />
| style="font-family:Philosopher;" | Heavenly Stem<br />
| width=100px style="font-family:Philosopher; text-align:center;" | • to •••••<br />
| RoS p.154<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | The Jackdaw Trinket<br />
| width=50px style="background:#ecf5eb; font-family:Philosopher; text-align:center;" | •<br />
| style="background:#ecf5eb; font-family:Philosopher;" | RoS p.156<br />
|-<br />
| style="font-family:Philosopher;" | Jeweled Hookah<br />
| width=100px style="font-family:Philosopher; text-align:center;" | • to •••••<br />
| RoS p.155<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | The Murmuring Coin<br />
| width=50px style="background:#ecf5eb; font-family:Philosopher; text-align:center;" | •<br />
| style="background:#ecf5eb; font-family:Philosopher;" | CtL p.204<br />
|-<br />
| style="font-family:Philosopher;" | Visage of Glory<br />
| width=100px style="font-family:Philosopher; text-align:center;" | •<br />
| RoS p.155<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Amber Demijohn<br />
| width=50px style="background:#ecf5eb; font-family:Philosopher; text-align:center;" | ••<br />
| style="background:#ecf5eb; font-family:Philosopher;" | RoS p.147<br />
|-<br />
| style="font-family:Philosopher;" | Homespinner's Needle<br />
| width=100px style="font-family:Philosopher; text-align:center;" | ••<br />
| CtL p.204<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Hollow Heart<br />
| width=50px style="background:#ecf5eb; font-family:Philosopher; text-align:center;" | ••<br />
| style="background:#ecf5eb; font-family:Philosopher;" | SaD p.36<br />
|-<br />
| style="font-family:Philosopher;" | The Hungry Arrow<br />
| width=100px style="font-family:Philosopher; text-align:center;" | •• or ••••<br />
| RoS p.148<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Lantern of Ill Omen<br />
| width=50px style="background:#ecf5eb; font-family:Philosopher; text-align:center;" | ••<br />
| style="background:#ecf5eb; font-family:Philosopher;" | CtL p.204<br />
|-<br />
| style="font-family:Philosopher;" | Periwig of Orators<br />
| width=100px style="font-family:Philosopher; text-align:center;" | ••<br />
| RoS p.156<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Ribbon of Nevermiss<br />
| width=50px style="background:#ecf5eb; font-family:Philosopher; text-align:center;" | ••<br />
| style="background:#ecf5eb; font-family:Philosopher;" | CtL p.205<br />
|-<br />
| style="font-family:Philosopher;" | Ashlight<br />
| width=100px style="font-family:Philosopher; text-align:center;" | •••<br />
| AN p.75<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Baby Cat's Eyes<br />
| width=50px style="background:#ecf5eb; font-family:Philosopher; text-align:center;" | •••<br />
| style="background:#ecf5eb; font-family:Philosopher;" | CtL p.205<br />
|-<br />
| style="font-family:Philosopher;" | Dead Man's Boots<br />
| width=100px style="font-family:Philosopher; text-align:center;" | •••<br />
| CtL p.205<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Deadman's Mask<br />
| width=50px style="background:#ecf5eb; font-family:Philosopher; text-align:center;" | •••<br />
| style="background:#ecf5eb; font-family:Philosopher;" | SaD p.55<br />
|-<br />
| style="font-family:Philosopher;" | The Glimpsing Mirror<br />
| width=100px style="font-family:Philosopher; text-align:center;" | •••<br />
| RoS p.148<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Hedgespun Wardrobe<br />
| width=50px style="background:#ecf5eb; font-family:Philosopher; text-align:center;" | •••<br />
| style="background:#ecf5eb; font-family:Philosopher;" | CtL p.206<br />
|-<br />
| style="font-family:Philosopher;" | Hoarfrost Spine<br />
| width=100px style="font-family:Philosopher; text-align:center;" | •••<br />
| CtL p.206<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Minister Viburnum's Clepsydra<br />
| width=50px style="background:#ecf5eb; font-family:Philosopher; text-align:center;" | •••<br />
| style="background:#ecf5eb; font-family:Philosopher;" | RoS p.156<br />
|-<br />
| style="font-family:Philosopher;" | Biting Grotesquerie<br />
| width=100px style="font-family:Philosopher; text-align:center;" | ••••<br />
| CtL p.206<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Bleakmoor Black Pony<br />
| width=50px style="background:#ecf5eb; font-family:Philosopher; text-align:center;" | ••••<br />
| style="background:#ecf5eb; font-family:Philosopher;" | RoS p.157<br />
|-<br />
| style="font-family:Philosopher;" | Blood Poppet<br />
| width=100px style="font-family:Philosopher; text-align:center;" | ••••<br />
| RoS p.149<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Bug Cudgel<br />
| width=50px style="background:#ecf5eb; font-family:Philosopher; text-align:center;" | ••••<br />
| style="background:#ecf5eb; font-family:Philosopher;" | CtL p.207<br />
|-<br />
| style="font-family:Philosopher;" | The Curious Paw<br />
| width=100px style="font-family:Philosopher; text-align:center;" | ••••<br />
| CtL p.207<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Promise Stone<br />
| width=50px style="background:#ecf5eb; font-family:Philosopher; text-align:center;" | ••••<br />
| style="background:#ecf5eb; font-family:Philosopher;" | AN p.22<br />
|-<br />
| style="font-family:Philosopher;" | Blood Pennon<br />
| width=100px style="font-family:Philosopher; text-align:center;" | •••••<br />
| CtL p.208<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Dawnspear<br />
| width=50px style="background:#ecf5eb; font-family:Philosopher; text-align:center;" | •••••<br />
| style="background:#ecf5eb; font-family:Philosopher;" | SaD p.55<br />
|-<br />
| style="font-family:Philosopher;" | The Jerusalem Mile<br />
| width=100px style="font-family:Philosopher; text-align:center;" | •••••<br />
| RoS p.149<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | The Keeper's Quirt<br />
| width=50px style="background:#ecf5eb; font-family:Philosopher; text-align:center;" | •••••<br />
| style="background:#ecf5eb; font-family:Philosopher;" | RoS p.158<br />
|-<br />
| style="font-family:Philosopher;" | Squall Knife<br />
| width=100px style="font-family:Philosopher; text-align:center;" | •••••<br />
| CtL p.208<br />
|-<br />
<br />
|}<br />
<br />
[[Category:Changeling]]</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=HTML_256_to_ANSI_16&diff=21283HTML 256 to ANSI 162021-04-13T15:46:20Z<p>Annapurna: </p>
<hr />
<div><css><br />
table {border: 1px solid #000000;}<br />
table, th, td {border: 1px solid #000000;}<br />
</css><br />
This is a list of color codes, and how the HTML 256 corresponds to the ANSI 16, so if you want a color, you can see how it will show to people whether they're using 256 color or not.<br />
<br />
Check '''[[How To ANSI]]''' for how to actually set this code on text.<br />
<br />
<br />
__TOC__ __NOEDITSECTION__<br />
<br />
<br />
To set yourself to see color (default ANSI 16):<br />
::''@set me=ansi''<br />
<br />
To set yourself to see 256 Color:<br />
::''@set me=color256''<br />
<br />
To set yourself to only see ANSI 16 colors:<br />
::''@set me=!color256''<br />
<br />
<br />
NOTE: If you are not set ANSI, you will see NO colors at all, even if you still have COLOR256 set.<br />
<br />
<br />
{|style="border: 1px solid #000000; text-align:center; font-family: Consolas, monaco, monospace;" width="500px"<br />
|-<br />
!HTML 256<br />
!ANSI 16<br />
!HTML 256<br />
!ANSI 16<br />
|-<br />
|width="150px" style="background: #000000; color: #ffffff;"|#000000<br />
|width="100px" style="background: #000000; color: #ffffff;"|%xx<br />
|width="150px" style="background: #808080; color: #000000;"|#808080 <br />
|width="100px" style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #800000; color: #ffffff;"|#800000<br />
|style="background: #800000; color: #ffffff;"|%xr<br />
|style="background: #ff0000; color: #000000;"|#ff0000 <br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|-<br />
|style="background: #008000; color: #ffffff;"|#008000<br />
|style="background: #008000; color: #ffffff;"|%xg<br />
|style="background: #00ff00; color: #000000;"|#00ff00 <br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|-<br />
|style="background: #808000; color: #ffffff;"|#808000<br />
|style="background: #808000; color: #ffffff;"|%xy<br />
|style="background: #ffff00; color: #000000;"|#ffff00 <br />
|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|-<br />
|style="background: #000080; color: #ffffff;"|#000080<br />
|style="background: #000080; color: #ffffff;"|%xb<br />
|style="background: #0000ff; color: #c0c0c0;"|#0000ff <br />
|style="background: #0000ff; color: #c0c0c0;"|%xh%xb<br />
|-<br />
|style="background: #800080; color: #ffffff;"|#800080<br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|style="background: #ff00ff; color: #000000;"|#ff00ff <br />
|style="background: #ff00ff; color: #000000;"|%xh%xm<br />
|-<br />
|style="background: #008080; color: #000000;"|#008080<br />
|style="background: #008080; color: #000000;"|%xc<br />
|style="background: #00ffff; color: #000000;"|#00ffff <br />
|style="background: #00ffff; color: #000000;"|%xh%xc<br />
|-<br />
|style="background: #c0c0c0; color: #000000;"|#c0c0c0<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|style="background: #ffffff; color: #000000;"|#ffffff <br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|}<br />
<br />
<br />
=List by Gradient=<br />
<br />
{|style="border: 1px solid #000000; text-align:center; font-family: Consolas, monaco, monospace;" width="250px"<br />
|-<br />
!HTML 256<br />
!ANSI 16<br />
|-<br />
|width="150px" style="background: #080808; color: #ffffff;"|#080808 <br />
|width="100px" style="background: #000000; color: #ffffff;"|%xx<br />
|-<br />
|style="background: #121212; color: #ffffff;"|#121212 <br />
|style="background: #000000; color: #ffffff;"|%xx<br />
|-<br />
|style="background: #1c1c1c; color: #ffffff;"|#1c1c1c <br />
|style="background: #000000; color: #ffffff;"|%xx<br />
|-<br />
|style="background: #262626; color: #ffffff;"|#262626 <br />
|style="background: #000000; color: #ffffff;"|%xx<br />
|-<br />
|style="background: #303030; color: #000000;"|#303030 <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #3a3a3a; color: #000000;"|#3a3a3a <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #444444; color: #000000;"|#444444 <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #4e4e4e; color: #000000;"|#4e4e4e <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #585858; color: #000000;"|#585858 <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #606060; color: #000000;"|#606060 <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #666666; color: #000000;"|#666666 <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #767676; color: #000000;"|#767676 <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #808080; color: #000000;"|#808080 <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #8a8a8a; color: #000000;"|#8a8a8a <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #949494; color: #000000;"|#949494 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #9e9e9e; color: #000000;"|#9e9e9e <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #a8a8a8; color: #000000;"|#a8a8a8 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #b2b2b2; color: #000000;"|#b2b2b2 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #bcbcbc; color: #000000;"|#bcbcbc <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #c6c6c6; color: #000000;"|#c6c6c6 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #d0d0d0; color: #000000;"|#d0d0d0 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #dadada; color: #000000;"|#dadada <br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|-<br />
|style="background: #e4e4e4; color: #000000;"|#e4e4e4 <br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|-<br />
|style="background: #eeeeee; color: #000000;"|#eeeeee <br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|}<br />
<br />
<br />
<br />
{|style="border: 1px solid #000000; text-align:center; font-family: Consolas, monaco, monospace;" width="515px"<br />
|-<br />
!HTML 256<br />
!ANSI 16<br />
! style="border: 1px solid #ffffff;" |<br />
!HTML 256<br />
!ANSI 16<br />
! style="border: 1px solid #ffffff;" |<br />
!HTML 256<br />
!ANSI 16<br />
|-<br />
|width="150px" style="background: #000000; color: #ffffff;"|#000000 <br />
|width="100px" style="background: #000000; color: #ffffff;"|%xx<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|width="150px" style="background: #5f0000; color: #ffffff;"|#5f0000 <br />
|width="100px" style="background: #800000; color: #ffffff;"|%xr<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|width="150px" style="background: #870000; color: #ffffff;"|#870000 <br />
|width="100px" style="background: #800000; color: #ffffff;"|%xr<br />
|-<br />
|style="background: #00005f; color: #ffffff;"|#00005f <br />
|style="background: #000080; color: #ffffff;"|%xb<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5f005f; color: #ffffff;"|#5f005f <br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #87005f; color: #ffffff;"|#87005f <br />
|style="background: #800080; color: #ffffff;"|%xm<br />
<br />
|-<br />
|style="background: #000087; color: #ffffff;"|#000087 <br />
|style="background: #000080; color: #ffffff;"|%xb<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5f0087; color: #ffffff;"|#5f0087 <br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #870087; color: #ffffff;"|#870087 <br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|-<br />
|style="background: #0000af; color: #ffffff;"|#0000af <br />
|style="background: #000080; color: #ffffff;"|%xb<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5f00af; color: #ffffff;"|#5f00af <br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #8700af; color: #ffffff;"|#8700af <br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|-<br />
|style="background: #0000d7; color: #ffffff;"|#0000d7 <br />
|style="background: #000080; color: #ffffff;"|%xb<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5f00af; color: #ffffff;"|#5f00d7 <br />
|style="background: #000080; color: #ffffff;"|%xb<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #8700d7; color: #ffffff;"|#8700d7 <br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|-<br />
|style="background: #0000ff; color: #ffffff;"|#0000ff <br />
|style="background: #000080; color: #ffffff;"|%xb<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5f00ff; color: #ffffff;"|#5f00ff <br />
|style="background: #000080; color: #ffffff;"|%xb<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #8700ff; color: #ffffff;"|#8700ff <br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|-<br />
|style="background: #005f00; color: #000000;"|#005f00 <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5f5f00; color: #000000;"|#5f5f00 <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #875f00; color: #000000;"|#875f00 <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #005f5f; color: #000000;"|#005f5f <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5f5f5f; color: #000000;"|#5f5f5f <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #875f5f; color: #000000;"|#875f5f <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #005f87; color: #000000;"|#005f87 <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5f5f87; color: #000000;"|#5f5f87 <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #875f87; color: #000000;"|#875f87 <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #005faf; color: #c0c0c0;"|#005faf <br />
|style="background: #0000ff; color: #c0c0c0;"|%xh%xb<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5f5faf; color: #c0c0c0;"|#5f5faf <br />
|style="background: #0000ff; color: #c0c0c0;"|%xh%xb<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #875faf; color: #000000;"|#875faf <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #005fd7; color: #c0c0c0;"|#005fd7 <br />
|style="background: #0000ff; color: #c0c0c0;"|%xh%xb<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5f5fd7; color: #c0c0c0;"|#5f5fd7 <br />
|style="background: #0000ff; color: #c0c0c0;"|%xh%xb<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #875fd7; color: #c0c0c0;"|#875fd7 <br />
|style="background: #0000ff; color: #c0c0c0;"|%xh%xb<br />
|-<br />
|style="background: #005fff; color: #c0c0c0;"|#005fff <br />
|style="background: #0000ff; color: #c0c0c0;"|%xh%xb<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5f5fff; color: #c0c0c0;"|#5f5fff <br />
|style="background: #0000ff; color: #c0c0c0;"|%xh%xb<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #875fff; color: #c0c0c0;"|#875fff <br />
|style="background: #0000ff; color: #c0c0c0;"|%xh%xb<br />
|-<br />
|style="background: #008700; color: #ffffff;"|#008700 <br />
|style="background: #008000; color: #ffffff;"|%xg<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5f8700; color: #ffffff;"|#5f8700 <br />
|style="background: #008000; color: #ffffff;"|%xg<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #878700; color: #ffffff;"|#878700 <br />
|style="background: #808000; color: #ffffff;"|%xy<br />
|-<br />
|style="background: #00875f; color: #000000;"|#00875f <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5f875f; color: #000000;"|#5f875f <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #87875f; color: #000000;"|#87875f <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #008787; color: #000000;"|#008787 <br />
|style="background: #008080; color: #000000;"|%xc<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5f8787; color: #000000;"|#5f8787 <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #878787; color: #000000;"|#878787 <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #0087af; color: #000000;"|#0087af <br />
|style="background: #008080; color: #000000;"|%xc<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5f87af; color: #c0c0c0;"|#5f87af <br />
|style="background: #0000ff; color: #c0c0c0;"|%xh%xb<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #8787af; color: #000000;"|#8787af <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #0087d7; color: #000000;"|#0087d7 <br />
|style="background: #008080; color: #000000;"|%xc<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5f87d7; color: #c0c0c0;"|#5f87d7 <br />
|style="background: #0000ff; color: #c0c0c0;"|%xh%xb<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #8787d7; color: #c0c0c0;"|#8787d7 <br />
|style="background: #0000ff; color: #c0c0c0;"|%xh%xb<br />
|-<br />
|style="background: #0087ff; color: #c0c0c0;"|#0087ff <br />
|style="background: #0000ff; color: #c0c0c0;"|%xh%xb<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5f87ff; color: #c0c0c0;"|#5f87ff <br />
|style="background: #0000ff; color: #c0c0c0;"|%xh%xb<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #8787ff; color: #c0c0c0;"|#8787ff <br />
|style="background: #0000ff; color: #c0c0c0;"|%xh%xb<br />
|-<br />
|style="background: #00af00; color: #ffffff;"|#00af00 <br />
|style="background: #008000; color: #ffffff;"|%xg<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5faf00; color: #ffffff;"|#5faf00 <br />
|style="background: #008000; color: #ffffff;"|%xg<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #87af00; color: #ffffff;"|#87af00 <br />
|style="background: #808000; color: #ffffff;"|%xy<br />
|-<br />
|style="background: #00af5f; color: #ffffff;"|#00af5f <br />
|style="background: #008000; color: #ffffff;"|%xg<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5faf5f; color: #ffffff;"|#5faf5f <br />
|style="background: #008000; color: #ffffff;"|%xg<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #87af5f; color: #000000;"|#87af5f <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #00af87; color: #000000;"|#00af87 <br />
|style="background: #008080; color: #000000;"|%xc<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5faf87; color: #000000;"|#5faf87 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #87af87; color: #000000;"|#87af87 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #00afaf; color: #000000;"|#00afaf <br />
|style="background: #008080; color: #000000;"|%xc<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5fafaf; color: #000000;"|#5fafaf <br />
|style="background: #008080; color: #000000;"|%xc<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #87afaf; color: #000000;"|#87afaf <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #00afd7; color: #000000;"|#00afd7 <br />
|style="background: #008080; color: #000000;"|%xc<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5fafd7; color: #000000;"|#5fafd7 <br />
|style="background: #008080; color: #000000;"|%xc<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #87afd7; color: #000000;"|#87afd7 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #00afff; color: #000000;"|#00afff <br />
|style="background: #008080; color: #000000;"|%xc<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5fafff; color: #000000;"|#5fafff <br />
|style="background: #008080; color: #000000;"|%xc<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #87afff; color: #000000;"|#87afff <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #00d700; color: #ffffff;"|#00d700 <br />
|style="background: #008000; color: #ffffff;"|%xg<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5fd700; color: #ffffff;"|#5fd700 <br />
|style="background: #808000; color: #ffffff;"|%xy<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #87d700; color: #ffffff;"|#87d700 <br />
|style="background: #808000; color: #ffffff;"|%xy<br />
|-<br />
|style="background: #00d75f; color: #000000;"|#00d75f <br />
|style="background: #008080; color: #000000;"|%xc<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5fd75f; color: #000000;"|#5fd75f <br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #87d75f; color: #000000;"|#87d75f <br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|-<br />
|style="background: #00d787; color: #000000;"|#00d787 <br />
|style="background: #008080; color: #000000;"|%xc<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5fd787; color: #000000;"|#5fd787 <br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #87d787; color: #000000;"|#87d787 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #00d7af; color: #000000;"|#00d7af <br />
|style="background: #008080; color: #000000;"|%xc<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5fd7af; color: #000000;"|#5fd7af <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #87d7af; color: #000000;"|#87d7af <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #00d7d7; color: #000000;"|#00d7d7 <br />
|style="background: #008080; color: #000000;"|%xc<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5fd7d7; color: #000000;"|#5fd7d7 <br />
|style="background: #00ffff; color: #000000;"|%xh%xc<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #87d7d7; color: #000000;"|#87d7d7 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #00d7ff; color: #000000;"|#00d7ff <br />
|style="background: #008080; color: #000000;"|%xc<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5fd7ff; color: #000000;"|#5fd7ff<br />
|style="background: #00ffff; color: #000000;"|%xh%xc<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #87d7ff; color: #000000;"|#87d7ff<br />
|style="background: #00ffff; color: #000000;"|%xh%xc<br />
|-<br />
|style="background: #00ff00; color: #000000;"|#00ff00 <br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5fff00; color: #000000;"|#5fff00 <br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #87ff00; color: #000000;"|#87ff00 <br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|-<br />
|style="background: #00ff5f; color: #000000;"|#00ff5f <br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5fff5f; color: #000000;"|#5fff5f <br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #87ff5f; color: #000000;"|#87ff5f <br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|-<br />
|style="background: #00ff87; color: #000000;"|#00ff87 <br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5fff87; color: #000000;"|#5fff87 <br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #87ff87; color: #000000;"|#87ff87 <br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|-<br />
|style="background: #00ffaf; color: #000000;"|#00ffaf <br />
|style="background: #00ffff; color: #000000;"|%xh%xc<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5fffaf; color: #000000;"|#5fffaf <br />
|style="background: #00ffff; color: #000000;"|%xh%xc<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #87ffaf; color: #000000;"|#87ffaf <br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|-<br />
|style="background: #00ffd7; color: #000000;"|#00ffd7 <br />
|style="background: #00ffff; color: #000000;"|%xh%xc<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5fffd7; color: #000000;"|#5fffd7 <br />
|style="background: #00ffff; color: #000000;"|%xh%xc<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #87ffd7; color: #000000;"|#87ffd7 <br />
|style="background: #00ffff; color: #000000;"|%xh%xc<br />
|-<br />
|style="background: #00ffff; color: #000000;"|#00ffff <br />
|style="background: #00ffff; color: #000000;"|%xh%xc<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #5fffff; color: #000000;"|#5fffff <br />
|style="background: #00ffff; color: #000000;"|%xh%xc<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #87ffff; color: #000000;"|#87ffff <br />
|style="background: #00ffff; color: #000000;"|%xh%xc<br />
|-<br />
|style="background: #af0000; color: #ffffff;"|#af0000 <br />
|style="background: #800000; color: #ffffff;"|%xr<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d70000; color: #ffffff;"|#d70000 <br />
|style="background: #800000; color: #ffffff;"|%xr<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ff0000; color: #ffffff;"|#ff0000 <br />
|style="background: #800000; color: #ffffff;"|%xr<br />
|-<br />
|style="background: #af005f; color: #ffffff;"|#af005f <br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d7005f; color: #ffffff;"|#d7005f <br />
|style="background: #800000; color: #ffffff;"|%xr<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ff005f; color: #ffffff;"|#ff005f <br />
|style="background: #800000; color: #ffffff;"|%xr<br />
|-<br />
|style="background: #af0087; color: #ffffff;"|#af0087 <br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d70087; color: #ffffff;"|#d70087 <br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ff0087; color: #ffffff;"|#ff0087 <br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|-<br />
|style="background: #af00af; color: #ffffff;"|#af00af <br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d700af; color: #ffffff;"|#d700af <br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ff00af; color: #ffffff;"|#ff00af <br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|-<br />
|style="background: #af00d7; color: #ffffff;"|#af00d7 <br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d700d7; color: #ffffff;"|#d700d7 <br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ff00d7; color: #ffffff;"|#ff00d7 <br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|-<br />
|style="background: #af00ff; color: #ffffff;"|#af00ff <br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d700ff; color: #ffffff;"|#d700ff <br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ff00ff; color: #ffffff;"|#ff00ff <br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|-<br />
|style="background: #af5f00; color: #000000;"|#af5f00 <br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d75f00; color: #000000;"|#d75f00 <br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ff5f00; color: #000000;"|#ff5f00 <br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|-<br />
|style="background: #af5f5f; color: #000000;"|#af5f5f <br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d75f5f; color: #000000;"|#d75f5f <br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ff5f5f; color: #000000;"|#ff5f5f <br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|-<br />
|style="background: #af5f87; color: #000000;"|#af5f87 <br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d75f87; color: #000000;"|#d75f87 <br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ff5f87; color: #000000;"|#ff5f87 <br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|-<br />
|style="background: #af5faf; color: #000000;"|#af5faf <br />
|style="background: #ff00ff; color: #000000;"|%xh%xm<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d75faf; color: #000000;"|#d75faf <br />
|style="background: #ff00ff; color: #000000;"|%xh%xm<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ff5faf; color: #000000;"|#ff5faf <br />
|style="background: #ff00ff; color: #000000;"|%xh%xm<br />
|-<br />
|style="background: #af5fd7; color: #000000;"|#af5fd7 <br />
|style="background: #ff00ff; color: #000000;"|%xh%xm<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d75fd7; color: #000000;"|#d75fd7 <br />
|style="background: #ff00ff; color: #000000;"|%xh%xm<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ff5fd7; color: #000000;"|#ff5fd7 <br />
|style="background: #ff00ff; color: #000000;"|%xh%xm<br />
|-<br />
|style="background: #af5fff; color: #000000;"|#af5fff <br />
|style="background: #ff00ff; color: #000000;"|%xh%xm<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d75fff; color: #000000;"|#d75fff <br />
|style="background: #ff00ff; color: #000000;"|%xh%xm<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ff5fff; color: #000000;"|#ff5fff <br />
|style="background: #ff00ff; color: #000000;"|%xh%xm<br />
|-<br />
|style="background: #af8700; color: #ffffff;"|#af8700 <br />
|style="background: #808000; color: #ffffff;"|%xy<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d78700; color: #ffffff;"|#d78700 <br />
|style="background: #808000; color: #ffffff;"|%xy<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ff8700; color: #ffffff;"|#ff8700 <br />
|style="background: #808000; color: #ffffff;"|%xy<br />
|-<br />
|style="background: #af875f; color: #000000;"|#af875f <br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d7875f; color: #000000;"|#d7875f<br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ff875f; color: #000000;"|#ff875f <br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|-<br />
|style="background: #af8787; color: #000000;"|#af8787 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d78787; color: #000000;"|#d78787 <br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ff8787; color: #000000;"|#ff8787 <br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|-<br />
|style="background: #af87af; color: #000000;"|#af87af <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d787af; color: #000000;"|#d787af <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ff87af; color: #000000;"|#ff87af <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #af87d7; color: #000000;"|#af87d7 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d787d7; color: #000000;"|#d787d7 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ff87d7; color: #000000;"|#ff87d7 <br />
|style="background: #ff00ff; color: #000000;"|%xh%xm<br />
|-<br />
|style="background: #af87ff; color: #000000;"|#af87ff <br />
|style="background: #ff00ff; color: #000000;"|%xh%xm<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d787ff; color: #000000;"|#d787ff <br />
|style="background: #ff00ff; color: #000000;"|%xh%xm<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ff87ff; color: #000000;"|#ff87ff <br />
|style="background: #ff00ff; color: #000000;"|%xh%xm<br />
|-<br />
|style="background: #afaf00; color: #ffffff;"|#afaf00 <br />
|style="background: #808000; color: #ffffff;"|%xy<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d7af00; color: #ffffff;"|#d7af00 <br />
|style="background: #808000; color: #ffffff;"|%xy<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ffaf00; color: #ffffff;"|#ffaf00 <br />
|style="background: #808000; color: #ffffff;"|%xy<br />
|-<br />
|style="background: #afaf5f; color: #000000;"|#afaf5f <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d7af5f; color: #ffffff;"|#d7af5f <br />
|style="background: #808000; color: #ffffff;"|%xy<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ffaf5f; color: #ffffff;"|#ffaf5f <br />
|style="background: #808000; color: #ffffff;"|%xy<br />
|-<br />
|style="background: #afaf87; color: #000000;"|#afaf87 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d7af87; color: #000000;"|#d7af87 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ffaf87; color: #000000;"|#ffaf87 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #afafaf; color: #000000;"|#afafaf <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d7afaf; color: #000000;"|#d7afaf <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ffafaf; color: #000000;"|#ffafaf <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #afafd7; color: #000000;"|#afafd7 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d7afd7; color: #000000;"|#d7afd7 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ffafd7; color: #000000;"|#ffafd7 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #afafff; color: #000000;"|#afafff <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d7afff; color: #000000;"|#d7afff <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ffafff; color: #000000;"|#ffafff <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #afd700; color: #ffffff;"|#afd700 <br />
|style="background: #808000; color: #ffffff;"|%xy<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d7d700; color: #ffffff;"|#d7d700 <br />
|style="background: #808000; color: #ffffff;"|%xy<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ffd700; color: #000000;"|#ffd700 <br />
|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|-<br />
|style="background: #afd75f; color: #000000;"|#afd75f <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d7d75f; color: #000000;"|#d7d75f <br />
|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ffd75f; color: #000000;"|#ffd75f <br />
|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|-<br />
|style="background: #afd787; color: #000000;"|#afd787 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d7d787; color: #000000;"|#d7d787 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ffd787; color: #000000;"|#ffd787 <br />
|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|-<br />
|style="background: #afd7af; color: #000000;"|#afd7af <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d7d7af; color: #000000;"|#d7d7af <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ffd7af; color: #000000;"|#ffd7af <br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|-<br />
|style="background: #afd7d7; color: #000000;"|#afd7d7 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d7d7d7; color: #000000;"|#d7d7d7 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ffd7d7; color: #000000;"|#ffd7d7 <br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|-<br />
|style="background: #afd7ff; color: #000000;"|#afd7ff <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d7d7ff; color: #000000;"|#d7d7ff <br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ffd7ff; color: #000000;"|#ffd7ff <br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|-<br />
|style="background: #afff00; color: #000000;"|#afff00 <br />
|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d7ff00; color: #000000;"|#d7ff00 <br />
|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ffff00; color: #000000;"|#ffff00 <br />
|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|-<br />
|style="background: #afff5f; color: #000000;"|#afff5f <br />
|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d7ff5f; color: #000000;"|#d7ff5f <br />
|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ffff5f; color: #000000;"|#ffff5f <br />
|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|-<br />
|style="background: #afff87; color: #000000;"|#afff87 <br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d7ff87; color: #000000;"|#d7ff87 <br />
|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ffff87; color: #000000;"|#ffff87 <br />
|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|-<br />
|style="background: #afffaf; color: #000000;"|#afffaf <br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d7ffaf; color: #000000;"|#d7ffaf <br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ffffaf; color: #000000;"|#ffffaf <br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|-<br />
|style="background: #afffd7; color: #000000;"|#afffd7 <br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d7ffd7; color: #000000;"|#d7ffd7 <br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ffffd7; color: #000000;"|#ffffd7 <br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|-<br />
|style="background: #afffff; color: #000000;"|#afffff <br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #d7ffff; color: #000000;"|#d7ffff <br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|width="15px" style="border: 1px solid #fffffc;" |<br />
|style="background: #ffffff; color: #000000;"|#ffffff <br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|}<br />
<br />
<br />
=List by Colour=<br />
For ease of use, the colours above are separated here by which ANSI 16 colours they correspond to.<br />
<br />
==Black==<br />
{|style="border: 1px solid #000000; text-align:center; font-family: Consolas, monaco, monospace;" width="250px"<br />
|-<br />
!HTML 256<br />
!ANSI 16<br />
|-<br />
|width="150px" style="background: #000000; color: #ffffff;"|#000000<br />
|width="100px" style="background: #000000; color: #ffffff;"|%xx<br />
|-<br />
|style="background: #808080; color: #000000;"|#808080<br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #005f00; color: #000000;"|#005f00<br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #005f5f; color: #000000;"|#005f5f<br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #005f87; color: #000000;"|#005f87<br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #00875f; color: #000000;"|#00875f<br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #5f5f00; color: #000000;"|#5f5f00<br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #5f5f5f; color: #000000;"|#808080<br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #5f5f87; color: #000000;"|#5f5f87<br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #5f875f; color: #000000;"|#5f875f<br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #5f8787; color: #000000;"|#5f8787<br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #875f00; color: #000000;"|#875f00<br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #875f5f; color: #000000;"|#875f5f<br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #875f87; color: #000000;"|#875f87<br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #875faf; color: #000000;"|#875faf<br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #87875f; color: #000000;"|#87875f<br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #878787; color: #000000;"|#878787<br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #080808; color: #ffffff;"|#080808 <br />
|style="background: #000000; color: #ffffff;"|%xx<br />
|-<br />
|style="background: #121212; color: #ffffff;"|#121212 <br />
|style="background: #000000; color: #ffffff;"|%xx<br />
|-<br />
|style="background: #1c1c1c; color: #ffffff;"|#1c1c1c <br />
|style="background: #000000; color: #ffffff;"|%xx<br />
|-<br />
|style="background: #262626; color: #ffffff;"|#262626 <br />
|style="background: #000000; color: #ffffff;"|%xx<br />
|-<br />
|style="background: #303030; color: #000000;"|#303030 <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #3a3a3a; color: #000000;"|#3a3a3a <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #444444; color: #000000;"|#444444 <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #4e4e4e; color: #000000;"|#4e4e4e <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #585858; color: #000000;"|#585858 <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #606060; color: #000000;"|#606060 <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #666666; color: #000000;"|#666666 <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #767676; color: #000000;"|#767676 <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|style="background: #808080; color: #000000;"|#808080 <br />
|style="background: #808080; color: #000000;"|%xh%xx<br />
|-<br />
|}<br />
<br />
<br />
==White==<br />
{|style="border: 1px solid #000000; text-align:center; font-family: Consolas, monaco, monospace;" width="250px"<br />
|-<br />
!HTML 256<br />
!ANSI 16<br />
|-<br />
|width="150px" style="background: #c0c0c0; color: #000000;"|#c0c0c0<br />
|width="100px" style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #ffffff; color: #000000;"|#ffffff<br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|-<br />
|style="background: #5faf87; color: #000000;"|#5faf87<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #5fd7af; color: #000000;"|#5faf87<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #8787af; color: #000000;"|#8787af<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #87af5f; color: #000000;"|#87af5f<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #87af87; color: #000000;"|#87af87<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #87afaf; color: #000000;"|#87afaf<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #87afd7; color: #000000;"|#87afd7<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #87afff; color: #000000;"|#87afff<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #87d787; color: #000000;"|#87d787<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #87d7af; color: #000000;"|#87d7af<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #87d7d7; color: #000000;"|#87d7d7<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #af8787; color: #000000;"|#af8787<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #af87af; color: #000000;"|#af87af<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #af87d7; color: #000000;"|#af87d7<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #afaf5f; color: #000000;"|#afaf5f<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #afaf87; color: #000000;"|#afaf87<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #afafaf; color: #000000;"|#afafaf<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #afafd7; color: #000000;"|#afafd7<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #afafff; color: #000000;"|#afafff<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #afd75f; color: #000000;"|#afd75f<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #afd787; color: #000000;"|#afd787<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #afd7af; color: #000000;"|#afd7af<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #afd7d7; color: #000000;"|#afd7d7<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #afd7ff; color: #000000;"|#afd7ff<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #afffaf; color: #000000;"|#afffaf<br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|-<br />
|style="background: #afffd7; color: #000000;"|#afffd7<br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|-<br />
|style="background: #afffff; color: #000000;"|#afffff<br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|-<br />
|style="background: #d787af; color: #000000;"|#d787af<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #d787d7; color: #000000;"|#d787d7<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #d7af87; color: #000000;"|#d7af87<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #d7afaf; color: #000000;"|#d7afaf<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #d7afd7; color: #000000;"|#d7afd7<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #d7afff; color: #000000;"|#d7afff<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #d7d787; color: #000000;"|#d7d787<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #d7d7af; color: #000000;"|#d7d7af<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #d7d7d7; color: #000000;"|#d7d7d7<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #d7d7ff; color: #000000;"|#d7d7ff<br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|-<br />
|style="background: #d7ffaf; color: #000000;"|#d7ffaf<br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|-<br />
|style="background: #d7ffd7; color: #000000;"|#d7ffd7<br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|-<br />
|style="background: #d7ffff; color: #000000;"|#d7ffff<br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|-<br />
|style="background: #ff87af; color: #000000;"|#ff87af<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #ffaf87; color: #000000;"|#ffaf87<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #ffafaf; color: #000000;"|#ffafaf<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #ffafd7; color: #000000;"|#ffafd7<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #ffafff; color: #000000;"|#ffafff<br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #ffd7af; color: #000000;"|#ffd7af<br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|-<br />
|style="background: #ffd7d7; color: #000000;"|#ffd7d7<br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|-<br />
|style="background: #ffd7ff; color: #000000;"|#ffd7ff<br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|-<br />
|style="background: #ffffaf; color: #000000;"|#ffffaf<br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|-<br />
|style="background: #ffffd7; color: #000000;"|#ffffd7<br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|-<br />
|style="background: #8a8a8a; color: #000000;"|#8a8a8a <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #949494; color: #000000;"|#949494 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #9e9e9e; color: #000000;"|#9e9e9e <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #a8a8a8; color: #000000;"|#a8a8a8 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #b2b2b2; color: #000000;"|#b2b2b2 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #bcbcbc; color: #000000;"|#bcbcbc <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #c6c6c6; color: #000000;"|#c6c6c6 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #d0d0d0; color: #000000;"|#d0d0d0 <br />
|style="background: #c0c0c0; color: #000000;"|%xw<br />
|-<br />
|style="background: #dadada; color: #000000;"|#dadada <br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|-<br />
|style="background: #e4e4e4; color: #000000;"|#e4e4e4 <br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|-<br />
|style="background: #eeeeee; color: #000000;"|#eeeeee <br />
|style="background: #ffffff; color: #000000;"|%xh%xw<br />
|}<br />
<br />
==Red==<br />
Oddly, while #ff0000 IS the same colour as %xh%xr/255,0,0, when using the #ff0000 colour code on a client incompatible with 256, it shows up as %xr. The first listing of it in this table is, therefore, technically inaccurate, as #ff0000 does not display as %xh%xr.<br />
<br />
{|style="border: 1px solid #000000; text-align:center; font-family: Consolas, monaco, monospace;" width="250px"<br />
|-<br />
!HTML 256<br />
!ANSI 16<br />
|-<br />
|width="150px" style="background: #800000; color: #ffffff;"|#800000<br />
|width="100px" style="background: #800000; color: #ffffff;"|%xr<br />
|-<br />
|style="background: #ff0000; color: #000000;"|#ff0000<br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|-<br />
|style="background: #5f0000; color: #ffffff;"|#5f0000<br />
|style="background: #800000; color: #ffffff;"|%xr<br />
|-<br />
|style="background: #870000; color: #ffffff;"|#870000<br />
|style="background: #800000; color: #ffffff;"|%xr<br />
|-<br />
|style="background: #af0000; color: #ffffff;"|#af0000<br />
|style="background: #800000; color: #ffffff;"|%xr<br />
|-<br />
|style="background: #af5f00; color: #ffffff;"|#af5f00<br />
|style="background: #800000; color: #ffffff;"|%xh%xr<br />
|-<br />
|style="background: #af5f5f; color: #000000;"|#af5f5f<br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|-<br />
|style="background: #af5f87; color: #000000;"|#af5f87<br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|-<br />
|style="background: #af875f; color: #000000;"|#af875f<br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|-<br />
|style="background: #d70000; color: #000000;"|#d70000<br />
|style="background: #ff0000; color: #000000;"|%xr<br />
|-<br />
|style="background: #d7005f; color: #ffffff;"|#d7005f<br />
|style="background: #800000; color: #ffffff;"|%xr<br />
|-<br />
|style="background: #d75f00; color: #ffffff;"|#d75f00<br />
|style="background: #800000; color: #ffffff;"|%xh%xr<br />
|-<br />
|style="background: #d75f5f; color: #000000;"|#d75f5f<br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|-<br />
|style="background: #d75f87; color: #000000;"|#d75f87<br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|-<br />
|style="background: #d7875f; color: #000000;"|#d7875f<br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|-<br />
|style="background: #d78787; color: #000000;"|#d78787<br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|-<br />
|style="background: #ff0000; color: #000000;"|#ff0000<br />
|style="background: #ff0000; color: #000000;"|%xr<br />
|-<br />
|style="background: #ff005f; color: #ffffff;"|#ff005f<br />
|style="background: #800000; color: #ffffff;"|%xr<br />
|-<br />
|style="background: #ff5f00; color: #ffffff;"|#ff5f00<br />
|style="background: #800000; color: #ffffff;"|%xh%xr<br />
|-<br />
|style="background: #ff5f5f; color: #000000;"|#ff5f5f<br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|-<br />
|style="background: #ff5f87; color: #000000;"|#ff5f87<br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|-<br />
|style="background: #ff875f; color: #000000;"|#ff875f<br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|-<br />
|style="background: #ff8787; color: #000000;"|#ff8787<br />
|style="background: #ff0000; color: #000000;"|%xh%xr<br />
|}<br />
<br />
<br />
==Green==<br />
{|style="border: 1px solid #000000; text-align:center; font-family: Consolas, monaco, monospace;" width="250px"<br />
|-<br />
!HTML 256<br />
!ANSI 16<br />
|-<br />
|width="150px" style="background: #008000; color: #ffffff;"|#008000<br />
|width="100px" style="background: #008000; color: #ffffff;"|%xg<br />
|-<br />
|style="background: #00ff00; color: #000000;"|#00ff00<br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|-<br />
|style="background: #008700; color: #000000;"|#008700<br />
|style="background: #008000; color: #ffffff;"|%xg<br />
|-<br />
|style="background: #00af00; color: #000000;"|#00af00<br />
|style="background: #008000; color: #ffffff;"|%xg<br />
|-<br />
|style="background: #00af5f; color: #000000;"|#00af5f<br />
|style="background: #008000; color: #ffffff;"|%xg<br />
|-<br />
|style="background: #00d700; color: #000000;"|#00d700<br />
|style="background: #008000; color: #ffffff;"|%xg<br />
|-<br />
|style="background: #00ff00; color: #000000;"|#00ff00<br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|-<br />
|style="background: #00ff5f; color: #000000;"|#00ff5f<br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|-<br />
|style="background: #00ff87; color: #000000;"|#00ff87<br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|-<br />
|style="background: #5f8700; color: #000000;"|#5f8700<br />
|style="background: #008000; color: #ffffff;"|%xg<br />
|-<br />
|style="background: #5faf00; color: #000000;"|#5faf00<br />
|style="background: #008000; color: #ffffff;"|%xg<br />
|-<br />
|style="background: #5faf5f; color: #000000;"|#5faf5f<br />
|style="background: #008000; color: #ffffff;"|%xg<br />
|-<br />
|style="background: #5fd75f; color: #000000;"|#5fd75f<br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|-<br />
|style="background: #5fd787; color: #000000;"|#5fd787<br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|-<br />
|style="background: #5fff00; color: #000000;"|#5fff00<br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|-<br />
|style="background: #5fff5f; color: #000000;"|#5fff5f<br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|-<br />
|style="background: #5fff87; color: #000000;"|#5fff87<br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|-<br />
|style="background: #87d75f; color: #000000;"|#87d75f<br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|-<br />
|style="background: #87ff00; color: #000000;"|#87ff00<br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|-<br />
|style="background: #87ff5f; color: #000000;"|#87ff5f<br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|-<br />
|style="background: #87ff87; color: #000000;"|#87ff87<br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|-<br />
|style="background: #87ffaf; color: #000000;"|#87ffaf<br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|-<br />
|style="background: #afff87; color: #000000;"|#afff87<br />
|style="background: #00ff00; color: #000000;"|%xh%xg<br />
|}<br />
<br />
<br />
==Blue==<br />
{|style="border: 1px solid #000000; text-align:center; font-family: Consolas, monaco, monospace;" width="250px"<br />
|-<br />
!HTML 256<br />
!ANSI 16<br />
|-<br />
|width="150px" style="background: #000080; color: #ffffff;"|#000080<br />
|width="100px" style="background: #000080; color: #ffffff;"|%xb<br />
|-<br />
|style="background: #0000ff; color: #ffffff;"|#0000ff<br />
|style="background: #0000ff; color: #ffffff;"|%xh%xb<br />
|-<br />
|style="background: #00005f; color: #ffffff;"|#00005f<br />
|style="background: #000080; color: #ffffff;"|%xb<br />
|-<br />
|style="background: #000087; color: #ffffff;"|#000087<br />
|style="background: #000080; color: #ffffff;"|%xb<br />
|-<br />
|style="background: #0000af; color: #ffffff;"|#0000af<br />
|style="background: #000080; color: #ffffff;"|%xb<br />
|-<br />
|style="background: #0000d7; color: #ffffff;"|#0000d7<br />
|style="background: #000080; color: #ffffff;"|%xb<br />
|-<br />
|style="background: #0000ff; color: #ffffff;"|#0000ff<br />
|style="background: #000080; color: #ffffff;"|%xb<br />
|-<br />
|style="background: #005faf; color: #000000;"|#005faf<br />
|style="background: #0000ff; color: #ffffff;"|%xh%xb<br />
|-<br />
|style="background: #005fd7; color: #000000;"|#005fd7<br />
|style="background: #0000ff; color: #ffffff;"|%xh%xb<br />
|-<br />
|style="background: #005fff; color: #000000;"|#005fff<br />
|style="background: #0000ff; color: #ffffff;"|%xh%xb<br />
|-<br />
|style="background: #0087ff; color: #000000;"|#0087ff<br />
|style="background: #0000ff; color: #ffffff;"|%xh%xb<br />
|-<br />
|style="background: #5f00d7; color: #ffffff;"|#5f00d7<br />
|style="background: #000080; color: #ffffff;"|%xb<br />
|-<br />
|style="background: #5f00ff; color: #ffffff;"|#5f00ff<br />
|style="background: #000080; color: #ffffff;"|%xb<br />
|-<br />
|style="background: #5f5faf; color: #000000;"|#5f5faf<br />
|style="background: #0000ff; color: #ffffff;"|%xh%xb<br />
|-<br />
|style="background: #5f5fd7; color: #000000;"|#5f5fd7<br />
|style="background: #0000ff; color: #ffffff;"|%xh%xb<br />
|-<br />
|style="background: #5f5fff; color: #000000;"|#5f5fff<br />
|style="background: #0000ff; color: #ffffff;"|%xh%xb<br />
|-<br />
|style="background: #5f87af; color: #000000;"|#5f87af<br />
|style="background: #0000ff; color: #ffffff;"|%xh%xb<br />
|-<br />
|style="background: #5f87d7; color: #000000;"|#5f87d7<br />
|style="background: #0000ff; color: #ffffff;"|%xh%xb<br />
|-<br />
|style="background: #5f87ff; color: #000000;"|#5f87ff<br />
|style="background: #0000ff; color: #ffffff;"|%xh%xb<br />
|-<br />
|style="background: #875fd7; color: #000000;"|#875fd7<br />
|style="background: #0000ff; color: #ffffff;"|%xh%xb<br />
|-<br />
|style="background: #875fff; color: #000000;"|#875fff<br />
|style="background: #0000ff; color: #ffffff;"|%xh%xb<br />
|-<br />
|style="background: #8787d7; color: #000000;"|#8787d7<br />
|style="background: #0000ff; color: #ffffff;"|%xh%xb<br />
|-<br />
|style="background: #8787ff; color: #000000;"|#8787ff<br />
|style="background: #0000ff; color: #ffffff;"|%xh%xb<br />
|}<br />
<br />
<br />
==Yellow==<br />
{|style="border: 1px solid #000000; text-align:center; font-family: Consolas, monaco, monospace;" width="250px"<br />
|-<br />
!HTML 256<br />
!ANSI 16<br />
|-<br />
|width="150px" style="background: #808000; color: #000000;"|#808000<br />
|width="100px" style="background: #808000; color: #000000;"|%xy<br />
|-<br />
|style="background: #ffff00; color: #000000;"|#ffff00<br />
|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|-<br />
|style="background: #5fd700; color: #000000;"|#5fd700<br />
|style="background: #808000; color: #000000;"|%xy<br />
|-<br />
|style="background: #878700; color: #000000;"|#878700<br />
|style="background: #808000; color: #000000;"|%xy<br />
|-<br />
|style="background: #87af00; color: #000000;"|#87af00<br />
|style="background: #808000; color: #000000;"|%xy<br />
|-<br />
|style="background: #87d700; color: #000000;"|#87d700<br />
|style="background: #808000; color: #000000;"|%xy<br />
|-<br />
|style="background: #af8700; color: #000000;"|#af8700<br />
|style="background: #808000; color: #000000;"|%xy<br />
|-<br />
|style="background: #afaf00; color: #000000;"|#afaf00<br />
|style="background: #808000; color: #000000;"|%xy<br />
|-<br />
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|-<br />
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|-<br />
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|style="background: #808000; color: #000000;"|%xy<br />
|-<br />
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|style="background: #808000; color: #000000;"|%xy<br />
|-<br />
|style="background: #d7af5f; color: #000000;"|#d7af5f<br />
|style="background: #808000; color: #000000;"|%xy<br />
|-<br />
|style="background: #d7d700; color: #000000;"|#d7d700<br />
|style="background: #808000; color: #000000;"|%xy<br />
|-<br />
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|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|-<br />
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|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|-<br />
|style="background: #d7ff5f; color: #000000;"|#d7ff5f<br />
|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|-<br />
|style="background: #d7ff87; color: #000000;"|#d7ff87<br />
|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|-<br />
|style="background: #ff8700; color: #000000;"|#ff8700<br />
|style="background: #808000; color: #000000;"|%xy<br />
|-<br />
|style="background: #ffaf00; color: #000000;"|#ffaf00<br />
|style="background: #808000; color: #000000;"|%xy<br />
|-<br />
|style="background: #ffaf5f; color: #000000;"|#ffaf5f<br />
|style="background: #808000; color: #000000;"|%xy<br />
|-<br />
|style="background: #ffd700; color: #000000;"|#ffd700<br />
|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|-<br />
|style="background: #ffd75f; color: #000000;"|#ffd75f<br />
|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|-<br />
|style="background: #ffd787; color: #000000;"|#ffd787<br />
|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|-<br />
|style="background: #ffff00; color: #000000;"|#ffff00<br />
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|-<br />
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|-<br />
|style="background: #ffff87; color: #000000;"|#ffff87<br />
|style="background: #ffff00; color: #000000;"|%xh%xy<br />
|}<br />
<br />
<br />
==Magenta==<br />
{|style="border: 1px solid #000000; text-align:center; font-family: Consolas, monaco, monospace;" width="250px"<br />
|-<br />
!HTML 256<br />
!ANSI 16<br />
|-<br />
|width="150px" style="background: #800080; color: #ffffff;"|#800080<br />
|width="100px" style="background: #800080; color: #ffffff;"|%xm<br />
|-<br />
|style="background: #ff00ff; color: #000000;"|#ff00ff<br />
|style="background: #ff00ff; color: #000000;"|%xh%xm<br />
|-<br />
|style="background: #5f005f; color: #ffffff;"|#5f005f<br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|-<br />
|style="background: #5f0087; color: #ffffff;"|#5f0087<br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|-<br />
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|-<br />
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|-<br />
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|-<br />
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|-<br />
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|style="background: #ff00ff; color: #000000;"|%xh%xm<br />
|-<br />
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|-<br />
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|-<br />
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|-<br />
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|-<br />
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|-<br />
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|-<br />
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|-<br />
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|style="background: #800080; color: #ffffff;"|%xm<br />
|-<br />
|style="background: #ff00ff; color: #000000;"|#ff00ff<br />
|style="background: #800080; color: #ffffff;"|%xm<br />
|-<br />
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|-<br />
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|-<br />
|style="background: #ff5fff; color: #000000;"|#ff5fff<br />
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|-<br />
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|}<br />
<br />
<br />
==Cyan==<br />
{|style="border: 1px solid #000000; text-align:center; font-family: Consolas, monaco, monospace;" width="250px"<br />
|-<br />
!HTML 256<br />
!ANSI 16<br />
|-<br />
|width="150px" style="background: #008080; color: #000000;"|#008080<br />
|width="100px" style="background: #008080; color: #000000;"|%xc<br />
|-<br />
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|-<br />
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|-<br />
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|-<br />
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|-<br />
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|-<br />
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|-<br />
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|-<br />
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|-<br />
|style="background: #00ffd7; color: #000000;"|#00ffd7<br />
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|-<br />
|style="background: #00ffff; color: #000000;"|#00ffff<br />
|style="background: #00ffff; color: #000000;"|%xh%xc<br />
|-<br />
|style="background: #5fafaf; color: #000000;"|#5fafaf<br />
|style="background: #008080; color: #000000;"|%xc<br />
|-<br />
|style="background: #5fafd7; color: #000000;"|#5fafd7<br />
|style="background: #008080; color: #000000;"|%xc<br />
|-<br />
|style="background: #5fafff; color: #000000;"|#5fafff<br />
|style="background: #00ffff; color: #000000;"|%xc<br />
|-<br />
|style="background: #5fd7d7; color: #000000;"|#5fd7d7<br />
|style="background: #00ffff; color: #000000;"|%xh%xc<br />
|-<br />
|style="background: #5fd7ff; color: #000000;"|#5fd7ff<br />
|style="background: #00ffff; color: #000000;"|%xh%xc<br />
|-<br />
|style="background: #5fffaf; color: #000000;"|#5fffaf<br />
|style="background: #00ffff; color: #000000;"|%xh%xc<br />
|-<br />
|style="background: #5fffd7; color: #000000;"|#5fffd7<br />
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|-<br />
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|style="background: #00ffff; color: #000000;"|%xh%xc<br />
|}</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=Main_Page&diff=21282Main Page2021-03-31T13:59:30Z<p>Annapurna: </p>
<hr />
<div>__NOTOC__ __NOEDITSECTION__<br />
{| width="100%" style="background-color:black; color:white;"<br />
| <center>[[Image:FH.png|center|link=]]</center><br />
|-<br />
|<center><span style="font-family:alegreya sans; font-size:125%">Server outages and general alerts:</span></center><br />
|-<br />
| <center><span style="font-family:alegreya sans; font-size:125%">'''http://fatesharvestmux.tumblr.com/'''</span></center><br />
|}<br />
<br />
<br />
===Welcome to the Fate's Harvest MUX wiki!===<br />
{| width="25%" style="float:right; margin-left:20px; margin-bottom:20px"<br />
|-<br />
! The FH MU*rban Dictionary<br />
|-<br />
| 'tis a silly place. [[Urban Dictionary|Here]] are the results of player votes and submissions for the Urban Dictionary of Fate's Harvest!<br><br><br><br />
|-<br />
!What's New?<br />
|-<br />
| ''Sept 2020 - Jan 2021''<br><br />
{{dot}} Members of the Legacy of the Black Apple are still disappearing, and no one has yet been able to determine why, or where they are going, or who is responsible. The frequent Autumn King of Fate's Harvest, August Bordeaux (NPC), is justifiably upset, as he is a Legate himself, and knew one of the missing. What is going on, and why is this happening?<br />
<br />
''January 2021''<br><br />
{{dot}} The movement of Sun Courtiers finally seems to have stalled, and the local vampires would heave sighs of relief if, you know, they needed to breathe in the first place. Rumours from other cities say that most of the agitators are returning to their own countries, but the legacy of their violence remains, and ill-will toward Changelings has stained many kindred communities. What consequences will this have?<br />
<br />
|}<br />
<br />
{| width="25%" style="float:right; margin-left:20px; margin-bottom:20px"<br />
|-<br />
! Kingly Decrees<br />
|-<br />
| Spring has sprung! King Carter Logan once again reigns over Fate's Harvest, after his wife, the Moon Queen [[Zillah Grimes|Zillah]] has relinquished her claim.<br />
<br />
The impressive statue of herself which she requested was never quite completed, but it remains to be seen whether Carter will request one of his own.<br />
<br />
|}<br />
<br />
We are a Changeling/Mortal+/Mortal game using 'Changeling: the Lost' v1.0 (okay, more like 1.5) and modified GMC rules. A full list of what is/is not GMC-based is located on the '''[[GMC]]''' page.<br />
<br />
You can find a list of books in use under the '''[[Policies|Rules and Policies]]''' link to the left, and some guidelines on what you can expect from our storytelling style right '''[[Staff Storytelling|here]]'''. Check the '''[[House Rules]]''' page and individual sphere pages for more on the in-game mechanics, story hooks and other systems.<br />
<br />
Fate's Harvest is designed to be a place where players can explore the themes and struggles of Changelings reaching the ends of their journeys, be they those who chase their dreams back to Arcadian arms or those they leave behind. Either road has '''[[Consequences|consequences]]'''. Are they worth the price?<br />
<br />
Players are given the chance (see '''[[XP Tiers]]''' or 'news xp tiers' in game) to choose just which end of that spectrum they prefer to play in, and can expect to receive support for their own '''[[PRPs|personal stories]]'''; this is a game where high power and the risks it entails will be a major playing point, but it is not the only playing point. <br />
<br />
What dangers will this presence bring to the mortals who surround them?<br />
<br />
How do you protect your home from a threat long since reduced to nursery rhymes and happy endings?<br />
<br />
=== [[New Player Guide]] ===<br />
New to the game? Check out the page above for quick links to areas of the wiki new players should read. You can also read the [[FAQ]].<br />
<br />
{|width="100%"<br />
|-<br />
|width="50%" style="vertical-align: top;"|<br />
==Current Plots==<br />
This is a list of all ongoing plots that people are able to get involved in. If interested, please contact the ST. <br />
<br />
If your plot isn't showing here, please make sure it's tagged as both ''Active'' and ''Plot''. <br />
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2"><br />
<dpl><br />
category=Active&Plot<br />
noresultsheader=''none''<br />
ordermethod=title<br />
shownamespace=false<br />
</dpl><br />
</div><br />
<br />
|style="vertical-align:top;"|<br />
==Recent Logs==<br />
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2"><br />
{{ #dpl:<br />
|userdateformat='''M d, Y''' - <br />
|category=RP Logs<br />
|ordermethod=firstedit<br />
|order=descending<br />
|addeditdate=true<br />
|shownamespace=false<br />
|noresultsheader=''None yet.''<br />
|mode=userformat<br />
|count=10<br />
|format=<ul>,<li>%DATE% [[%PAGE%|%TITLE%]],</li>,</ul><br />
}}<br />
</div><br />
|}<br />
<br />
==Need a Wiki?==<br />
If you would like a wiki account, please use '''+req/wiki New Account=<info>''' in game, providing your desired username and an email address to send the temporary password. It might go to your spam folder.<br />
<br />
Please read the information on the [[Category:PC|Character Creation Page]] and use the form there when creating your character.<br />
<br />
If you need help with your wiki page, '''addcom wiki=Wiki''' in game to join the Wiki channel and talk to experts.<br />
<br />
<br />
<br /><br /><br /><br /><br /><br /><br />
{|<br />
|[[File:DarkPack_Logo.png|300px|center]]<br />
|-<br />
|align="center"|Fate's Harvest is not the official material of White Wolf. Portions of the materials are the copyrights and trademarks of White Wolf Publishing AB, and are used with permission. All rights reserved. For more information please visit white-wolf.com<br />
|}</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=Policies&diff=21276Policies2021-02-04T17:07:08Z<p>Annapurna: </p>
<hr />
<div>__NOEDITSECTION__<br />
{| width="30%" style="float:right; margin:10px; padding:5px; border:solid 1px whitesmoke;"<br />
|-<br />
| style="Font-family:Alegreya; font-size:110%;" | '''In-Game Color/ANSI'''<br />
|-<br />
|While it is not a policy, per se, all staff-created HTML 256 color has been chosen based upon the information in '''[[HTML_256_to_ANSI_16|this chart]]''', to correspond with non-eyeblinding ANSI 16 colors. This was chosen as a courtesy to those whose clients do not display colors in 256.<br />
|-<br />
|<br><br />
|-<br />
| style="Font-family:Alegreya; font-size:110%;" | '''TinyMUX Help'''<br />
|-<br />
|Likewise not a policy, for the sake of users unfamiliar with TinyMUX, staff has created the following pages to help users unfamiliar with the codebase:<br />
* '''[[Channel Comsys]]'''<br />
* '''[[TinyMUX Locks]]'''<br />
|}<br />
<br />
=Rules & Policies=<br />
Your one-stop shop for game policy and staff desires. Links to specific policy pages are included below in the appropriate sections. For transparency's sake, a list of basic staffing requirements is included at the bottom of the page.<br />
<br />
'''NOTE:''' We're all grown-ups. The rules have been written with that in mind, and where punishment is necessary, staff prefers to thwap the abuser, not every user.<br />
<br />
<br />
__TOC__<br />
<br />
==General Policies==<br />
{|<br />
|-<br />
| style="vertical-align:top;" |<br />
* '''[[Abuse]]'''. Definitions thereof and related rules/punishments.<br />
* '''[[Age]]'''. Player and character age limits. 18 and up.<br />
* '''[[Alt Limits]]'''. We're flexible. In essence, 4 higher xp alts, infinite low xp alts.<br />
* '''[[Breaking Points]]''' policies.<br />
* '''[[Building]]''' policies.<br />
* '''[[Book List]]'''. List of books in use on this game.<br />
* '''[[COI]]'''. Conflict of interest.<br />
* '''Corrections'''. We won't be doing them. Use CG and +xps wisely! Staff will not modify sheets after spends are made except where absolutely necessary.<br />
* '''[[Description]]''' policies.<br />
* '''[[Equipment]]''' policies.<br />
* '''[[FAQ]]'''. Questions staff is frequently asked, or anticipates being asked.<br />
* '''[[Frailties]]'''. Policies regarding these.<br />
* '''[[Holdings]]'''. Policies regarding shared builds.<br />
* '''[[House Rules]]''' policies.<br />
| style="vertical-align:top;" |<br />
* '''[[NPCs]]'''. Policies about players using them.<br />
* '''[[PK]]''' policies.<br />
* '''[[Punishments]]'''. List of standard punishments. What they are and why.<br />
* '''[[Rentals]]'''. Policies on pre-built housing rental.<br />
* '''[[Services]]''' available, as examples of what certain levels of Allies, Status, Contacts, etc. will accomplish.<br />
* '''[[Size]]''' descriptions for easy access.<br />
* '''[[Stat Raises]]'''. Staff's stance on raising stats/XP spending guidelines.<br />
* '''[[Wiki]]''' policies.<br />
* '''[[XP Tiers]]'''. A way to give you lots of xp and alts without messing up game balance!<br />
* '''[[XP]]'''. How we handle giving out xp.<br />
|}<br />
<br />
<br />
{| width="100%"<br />
|-<br />
| style="vertical-align:top;"|<br />
==Changelings==<br />
* '''[[Changeling|Creation Guidelines]]'''. Located on the Changeling page.<br />
* '''[[Dreams]]'''. Policies and guidelines for dreams and dreamweaving.<br />
* '''[[Goblin Contracts]]'''. List of available Goblin Contracts, guidelines to creation.<br />
* '''[[Goblin Fruit]]'''. List of available fruit, with descriptions and policies.<br />
* '''[[Goblin Vows]]'''. List of sample vows, with guidelines and policies.<br />
* '''[[HBC]]'''s. Hedge Beast Companions, guidelines thereof.<br />
* '''[[Hedgespinning|Hedgespun]]'''. Our Hedgespinning policies and how-tos.<br />
* '''[[Hollow Gardens]]'''. How to buy/use these.<br />
* '''[[Changeling/Secrecy|Mask and secrecy!]]''' This is a live world full of mortals!<br />
* '''[[Mien Guidelines]]'''. How inhuman should you look at any given Wyrd level? Wings? Tails? Horns?<br />
* '''[[Pledges]]'''. What are pledges? How do you craft them?<br />
* '''[[Pledge Policy]]'''. How can you see your pledges in game?<br />
* '''[[Tokens]]'''. What are these? How do you make them?<br />
* '''[[Tokens#Trifles|Trifles]]'''. Ditto.<br />
* '''[[Tokens#Gewgaws|Gewgaws]]'''. Ditto.<br />
* '''[[Changeling/Wyrd Progression|Wyrd Progression]]'''. Guidelines for what staff will accept in terms of going up in Wyrd.<br />
<br />
<br />
==Psychics==<br />
* '''[[Merits]]''' located on main Merits page. We use a blend of GMC and SS, as GMC cut out a lot of psychic powers, and staff preferred to keep them.<br />
<br />
Please see the '''[[FAQ]]''' page for our stance on blending psychic and thaumaturgical powers.<br />
<br />
<br />
|style="vertical-align:top;" width="50%"|<br />
==Thaumaturges==<br />
* '''[[Merits]]''' located on main Merits page. As Thaumaturges were not a part of GMC, the merits are derived from SS. Since staff preferred to differentiate between types of Mortal+ characters, glomping it all together per GMC looseness was not desired.<br />
* '''[[Traditions]]''' available and relative local populations, opinions thereof, availability of teachers.<br />
<br />
<br />
<br />
==Mortals==<br />
* '''Attribute Limits''' - If you are a mortal/+ of any stripe, you are a human being. Chances are good you do not spend eight hours a day honing your mind and body to maintain it. More than three Attribute stats at 5 will be heavily scrutinized, no matter how much XP you have, and getting each and every other Attribute to 4, while not technically breaking the rules, will get gently rolled eyes. ;) <br />
<br />
:The +xps command will not allow anyone with a mortal/+ template to purchase Attribute dots up to 5 once it can see that there are already three at 5 set on their +sheet. You will need to +request them from staff, with justification.<br />
<br />
* '''Skill Limits''' - Zippo. While Attribute min-maxing stretches credulity, skills are just what you apply yourself to learn. If you're a regular scholar of all things skill-tacular, go for it.<br />
<br />
|}<br />
<br />
==Staff==<br />
There are two types of staffmembers on Fate's Harvest: ST Staff and Wiz Staff.<br />
* '''ST Staff''' are players who have proven that they can and will run stories, and who have volunteered to help staff keep the world alive. We wantses them. Yes. All the preciouses! Storytelling Staff has one job, and one job alone: tell stories. They can see +sheets, and can answer +jobs, but only relating to the stories they are telling.<br />
* '''Wiz Staff''' are the rule-makers, the arbitrators, the coders, the primary storytellers. In all likelihood there won't be very many of these at any given time.<br />
: Note: Annapurna is the game owner. Complaints about other staffmembers may be @mailed to her if need be. Complaints about Annapurna...well. @mail those to her, too. If you're polite, she promises to reciprocate.<br />
<br />
: '''''ST Staff:''' Naming Convention'' - Storytellers, authors.<br />
: '''''ST Staff:''' Monikers'' - First letter is coloured. Any colour.<br />
: '''''Wiz Staff:''' Naming Convention'' - Mountains! Pick a mountain anywhere.<br />
: '''''Wiz Staff:''' Monikers'' - Full name is coloured. Any colour or combination thereof.<br />
<br />
<br />
* '''Equal treatment''' - If you can't be objective, you shouldn't be staff. All players, no matter how cool or infuriating, need to be treated with the same degree of respect. If you're always giving Good Stuff to the people you like, and Bad Stuff to the ones you don't, it will be noticed, and you will be warned.<br />
* '''Wiki Page''' - All [[Staff|staffmembers]] must have a wiki page including their usual 'office hours' (when you expect to be around), any plots they are currently running/have run in the past, and any NPCs they are willing to play on request. <br />
* '''Transparency''' - All staffmembers are required to post a list of alts on both their wiki page and in their +finger.<br />
**You CAN still play your regular PCs, with the caveat that your PCs should not be taking part in plots YOU run.<br />
**If your PC is in the Changeling sphere, s/he/it may not lead the Freehold while you are actively staffing. If you would like to take a staff vacation for a season, then it is peachykeeneriffic.<br />
**Do not fill jobs sent from your own PCs. If it is a build job, have someone else sign off on it, even if you do the building yourself.<br />
* '''Storytelling guidelines''' - The game is not a tabletop campaign, but storytelling is storytelling. Think of it as a TV series. It is intended to be a continuous world-story, built up and sustained by smaller episodic arcs. Invite players to explore certain aspects of the world, give them adventure, and close the arc. Give them the satisfaction of knowing they are a part of the larger story. Build on the details of past arcs to keep the world alive. Consequences aren't a bad thing!<br />
<br />
:Staff storytelling's goal is to ST the setting, to give players world-arcs to bounce off of, and to give the game a sense of continuity and structure. One of STing Staff's jobs is to help players coordinate their own stories, within the larger framework of the world. Don't be afraid to gently nudge a player if their idea doesn't mesh well with the theme.<br />
<br />
:STs are expected to have notes accessible to all staff members in the event of emergency substitutions. Paperwork isn't the most fun thing in the world, but it keeps things organised if a kid gets sick right before a major event is run. If you'd rather postpone than have someone else try to interpret your work, that's fine, but notes still need to exist.<br />
* '''Responsibilities''' - While staffers are expected to have a working knowledge of nWoD mechanics/SS/Changeling and be able to pick up the slack if others aren't around, in practical terms, not every staffer will be an expert in every subject. These responsibilities are written with that in mind.<br />
**'''Answer +jobs.''' If it is assigned to you, please try to respond within a day, even if that response is only to warn the player that it will take a few days to mull it over.<br />
**'''Run Stories.''' Another no-brainer. :) We're the STs! Some of this is covered in other sections, but really, seriously, staffpeople are expected to ST things regularly unless they were hired solely for some other responsibility. You aren't going to be fired if your brain needs to lie fallow for a while, but the goal here IS to keep the world alive, and that takes presence.<br />
**'''Arbitrate.''' People are people, and people don't always like other people, or behave well. Staffpeople are responsible for USING THE PUNISHMENT GUIDELINES for ALL PLAYERS. There is a standard list. It is a standard for a reason. If you feel something someone has done does not have a list equivalent, please tell Annapurna and let her handle it. She is the game owner, able and willing to be the source of kvetching and rarrr whyyyy?! from players. Part of the job description.<br />
* '''Activity and absences''' - Be around and available at least a few times a week. Reality happens, busy-ness happens: tell staffpeople when it is going to happen so they can compensate for your workload. It takes 30 seconds to log on and write a note... :) If you are handling +jobs which need immediate attention, hand them off to another staffer. To be very clear, if you consistently flake with no warning and no explanation, that WILL get you put on mental poop lists, and eventually will see you gently removed from staff. Staffing is a volunteer responsibility, but it is still a responsibility.<br />
* '''Behavior''' - No-brainer: don't abuse your privileges. Don't stalk people. Don't hound people with Bad Stuff just because you don't like them. That is harassment, and a one-way ticket away from being staff. Treat players the way you would want to be treated by a staffer; don't yell at them, don't tell them their ideas are stupid, even if you think they are. If you have a problem with a +job and don't think you're capable of being objective, tag another staffer.<br />
* '''NPC-Handling''' - Every staffer must post a public list of which NPCs they are willing and able to run on request. A staff-only list of NPC traits, history, PC contacts etc. must also be created for any cases where the NPC is needed and you aren't there. Staff will not play NPCs belonging to other staffers without permission, and only if meetings for some reason absolutely cannot be rescheduled.<br />
<br />
<br />
<br />
[[Category:Policy]]</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=Main_Page&diff=21275Main Page2021-01-28T16:40:22Z<p>Annapurna: </p>
<hr />
<div>__NOTOC__ __NOEDITSECTION__<br />
{| width="100%" style="background-color:black; color:white;"<br />
| <center>[[Image:FH.png|center|link=]]</center><br />
|-<br />
|<center><span style="font-family:alegreya sans; font-size:125%">Server outages and general alerts:</span></center><br />
|-<br />
| <center><span style="font-family:alegreya sans; font-size:125%">'''http://fatesharvestmux.tumblr.com/'''</span></center><br />
|}<br />
<br />
<br />
===Welcome to the Fate's Harvest MUX wiki!===<br />
{| width="25%" style="float:right; margin-left:20px; margin-bottom:20px"<br />
|-<br />
! The FH MU*rban Dictionary<br />
|-<br />
| 'tis a silly place. [[Urban Dictionary|Here]] are the results of player votes and submissions for the Urban Dictionary of Fate's Harvest!<br><br><br><br />
|-<br />
!What's New?<br />
|-<br />
| ''Sept 2020 - Jan 2021''<br><br />
{{dot}} Members of the Legacy of the Black Apple are still disappearing, and no one has yet been able to determine why, or where they are going, or who is responsible. The frequent Autumn King of Fate's Harvest, August Bordeaux (NPC), is justifiably upset, as he is a Legate himself, and knew one of the missing. What is going on, and why is this happening?<br />
<br />
''January 2021''<br><br />
{{dot}} The movement of Sun Courtiers finally seems to have stalled, and the local vampires would heave sighs of relief if, you know, they needed to breathe in the first place. Rumours from other cities say that most of the agitators are returning to their own countries, but the legacy of their violence remains, and ill-will toward Changelings has stained many kindred communities. What consequences will this have?<br />
<br />
|}<br />
<br />
{| width="25%" style="float:right; margin-left:20px; margin-bottom:20px"<br />
|-<br />
! Queenly Decrees<br />
|-<br />
| The Autumn has ended, and with it, [[August Bordeaux|King August Bordeaux]] (NPC)'s reign. Moon Queen [[Zillah Grimes|Zillah]] has once again claimed sovereignty over the vassals of the Fate's Harvest freehold.<br />
<br />
The mystery of the disappearing Legates continues, The quiet from the Soundless continues, though the local Kindred have confirmed that the marks left in the area appear to be working. The Queen has also requested an impressive statue of herself, though just where or what this statue should be made of is unspecified.<br />
<br />
|}<br />
<br />
We are a Changeling/Mortal+/Mortal game using 'Changeling: the Lost' v1.0 (okay, more like 1.5) and modified GMC rules. A full list of what is/is not GMC-based is located on the '''[[GMC]]''' page.<br />
<br />
You can find a list of books in use under the '''[[Policies|Rules and Policies]]''' link to the left, and some guidelines on what you can expect from our storytelling style right '''[[Staff Storytelling|here]]'''. Check the '''[[House Rules]]''' page and individual sphere pages for more on the in-game mechanics, story hooks and other systems.<br />
<br />
Fate's Harvest is designed to be a place where players can explore the themes and struggles of Changelings reaching the ends of their journeys, be they those who chase their dreams back to Arcadian arms or those they leave behind. Either road has '''[[Consequences|consequences]]'''. Are they worth the price?<br />
<br />
Players are given the chance (see '''[[XP Tiers]]''' or 'news xp tiers' in game) to choose just which end of that spectrum they prefer to play in, and can expect to receive support for their own '''[[PRPs|personal stories]]'''; this is a game where high power and the risks it entails will be a major playing point, but it is not the only playing point. <br />
<br />
What dangers will this presence bring to the mortals who surround them?<br />
<br />
How do you protect your home from a threat long since reduced to nursery rhymes and happy endings?<br />
<br />
=== [[New Player Guide]] ===<br />
New to the game? Check out the page above for quick links to areas of the wiki new players should read. You can also read the [[FAQ]].<br />
<br />
{|width="100%"<br />
|-<br />
|width="50%" style="vertical-align: top;"|<br />
==Current Plots==<br />
This is a list of all ongoing plots that people are able to get involved in. If interested, please contact the ST. <br />
<br />
If your plot isn't showing here, please make sure it's tagged as both ''Active'' and ''Plot''. <br />
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2"><br />
<dpl><br />
category=Active&Plot<br />
noresultsheader=''none''<br />
ordermethod=title<br />
shownamespace=false<br />
</dpl><br />
</div><br />
<br />
|style="vertical-align:top;"|<br />
==Recent Logs==<br />
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2"><br />
{{ #dpl:<br />
|userdateformat='''M d, Y''' - <br />
|category=RP Logs<br />
|ordermethod=firstedit<br />
|order=descending<br />
|addeditdate=true<br />
|shownamespace=false<br />
|noresultsheader=''None yet.''<br />
|mode=userformat<br />
|count=10<br />
|format=<ul>,<li>%DATE% [[%PAGE%|%TITLE%]],</li>,</ul><br />
}}<br />
</div><br />
|}<br />
<br />
==Need a Wiki?==<br />
If you would like a wiki account, please use '''+req/wiki New Account=<info>''' in game, providing your desired username and an email address to send the temporary password. It might go to your spam folder.<br />
<br />
Please read the information on the [[Category:PC|Character Creation Page]] and use the form there when creating your character.<br />
<br />
If you need help with your wiki page, '''addcom wiki=Wiki''' in game to join the Wiki channel and talk to experts.<br />
<br />
<br />
<br /><br /><br /><br /><br /><br /><br />
{|<br />
|[[File:DarkPack_Logo.png|300px|center]]<br />
|-<br />
|align="center"|Fate's Harvest is not the official material of White Wolf. Portions of the materials are the copyrights and trademarks of White Wolf Publishing AB, and are used with permission. All rights reserved. For more information please visit white-wolf.com<br />
|}</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=Chloe_Vandermeer&diff=21257Chloe Vandermeer2021-01-18T00:58:53Z<p>Annapurna: </p>
<hr />
<div>__NOTOC__ __NOEDITSECTION__<br />
{{Character<br />
| use-infobox=Yes<br />
| char-page-name=Chloe_Vandermeer<br />
| fullname=Chloe Vandermeer<br />
| icon=Chloe Fae.png<br />
| portrait=Chloe Fae.png<br />
| muxname=Chloe<br />
| played-by=Natalie Grace<br />
| concept=Impish Musician<br />
| occupation=Busker<br />
| virtue=Kind<br />
| vice=Pessimistic<br />
| date-of-birth=June 6 1982<br />
| apparent-age=20<br />
| char-type=PC<br />
| char-status=Active<br />
| family=<br />
| family-position=<br />
| family-influence=<br />
| template=Changeling<br />
| seeming=Fairest<br />
| kith_1=Minstrel<br />
| kith_2=Thusser<br />
| kith_3=<br />
| kith_4=<br />
| court=Courtless<br />
| court-position= <br />
| court-influence=1<br />
| freehold=<br />
| freehold-position= <br />
| freehold-influence=1<br />
| entitlement=<br />
| motley=<br />
| keeper=Unknown<br />
}}<br />
<center><br />
'''''&ldquo;Don't hate me cause I don't hate you / Insane eyes / You made me realize &rdquo;'''''<br /><br />
'''&ndash; My Bloody Valentine'''<br />
</center><br />
===Overview===<br />
{{Tab}}As is so often the case of tourist towns, and trendy areas, strangers appear and start doing what they can to survive. Recently, that's Chloe. Crazily, she looks a lot like a local girl who disappeared over 20 years ago (Chloe Thiel) and was presumed to have killed herself after an amazing local concert with her band "Insane Eyes," prettier for sure, but enough to make some people look twice. Especially when she plays, at least for the few who say the show back then. She's talented too, great singing voice and a veritable prodigy on the guitar. How does she not have a record deal!?<br />
<br />
{{Tab}}And the truth? At least for Changeling sorts and those who might know them? She really is Chloe Thiel. She clings to the familiar now, and who knows what happened to her while the Fae had her. But she's slowly finding a way back into modern society, even as she finds herself equally drawn towards the magic of her fae nature.<br />
===RP Hooks===<br />
* '''Local Musician''' - She's been seen around the Tamarack and Fort B bars doing Karaoke and open mic nights, and impressing people. There's something oddly familiar about her to long time residents too.<br />
* '''1998... High School?''' - did you go to high school in the area back in the late 90s? That might be why, especially if you were the sort to go to local concerts. Because Chloe looks a lot like a girl who disappeared back then, but she's way too young to be her! Still, that was one hell of a show!<br />
* '''Changeling''' - She's reasonably newly returned, and prone to long periods of just spacing out at the Wayhouse! She's quite kind though.<br />
===Contacts===<br />
* '''Carter''' - Sometimes the Devil is a hell of a patron! That guitar is amazing!<br />
* '''Zillah''' - And he hangs out with a serpent...<br />
* '''Rocco''' - Please keep your pants on... please! Even if you are a rock star. <br />
* '''Kip''' - I hope it isn't my fault the Bobs got traumatized by the cat!<br />
* '''Amity''' - Super nice, and gets the out of time way we are both screwed up.<br />
===Gallery===<br />
<center><br />
[[Image:Chloe Fae.png|x150px]]<br />
[[Image:Chloe Mortal.jpg|x150px]]<br />
<br />
</center><br />
<br />
===Soundtrack===<br />
{| cellpadding=30px<br />
|-<br />
|<br />
'''[https://www.youtube.com/watch?v=8GcdtkSPdPw My Bloody Valentine - You Made Me Realise]'''<br />
:''Insane Eyes,''<br />
:''You made me realise.''<br />
:This is the song that drew her back from Arcadia, it's the inspiration for her old band's name too.<br />
<br />
|<br />
<br />
|}<br />
<br />
===Logs===<br />
{{ RP Logs | columns = 2 | order = ascending }}</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=GMC&diff=21244GMC2021-01-08T23:22:58Z<p>Annapurna: </p>
<hr />
<div>=GMC Mechanics=<br />
We use most of them, but not all of them. This page is your go-to for any questions about which version of which rules we use where.<br />
<br />
For copyright purposes, most information here references the appropriate page numbers in the book itself.<br />
<br />
<br />
__TOC__ __NOEDITSECTION__<br />
<br />
==Character Generation==<br />
* Attributes/Skills/Merits (GMC p.150) - Purchasing the 5th dot in CG no longer costs 2 CG points.<br />
* Specialties (GMC p.150) - You may only purchase one instance of a Specialty, but multiple related Specialties may be applied to any given roll. ''(e.g. Medicine:Surgery and Medicine:Cardiology can both be used on a roll to perform heart surgery)''<br />
* Aspirations (GMC pp.150-2) - Staff will be checking these to ensure plot ideas will give players opportunities to further their characters' goals.<br />
* Virtue/Vice (GMC p.152) - See the [[Virtues]] and [[Vices]] pages for currently accepted examples.<br />
<br />
==Breaking Points==<br />
{| width="30%" style="float:right; margin-left:10px; padding-left:5px;"<br />
|-<br />
| style="border-bottom: 1px solid whitesmoke; font-size:110%; text-align:left;" | '''Breaking Point'''<br />
| style="border-bottom: 1px solid whitesmoke; font-size:110%; text-align:center;" | '''Modifier'''<br />
|-<br />
| style="text-align:left; font-size:95%;" | Character is protecting himself<br />
| style="text-align:center;" | +1<br />
|-<br />
| style="text-align:left; font-size:95%; background:#ecf5eb;" |Character is acting in accordance with his Virtue<br />
| style="text-align:center; background:#ecf5eb;" | +1<br />
|-<br />
| style="text-align:left; font-size:95%;" | Character is protecting a loved one<br />
| style="text-align:center;" | +2<br />
|-<br />
| style="text-align:left; font-size:95%; background:#ecf5eb;" | Character is acting in accordance with his Vice<br />
| style="text-align:center; background:#ecf5eb;" | -1<br />
|-<br />
| style="text-align:left; font-size:95%;" | Witnessing the supernatural (non-violent)<br />
| style="text-align:center;" | -1<br />
|-<br />
| style="text-align:left; font-size:95%; background:#ecf5eb;" | Witnessing the supernatural (violent)<br />
| style="text-align:center; background:#ecf5eb;" | -2<br />
|-<br />
| style="text-align:left; font-size:95%;" | Witnessing an accidental death<br />
| style="text-align:center;" | -2<br />
|-<br />
| style="text-align:left; font-size:95%; background:#ecf5eb;" | Witnessing a murder<br />
| style="text-align:center; background:#ecf5eb;" | -3<br />
|-<br />
| style="text-align:left; font-size:95%;" | Committing a premeditated murder<br />
| style="text-align:center;" | -5<br />
|-<br />
| style="text-align:left; font-size:95%; background:#ecf5eb;" | Killing in self-defense<br />
| style="text-align:center; background:#ecf5eb;" | -4<br />
|-<br />
| style="text-align:left; font-size:95%;" | Killing by accident (car wreck etc.)<br />
| style="text-align:center;" | -4<br />
|-<br />
| style="text-align:left; font-size:95%; background:#ecf5eb;" | Causing visible serious injury to a person<br />
| style="text-align:center; background:#ecf5eb;" | -2<br />
|-<br />
| style="text-align:left; font-size:95%;" | Torture<br />
| style="text-align:center;" | -3<br />
|-<br />
| style="text-align:left; font-size:95%; background:#ecf5eb;" | Enduring physical torture<br />
| style="text-align:center; background:#ecf5eb;" | -2<br />
|-<br />
| style="text-align:left; font-size:95%;" | Enduring mental/emotional supernatural attack<br />
| style="text-align:center;" | -2<br />
|-<br />
| style="text-align:left; font-size:95%; background:#ecf5eb;" | Witnessing a supernatural occurrence<br />
| style="text-align:center; background:#ecf5eb;" | -1 to -5, depending on severity<br />
|}<br />
{| width="20%" style="float:right"<br />
|-<br />
| style="border-bottom: 1px solid whitesmoke; font-size:110%; text-align:center;" | '''Integrity'''<br />
| style="border-bottom: 1px solid whitesmoke; font-size:110%; text-align:center;" | '''Modifier'''<br />
|-<br />
| style="text-align:center;" | 8-10<br />
| style="text-align:center;" | +2<br />
|-<br />
| style="text-align:center; background:#ecf5eb;" | 7-6<br />
| style="text-align:center; background:#ecf5eb;" | +1<br />
|-<br />
| style="text-align:center;" | 5-4<br />
| style="text-align:center;" | 0<br />
|-<br />
| style="text-align:center; background:#ecf5eb;" | 3-2<br />
| style="text-align:center; background:#ecf5eb;" | -1<br />
|-<br />
| style="text-align:center;" | 1<br />
| style="text-align:center;" | -2<br />
|-<br />
|}<br />
Yes. We are using the GMC system for these. See GMC p.155 for more information. <br />
<br />
This includes asking the 'Five Questions' during character generation. Staff will be the final arbiter of all breaking points in the event of argument, but overall, you are expected to work with your ST (or be honest with yourself/send up a +request and +roll to staff, if there is no ST present) to ensure that you have all applicable, fair, bonuses and penalties on your '''Resolve + Composure''' roll. If staff is active online, you're welcome to page and ask if they can hop into the scene to witness the roll, or just direct your roll specifically to them from afar.<br />
<br />
See GMC p.185 for more mechanics.<br />
<br />
===Consequences of Breaking Points===<br />
As we are not using GMC Conditions, characters will instead potentially gain derangements when resolving a breaking point. This represents your character facing down something bad and surviving it, for better or worse. You will not walk away from the situation without consequences. Usually.<br />
:'''Dramatic Failure:''' You're devastated. Lose a point of Integrity/Clarity and gain a permanent derangement fitting the situation.<br />
:'''Failure:''' You're hurt. Badly. Lose a point of Integrity/Clarity and gain a temporary derangement fitting the situation which affects your character for a month.<br />
:'''Success:''' You're shaken. Gain a temporary derangement fitting the situation which affects your character for three days.<br />
:'''Exceptional Success:''' Okay, you totally walk away without consequences. You've faced down your demons and emerged triumphant, unfazed.<br />
<br />
==Morality vs. Integrity==<br />
We are using Integrity. If you're not a Changeling, you have Integrity. Changelings still have [[House_Rules#Clarity|Clarity]]. <br />
<br />
Separating morality from psychological integrity is a Very Good Thing. Thank you, GMC! See GMC p.184 for more information on Integrity.<br />
<br />
==Experience==<br />
We are '''''NOT''''' using GMC experience ratings.<br />
<br />
While certain actions (achieving aspirations, breaking points, etc.) are still worthy of a +activity in game, we are not using the Beats/Experience system from GMC to handle them. Blame this on Annapurna, since she is the one who decided it. On the bright side, as the game owner/creator, she is also the one who will get kicked in the teeth with resolving problems relating to balance, if they do happen, but on a game with such profligate xp expenditures already, it isn't likely to cause much trouble.<br />
<br />
See the [[XP]] and [[XP Tiers]] pages for more information on how we do handle xp.<br />
<br />
==Merits==<br />
See the [[Merits]] page for which GMC merits we use. As a rule of thumb, if it's a mortal or a general merit, we use the GMC version rather than the 1.0 version.<br />
<br />
We are encouraging Sanctity of Merits (GMC p.158) as a Thing To Do, so don't be afraid to have your old family Retainer Skippy McGree get murdered by rampaging beasts. You're not losing the 4 dots you spent on making him useful.<br />
<br />
==Conditions==<br />
See the Tilts section below the combat mechanics. Rather than rewrite Changeling and assorted mechanics to make Conditions work, not to mention their relationship with XP gain, we are not officially using Conditions as a mechanic. You are welcome to use them as modifiers, and as guidelines for modifiers, but it will be on a casual basis. If at some point staff has ample free time, we may work on integrating these more fully.<br />
<br />
If there is a Persistent Condition you really like, and want to take as a Flaw, and nWoD Flaws just don't cover it, let staff know. We can add it to the list of flaws your +sheets accept.<br />
<br />
We are using the Influence and Manifestation Conditions specific to [[GMC#Ephemeral_Beings|Ephemeral Beings]].<br />
<br />
==Soul Loss==<br />
While staff isn't at all certain what in Fate's Harvest would cause this, for the time being, assume that if it does occur, it will occur in the manner described on GMC p.186 onward.<br />
<br />
==Extended Actions==<br />
We are using GMC rules for these. Notes to this effect are already in place on crafting pages for Changelings.<br />
<br />
==Social Maneuvering==<br />
Ye gods no. This system is a blight on the face of the earth. We are plugging our ears and singing la la la la la very hard to forget that this exists. The idea was interesting. The application was atrocious.<br />
<br />
A character's efforts to sway someone to their way of thinking should be reflected in RP and can be supplemented with dice rolls; it's understood that your character may be more eloquent and convincing than its player. <br />
<br />
If players come into disagreement about the outcome of social manipulation, we encourage you to follow these guidelines:<br />
* '''Compromise:''' Find a solution with some give and take, where both parties get only part of what they want. This can often make for great story!<br />
* '''Let It Go:''' Social scenes of little consequence shouldn't be causing tension between our lovely players. If you can't agree, drop it and move on.<br />
* '''Respect the Target:''' If the target of the social manipulation says that it's not something their character would do, try to accept that and move on.<br />
* '''Fade to Black:''' If the target is willing to accept the consequences but doesn't want to roleplay it out, fade to black, negotiating pertinent details as necessary.<br />
* '''Seek Adjudication:''' Staff is willing to rule on social manipulation if it is part of a PRP or of significant consequence for all involved parties. Use this option sparingly; we like when our players can respectfully negotiate their own compromises.<br />
<br />
==Combat Mechanics==<br />
Most of the combat mechanics are GMC rather than 1.0. Where the GMC higher Defense would make Changeling/Psychic/Thaumaturgical powers pointless, House Rules have been written to accommodate that. See the [[House Rules]] page for these.<br />
<br />
Yes. Staff is using the optional Beaten Down rule from GMC p.195.<br />
<br />
===Down and Dirty===<br />
Also from GMC p.195, we are using the '''Down and Dirty''' rules. If you have 5+ total dots in your combat pool, you can ask to use this for piddly enemies rather than fighting a longer combat.<br />
# Declare your intent for the Down and Dirty fight.<br />
#: Do you want to kill them? Knock them out? Get past them? Disarm them?<br />
# Roll to see whether you succeed or fail.<br />
#:'''Dice Pool:''' Combat pool (Dex+Firearms, Str+Brawl, Str+Weaponry, etc.) vs. EITHER the opponent's own combat pool (as above) OR an attempt to escape (Str or Dex+Athl).<br />
#: This roll ignores Defense and encompasses the entirety of a quick fight. It's the equivalent of beating in the heads of the brawling mooks outside your hotel door. Be creative! Describe fun things happening. This is your movie moment.<br />
# See book for full details. Basically, if you get more successes than the NPC, you win and succeed at whatever you were doing. If the NPC gets more than you do, you get hurt, AND the opponent escapes unless they want to keep smashing you.<br />
<br />
--<br />
<br />
The base chart below was derived from GMC p.197. Certain sections have minor textual edits to reflect the difference between posing in text and having a ST sitting across a table from you.<br />
<br />
<br />
{| style="width:100%;"<br />
|-<br />
| colspan="2;" style="font-size:150%; font-family: Palatino, 'Palatino Linotype', 'Palatino LT STD', 'Book Antiqua', Georgia, serif; background: linear-gradient(to right, rgba(28,48,24,1),rgba(78,133,66,1),rgba(28,48,24,1)); text-align:center; color:#ffffff; text-shadow: 0px 0px 8px #70b162;" | '''Combat Summary Chart'''<br />
|-<br />
| colspan="2;" style="text-align:center; border-bottom: 1px solid whitesmoke;" | '''Stage One: Intent'''<br />
|-<br />
| style="vertical-align:top; width:25px;" | <span style="color:grey;">&nbsp; •</span> || style="background:#ecf5eb;" | <span style="font-size:97%;">The players and the Storyteller describe what their characters want out of the fight.</span><br />
|-<br />
| style="vertical-align:top; width:25px;" | <span style="color:grey;">&nbsp; •</span> || <span style="font-size:97%;">Decide whether characters can surrender and can become Beaten Down.</span><br />
|-<br />
| colspan="2;" style="text-align:center; border-bottom: 1px solid whitesmoke;" | '''Stage Two: Initiative'''<br />
|-<br />
| style="vertical-align:top; width:25px;" | <span style="color:grey;">&nbsp; •</span> || style="background:#ecf5eb;" | <span style="font-size:97%;">If the attacker springs an ambush or otherwise strikes when the defender isn’t able to counter, the defender rolls Wits + Composure contested by the attacker’s Dexterity + Stealth. If the defender fails, she doesn’t act on the first turn of combat and cannot apply Defense against attacks.</span><br />
|-<br />
| style="vertical-align:top; width:25px;" | <span style="color:grey;">&nbsp; •</span> || <span style="font-size:97%;">Everyone rolls Initiative: the result of a die roll + Dexterity + Composure. If the character has a weapon readied, apply its Initiative Modifier. If the character is wielding two weapons (say, a sword and shield) choose the higher of the two Initiative modifiers and add +1. This is the character's new modifier.</span><br />
|-<br />
| colspan="2;" style="text-align:center; border-bottom: 1px solid whitesmoke;" | '''Stage Three: Attack'''<br />
|-<br />
| style="vertical-align:top; width:25px;" | <span style="color:grey;">&nbsp; •</span> || style="background:#ecf5eb;" | <span style="font-size:97%;">'''Unarmed Combat:''' Strength + Brawl vs. Defense</span><br />
|-<br />
| style="vertical-align:top; width:25px;" | <span style="color:grey;">&nbsp; •</span> || <span style="font-size:97%;">'''Melee Combat:''' Strength + Weaponry vs. Defense</span><br />
|-<br />
| style="vertical-align:top; width:25px;" | <span style="color:grey;">&nbsp; •</span> || style="background:#ecf5eb;" | <span style="font-size:97%;">'''Ranged Combat:''' Dexterity + Firearms</span><br />
|-<br />
| style="vertical-align:top; width:25px;" | <span style="color:grey;">&nbsp; •</span> || <span style="font-size:97%;">'''Thrown Weapons:''' Dexterity + Athletics vs. Defense</span><br><span style="font-size:95%; color:#121f10;">A character’s Defense is normally subtracted from any attack dice pools where it applies. If she chooses to Dodge, the defender rolls her Defense as a dice pool against each attack. Each success reduces the attacker’s successes by one. If the attacker is reduced to zero successes, the attack does nothing. If the attacker has successes remaining, add any weapon modifier to the number of successes to determine how many points of Health the target loses. All weapons deal lethal damage.</span><br />
|-<br />
| colspan="2;" style="text-align:center; border-bottom: 1px solid whitesmoke; background:#ecf5eb;" | '''Stage Four: The ST has the player pose their actions, descriptive, but brief, while the next player declares an action and rolls it.'''<br />
|-<br />
| colspan="2;" style="text-align:center;" | <br>'''''Possible Modifiers'''''<br />
|-<br />
| style="vertical-align:top; width:25px;" | <span style="color:grey;">&nbsp; •</span> || style="background:#ecf5eb;" | <span style="font-size:97%;">'''Aiming:''' +1 per turn to a +3 maximum</span><br />
|-<br />
| style="vertical-align:top; width:25px;" | <span style="color:grey;">&nbsp; •</span> || <span style="font-size:97%;">'''All-Out Attack:''' +2 with Brawl or Weaponry attack; lose Defense</span><br />
|-<br />
| style="vertical-align:top; width:25px;" | <span style="color:grey;">&nbsp; •</span> || style="background:#ecf5eb;" | <span style="font-size:97%;">'''Armor Piercing:''' Ignores amount of target’s armor equal to item’s rating</span><br />
|-<br />
| style="vertical-align:top; width:25px;" | <span style="color:grey;">&nbsp; •</span> || <span style="font-size:97%;">'''Autofire Long Burst:''' 20 or so bullets, no target limit pending Storyteller approval. A +3 bonus is applied to each attack roll; –1 per roll for each target after the first</span><br />
|-<br />
| style="vertical-align:top; width:25px;" | <span style="color:grey;">&nbsp; •</span> || style="background:#ecf5eb;" | <span style="font-size:97%;">'''Autofire Medium Burst:''' 10 or so bullets at one to three targets, with a +2 bonus to each attack roll; –1 per roll for each target after the first</span><br />
|-<br />
| style="vertical-align:top; width:25px;" | <span style="color:grey;">&nbsp; •</span> || <span style="font-size:97%;">'''Autofire Short Burst:''' Three bullets at a single target with a +1 bonus to the roll</span><br />
|-<br />
| style="vertical-align:top; width:25px;" | <span style="color:grey;">&nbsp; •</span> || style="background:#ecf5eb;" | <span style="font-size:97%;">'''Concealment:''' Barely –1; partially –2; substantially –3; fully, see “Cover”</span><br />
|-<br />
| style="vertical-align:top; width:25px;" | <span style="color:grey;">&nbsp; •</span> || <span style="font-size:97%;">'''Cover:''' Subtract Durability from damage; if Durability is greater than weapon modifier, attack has no effect</span><br />
|-<br />
| style="vertical-align:top; width:25px;" | <span style="color:grey;">&nbsp; •</span> || style="background:#ecf5eb;" | <span style="font-size:97%;">'''Dodge:''' Double Defense, roll as a dice pool with each success subtracting one from the attacker’s successes</span><br />
|-<br />
| style="vertical-align:top; width:25px;" | <span style="color:grey;">&nbsp; •</span> || <span style="font-size:97%;">'''Drawing a Weapon:''' Requires instant action without a Merit and could negate Defense</span><br />
|-<br />
| style="vertical-align:top; width:25px;" | <span style="color:grey;">&nbsp; •</span> || style="background:#ecf5eb;" | <span style="font-size:97%;">'''Firing from Concealment:''' Shooter's own concealment quality (–1, –2 or –3) reduced by one as a penalty to fire back (so, no modifier, –1 or –2)</span><br />
|-<br />
| style="vertical-align:top; width:25px;" | <span style="color:grey;">&nbsp; •</span> || <span style="font-size:97%;">'''Offhand Attack:''' –2 penalty</span><br />
|-<br />
| style="vertical-align:top; width:25px;" | <span style="color:grey;">&nbsp; •</span> || style="background:#ecf5eb;" | <span style="font-size:97%;">'''Prone Target:''' –2 penalty to hit in ranged combat; +2 bonus to hit when attacker is within close-combat distance</span><br />
|-<br />
| style="vertical-align:top; width:25px;" | <span style="color:grey;">&nbsp; •</span> || <span style="font-size:97%;">'''Range:''' –2 at medium range, –4 at long range</span><br />
|-<br />
| style="vertical-align:top; width:25px;" | <span style="color:grey;">&nbsp; •</span> || style="background:#ecf5eb;" | <span style="font-size:97%;">'''Shooting into Close Combat:''' –2 per combatant avoided in a single shot (not applicable to autofire); –4 if grappling</span><br />
|-<br />
| style="vertical-align:top; width:25px;" | <span style="color:grey;">&nbsp; •</span> || <span style="font-size:97%;">'''Specified Target:''' Torso –1, leg or arm –2, head –3, hand –4, eye –5</span><br />
|-<br />
| style="vertical-align:top; width:25px;" | <span style="color:grey;">&nbsp; •</span> || style="background:#ecf5eb;" | <span style="font-size:97%;">'''Surprised or Immobilized Target:''' Defense doesn’t apply</span><br />
|-<br />
| style="vertical-align:top; width:25px;" | <span style="color:grey;">&nbsp; •</span> || <span style="font-size:97%;">'''Touching a Target:''' Dexterity + Brawl or Dexterity + Weaponry; armor may or may not apply, but Defense does apply</span><br />
|-<br />
| style="vertical-align:top; width:25px;" | <span style="color:grey;">&nbsp; •</span> || style="background:#ecf5eb;" | <span style="font-size:97%;">'''Willpower:''' Add three dice or +2 to a Resistance trait (Stamina, Resolve, or Composure) in one roll or instance</span><br />
|-<br />
|}<br />
<br />
===Surprise===<br />
GMC. Roll '''Wits + Composure''' contested by your opponent's '''Dexterity + Stealth'''. If you lose, you don't get an action on the first turn of combat and can't apply your Defense to any incoming attacks. You roll your Initiative on the second turn instead.<br />
<br />
===Attack===<br />
GMC. See chart above.<br />
<br />
===Damage===<br />
GMC. Damage is determined by the number of successes on your attack roll, plus any weapon bonuses. If your opponent's Armor blocks all of your successes, you do no damage beyond the 1B always taken from the impact of a strike. Weapon bonuses are applied ''after'' you subtract Defense.<br />
<br />
If you use a weapon, the damage is always Lethal unless specified otherwise.<br><br />
If you attack with hands/feet, the damage is always Bashing unless specified otherwise.<br />
<br />
===Defense===<br />
GMC. Your Defense is now the LOWER of your '''Dexterity''' or '''Wits''' + '''''Athletics'''''.<br />
<br />
Defense is subtracted from all unarmed, thrown or weaponry attacks that the character is aware of. <br />
<br />
Spending Willpower on Defense increases it by 2 for one attack.<br />
<br />
Every time you apply your Defense against an attack, reduce it by 1 for each subsequent attack until the start of the next turn.<br />
<br />
===Dodge===<br />
GMC. Dodge by doubling your Defense pool, but don't subtract it from attack rolls. Instead, roll your doubled Defense as a dice pool and subtract any successes from the attacker's successes.<br />
<br />
This is an exception to the normal rules for contested actions.<br />
<br />
If you roll at least as many successes as the attacker, the attack misses. Subtract these successes ''before'' adding the weapon bonus.<br />
<br />
You may spend Willpower to get +3 on dodge rolls.<br />
<br />
If your Defense has been reduced by previous attacks so far that it hits zero, your dodge roll is reduced to a chance die. If you get a dramatic failure on the roll, reduce your Defense by 1 on the next turn.<br />
<br />
===Pulling Blows===<br />
GMC. Nominate a maximum damage you are willing to do, no greater than the highest trait in your attack pool (ex. if you're Strength 2 and Brawl 4, you can choose between 1-4 points of damage). Your opponent gets +1 Defense against your blow.<br />
<br />
'''NOTE:''' We are using the optional rule to allow reflexive expenditure of Willpower before a blow to make it deal Bashing instead of Lethal damage.<br />
<br />
===Bite===<br />
GMC. Humans do -1B. Humans and human-like creatures without protruding jaws can only bite after they have grappled someone.<br>A large dog might do +0L, a wolf +1, a great white shark +4, etc.<br />
<br />
===Disarm===<br />
GMC. Roll '''Strength + Brawl''' vs. your opponent's '''Strength + Athletics'''. If you win, they drop the weapon. If you get an exceptional, you steal the weapon. If you get a dramatic failure, you take damage equal to the weapon's damage bonus.<br />
<br />
===Grapple===<br />
GMC. Roll '''Strength + Brawl - Defense''' to initiate a grapple. See pp.199-200 in the GMC book for an extended list of actions you can take while grappling.<br />
<br />
===Ranged Weapons===<br />
GMC. Most of the bare mechanics are already listed, up in the table above. See GMC p.200 for longer explanations.<br />
<br />
'''NOTE:''' As far as staff is concerned, using a human shield (GMC p.201) is very definitely a breaking point, unless your Integrity is already so low you're a bloody sociopath. ;)<br />
<br />
===Killing Blow===<br />
GMC p.203.<br />
<br />
===Weapons===<br />
GMC pp.204-5. Improvised weapons section is also on p.205.<br />
<br />
===Armor===<br />
GMC. Remember: Armor is no longer added to Defense. <br />
<br />
: Defense is how well you avoid being hit.<br />
: Armor is what you wear to soak damage WHEN you are hit.<br />
<br />
The two armor ratings work as follows:<br />
* General armor applies to all attacks, and reduces the amount of damage you take. Subtract the most severe type of damage first. <br />
: ''(e.g. If you had 1/3 armor, and someone attacked you for 2L damage, you would take only 1L.)''<br />
* Ballistic armor applies to Firearms attacks only, and converts "rating" number of Lethal into Bashing instead.<br />
: ''(e.g. If you had 1/3 armor, and someone attacked you for 2L damage '''with a gun''', that 2L would become 2B, and THEN you would subtract 1B from the 1/ part of the 1/3 armor.''<br />
<br />
Always downgrade via ballistic armor FIRST. THEN subtract the general armor rating from the attack's damage.<br />
<br />
Even if your armor reduces an attack to 0 damage, you still take 1B from the impact.<br />
<br />
Armor does not stack. You can't wear a Kevlar vest under full riot gear and get any additional benefits.<br>You can, however, wear separate armor for separate body parts. As far as staff is concerned, if you are wearing a vest, that covers your torso, and called shots to other body parts won't be hitting it. If you're wearing shinguards, they protect your shins, not your face. Pay attention to what your armor actually guards against. It's sure your opponents will.<br />
<br />
===Armor Piercing===<br />
GMC. Weapons with armor piercing have ratings between 1 to 3. Subtract that number from the target's ballistic armor first, then general armor. The result is their new armor score for that particular attack.<br />
<br />
If you're shooting at someone in cover, subtract the piercing quality from the cover's Durability. It is no longer capable of piercing the target's armor once it has passed through their cover.<br />
<br />
===Tilts===<br />
This is a biggie, and to be transparent here, it was a staff decision of much waffling and indecision. Yes, we are using Tilts. The choice to avoid officially using Conditions outside of combat was motivated in part by our different XP system and partially by the inconvenience of tracking them. There is no coded system for tracking tilts; you are responsible for your own RP, and your ST will notice if you consistently keep using the arm you supposedly broke two poses back.<br />
<br />
<br />
{| style="width:100%;"<br />
|-<br />
| colspan="2;" style="font-size:150%; font-family: Palatino, 'Palatino Linotype', 'Palatino LT STD', 'Book Antiqua', Georgia, serif; background: linear-gradient(to right, rgba(28,48,24,1),rgba(78,133,66,1),rgba(28,48,24,1)); text-align:center; color:#ffffff; text-shadow: 0px 0px 8px #70b162;" | '''Tilt Reference'''<br />
|-<br />
| colspan="2;" style="text-align:center; font-size:125%; font-family: Palatino, 'Palatino Linotype', 'Palatino LT STD', 'Book Antiqua', Georgia, serif; color:#1c3004;" | '''Personal Tilts'''<br />
|- <br />
| style="border-bottom: 1px solid whitesmoke;" | '''Tilt'''<br />
| style="border-bottom: 1px solid whitesmoke;" | '''Effects'''<br />
|-<br />
| style="vertical-align:top; background:#ecf5eb; width:100px;" | Arm Wrack || style="background:#ecf5eb;" | <span style="font-size:97%;">One arm: Drop anything held, suffer off-hand penalties for most rolls. Both arms: Chance die on rolls requiring manual dexterity, −3 to other Physical actions.</span><br />
|-<br />
| style="vertical-align:top;" | Beaten Down || <span style="font-size:97%;">Cannot take violent action in combat without spending Willpower.</span><br />
|-<br />
| style="vertical-align:top; background:#ecf5eb;" | Bleeding || style="background:#ecf5eb;" | <span style="font-size:97%;">Suffer a -1 wound penalty (or have existing wound penalties increased in severity by +1). Each turn you remain bleeding, suffer automatic 1B.</span><br />
|-<br />
| style="vertical-align:top;" | Blinded || <span style="font-size:97%;">One eye: −3 to vision-related rolls. Both eyes: −5 to vision-related rolls, lose all Defense.</span><br />
|-<br />
| style="vertical-align:top; background:#ecf5eb;" | Burning || style="background:#ecf5eb;" | <span style="font-size:97%;">Take automatic damage each turn equal to 1 + the heat level of the fire, in addition to suffering the Blinded tilt.</span><br />
|-<br />
| style="vertical-align:top;" | Deafened || <span style="font-size:97%;">One ear: −3 Perception rolls. Both ears: Chance die on Perception rolls, −2 to combat rolls.</span><br />
|-<br />
| style="vertical-align:top; background:#ecf5eb;" | Drugged || style="background:#ecf5eb;" | <span style="font-size:97%;">−2 Speed, −3 to combat rolls (including Defense and Perception). Ignore wound penalties.</span><br />
|-<br />
| style="vertical-align:top;" | Immobilized || <span style="font-size:97%;">No combat actions. Can’t move or apply Defense.</span><br />
|-<br />
| style="vertical-align:top; background:#ecf5eb;" | Insane || style="background:#ecf5eb;" | <span style="font-size:97%;">+1 to combat rolls, act after everyone else, −3 to Social rolls, can’t spend Willpower.</span><br />
|-<br />
| style="vertical-align:top;" | Insensate || <span style="font-size:97%;">No combat actions. Can move and apply Defense. Taking damage ends the Tilt.</span><br />
|-<br />
| style="vertical-align:top; background:#ecf5eb;" | Knocked Down || style="background:#ecf5eb;" | <span style="font-size:97%;">Lose action this turn (if still to take), knocked prone. Can apply Defense, attack from ground at −2.</span><br />
|-<br />
| style="vertical-align:top;" | Leg Wrack || <span style="font-size:97%;">One leg: half Speed, −2 penalty on Physical rolls for movement. Both legs: Knocked Down, give up action to move at Speed 1, movement-based Physical rolls reduced to chance die.</span><br />
|-<br />
| style="vertical-align:top; background:#ecf5eb;" | Pierced Armor || style="background:#ecf5eb;" | <span style="font-size:97%;">Your armor is damaged. Halve its effective values, rounded down, until you have time to repair or readjust it.</span><br />
|-<br />
| style="vertical-align:top;" | Pinned || <span style="font-size:97%;">You are pinned to a surface and can't move. Defense is halved, and you can't take actions (like Athletics rolls) which require full movement of your body.</span><br />
|-<br />
| style="vertical-align:top; background:#ecf5eb;" | Poisoned || style="background:#ecf5eb;" | <span style="font-size:97%;">Moderate: 1 point of bashing damage per turn. Grave: 1 point of lethal damage per turn.</span><br />
|-<br />
| style="vertical-align:top;" | Sick || <span style="font-size:97%;">Moderate: −1 to all actions. Penalty increases by 1 for every two turns. Grave: As moderate, but also inflicts 1 point of bashing damage per turn.</span><br />
|-<br />
| style="vertical-align:top; background:#ecf5eb;" | Stunned || style="background:#ecf5eb;" | <span style="font-size:97%;">Lose next action. Half Defense until you next act.</span><br />
|-<br />
| colspan="2;" style="text-align:center; font-size:125%; font-family: Palatino, 'Palatino Linotype', 'Palatino LT STD', 'Book Antiqua', Georgia, serif; color:#1c3004;" | <br>'''Environmental Tilts'''<br />
|- <br />
| style="border-bottom: 1px solid whitesmoke;" | '''Tilt'''<br />
| style="border-bottom: 1px solid whitesmoke;" | '''Effects'''<br />
|-<br />
| style="vertical-align:top;" | Blizzard || <span style="font-size:97%;">−1 penalty to visual Perception and ranged attack rolls, increased by 1 per 10 yards. −1 penalty to Physical rolls per 4 inches of snow.</span><br />
|-<br />
| style="vertical-align:top; background:#ecf5eb;" | Earthquake || style="background:#ecf5eb;" | <span style="font-size:97%;">Penalty to Dexterity rolls depending on severity. Take 1 to 3 lethal damage per turn, Stamina + Athletics downgrades to bashing.</span><br />
|-<br />
| style="vertical-align:top;" | Extreme Cold || <span style="font-size:97%;">Bashing damage doesn’t heal. −1 penalty to all rolls, increasing by 1 per hour. At −5, further hours deal one point of lethal damage.</span><br />
|-<br />
| style="vertical-align:top; background:#ecf5eb;" | Extreme Heat || style="background:#ecf5eb;" | <span style="font-size:97%;">Bashing damage doesn’t heal. −1 penalty to all rolls, increasing by 1 per hour. At −5, further hours deal one point of lethal damage.</span><br />
|-<br />
| style="vertical-align:top;" | Flooded || <span style="font-size:97%;">−2 to Physical dice pools per foot of flooding. Once water is over head, character must swim or hold breath.</span><br />
|-<br />
| style="vertical-align:top; background:#ecf5eb;" | Heavy Rain || style="background:#ecf5eb;" | <span style="font-size:97%;">−3 to aural and visual Perception rolls.</span><br />
|-<br />
| style="vertical-align:top;" | Heavy Winds || <span style="font-size:97%;">−3 modifier to aural Perception rolls. Winds rated between 1 and 5, severity acts as penalty to Physical rolls and deals that much bashing damage per turn, Dexterity + Athletics to avoid.</span><br />
|-<br />
| style="vertical-align:top; background:#ecf5eb;" | Ice || style="background:#ecf5eb;" | <span style="font-size:97%;">−2 Speed, −2 to Physical actions. Can move at normal speed but −4 Physical actions. Dramatic Failure causes Knocked Down; Drive rolls are at −5 and half Acceleration</span><br />
|-<br />
|}<br />
<br />
==Sources of Harm==<br />
* Car Wrecks - GMC p.212<br />
* Disease - GMC pp.212-3<br />
* Drugs/Overdose - GMC p.213<br />
* Extreme Environments - GMC p.213<br />
* Poison - GMC p.214<br />
<br />
==Ephemeral Beings==<br />
* We are NOT using Angels. The "God Machine" aspect of GMC is not involved, at all, in Fate's Harvest's plots.<br />
* We are otherwise using the GMC rules (chapter begins on GMC p.215) for ephemeral beings. For ease of locating them, given that GMC has no table of contents, page numbers are below:<br />
::GMC p.218 - ''(Table)'' Creation stats by rank/limits/attributes/essence/numina<br />
::GMC p.218 - Description of what 'Twilight' is. Changelings, remember this. Separation 5 is not Twilight. Per the book it is LIKE Twilight. This is also mentioned on the appropriate Contract HR page, but it bears repeating. You are not invisible. You are only intangible.<br />
::GMC pp.218-23 - Ephemeral creation guidelines and fuller descriptions of characteristics.<br />
::GMC p.220 - ''(Table)'' Gauntlet Strength<br />
::GMC p.222 - ''(Table)'' Influence Effects<br />
::GMC p.223 - ''(Table)'' Influence Duration<br />
::GMC p.224 - ''(Table)'' Manifestation Effects<br />
::GMC p.226 - ''(Sidebar)'' Avernian Gateways<br />
::GMC p.228 - Description of claimed hybrids; these will require staff oversight and approval if players intend to have their characters claimed<br />
::GMC pp.230-2 - What mortals can do with/to/how to learn about ephemera, including contact, summoning, exorcism, abjuration, warding and binding.<br />
<br />
Though we are not using the full [[GMC#Conditions|Conditions]] system, we are using the Influence and Manifestation Conditions in the content referenced above.<br />
<br />
==Equipment==<br />
See the [[Equipment]] page. Equipment is drawn from GMC, Hurt Locker, Armory, Armory Reloaded and other sources.<br />
<br />
If you know of equipment not on the list, or have suggestions, please send in a +request with the equipment name, book and page number(s), or the stats you have in mind, if it is wholly custom.<br />
<br />
==Services==<br />
See the [[Services]] page. Services listed are drawn from GMC, but will be HRed and added to as time goes on.<br />
<br />
<br />
[[Category:System]]</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=Bishopric_of_Blackbirds&diff=21243Bishopric of Blackbirds2020-12-16T23:36:55Z<p>Annapurna: </p>
<hr />
<div>__NOTOC__ __NOEDITSECTION__<br />
{| width="100%"<br />
|-<br />
|colspan="2"|<br />
==Bishopric of Blackbirds==<br />
[[Image:Entitlement_bishopric_of_blackbirds.png|center]]<br />
Wandering fellowship, often regarded as a mixed omen, who seek to aid all other changelings, in exchange for favors.<br />
* '''Titles:'''Blackbird Bishop (male and female)<br />
* '''Prerequisites:''' Wyrd 2, Empathy 2<br />
<br />
<br />
|-<br />
|style="vertical-align:top;"|<br />
==Joining==<br />
The changeling can use membership to pay off a pledged debt to a Bishop. This is the most common. Otherwise, those who wish to join are generally allowed. The current Bishops discuss it, and if necessary, will make him deserve membership.<br />
<br />
==Mien==<br />
They all have a single bird pendant hammered out of tin and painted black, and they're expected to wear it in sight. The mien change is subtle at first, with feathers, generally black and brown. Eyes can become black and birdlike, and feet may become birdlike as well. At higher wyrd, they drop many feathers that even humans can find.<br />
<br />
==Background==<br />
Three types are common: those who find comfort in feeling righteous/needed, those who want to do good, and those who have hit the bottom and climbed up. <br />
<br />
==Organization==<br />
When they gather, it's in councils that are sometimes called synods to discuss freehold matters. <br />
<br />
===Privileges===<br />
'''Aspersorium Token (2 dots)'''<br><br />
This is a small container, generally a cup. Water is put inside and the changeling can 'bless' the water to flick or sprinkle on another's brow, which helps restore sanity/erase derangements for a scene. Any mild-level derangements are gone for the remainder of the scene, and severe derangements are downgraded to their milder counterparts (i.e. Paranoia becomes Suspicion). The afflicted person gains +1 to Perception rolls for the rest of the day.<br />
<br />
'''Listening Ear (HR)'''<br><br />
The Bishop is skilled at deescalating tense situations and calming roused emotions. Gain +2 on rolls related to resisting intimidation by mentally unstable people while working with them, and +2 while persuading someone to calm down. Useful in hostage situations.<br />
<br />
|style="vertical-align:top;" width="40%" align="center"|<br />
==Members==<br />
{|<br />
|-<br />
|colspan="2" align="center"|<br />
{{#dpl:<br />
|uses=Template:Character<br />
|category=Active&Bishopric of Blackbirds<br />
|ordermethod=title<br />
|includepage={Character}.icon<br />
|noresultsheader=\n''Nobody found.''<br />
|listseparators= ,<br />
|format=,,,<br />
}}<br />
|}<br />
|-<br />
|colspan="2"|<br />
==Entitlement Logs==<br />
{{ #dpl:<br />
|userdateformat='''M d, Y''' - <br />
|category=RP Logs<br />
|linksto=Bishopric of Blackbirds<br />
|ordermethod=firstedit<br />
|order=ascending<br />
|addeditdate=true<br />
|shownamespace=false<br />
|noresultsheader=''None yet.''<br />
|mode=userformat<br />
|columns=2<br />
|format=<ul>,<li>%DATE% [[%PAGE%|%TITLE%]],</li>,</ul><br />
}}<br />
<br />
<br />
|}<br />
<br />
<br />
[[Category:Changeling]][[Category:Entitlement]]</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=Tokens/List&diff=21241Tokens/List2020-11-24T21:37:16Z<p>Annapurna: </p>
<hr />
<div>__NOEDITSECTION__<br />
=Token List=<br />
This page lists trifles and tokens pre-written from the books. For details of what they are and do, please see the books themselves. All name abbreviations are found on the '''[[Book List]]''' page.<br />
<br />
__TOC__<br />
<br />
==Trifles==<br />
A trifle is a 0-dot token which only a Changeling or someone with the ability to +roll Wyrd or +spend Glamour can use.<br />
<br />
{|<br />
|-<br />
| width=300px; style="font-family:Cinzel Decorative; font-size:120%" | Trifle List <br />
| style="font-family:Cinzel Decorative; font-size:120%" | Book & Page No.<br />
|-<br />
| style="font-family:Philosopher;" | Bilefruit<br />
| style="font-family:Philosopher;" | CtL p.209<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Bottlevoice<br />
| style="background:#ecf5eb; font-family:Philosopher;" | WM p.114<br />
|-<br />
| style="font-family:Philosopher;" | Clayface<br />
| style="font-family:Philosopher;" |RoS p.154<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Dream Charm<br />
| style="background:#ecf5eb; font-family:Philosopher;" | AN p.67<br />
|-<br />
| style="font-family:Philosopher;" | Givertaker<br />
| style="font-family:Philosopher;" | RoS p.154<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Glimmerbraid<br />
| style="background:#ecf5eb; font-family:Philosopher;" | CtL p.209<br />
|-<br />
| style="font-family:Philosopher;" | Gravenails<br />
| style="font-family:Philosopher;" | RoS p.145<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Hoarcotton<br />
| style="background:#ecf5eb; font-family:Philosopher;" | RoS p.145<br />
|-<br />
| style="font-family:Philosopher;" | Hoarflakes<br />
| style="font-family:Philosopher;" | WM p.114<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Spinnerthorn<br />
| style="background:#ecf5eb; font-family:Philosopher;" | RoS p.145<br />
|-<br />
| style="font-family:Philosopher;" | Stingseed<br />
| style="font-family:Philosopher;" | CtL p.209<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Sweetblood<br />
| style="background:#ecf5eb; font-family:Philosopher;" | CtL p.209<br />
|-<br />
| style="font-family:Philosopher;" | Thimbleblack<br />
| style="font-family:Philosopher;" | CtL p.209<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Torchfly<br />
| style="background:#ecf5eb; font-family:Philosopher;" | RoS p.145<br />
|-<br />
| style="font-family:Philosopher;" | Tumbleglass<br />
| style="font-family:Philosopher;" | CtL p.210<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Twistring<br />
| style="background:#ecf5eb; font-family:Philosopher;" | RoS p.154<br />
|-<br />
| style="font-family:Philosopher;" | Utterbarb<br />
| style="font-family:Philosopher;" | CtL p.210<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Waspshot<br />
| style="background:#ecf5eb; font-family:Philosopher;" | RoS p.154<br />
|-<br />
| style="font-family:Philosopher;" | Welkinstick<br />
| style="font-family:Philosopher;" | CtL p.210<br />
|}<br />
<br><br />
{|<br />
|-<br />
| width=300px; style="font-family:Cinzel Decorative; font-size:120%" | Custom Trifle List <br />
| style="font-family:Cinzel Decorative; font-size:120%" | Creator/Creatrix<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | [[House_Rules/Merits#Trifle|Jarmyn Cola]]<br />
| style="background:#ecf5eb; font-family:Philosopher;" | [[Allen]]<br />
|-<br />
| style="font-family:Philosopher;" | [[House_Rules/Merits#Trifle|Pricks]]<br />
| style="font-family:Philosopher;" | [[Annapurna]]<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | [[House_Rules/Merits#Trifle|Sin-a-Mini]]<br />
| style="background:#ecf5eb; font-family:Philosopher;" | [[Cardinal]]<br />
|-<br />
| style="font-family:Philosopher;" | [[House_Rules/Merits#Trifle|Trousersnake]]<br />
| style="font-family:Philosopher;" | [[Annapurna]]<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | [[House_Rules/Merits#Trifle|Webmark]]<br />
| style="background:#ecf5eb; font-family:Philosopher;" | [[Annapurna]]<br />
|-<br />
|}<br />
<br />
<br />
==Tokens==<br />
Tokens are the primary magical item in the Changeling arsenal. They can be 1 - 5 dots. See the [[Tokens]] page for details.<br />
<br />
The list below does not include Hedgespun, though technically speaking, Hedgespun ARE tokens. They're just really wimpy weird versions of tokens.<br />
<br />
{|<br />
|-<br />
| width=300px; style="font-family:Cinzel Decorative; font-size:120%" | Token List <br />
| width=50px; style="font-family:Cinzel Decorative; font-size:120%; text-align:center;" | Dots<br />
| width=150px; style="font-family:Cinzel Decorative; font-size:120%; text-align:center;" | Book & Page No.<br />
|-<br />
| style="font-family:Philosopher;" | Ace in the Hole<br />
| width=100px style="font-family:Philosopher; text-align:center;" | •<br />
| CtL p.202<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | The Bone Comb<br />
| width=50px style="background:#ecf5eb; font-family:Philosopher; text-align:center;" | •<br />
| style="background:#ecf5eb; font-family:Philosopher;" | RoS p.147<br />
|-<br />
| style="font-family:Philosopher;" | Book of Tales<br />
| width=100px style="font-family:Philosopher; text-align:center;" | • to •••••<br />
| RoS p.145<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | The Cracked Mirror<br />
| width=50px style="background:#ecf5eb; font-family:Philosopher; text-align:center;" | •<br />
| style="background:#ecf5eb; font-family:Philosopher;" | CtL p.202<br />
|-<br />
| style="font-family:Philosopher;" | The Cursing Box<br />
| width=100px style="font-family:Philosopher; text-align:center;" | • to •••••<br />
| RoS p.146<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Driver's Little Helper<br />
| width=50px style="background:#ecf5eb; font-family:Philosopher; text-align:center;" | •<br />
| style="background:#ecf5eb; font-family:Philosopher;" | CtL p.203<br />
|-<br />
| style="font-family:Philosopher;" | Heavenly Stem<br />
| width=100px style="font-family:Philosopher; text-align:center;" | • to •••••<br />
| RoS p.154<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | The Jackdaw Trinket<br />
| width=50px style="background:#ecf5eb; font-family:Philosopher; text-align:center;" | •<br />
| style="background:#ecf5eb; font-family:Philosopher;" | RoS p.156<br />
|-<br />
| style="font-family:Philosopher;" | Jeweled Hookah<br />
| width=100px style="font-family:Philosopher; text-align:center;" | • to •••••<br />
| RoS p.155<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | The Murmuring Coin<br />
| width=50px style="background:#ecf5eb; font-family:Philosopher; text-align:center;" | •<br />
| style="background:#ecf5eb; font-family:Philosopher;" | CtL p.204<br />
|-<br />
| style="font-family:Philosopher;" | Visage of Glory<br />
| width=100px style="font-family:Philosopher; text-align:center;" | •<br />
| RoS p.155<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Amber Demijohn<br />
| width=50px style="background:#ecf5eb; font-family:Philosopher; text-align:center;" | ••<br />
| style="background:#ecf5eb; font-family:Philosopher;" | RoS p.147<br />
|-<br />
| style="font-family:Philosopher;" | Homespinner's Needle<br />
| width=100px style="font-family:Philosopher; text-align:center;" | ••<br />
| CtL p.204<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Hollow Heart<br />
| width=50px style="background:#ecf5eb; font-family:Philosopher; text-align:center;" | ••<br />
| style="background:#ecf5eb; font-family:Philosopher;" | SaD p.36<br />
|-<br />
| style="font-family:Philosopher;" | The Hungry Arrow<br />
| width=100px style="font-family:Philosopher; text-align:center;" | •• or ••••<br />
| RoS p.148<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Lantern of Ill Omen<br />
| width=50px style="background:#ecf5eb; font-family:Philosopher; text-align:center;" | ••<br />
| style="background:#ecf5eb; font-family:Philosopher;" | CtL p.204<br />
|-<br />
| style="font-family:Philosopher;" | Periwig of Orators<br />
| width=100px style="font-family:Philosopher; text-align:center;" | ••<br />
| RoS p.156<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Ribbon of Nevermiss<br />
| width=50px style="background:#ecf5eb; font-family:Philosopher; text-align:center;" | ••<br />
| style="background:#ecf5eb; font-family:Philosopher;" | CtL p.205<br />
|-<br />
| style="font-family:Philosopher;" | Ashlight<br />
| width=100px style="font-family:Philosopher; text-align:center;" | •••<br />
| AN p.75<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Baby Cat's Eyes<br />
| width=50px style="background:#ecf5eb; font-family:Philosopher; text-align:center;" | •••<br />
| style="background:#ecf5eb; font-family:Philosopher;" | CtL p.205<br />
|-<br />
| style="font-family:Philosopher;" | Dead Man's Boots<br />
| width=100px style="font-family:Philosopher; text-align:center;" | •••<br />
| CtL p.205<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Deadman's Mask<br />
| width=50px style="background:#ecf5eb; font-family:Philosopher; text-align:center;" | •••<br />
| style="background:#ecf5eb; font-family:Philosopher;" | SaD p.55<br />
|-<br />
| style="font-family:Philosopher;" | The Glimpsing Mirror<br />
| width=100px style="font-family:Philosopher; text-align:center;" | •••<br />
| RoS p.148<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Hedgespun Wardrobe<br />
| width=50px style="background:#ecf5eb; font-family:Philosopher; text-align:center;" | •••<br />
| style="background:#ecf5eb; font-family:Philosopher;" | CtL p.206<br />
|-<br />
| style="font-family:Philosopher;" | Hoarfrost Spine<br />
| width=100px style="font-family:Philosopher; text-align:center;" | •••<br />
| CtL p.206<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Minister Viburnum's Clepsydra<br />
| width=50px style="background:#ecf5eb; font-family:Philosopher; text-align:center;" | •••<br />
| style="background:#ecf5eb; font-family:Philosopher;" | RoS p.156<br />
|-<br />
| style="font-family:Philosopher;" | Biting Grotesquerie<br />
| width=100px style="font-family:Philosopher; text-align:center;" | ••••<br />
| CtL p.206<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Bleakmoor Black Pony<br />
| width=50px style="background:#ecf5eb; font-family:Philosopher; text-align:center;" | ••••<br />
| style="background:#ecf5eb; font-family:Philosopher;" | RoS p.157<br />
|-<br />
| style="font-family:Philosopher;" | Blood Poppet<br />
| width=100px style="font-family:Philosopher; text-align:center;" | ••••<br />
| RoS p.149<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Bug Cudgel<br />
| width=50px style="background:#ecf5eb; font-family:Philosopher; text-align:center;" | ••••<br />
| style="background:#ecf5eb; font-family:Philosopher;" | CtL p.207<br />
|-<br />
| style="font-family:Philosopher;" | The Curious Paw<br />
| width=100px style="font-family:Philosopher; text-align:center;" | ••••<br />
| CtL p.207<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Promise Stone<br />
| width=50px style="background:#ecf5eb; font-family:Philosopher; text-align:center;" | ••••<br />
| style="background:#ecf5eb; font-family:Philosopher;" | AN p.22<br />
|-<br />
| style="font-family:Philosopher;" | Blood Pennon<br />
| width=100px style="font-family:Philosopher; text-align:center;" | •••••<br />
| CtL p.208<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | Dawnspear<br />
| width=50px style="background:#ecf5eb; font-family:Philosopher; text-align:center;" | •••••<br />
| style="background:#ecf5eb; font-family:Philosopher;" | SaD p.55<br />
|-<br />
| style="font-family:Philosopher;" | The Jerusalem Mile<br />
| width=100px style="font-family:Philosopher; text-align:center;" | •••••<br />
| RoS p.149<br />
|-<br />
| style="background:#ecf5eb; font-family:Philosopher;" | The Keeper's Quirt<br />
| width=50px style="background:#ecf5eb; font-family:Philosopher; text-align:center;" | •••••<br />
| style="background:#ecf5eb; font-family:Philosopher;" | RoS p.158<br />
|-<br />
| style="font-family:Philosopher;" | Squall Knife<br />
| width=100px style="font-family:Philosopher; text-align:center;" | •••••<br />
| CtL p.208<br />
|-<br />
<br />
|}<br />
<br />
[[Category:Changeling]]</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=Goblin_Fruit&diff=21212Goblin Fruit2020-10-08T14:41:55Z<p>Annapurna: </p>
<hr />
<div>__NOTOC__ __NOEDITSECTION__<br />
=Goblin Fruit (a.k.a. Hedgefruit)=<br />
The Hedge is a cornucopia of strangeling life, and certain fruits harvested from it have abilities to heal, to help, to harm. They only faintly resemble mundane vegetation, and some may not look like plants at all. A crisp fine fruit resembling an apple may well hold a slimy, snot-like syrup in its crimson skin, while a revolting, maggot-writhing pustule may taste like the finest of faerie delights.<br />
<br />
Some, like reality's viceroy butterfly, may well be harmless imitations of their poisonous monarchs: while finding fruit is child's play, finding the RIGHT fruit is the tricky part. Bound by their own obscure rules, some grow only in a single season, a single night, or a single hour every mortal century.<br />
<br />
'''''Goblin Fruits have no effect on humans unless specifically written otherwise.'''''<br><br />
<br />
<br />
<br />
The information below includes all approved Hedgefruit for Fate's Harvest.<br />
<br />
Each entry will show the plant's name, its relative rarity, a description of its appearance and properties, and, important to you gardeners out there, the plot value, growth rate and maximum unpicked fruits assigned to it for Hollow Garden purposes. See the [[Merits]] page for more details on that particular HR.<br />
<br />
Any player-created plants submitted via +req/fae will also be added to this list, with a note crediting their creator.<br />
<br />
Where the book has specified a preferred type of <span style="color:#ff5f5f">fertilizer</span>, it is included at the end of the plant's description. If a plant requires staff oversight (i.e. it's powerful and you need to send up a +req/fae with a log to prove you got it), a <span style="color:#af5f00;">[Staff Oversight Required]</span> note will be added beside the plant's rarity rating.<br />
<br />
Unless otherwise noted, all fruits may be destroyed (i.e. you harvest their Glamour and they dissolve into dust, or melt, or...) to gain 1 Glamour point, rather than the benefit of their standard effects.<br />
<br />
See the [[Goblin Fruit/Preservation|Preservation]] page for our game's rules on canning/drying/otherwise preserving goblin fruit.<br />
<br />
----<br />
<br />
{| width="100%" class="infobox" style="background: linear-gradient(to right, rgba(255,255,255,1) 10%,rgba(251,255,251,1) 100%); color: #669966; border: 1px solid #007900;spacing: 0px; margin: 0px; padding: 0px;"<br />
| <span style="font-size:150%; font-family: Palatino, 'Palatino Linotype', 'Palatino LT STD', 'Book Antiqua', Georgia, serif; font-variant:small-caps;">Hedgefruit Harvesting Instructions</span><br />
|-<br />
| | <span style="font-size:95%; color:#527a52;">All harvesting rolls will be done by the +hedgefruit system itself. Finding/danger rolls are just between you and your ST.</span><br />
|-<br />
| <span style="font-size:95%; color:#527a52;">As a general rule, for common/uncommon fruits, IF YOU GET AN EXCEPTIONAL SUCCESS on your "Finding Fruit" roll, you've found a bootload of fruits, and you can re-roll a failed harvesting roll up to the number of successes you got when Finding it. (i.e. if you roll 5 successes to find fruit, you have 5 harvesting rolls before you've destroyed all the fruits you found and have to go roll to find more)<br>For rares, however, each failed harvest roll subtracts from the 5 fruit you would ordinarily harvest. Fail once, but succeed on the next roll, and you get 4 fruits instead of 5.</span><br />
|-<br />
| <span style="font-variant:small-caps;">Does the plant require staff intervention?</span><br />
|-<br />
| <span style="font-size:95%; color:#527a52;">If not, go right ahead and harvest it. Staff is not going to check that you have logged scenes for it. If yes, send a +req/fae up, copying your ST, and include a link to a log of your acquisition scene. Any rolls (find it, who found it first?, harvest) are manually done to your +job. Staff will set your +fruit list for you if you succeed.</span><br />
|-<br />
| <span style="font-variant:small-caps;">Before you harvest...</span><br />
|-<br />
| <span style="font-size:95%; color:#527a52;">The harvest is the easy part.</span><br />
|- <br />
| <span style="font-size:95%; color:#527a52;">''Finding Fruit'' - '''Wits + Survival''' plus or minus any applicable Harvest:Goblin Fruit merit bonuses.<br>{{Tab}}'''<span style="font-variant:small-caps;">Dramatic Failure:</span>''' Not only do you NOT find any usable fruit, you also piss off the local wildlife, or hobs, or hunters. Fight or hide, at your ST's discretion.<br>{{Tab}}'''<span style="font-variant:small-caps;">Failure:</span>''' You are unable to locate any edible fruits. Rotten luck.<br>{{Tab}}'''<span style="font-variant:small-caps;">Success:</span>''' Hurra! You found some fruit! As a general rule of thumb, you find 3 common fruits per success, 2 uncommon, or 1 rare.<br>{{Tab}}'''<span style="font-variant:small-caps;">Exceptional Success:</span>''' Goodness. You sure found the mother lode. If you were searching for a common or uncommon fruit, take as many as you can carry with you (per +hedgefruit/harvest, this number will be 35). If it is a rare, take 5.<br />
|- <br />
| <span style="font-size:95%; color:#527a52;">''But wait!</span><br />
|- <br />
| <span style="font-size:95%; color:#527a52;">''Who found it first?'' - '''Intelligence + Investigation''' plus or minus applicable specialties. Did you run headlong into a patch guarded by something unpleasant? If successful, no, you're good to snag your fruity loot. If unsuccessful, prepare to sneak or fight, at your ST's discretion.</span><br />
|- <br />
| <span style="font-size:95%; color:#527a52;">''Harvesting'' - The roll itself will be '''Dexterity + Survival''' to represent your skill at picking/slicing/grubbing up a plant and knowing how to do it without doing something stupid, but you won't need to roll it unless you're rolling to a staff +job. For most fruits, ''+hedgefruit/harvest <fruit name>[+/- bonuses]'' will automatically roll for you, add the fruit to your +fruit inventory or, in the case of failure, inform you that you were unlucky.</span><br />
|}<br />
----<br />
<br />
==How Much Can I Hold?==<br />
Why, we're glad you asked. The table below should make that nice and clear for you. If you are not a changeling, the answer is "You cannot hold goblin fruit." Any fruit you are given will immediately be placed in your temporary inventory, and unless given to a changeling or used within one day, the fruit will expire.<br />
{|<br />
|-<br />
| style="width:75px;" | '''Wyrd''' || '''Max. Fruits Carried'''<br />
|- style="background:#f0f5f0;"<br />
| 1 || 3<br />
|- style="background:#e1ebe1;"<br />
| 2 || 5<br />
|- style="background:#f0f5f0;"<br />
| 3 || 7<br />
|- style="background:#e1ebe1;"<br />
| 4 || 10<br />
|- style="background:#f0f5f0;"<br />
| 5 || 15<br />
|- style="background:#e1ebe1;"<br />
| 6 || 25<br />
|- style="background:#f0f5f0;"<br />
| 7 || 50<br />
|- style="background:#e1ebe1;"<br />
| 8 || 100<br />
|- style="background:#f0f5f0;"<br />
| 9-10 || Infinite<br />
|}<br />
<br />
<br />
==Healing Fruit==<br />
There are as many varieties of healing fruit as there are trees; these are just the established and growable varieties. If you would like to submit a new fruit for consideration and addition to the IG +hedgefruit system, please send up a +req/fae.<br />
<br />
If you are in a scene and prefer to invent one on the fly, that, too, is fine. Healing fruits invented for a scene may only heal 1L or 2B each without requiring staff approval.<br />
<br />
:'''Template Fruit (BOOK p.#|HR - Inventor's Name if Applicable) - ''Common|Uncommon|Rare'''''{{Tab}}<span style="color:#af5f00;">[Is Staff Oversight Required?]</span><br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' This plant looks like this!<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' # of plots it fills.<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' How fast does this grow? Rated 1-5, 1 fastest<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' Number of fruit the plant caps at. Once fruit is picked, plant will start growing more again.<br />
: '''''Can it be grown in gardens?''' or '''Can it only be purchased in Goblin Markets?''' Description of plant's qualities and mechanical effects.'' <span style="color:#ff5f5f">(Does it require a certain nutrient to grow?)</span><br />
<br />
--<br />
<br />
:'''Amaranthine (CtL p.223) - ''Rare'''''{{Tab}}<span style="color:#af5f00;">[Staff Oversight Required]</span><br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' Small red eggplant<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' 3<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' 5<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' 3<br />
: ''Heals 1 Aggravated damage when eaten. No additional effects. Works only once per scene.''<br />
<br />
<br />
:'''Bloodapple (NH:GF p.127) - ''Uncommon'''''{{Tab}}<span style="color:#af5f00;">[Staff Oversight Required]</span><br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' A slightly distorted deep crimson apple with reddish-purple splotches and tough skin.<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' 3<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' 4<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' 5<br />
: ''The tough skin hides cloyingly sweet, juicy flesh the color of blood with a tight and pit-like cluster of seeds at its center. Eating it converts 1 Aggravated damage down to Lethal damage instead. The changeling may only benefit from this effect once per scene.''<br />
<br />
<br />
:'''Blushberries (CtL p.223) - ''Common'''''<br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' Pink fruits slightly larger than cherries.<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' 1<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' 2<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' 10<br />
: ''Common healing fruit. Heals 1L or 2B. Only grows wild in Spring.''<br />
<br />
<br />
:'''Cheeroot (HR) - ''Common'''''<br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' A pale green water weed with feathery, semi-transparent leaves and tiny pinkish oval spots around the edges of the leaves.<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' 1<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' 2<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' 10<br />
: ''Common healing fruit. Heals 1L or 2B. This water weed has a plump, slimy, tangled root system with the consistency and flavour of earthworms. Toxicity 2, supernatural mind-affecting poison. When the roots are eaten raw, each additional root applies +2 to the combined Toxicity level. The poison causes no true harm, instead evoking feelings of deep goodwill and cheer. The world is your friend, and you are sooooo eager to meet it. Roll '''Stamina + Resolve - Toxicity''' once per hour per dot of Toxicity. If eaten during combat, the Poisoned Tilt causes unnatural bursts of joy rather than damage.''<br />
<br />
<br />
:'''Dream-a-Drupe (CtL p.223) - ''Common'''''<br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' Sim. to a purple nectarine, and tastes faintly intoxicating.<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' 1<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' 2<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' 10<br />
: ''Common healing fruit. Heals 1L or 2B. Only grows wild in Summer.''<br />
<br />
<br />
:'''Murmurleaf (CtL p.223) - ''Common'''''<br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' A blossom which curls upward at the end of the leaf.<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' 1<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' 2<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' 10<br />
: ''Common healing fruit. Heals 1L or 2B. Only grows wild in Autumn.''<br />
<br />
<br />
:'''Ertwen (CtL p.223) - ''Common'''''<br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' A mealy seed inside a pod, similar to peas.<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' 1<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' 2<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' 10<br />
: ''Common healing fruit. Heals 1L or 2B. Only grows wild in Winter.''<br />
<br />
==Glamour Fruit==<br />
Glamour fruits are those which give more than the measly 1 Glamour which can be reaped from the destruction of other varieties. Most of the following are custom to Fate's Harvest. <br />
<br />
<br />
:'''Angelfish Flower (HR) - ''Rare'''''{{Tab}}<span style="color:#af5f00;">[Staff Oversight Required]</span><br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' Nearly flat, white and pink translucent flowers shaped like angel fish.<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' n/a<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' n/a<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' n/a<br />
: '''''Cannot be grown in gardens.''' These flowers drift on the winds of the open Hedge, most often harvested on mountaintops or by flailing a net around above treetops. No one is sure just what their parent plant looks like, as no one has ever seen one growing; only the blooms themselves. When dried, they harden into a thin candy-like substance with a sweet and strangely spicy honeyed taste which, when consumed, causes two effects on the consumer: first, and the most common purpose for consuming them, they immediately refill the consumer's entire Glamour pool. Second, the consumer is filled with a rush of sunny, happy warmth and well-being, and must roll a successful '' '''Resolve + Composure''' ''the first time they sense (see/hear/smell etc.) any other person to resist immediately rushing to help them with anything possible, regardless of whether the other person wants help, or future consequences to themselves (or their own skill levels; helping bake a cake with 0 in Crafts is not going to be helpful, but they will try!). They would gladly help their worst enemy, though anything truly against their moral compass provokes another chance to roll resistance to the compulsion. This is a mental and emotional supernatural compulsion. This effect lasts an hour or the remainder of the scene. If eaten by a non-fae/human, the second effect occurs regardless, and the Glamour only makes the eater giggly. If reaped this fruit gives 5 Glamour points, not the standard 1.''<br />
<br />
<br />
:'''Brickapple (HR) - ''Uncommon'''''<br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' Dense grey slabs of greasy fungus-like growth with a deceptively sweet, apple-like flavor when eaten raw.<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' 3<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' 2<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' 5<br />
: ''Uncommon, but not too difficult to find, the brickapple growths tend to expand over large areas, feeding on any life around them if not frequently harvested. They seldom grow above calf height, and prefer boggy, rot-inducing terrain. When slabs are around the size of a brick in thickness, they are ready to be broken off the parent blob. When cooked, they have a texture not unlike tofu, with no additional benefit beyond filling stomachs. When eaten raw, it leaves greasy greyish smears over any skin it touches, but grants its consumer 4 Glamour. This comes at a cost: the changeling suffers a -2 concentration penalty to all tasks, distracted by the plant's queer power running through their veins if they do not use every last bit of Glamour they have within the next hour.''<br />
<br />
<br />
:'''Catseye Clover (HR) - ''Common'''''<br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' The flowers look deceptively like white mortal clover, but the leaves have dusty golden patterns resembling feline eyes.<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' 1<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' 1<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' 10<br />
: ''If there is food, this will grow. Point in fact, take a +1 on any cultivation rolls for it. It wants to spread. A lot. The nectar of the flowers is gently tangy-sweet, while the leaves burn with a horseradish-like fire. If an entire salad's worth is consumed raw, the eater gains 2 Glamour.''<br />
<br />
<br />
:'''Wyrmthumb (RoS p.131) - ''Uncommon'''''<br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' A black fig-like fruit.<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' 2<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' 3<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' 6<br />
: ''The fruits have a distressingly fleshy quality and are favored by the True Fae for their sickeningly sweet and sticky sap. At the center of each fruit is a cluster of squirming, maggot-like creatures with little clicking black mandibles which, when eaten, confer great flexibility. The changeling gains +5 to escape bonds of any kind and +1 Glamour. If reaped, this fruit gives 2 Glamour points, not the standard 1.''<br />
<br />
<br />
==Other Fruits==<br />
These fruits have various effects, some beneficial, some less so. <br />
<br />
:'''Babel Gum (WM p.113) - ''Common'''''<br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' A lichen-like growth in urban areas of the Hedge.<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' n/a<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' n/a<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' n/a<br />
: '''''Cannot be grown in gardens.''' This plant tastes like anise and has the texture of a dried-out marshmallow. Chewing on the gum prevents the character from reading or understanding any written communication, but allows them to understand any language spoken around them. These effects last for one scene.''<br />
<br />
<br />
:'''Bloodbane (NH:GF p.20) - ''Rare'''''{{Tab}}<span style="color:#af5f00;">[Staff Oversight Required]</span><br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' A pale yellow lichen growing in damp conditions.<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' 1<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' 4<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' 3<br />
: ''When dried and ground and mixed with other foods, bloodbane prevents blood from clotting as it should, a single dose causing stomach cramps or minor internal bleeding for 24 hours. Consumed more than once, it prevents bone marrow from producing new blood and will cause massive internal hemorrhaging. In game terms, one dose is Toxicity 3, but any subsequent doses taken in the next month increase to Toxicity 6.''<br />
<br />
<br />
:'''Bloodroot (CtL p.250) - ''Uncommon'''''<br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' A vascular red-brown root pulsing with unnatural life.<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' 1<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' 3<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' 5<br />
: ''This fruit has no apparent effect on Changelings, but it works as an addictive narcotic on vampires.''<br />
<br />
<br />
:'''Brumebulb (RoS p.131) - ''Rare'''''{{Tab}}<span style="color:#af5f00;">[Staff Oversight Required]</span><br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' A small sour-tasting onion. Grows underground and only a minute pale curl of foliage is visible above the soil.<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' 1<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' 5<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' 1<br />
: ''This plant is VERY tough to spot. To find it, roll'' '''Wits + Investigation''' ''with a potential -3 if the ST decrees that the plant is growing, as is its wont, beneath heavy grasses or tangles of briar. When eaten (which may require a'' '''Resolve + Composure''' ''roll to choke down), the character's flesh begins to turn into drifting vapor, then whooshes away with a brief wind, rematerializing within a few miles of wherever he entered the Hedge in the first place. The return is not pleasant, and the character immediately vomits up his metaphorical toenails, suffering 2B from the painful heaves.'' <span style="color:#ff5f5f">(Requires an expenditure of sanity to grow.)</span><br />
<br />
<br />
:'''Chu Chu Culm (WM p.113) - ''Common'''''<br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' Bamboo-like grass filled with a blood-red liquid with a sour lime-like taste.<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' 1<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' 1<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' 10<br />
: ''Potently intoxicating, a half a teaspoon is enough to cause extreme drunkenness, making a changeling quite happily drunk. For the next hour, they gain +2 to all Social rolls, but -2 to all rolls involving Dexterity, Wits and Intelligence.''<br />
<br />
<br />
:'''Cocorange (GM p.21) - ''Rare'''''<br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' A massive seed about the same size and shape as a football with a hard outer shell.<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' 2<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' 3<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' 4<br />
: '''''Only able to be purchased in Goblin Markets.''' Not local. These grow in tropical and subtropical climates and contain pulpy, fibrous, citrus-like flesh which can be eaten raw, squeezed for its juice or cooked. When consumed, it produces a mild intoxication rather like drinking one shot of fine liquor.''<br />
<br />
<br />
:'''Coralscalp (GM p.21) - ''Uncommon'''''<br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' Kelp-like plant made up of long, fine, hair-like fibers which grows where the Hedge and ocean meet.<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' 2<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' 2<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' 12<br />
: '''''Only able to be purchased in Goblin Markets.''' Unless you plan to travel through the Hedge for long enough to reach the Atlantic Ocean's equivalent, this is not a local plant. It's a very common plant near the ocean, however, so prices in the Markets shouldn't be too extortionate. When dried and smoked, those who smoke it gain a +1 to perception rolls and Clarity rolls for one scene. After the scene ends, the character suffers mild hallucinations for the following scene, with a -2 penalty to perception rolls.''<br />
<br />
<br />
:'''Coupnettle (CtL p.223) - ''Common'''''<br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' Delicate leafy plant<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' 1<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' 1<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' 7<br />
: ''Often used to make tea. Bitter minty taste. Consuming an entire plant restores 1 Willpower.''<br />
<br />
<br />
:'''Cousin's Trumpet (WM p.114) - ''Rare'''''<br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' A scentless yellow trumpet-shaped flower.<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' 2<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' 3<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' 8<br />
: '''''Only able to be purchased in Goblin Markets.''' This plant is from the jungle-like areas of the world, so not local. When steeped as a tea in the human world, it has a potent hallucinogenic (caution! Clarity risk!) effect. Any changeling who partakes of such tea experiences powerful hallucinations which extend to all senses for one hour, generally feeling euphoric and one with the universe. Too bad they aren't. They suffer -3 to all rolls for that hour, but when the hallucinations fade, they recover 1 Willpower point. If the tea is consumed WITHIN the Hedge, there are no hallucinations, and it instead increases the changeling's ability to control the Hedge, effectively adding +2 to her Wyrd score for purposes of shaping it to her will.''<br />
<br />
<br />
:'''Dactyl (GM p.21) - ''Common'''''<br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' Oily, juicy fruits resembling dates and growing in arid environments.<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' 1<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' 3<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' 5<br />
: ''The eater seems new and exciting to everyone she meets for the next scene, gaining 9-again on all Social rolls. Dactyl, however, is notoriously foul. Eating one requires a'' '''Resolve + Stamina''' ''roll, and a second roll at the end of the scene to keep it (and anything else in her stomach) down.''<br />
<br />
<br />
:'''Damp-Amp (HR - Used with permission from [http://www.haunted-memories.net Haunted Memories] staff) - ''Uncommon'''''<br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' Purple fruits reminiscent of eggplants, but somewhat softer and squishier. They smell musky and sweet.<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' 1<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' 3<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' 3<br />
: ''Grants a +1 bonus die to all Athletics rolls for the remainder of the scene.'' <br />
<br />
<br />
:'''Fear Gortach (CtL p.223) - ''Common'''''<br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' Grass-like plant.<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' 1<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' 2<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' 6<br />
: ''Makes the eater famished. No matter how much they eat, they madly want more. A character who tastes this plant temporarily suspends the effects of any other goblin fruit he has eaten (unless their effects are immediate, like healing or glamour fruits), and no other fruits have any effects for the remainder of the scene, INCLUDING new healing fruits, until the fear gortach has worn off. If more fear gortach is encountered, the eater must succeed at a'' '''Wits + Composure''' ''roll to avoid immediately consuming it again, lengthening the period of its effects. Those with with Gluttony vice suffer a -3 penalty to this roll. This fruit DOES affect mortals and other creatures.''<br />
<br />
<br />
:'''Flickerfruit (HR - Used with permission from [http://www.haunted-memories.net Haunted Memories] staff) - ''Common'''''<br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' Small fruits with wrinkled, brightly-colored skin covering a fleshy center.<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' 1<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' 2<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' 8<br />
: ''They have the texture of overripe peaches and the taste of something tart, rich and spicy, a bit like pineapple dipped in cayenne pepper. They are warming, and can stave off up to 2 points of environmental penalties owing to cold. In addition, they allow a consumer to see in the dark for exactly one hour. The effect is not subtle in the least, and during that time, their eyes will glow a luminous flickering color like a Jack-o-lantern. The eater is consequently extremely visible in the dark unless they close their eyes.'' <br />
<br />
<br />
:'''Flower-of-One-Hour (LoS p.52) - ''Rare'''''<br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' Tropical-looking flower, looks first like a thistle before unfolding into a black trumpet-shaped bloom with a fiery center.<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' 2<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' 1<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' 1<br />
: '''''Only able to be purchased at Goblin Markets.''' The Hedge around here just isn't hot/tropical enough for it to grow reliably. This flower blooms for only one hour each day, but not on any predictable schedule. If you have at least Mantle (Summer) 1, you may brew it into a tea during its blooming time that has a fiery quality and makes the skin feel sunburnt, inflames passions and, when drunk, allows the character to shift dots of Resolve to either Strength or Stamina for the duration of the hour. If more than two points are moved in this fashion, the character feels burnt out afterward and suffers a -3 to all rolls until she has slept a full 8 hours. If drunk after the hour has passed, the tea has a chilling effect and tastes of anise.''<br />
<br />
<br />
:'''Fuguespores (NH:GF p.20) - ''Rare'''''{{Tab}}<span style="color:#af5f00;">[Staff Oversight Required]</span><br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' Brown spores which grow on the briars of the Hedge.<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' n/a<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' n/a<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' n/a<br />
: '''''Cannot be grown in gardens.''' When eaten, the fungal spores grow in the intestines, pushing through internal walls and releasing toxins into the blood. Over time, their host body develops hallucinations and/or dizzy spells. If the fungal infection reaches the brain, it will destroy the character's memories and leave him in a fugue state, sometimes leading to a coma or permanent brain damage. Toxicity 5.'' <br />
<br />
<br />
:'''Ghoul's Shroud (NH:GF p.127) - ''Uncommon'''''<br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' A lacy grey moss that grows from rocky fissures in hanging curtains.<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' 2<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' 2<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' 3<br />
: ''When consumed raw, the tough and painfully tangy moss allows the changeling to ignore any poisons Toxicity 4 or lower for an entire scene. For that scene, the changeling's eyes leak constant tears and she is possessed of an unquenchable thirst. If dried, ground and mixed with water, it makes a bland but sustaining gruel with no magical benefits.''<br />
<br />
<br />
:'''Hera Pear (RoS p.131) - ''Rare'''''{{Tab}}<span style="color:#af5f00;">[Staff Oversight Required]</span><br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' A particularly succulent and polished yellow pear on a deceptively ordinary tree.<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' n/a<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' n/a<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' n/a<br />
: ''The Hera pear cannot be cultivated. Consuming a single pear will rid a person of any disease, from ringworm to bone cancer, and the pear will work on ANYone, mortal, fae or otherwise. Derangements are not diseases. The pear tree is ALWAYS guarded by a powerful hobgoblin (or hobgoblins), which must be fought or snuck past.''<br />
<br />
<br />
:'''Hidefruit (AN p.51) - ''Rare'''''{{Tab}}<span style="color:#af5f00;">[Staff Oversight Required]</span><br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' Tiny red fruits as small as a pomegranate seed.<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' n/a<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' n/a<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' n/a<br />
: '''''Cannot be grown in gardens.''' These fruits grow on rare vines mixed with the thorns of the Hedge and hide a single drop of molasses-like fluid at their center. When consumed, they hide a changeling from the Gentry entirely, their eyes sliding right over them as if they weren't even there. The True Fae may attempt to track the changeling with a'' '''Wits + Composure''' ''roll at a -5 penalty while this effect is active. The effect lasts for a number of minutes equal to the changeling's'' '''Wits + Resolve'''.<br />
<br />
<br />
:'''Jarmyn (CtL p.223) - ''Common'''''<br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' Leafy plant with edible seed-ovaries<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' 1<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' 1<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' 3<br />
: ''Both the leaves and the ovaries are edible. The leaves are a stimulant, and add a +3 bonus to attempts to stay awake after periods of extensive wakefulness (WoD pp.179-180) during the scene in which they are eaten. The ovaries negate fatigue penalties, also for a scene. They can both be consumed at once, and both effects will work at the same time. After the scene is done and the effects wear off, the changeling falls into a deep sleep for one full day per fruit/leaf he consumed, with a maximum of 7 days.''<br />
<br />
<br />
:'''Judas Yew Berries (WM p.111) - ''Uncommon'''''<br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' Small red berries of the Judas Yew Tree.<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' 2<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' 5<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' 5<br />
: '''''Only able to be purchased at Goblin Markets.''' Not native, the tree grows in hedge deserts. These berries are poisonous, causing one unavoidable point of Lethal damage upon consumption. However, the changeling consuming them can then go three times as long without food or drink with no further ill effects.''<br />
<br />
<br />
:'''Nightcap/Buglewort (CtL p.224) - ''Uncommon'''''<br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' Unspecified; for the sake of argument, purple and yellow flowers, dark blue fruits<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' 2<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' 4<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' 2<br />
: ''These two fruits are so similar, it requires an'' '''Intelligence + Survival/Occult''' ''roll to distinguish which of them the changeling has foraged. '''Nightcap''' leaves anyone who eats it lethargic, cutting their Speed in half (round down) until the character achieves four successes on an extended'' '''Stamina + Resolve''' ''roll, which may be attempted once per hour. '''Buglewort''' gives the eater the equivalent of a caffeine high, super alert, and increases their Initiative by 4 for the duration of the scene. Additional doses do not stack, but both plants may be eaten at once, and both effects will work at the same time.''<br />
<br />
<br />
:'''Oasis Fruit (HR - Ida) - ''Uncommon'''''<br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' Resembles a bluish-green coconut about the size of a grapefruit.<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' 2<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' 4<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' 4<br />
: ''The milk of the oasis fruit can cure any symptoms caused by dehydration, though drinking the milk of more than three fruits in one sitting causes symptoms of drowning even on land. Roll'' '''Wits + Composure''' ''to notice these beginning after a second fruit's milk is imbibed. After a third fruit, vomiting must be induced within the standard "Holding Breath" duration (WoD p.49) determined by the character's Stamina dots, or they will be treated per standard drowning mechanics. Eating the flesh enables one to breathe underwater for one scene, but not speak, and the consumer cannot breathe air until the fruit's effect has passed. If brought above water, they suffer the same effects as above, drowning in the air until they are returned to breathable liquid submersion.''<br />
<br />
<br />
:'''Pitt Moss (CtL p.224) - ''Common'''''<br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' Sim. to rubbed sage, with a very rich, pungent taste.<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' 1<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' 2<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' 4<br />
: ''Used in sparing quantities, it accents many opulent meals in Faerie. Eaten raw, about a salad's worth, and by itself, it bestows an overwhelming dolor upon its eater. The character loses a point of Willpower and can't spend Willpower at all for the rest of the scene.''<br />
<br />
<br />
:'''Purity Vine (HR - Ida) - ''Rare'''''{{Tab}}<span style="color:#af5f00;">[Staff Oversight Required]</span><br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' A spreading vine which resembles ivy and has small white flowers.<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' 2<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' 4<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' 4<br />
: ''When the flowers are brewed into a tea or tisane, drinking it breaks supernatural mental/emotional influence, e.g. emotions caused by Fleeting Contracts.''<br />
<br />
<br />
:'''Serpent Gourd (NH:GF p.127) - ''Uncommon'''''<br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' A long gourd with a shiny black exterior which grows high on tangled woody vines spiked with finger-long cruel thorns.<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' 3 <br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' 2<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' 5<br />
: ''Take an automatic -1 on your harvesting roll from the difficulty of harvesting the gourds. Even if grown in a garden, it refuses to be trained for easier harvest. When split open, the white flesh comes apart in ropy strands, snake-like, hence its name. The flesh itself, when boiled, has a slightly woody, savory flavor and no special qualities. If boiled with a fistful of its own thorns, then strained, it produces a clear syrupy fluid with a bitter taste which affords the changeling +1 to all oneiromancy and oneiromachy rolls.''<br />
<br />
<br />
:'''Slick (HR - [[Annapurna]] & [[Franklyn_Garreau|Franklyn]]) - ''Uncommon'''''<br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' A rambling leafy plant with jagged, narrow triangular leaves made up of sub-leaves. Slimy to the touch, stains green. No known flowers. Produces green pea-like pods almost identical to unusually large Ertwen pods.<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' 1<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' 2<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' 15<br />
: ''When fresh, it is a fat green pod with a bumpy exterior, similar to a pea pod, if pea pods were as fat around as a very fat human thumb and four inches long. If eaten fresh, the slimy, juice-squishy peas inside have no noticeable effect on Changelings, but cause mild stomach upset in mortals.<br />
<br />
: ''In final appearance, it is a pod which, when dried with its fruit inside for at least a month and a day, hardens into a pale greenish casing with oil-slick, cloudy iridescence similar to that of old Roman glass. Breaking off the top of the pod reveals a sip's worth of fermented fruit, milky-transparent, with the same oily appearance and a syrupy consistency. It is watery-earthy in flavour, bland, with a hint of sweetness the longer it is in the pod.<br />
<br />
: ''They have no effect on Changelings or other faerie creatures, but may be reaped like any other fruit for 1 Glamour each.<br />
<br />
: ''Humans, however, gain the ability to be affected by goblin fruits as if they were faerie creatures themselves. This ability lasts for the remainder of the scene (or 1 hour, whichever is faster). Within a minute of consuming the wine-like syrup within the pod, an oil-slick film appears over the human's eyes, and remains until the effect expires.<br />
<br />
: ''However, this ability comes with a downside, which has caused something of a social stigma to be associated with this fruit's use: while under the fruit's power, the mortal is extremely susceptible to suggestion from faerie creatures. Any rolls to resist suggestion or detect deception suffer a -2 penalty. In addition, the mortal must roll to access memories of the past (wasn't I warned not to eat strange fruit..?) at a -2 penalty (or roll the standard roll for Trained/Eidetic Memory merits).<br />
<br />
: ''This effect stacks up to three times, for a maximum of -6 to recall events which happened prior to the sipping the fruit. Excellent for temporary amnesia to avoid remembering trauma, not so great for long-term productivity.<br />
<br />
: ''A fourth dose triggers symptoms of overdose in the victim, forcing them to remember everything that happens to them for the rest of the scene with painful clarity (temporary Eidetic Memory effect), though their overstimulation leaves them with a -2 to resist existing derangements until the effect has passed. This overstimulation and psychological distress continues for a number of days equal to the total number of doses the mortal drank.<br />
<br />
: ''Those afflicted by the fruit, however beneficial, are typically considered victims (or idiots), and those who USE the fruit on mortals are unscrupulous at best and 'True Fae wannabes' at worst. Sure, 'being slicked' can be useful when your pals don't have the Faerie Healing merit, but do your Changeling friends want to get THAT as a reputation?''<br />
<br />
<br />
:'''Slumberberries (NH:GF p.20) - ''Common'''''<br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' Small, dark green berries which grow on parasitic vines in clumps of 5-6.<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' 2<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' 2<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' 3<br />
: ''Eaten raw, they cause drowsiness. If the changeling was sleepy to begin with, they will fall into a deep and dreamless sleep. When boiled into a tea, drinking it will cause horribly vivid nightmares often involving torture or other grievous physical harm.''<br />
<br />
<br />
:'''Tears of Aomi (HR - [[Annapurna]] & [[Franklyn_Garreau|Franklyn]]) - ''Rare'''''{{Tab}}<span style="color:#af5f00;">Staff Oversight Required</span><br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' Delicate teardrop fruit with glassy, translucent flesh.<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' 0<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' 0<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' 0<br />
: '''''Cannot be grown in gardens.''' Harvested only on the Isle of Tears from elusive trees hidden deep amongst thorns, these delicate teardrop fruits with glassy, translucent flesh grow in bunches on willowy branches weeping down toward the earth. Tastes bittersweet, but is immensely juicy and refreshing, leaving a tingling feeling that spreads from the mouth out across the rest of the body. Best preserved as a tincture, the Tears of Aomi are greatly prized among Oneiropomps. Once consumed, Tears of Aomi give +3 Empathy for the duration of a scene. If consumed before meditating to enter dreams, Empathy is then doubled for the duration of the dream, and dreams become immune to disruption by the Oneiropomp himself when scouring Intensity away. He needn't penalize himself for fear of waking his subject.''<br />
<br />
<br />
:'''Whisper-step (HR - Used with permission from [http://www.haunted-memories.net Haunted Memories] staff) - ''Rare'''''<br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' Kiwi-like fruit with black skin and red meat inside.<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' 1<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' 4<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' 3<br />
: ''The fruit is sweet when eaten, but the taste is fleeting, only lasting a second before seeming to evaporate from the tongue. Consuming an entire fruit grants a +2 to Stealth rolls for the remainder of the scene, at the cost of -2 to Presence, as you seem to fade into the background and become less noticeable. Rumors say that if one gorges on this fruit, one will vanish completely from this world, never to be seen again.'' <br />
<br />
<br />
:'''Wineberry Blush (DitD p.91) - ''Uncommon'''''<br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' Unspecified; for the sake of argument, small berries on large vines, wine red with pale pink blush.<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' 3<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' 3<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' 3<br />
: ''The berries are very tart when raw. If fermented into wine, a drink of wineberry blush within 24 hours of having degenerated and gained a new derangement will immediately heal the newly-gained derangement. '''Note''': staff is not going to enforce fermentation times, but please don't abuse their generosity. If you're friends with a Brewer, their kith bonus qualifies.''<br />
<br />
<br />
:'''Winterbine (HR - [[Annapurna]] for future-high [[Kip]]) - ''Common'''''<br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' A slender white climbing vine with ovoid leaves brushed in cinnamon brown speckles. It prefers chilly weather and strong winds, but will grow anywhere with shade and something for it to climb on. Its fruits only ever grow in pairs, two by two, and are striped with black, looking vaguely like penguins. They taste like eggnog, and the flavor stays in the mouth for at least four hours, making everything else taste like eggnog, too.<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' 2<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' 3<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' 4<br />
: ''When consumed, the character promptly begins to hallucinate (Toxicity 4), seeing things which genuinely don't exist, but they also become mathematical savants. Gain the 8-again quality on any rolls related to calculating variables/mathematics for the remainder of the scene or until the poison's Toxicity has been metabolized. This can include calculating the trajectory of, say, a trebuchet full of rubber duckies, homework, improvised constructions or certain mechanical crafting rolls. Due to the hallucinations, however, any efforts to actually do anything useful are penalized by -3.'' <span style="color:#ff5f5f">(Requires an expenditure of sanity to grow.)</span><br />
<br />
<br />
==Oddments==<br />
Not all goblin fruits are necessarily "fruits" by the mortal sense of the word, or even edible. Some are useful as tools, some are just plain bizarre. A list follows.<br />
<br />
:'''Gallowsroot (CtL p.224) - ''Uncommon'''''<br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' A ropy vine which grows on low, sprawling bushes, vine-ends shaped like nooses<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' 2<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' 4<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' 3<br />
: ''When slipped over the head and around the neck of any living victim, the root immediately constricts like a hangman's rope. It attacks as a Strength 3 combatant wielding a garrote for three turns. See the rules for Strangle Wire in Armory p.35 for how to break free.''<br />
<br />
<br />
:'''Hoarflakes (WM p.114) - ''Rare'''''<br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' A large, delicate glittering flaky stone the size of a palm, shaped like a snowflake.<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' n/a<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' n/a<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' n/a<br />
: '''''Cannot be grown in gardens.''' Break a stone and dust yourself with the glittering remnants to gain the Windwing kith blessings, passive and active. Glamour requirements are identical.''<br />
<br />
<br />
:'''Jennystones (CtL p.224) - ''Uncommon'''''<br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' Hard, reeking tooth-shaped seeds of the Jennystone bush.<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' 2<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' 2<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' 5<br />
: ''They '''stink'''. It's awful. So much worse than skunk. The scent is exuded in a 5-yard diameter, and inflicts a -1 dice pool penalty to anyone with a sense of smell unfortunate enough to be there.''<br />
<br />
<br />
:'''Promise Leaves (CtL p.224) - ''Uncommon'''''<br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' Engorged leaves of whichever plant they've attached to/assimilated, with a distinct parchment-like feeling when touched.<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' n/a<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' n/a<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' n/a<br />
: ''These leaves can extend the duration of certain Contracts' effects (such as the Blessing of Perfection clause on CtL p.135). The duration of extension is determined by the clause in question, and typically requires the expenditure of 1 Willpower. To use a leaf, the changeling must crumple it in his hand while invoking its power with the Contract. The leaf dessicates and falls to the ground/blows away in queer faerie winds.''<br />
<br />
:'''''NOTE:''''' ''Once a week, you may use the +hedgefruit/promise command to have the system roll your Wits + Survival for you. If the roll succeeds, a promise leaf will be added to your hedgefruit inventory.''<br />
<br />
<br />
:'''Stabapple (CtL p.224) - ''Uncommon'''''<br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' Benign boring pinkish fruits, sharp hard thorns.<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' 2<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' 3<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' 5<br />
: ''The fruits have no effect other than being filling, mild and savory. The thorns, however, are hard and sharp as bone, as long as a man's forearm. The thorns may be used as knives. They do 1L and have Size 1.''<br />
<br />
<br />
:'''Whisper Willow (HR - adopted from [http://fallcoast.net/wiki/Main_Page Fallcoast], which adopted it from [http://www.haunted-memories.net Haunted Memories]) - ''Uncommon'''''<br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' A grass-like plant which produces tufted white stalks.<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' 1<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' 3<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' 5<br />
: ''The stalks, when slit open so that the runny sap within can be licked up, taste bitter like alum and give the changeling an unpleasant cottonmouth-like feeling. Once consumed, the next person the changeling kisses (or touches lips to) will hear the changeling's whispered thoughts inside their head via one-way telepathy, but the changeling is rendered entirely mute. The effects last for one scene.''<br />
<br />
<br />
==Hybrid Fruits==<br />
The following fruits were created by hybridizing two existing goblin plants. <br />
<br />
:'''Jennyapples (RoS p.130) - ''Uncommon'''''<br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' Misshapen, black-spotted apples. Grow on the low branches of a tall shrub.<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' 2<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' 4<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' 5<br />
: ''Apples cause a roiling, acidic stomach when eaten, which confers a day-long -3 penalty to all rolls. As if that weren't unpleasant enough, their jennystone parentage is amply clear in the 5-yard diameter of stench which rises the instant their skin is broken. As with jennystones, anyone who can smell it is at a -1 penalty.'' <span style="color:#ff5f5f">(Requires a dream to grow.)</span><br />
<br />
<br />
:'''Nevernip (RoS p.131) - ''Uncommon'''''<br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' Lush purple berries dangling from tall grass stalks.<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' 1<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' 1<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' 3<br />
: ''A cross-breed of blushberries and fear gortach, nevernip heals 1L or 2B, but as with fear gortach, the character must succeed at a'' '''Wits + Composure''' ''roll if he encounters the plant again in the next scene. If he fails, he consumes it all over again. The character suffers a -3 penalty to this roll if he has the Gluttony vice. Unlike fear gortach, this plant does NOT affect mortals or other non-fae.'' <span style="color:#ff5f5f">(Requires blood to grow.)</span><br />
<br />
<br />
:'''Trenchmint (RoS p.131) - ''Common'''''<br />
: '''<span style="color:#00005f; font-variant:small-caps;"> Appearance</span>:''' A fragile plant with airy stems topped with curling clusters of violet leaves.<br />
: '''<span style="color:#005f00; font-variant:small-caps;"> Garden plots</span>:''' 1<br />
: '''<span style="color:#5faf00; font-variant:small-caps;"> Growth rate</span>:''' 1<br />
: '''<span style="color:#ffaf00; font-variant:small-caps;"> Max. fruit</span>:''' 6<br />
: '''''No transplant roll necessary. Add whatever ridiculous modifier to your +garden/plant roll you like, to guarantee success.''''' ''Trenchmint is the Hedge equivalent of a persistent weed. Whole fields spring up within a week. Walking through it produces an acrid minty odor. When eaten raw, the character loses 1 point of Willpower, transmuting it into a +3 bonus to a Mental Skill of the changeling's choice for the remainder of the scene. If she doesn't concentrate on a specific skill while eating the plant, the ST chooses one at random. When the scene is over, the character feels lethargic and slothful. -1 to all Physical rolls for the rest of the day. Make that -2 if her vice is Sloth.''<br />
<br />
<br />
[[Category:System]]</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=Log:First_Court_of_Autumn_2020&diff=21204Log:First Court of Autumn 20202020-09-26T23:26:15Z<p>Annapurna: Created page with "{{ Log | cast = Annapurna as (NPC) King August Bordeaux, Carter, Damion, Poppy, Nathania | su..."</p>
<hr />
<div>{{ Log<br />
| cast = [[Annapurna]] as (NPC) King [[August Bordeaux]], <br />
[[Carter Logan|Carter]], [[Damion_King|Damion]], [[Poppy_Devereux|Poppy]], [[Nathania Winters|Nathania]]<br />
| summary = King August holds court, speaking of threats both old and new to the freehold.<br />
| gamedate = 2020.09.26<br />
| gamedatename = <br />
| subtitle = <br />
| location = [[H06]] Stoneheart<br />
| categories = Changeling<br />
| log = {{Tab}}Autumn has come, and with it, August's return to power. The Black Apple has simple tastes, and the decorations reflect that: harvests of the earth's bounty, in fruits and grains, and harvests of the Hedge as well, in goblin victuals and lesser-known beverages with effects both savoury and strange.<br />
<br />
{{Tab}}The Council is seated at their table, as always, electees, former and current monarchs alike, and a few hobs appear to be discussing something with the King in low voices. They're a spindly sort of folk, vaguely spidery-seeming, though almost translucent, with an almost opalescent quality. Milk opal, more than fire.<br />
<br />
<br />
Nathania enters, and moves to sit after grabbing something to drink. She sips before carefully placing the drink down, pulling out her knitting, and getting to work on some orange and black socks. Because Halloween is coming up, and the dolly has someone to gift socks to.<br />
<br />
<br />
{{Tab}} Slouched in one of the seats is Damion. The dragon has a vaguely broody expression on his face, not typical for him. But he's here. Watching the discussion between the bigwigs while waiting for things to start. The air around him particularly heated, the monstrous breathing that accompanies him louder than usual. It seems the Summer isn't in the best of moods.<br />
<br />
<br />
The familiar click of heels against stone precedes the appearance of the Autumnal siren; Poppy is currently dressed in a draped, black top that hugs forearms and hips over a pair of skinny, dark blue jeans and knee-high black stiletto boots. Her hair is loose down her back, and a silver pendant shaped like an inverted triangle glitters against the front of her shirt. She grins sharply as she spies the familiar faces, lifting a hand in wave before pulling a flask reading 'I Drink and I Know Things' from the black leather purse resting against her hip.<br />
<br />
<br />
Carter has elected to remain unstead, for the moment. The Devil is standing near one of the food tables, a plate in one hand, the other delicately selecting the choicest options. He stands straight, now, without any of his former unsteadiness, but he still has his cane, hooked over one elbow and unused.<br />
<br />
He, in contrast to Damion, seems in a fine mood, albeit in his usual distracted, disinterested way. He occasionally whistles a snatch of some jaunty little show tune under his breath, and when Poppy enters, he glances up, smiles, and waves at her before seizing another apple from the table.<br />
<br />
<br />
{{Tab}}The hobs' discussion with the King appears to conclude, sober nods all around preceding a bit more time for members of the Freehold to arrive. Time for drinks to be retrieved, time for conversations to settle.<br />
<br />
{{Tab}}At last, August rises, tall, slender and dressed in an understated suit of ash grey wool. He is different to every observer, sometimes vastly so, but always designed to appeal, and always clad in the same attire, dark glimmerings of cold and bloody moonlighta sinister gleam on the slow, inexorable rise of strangling vines attempting to contest the Mantles on either side of him, frosted by Charlie O, and withered by Meredith Ryan's Summer heat.<br />
<br />
{{Tab}}"Welcome, all, to the first court of Autumn. Are there any who would renew their pledge, or pledge anew, among us? If so, please step forward."<br />
<br />
<br />
Nathania sets her knitting aside, takes a drink, and stands, stepping forward.<br />
<br />
<br />
Carter tosses his apple into the air, catching it without looking as it comes down, and glances up at the new Monarch's call. There's another glance at the buffet table, and a moment's hesitation, but then he laughs quietly, shrugs, and turns to step forward as well. Apparently oathing to the freehold is indeed more important than satisfying his immediate hunger, even if only slightly so.<br />
<br />
<br />
Poppy sips from her flask before making her way down to one of the tables, sliding lazily into a chair and crossing her legs. Taking another sip from her flask, she grins cheerfully again at those lining up. Perhaps she's already caught her fellow Autumn to pledge, given that she offers him a rather wicked smile and finger wiggle.<br />
<br />
<br />
{{Tab}}The King accepts the line of pledges-to-be, reaffirming the familiar bond of liege to vassal, vassal to liege among those gathered, with simple, grave respect. Whatever conversation he must have been having with those hobs, it sure hasn't improved his mood. <br />
<br />
{{Tab}}After everyone has pledged, he nods, and tells them, "Then let us begin with what threatens. The Lover, while she has moved somewhat south, is still keeping us within her protection. Our scouts report that she has made no further moves toward overtly influencing our membership, and no signs of having acquired further Titles. In my own experiences with her as Legate, to the best of my ability to judge one of the Fae, she seems..." His lips turn down in vague distaste. "...more harmless than most."<br />
<br />
{{Tab}}August shakes his head, unhappy, but moves on. "The matters with the rebel Suns have slowed, and the movement may well have met its match in our freeholds. There simply are not many native Sun courtiers in the Americas for them to work with, and our penchant for forming democratic committees, not to mention fussing over who should lead whom, appears to have stalled the wave. Our vampiric neighbours are...amused, and relieved."<br />
<br />
{{Tab}}"Lastly, and most immediately concerning, members of my own Order have been disappearing."<br />
<br />
<br />
Poppy gives a rather musical snort at the remark about the Lover, then smirks for the remark about Suns, although she holds her peace. Sipping from her flask again, she frowns, sitting up a bit more at that mention of the Black Apples disappearing. "Is that shit local, or in general?" she asks for that.<br />
<br />
<br />
{{Tab}}In answer to Poppy, the King, frowning, replies that, "While I am not privy to decisions farther afield, it does seem to extend beyond this region. A scholar has only recently connected several disappearances, one of which was not far from our valley." He glances toward those members present of the Watchers and Custodians, and Harvestmen. "I would warn our people to be wary. My Order is seldom molested without greater aims in motion."<br />
<br />
<br />
Carter gives a small nod when he is glanced to, but says nothing immediately. He seems content to take another bite of his apple and watch quietly, simply observing, until the King mentions a probability of greater aims.<br />
<br />
"Agreed," he says. "Which means, I assume, that you will be exacting in your precautions for your own good person, Your Majesty. I shan't ask the details, but should you require the services of the Watchers to guard your sleep, I'm sure that you know where to find me."<br />
<br />
<br />
The siren's expression turns pensive at that explanation, then she nods. "Any additional information that we should know?" Poppy asks. "Do you want us looking into this shit? I'm happy to see whatever the hell I can find, although I'll be honest that I'm not up for directly fucking around with one of Them." She sips from her flask again, then nods agreement with Carter's words.<br />
<br />
<br />
{{Tab}}The Autumn King, sober, inclines his head toward Carter with wry irony -- most people wouldn't WANT someone so close to being Fae mucking about inside their heads. "We will speak later, and thank you."<br />
<br />
{{Tab}}Toward Poppy, he nods, confirming, "As our freehold is..." Here, he slants a look toward Carter again, then toward others in the ZOMG WYRD crew in the room, "...blessed with those of greater power than others, it was recommended to me that I ask those here to use their gifts, and to be watchful. The Fae often prey upon those nearest themselves in strength, and there is concern that eliminating the Legates is only a precursor to a larger rival purge."<br />
<br />
<br />
"Assuming that it is, in fact, the Gentry behind it," Carter remarks mildly. "They would seem the most obvious option, but I should hope that we are all experienced enough by now to never assume, when it comes to matters like this."<br />
<br />
<br />
Poppy smirks at August's remark about power, opalescent eyes glinting with amusement even as she sips from her flask. "I'm going to guess you mean more of a proactive fucking watchful and not the kind where we watch as some nightmare from the goddamn abyss shows up to eat all our fucking faces." She glances towards Carter, nodding agreement again.<br />
<br />
<br />
{{Tab}}August, wry, nods again to Carter. "Yes. There are certainly those who would prefer more chaos. Privateers, for one, though I rather doubt that the hobgoblins have formed any cohesive band wide-spread enough to cause similar chaos." Toward Poppy, he agrees, adding, "Use your contacts, please, and any other resources you've time to spare. While I am biased, on behalf of my Order, I do recognize that we only have so many hands, and so many hours in the day to use them."<br />
<br />
{{Tab}}After a pause, he glances about the room before asking, "Are there any grievances, worries or other concerns anyone would like to bring before the court?"<br />
<br />
<br />
Carter merely shakes his head in response to the question, quietly taking another bite from his apple. His eyes have already begun to drift away again, back towards the buffet; apparently what little attention he felt required to give to the meeting is nearly exhausted.<br />
<br />
<br />
The siren nods at the Autumn King's request, saluting him with her flask before taking another sip. The question about concerns and grievances is met with a shake of Poppy's head, although she gives those others gathered a curious look, perhaps wondering if anybody else has been nursing something quietly.<br />
<br />
<br />
{{Tab}}When no one else in the room appears to have anything to bring up, the King nods, declaring, "Then let us close this court, and look forward to the fruits of the season. Thank you, one and all, for coming."<br />
<br />
<br />
<br />
<br />
<br />
}}</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=Main_Page&diff=21203Main Page2020-09-24T20:14:53Z<p>Annapurna: </p>
<hr />
<div>__NOTOC__ __NOEDITSECTION__<br />
{| width="100%" style="background-color:black; color:white;"<br />
| <center>[[Image:FH.png|center|link=]]</center><br />
|-<br />
|<center><span style="font-family:alegreya sans; font-size:125%">Server outages and general alerts:</span></center><br />
|-<br />
| <center><span style="font-family:alegreya sans; font-size:125%">'''http://fatesharvestmux.tumblr.com/'''</span></center><br />
|}<br />
<br />
<br />
===Welcome to the Fate's Harvest MUX wiki!===<br />
{| width="25%" style="float:right; margin-left:20px; margin-bottom:20px"<br />
|-<br />
! The FH MU*rban Dictionary<br />
|-<br />
| 'tis a silly place. [[Urban Dictionary|Here]] are the results of player votes and submissions for the Urban Dictionary of Fate's Harvest!<br><br><br><br />
|-<br />
!What's New?<br />
|-<br />
| ''2019 - 2020''<br><br />
{{dot}} A True Fae has taken an interest in the Changelings of the area. Is accepting The Lover's "benign" attentions wise or foolhardy? Players will decide! She has been quiet of late, but is that ominous or helpful?<br />
<br />
''2019 - Sept 2020''<br><br />
{{dot}} The strange columns of light, and the murders left behind, have spread west from Siberia, moving at an alarming rate. We know that a splinter group of Sun courtiers is the cause, but how far will their movement extend? <br />
<br />
|}<br />
<br />
{| width="25%" style="float:right; margin-left:20px; margin-bottom:20px"<br />
|-<br />
! Kingly Decrees<br />
|-<br />
| The Summer has ended, and with it, [[Meredith Ryan|Queen Meredith]] (NPC)'s reign. [[August Bordeaux|King August Bordeaux]] (NPC) has once again claimed sovereignty over the vassals of the Fate's Harvest freehold.<br />
<br />
The quiet from the Soundless continues, though the local Kindred have confirmed that the marks left in the area appear to be working. Moreover, the King has heard word from other Freeholds that the movement itself appears to be stalling. Without a strong base of existing Sun Courtiers to work with, the American freeholds have, much to the movement's frustration, spent more time in debate, building committees and considering their options, than in leaping up to go cause trouble with the local undead. Perhaps there is hope for us yet.<br />
<br />
More worrying, perhaps, is the fact that members of the King's own noble Order have been going missing...<br />
|}<br />
<br />
We are a Changeling/Mortal+/Mortal game using 'Changeling: the Lost' v1.0 (okay, more like 1.5) and modified GMC rules. A full list of what is/is not GMC-based is located on the '''[[GMC]]''' page.<br />
<br />
You can find a list of books in use under the '''[[Policies|Rules and Policies]]''' link to the left, and some guidelines on what you can expect from our storytelling style right '''[[Staff Storytelling|here]]'''. Check the '''[[House Rules]]''' page and individual sphere pages for more on the in-game mechanics, story hooks and other systems.<br />
<br />
Fate's Harvest is designed to be a place where players can explore the themes and struggles of Changelings reaching the ends of their journeys, be they those who chase their dreams back to Arcadian arms or those they leave behind. Either road has '''[[Consequences|consequences]]'''. Are they worth the price?<br />
<br />
Players are given the chance (see '''[[XP Tiers]]''' or 'news xp tiers' in game) to choose just which end of that spectrum they prefer to play in, and can expect to receive support for their own '''[[PRPs|personal stories]]'''; this is a game where high power and the risks it entails will be a major playing point, but it is not the only playing point. <br />
<br />
What dangers will this presence bring to the mortals who surround them?<br />
<br />
How do you protect your home from a threat long since reduced to nursery rhymes and happy endings?<br />
<br />
=== [[New Player Guide]] ===<br />
New to the game? Check out the page above for quick links to areas of the wiki new players should read. You can also read the [[FAQ]].<br />
<br />
{|width="100%"<br />
|-<br />
|width="50%" style="vertical-align: top;"|<br />
==Current Plots==<br />
This is a list of all ongoing plots that people are able to get involved in. If interested, please contact the ST. <br />
<br />
If your plot isn't showing here, please make sure it's tagged as both ''Active'' and ''Plot''. <br />
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2"><br />
<dpl><br />
category=Active&Plot<br />
noresultsheader=''none''<br />
ordermethod=title<br />
shownamespace=false<br />
</dpl><br />
</div><br />
<br />
|style="vertical-align:top;"|<br />
==Recent Logs==<br />
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2"><br />
{{ #dpl:<br />
|userdateformat='''M d, Y''' - <br />
|category=RP Logs<br />
|ordermethod=firstedit<br />
|order=descending<br />
|addeditdate=true<br />
|shownamespace=false<br />
|noresultsheader=''None yet.''<br />
|mode=userformat<br />
|count=10<br />
|format=<ul>,<li>%DATE% [[%PAGE%|%TITLE%]],</li>,</ul><br />
}}<br />
</div><br />
|}<br />
<br />
==Need a Wiki?==<br />
If you would like a wiki account, please use '''+req/wiki New Account=<info>''' in game, providing your desired username and an email address to send the temporary password. It might go to your spam folder.<br />
<br />
Please read the information on the [[Category:PC|Character Creation Page]] and use the form there when creating your character.<br />
<br />
If you need help with your wiki page, '''addcom wiki=Wiki''' in game to join the Wiki channel and talk to experts.<br />
<br />
<br />
<br /><br /><br /><br /><br /><br /><br />
{|<br />
|[[File:DarkPack_Logo.png|300px|center]]<br />
|-<br />
|align="center"|Fate's Harvest is not the official material of White Wolf. Portions of the materials are the copyrights and trademarks of White Wolf Publishing AB, and are used with permission. All rights reserved. For more information please visit white-wolf.com<br />
|}</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=Main_Page&diff=21202Main Page2020-09-24T19:28:03Z<p>Annapurna: </p>
<hr />
<div>__NOTOC__ __NOEDITSECTION__<br />
{| width="100%" style="background-color:black; color:white;"<br />
| <center>[[Image:FH.png|center|link=]]</center><br />
|-<br />
|<center><span style="font-family:alegreya sans; font-size:125%">Server outages and general alerts:</span></center><br />
|-<br />
| <center><span style="font-family:alegreya sans; font-size:125%">'''http://fatesharvestmux.tumblr.com/'''</span></center><br />
|}<br />
<br />
<br />
===Welcome to the Fate's Harvest MUX wiki!===<br />
{| width="25%" style="float:right; margin-left:20px; margin-bottom:20px"<br />
|-<br />
! The FH MU*rban Dictionary<br />
|-<br />
| 'tis a silly place. [[Urban Dictionary|Here]] are the results of player votes and submissions for the Urban Dictionary of Fate's Harvest!<br><br><br><br />
|-<br />
!What's New?<br />
|-<br />
| ''Dec '18 - Oct 2019''<br><br />
{{dot}} A True Fae has taken an interest in the Changelings of the area. Is accepting The Lover's "benign" attentions wise or foolhardy? Players will decide! She has been quiet of late, but is that ominous or helpful?<br />
<br />
''Jan - Oct 2019''<br><br />
{{dot}} The strange columns of light, and the murders left behind, have spread west from Siberia, moving at an alarming rate. In nine months' time, they have reached the Atlantic, and show no signs of stopping. We know that a splinter group of Sun courtiers is the cause, but how far will their movement extend?<br />
<br />
|}<br />
<br />
{| width="25%" style="float:right; margin-left:20px; margin-bottom:20px"<br />
|-<br />
! Kingly Decrees<br />
|-<br />
| The Summer has ended, and with it, [[Meredith Ryan|Queen Meredith]] (NPC)'s reign. [[August Bordeaux|King August Bordeaux]] (NPC) has once again claimed sovereignty over the vassals of the Fate's Harvest freehold.<br />
<br />
The quiet from the Soundless continues, though the local Kindred have confirmed that the marks left in the area appear to be working. Moreover, the King has heard word from other Freeholds that the movement itself appears to be stalling. Without a strong base of existing Sun Courtiers to work with, the American freeholds have, much to the movement's frustration, spent more time in debate, building committees and considering their options, than in leaping up to go cause trouble with the local undead. Perhaps there is hope for us yet.<br />
<br />
More worrying, perhaps, is the fact that members of the King's own noble Order have been going missing...<br />
|}<br />
<br />
We are a Changeling/Mortal+/Mortal game using 'Changeling: the Lost' v1.0 (okay, more like 1.5) and modified GMC rules. A full list of what is/is not GMC-based is located on the '''[[GMC]]''' page.<br />
<br />
You can find a list of books in use under the '''[[Policies|Rules and Policies]]''' link to the left, and some guidelines on what you can expect from our storytelling style right '''[[Staff Storytelling|here]]'''. Check the '''[[House Rules]]''' page and individual sphere pages for more on the in-game mechanics, story hooks and other systems.<br />
<br />
Fate's Harvest is designed to be a place where players can explore the themes and struggles of Changelings reaching the ends of their journeys, be they those who chase their dreams back to Arcadian arms or those they leave behind. Either road has '''[[Consequences|consequences]]'''. Are they worth the price?<br />
<br />
Players are given the chance (see '''[[XP Tiers]]''' or 'news xp tiers' in game) to choose just which end of that spectrum they prefer to play in, and can expect to receive support for their own '''[[PRPs|personal stories]]'''; this is a game where high power and the risks it entails will be a major playing point, but it is not the only playing point. <br />
<br />
What dangers will this presence bring to the mortals who surround them?<br />
<br />
How do you protect your home from a threat long since reduced to nursery rhymes and happy endings?<br />
<br />
=== [[New Player Guide]] ===<br />
New to the game? Check out the page above for quick links to areas of the wiki new players should read. You can also read the [[FAQ]].<br />
<br />
{|width="100%"<br />
|-<br />
|width="50%" style="vertical-align: top;"|<br />
==Current Plots==<br />
This is a list of all ongoing plots that people are able to get involved in. If interested, please contact the ST. <br />
<br />
If your plot isn't showing here, please make sure it's tagged as both ''Active'' and ''Plot''. <br />
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2"><br />
<dpl><br />
category=Active&Plot<br />
noresultsheader=''none''<br />
ordermethod=title<br />
shownamespace=false<br />
</dpl><br />
</div><br />
<br />
|style="vertical-align:top;"|<br />
==Recent Logs==<br />
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2"><br />
{{ #dpl:<br />
|userdateformat='''M d, Y''' - <br />
|category=RP Logs<br />
|ordermethod=firstedit<br />
|order=descending<br />
|addeditdate=true<br />
|shownamespace=false<br />
|noresultsheader=''None yet.''<br />
|mode=userformat<br />
|count=10<br />
|format=<ul>,<li>%DATE% [[%PAGE%|%TITLE%]],</li>,</ul><br />
}}<br />
</div><br />
|}<br />
<br />
==Need a Wiki?==<br />
If you would like a wiki account, please use '''+req/wiki New Account=<info>''' in game, providing your desired username and an email address to send the temporary password. It might go to your spam folder.<br />
<br />
Please read the information on the [[Category:PC|Character Creation Page]] and use the form there when creating your character.<br />
<br />
If you need help with your wiki page, '''addcom wiki=Wiki''' in game to join the Wiki channel and talk to experts.<br />
<br />
<br />
<br /><br /><br /><br /><br /><br /><br />
{|<br />
|[[File:DarkPack_Logo.png|300px|center]]<br />
|-<br />
|align="center"|Fate's Harvest is not the official material of White Wolf. Portions of the materials are the copyrights and trademarks of White Wolf Publishing AB, and are used with permission. All rights reserved. For more information please visit white-wolf.com<br />
|}</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=Comtitles&diff=21196Comtitles2020-09-14T04:04:04Z<p>Annapurna: </p>
<hr />
<div>__NOEDITSECTION__ __NOTOC__<br />
=Comtitle Cheat Sheet=<br />
<br />
For the basic command syntax and variability, please see 'help comtitle' instead.<br />
<br />
This information is also located in '+help comtitle' in game, and is for answering questions and spiffitude.<br />
<br />
:Bob wants a comtitle on Public. His Public channel alias is pub.<br />
:Bob decides he wants his title to be 'A dog named' because he is silly.<br />
:He also likes <span style="color:red">bright red</span>, and cats, and squirrels, and weasels.<br />
<br />
==PLAIN TITLE==<br />
:comtitle pub=A dog named<br />
<br />
==COLORED TITLE==<br />
:@force me=comtitle pub=%xh%xrA dog named%xn<br />
:@force me=comtitle pub=[ansi(hr,A dog named)]<br />
<br />
:It is worth noting that without the @force me=, anyone who typed 'pub who'<br />
:would see Bob's name and comtitle written as:<br />
::%xh%xrA dog named%xn Bob<br />
:Rather than:<br />
::<span style="color:red">A dog named</span> Bob<br />
<br />
==RANDOM TITLE==<br />
Making a title flip randomly between a list of options is pretty simple. It IS code, so if you are code-allergic, get yourself a cootie shot before you read further.<br />
<br />
First thing you need to do is write up what you want the options to look like.<br />
<br />
There is a handy dandy function called pickrand() which, as its name implies, picks stuff at random. See 'help pickrand' for a description.<br />
<br />
By default, what it picks is separated by spaces. To give you some fancy code jargon, "the thing which separates stuff" is called a delimiter. If you want your title to have spaces in it, as Bob does, you will have to change the delimiter. It's customary to use the pipe, the straight up and down thingy usually right above your Return/Enter key, sharing space with \. <br />
<br />
If you want to use a different delimiter, you have to tell the code what it should be looking for, or it WILL look at your spaces instead.<br />
<br />
:pickrand(list|of|stuff|delimited|by|pipes,|)<br />
<br />
:e.g. pickrand(dog cat squirrel weasel)<br />
::-> picks randomly between dog, cat, squirrel or weasel.<br />
:e.g. pickrand(A dog|A cat|A squirrel|A weasel,|)<br />
::-> picks randomly between A dog, A cat, A squirrel or A weasel. <br />
<br />
It is also worth noting that, because the code uses commas, if you WANT to have a comma in your comtitle, you will need to 'escape' it -- i.e. make the code ignore it. Just stick a % or a \ in front of it.<br />
<br />
:e.g. The Great%, the Wise%, and<br />
::-> would show up as: [Public] The Great, the Wise, and Bob says, "Hi!"<br />
<br />
So to make a random title which picked between bright red versions of 'A <thing> named', Bob would set the following attribute on himself: <br />
:&random-title me=pickrand(%xh%xrA dog named%xn|%xh%xrA cat named%xn|%xh%xrA weasel named%xn,|)<br />
<br />
Then, to make the Public channel use that as his comtitle, he would set the following code as his comtitle:<br />
:comtitle pub=[u(random-title)]<br />
<br />
<br />
NOTE: If you want to test your pickrand() code without spamming everybody on the channel, you can type 'think [u(random-title)]' and it will show the results only to you.</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=Comtitles&diff=21195Comtitles2020-09-14T04:03:51Z<p>Annapurna: Created page with "=Comtitle Cheat Sheet= For the basic command syntax and variability, please see 'help comtitle' instead. This information is also located in '+help comtitle' in game, and is..."</p>
<hr />
<div>=Comtitle Cheat Sheet=<br />
<br />
For the basic command syntax and variability, please see 'help comtitle' instead.<br />
<br />
This information is also located in '+help comtitle' in game, and is for answering questions and spiffitude.<br />
<br />
:Bob wants a comtitle on Public. His Public channel alias is pub.<br />
:Bob decides he wants his title to be 'A dog named' because he is silly.<br />
:He also likes <span style="color:red">bright red</span>, and cats, and squirrels, and weasels.<br />
<br />
==PLAIN TITLE==<br />
:comtitle pub=A dog named<br />
<br />
==COLORED TITLE==<br />
:@force me=comtitle pub=%xh%xrA dog named%xn<br />
:@force me=comtitle pub=[ansi(hr,A dog named)]<br />
<br />
:It is worth noting that without the @force me=, anyone who typed 'pub who'<br />
:would see Bob's name and comtitle written as:<br />
::%xh%xrA dog named%xn Bob<br />
:Rather than:<br />
::<span style="color:red">A dog named</span> Bob<br />
<br />
==RANDOM TITLE==<br />
Making a title flip randomly between a list of options is pretty simple. It IS code, so if you are code-allergic, get yourself a cootie shot before you read further.<br />
<br />
First thing you need to do is write up what you want the options to look like.<br />
<br />
There is a handy dandy function called pickrand() which, as its name implies, picks stuff at random. See 'help pickrand' for a description.<br />
<br />
By default, what it picks is separated by spaces. To give you some fancy code jargon, "the thing which separates stuff" is called a delimiter. If you want your title to have spaces in it, as Bob does, you will have to change the delimiter. It's customary to use the pipe, the straight up and down thingy usually right above your Return/Enter key, sharing space with \. <br />
<br />
If you want to use a different delimiter, you have to tell the code what it should be looking for, or it WILL look at your spaces instead.<br />
<br />
:pickrand(list|of|stuff|delimited|by|pipes,|)<br />
<br />
:e.g. pickrand(dog cat squirrel weasel)<br />
::-> picks randomly between dog, cat, squirrel or weasel.<br />
:e.g. pickrand(A dog|A cat|A squirrel|A weasel,|)<br />
::-> picks randomly between A dog, A cat, A squirrel or A weasel. <br />
<br />
It is also worth noting that, because the code uses commas, if you WANT to have a comma in your comtitle, you will need to 'escape' it -- i.e. make the code ignore it. Just stick a % or a \ in front of it.<br />
<br />
:e.g. The Great%, the Wise%, and<br />
::-> would show up as: [Public] The Great, the Wise, and Bob says, "Hi!"<br />
<br />
So to make a random title which picked between bright red versions of 'A <thing> named', Bob would set the following attribute on himself: <br />
:&random-title me=pickrand(%xh%xrA dog named%xn|%xh%xrA cat named%xn|%xh%xrA weasel named%xn,|)<br />
<br />
Then, to make the Public channel use that as his comtitle, he would set the following code as his comtitle:<br />
:comtitle pub=[u(random-title)]<br />
<br />
<br />
NOTE: If you want to test your pickrand() code without spamming everybody on the channel, you can type 'think [u(random-title)]' and it will show the results only to you.</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=Channel_Comsys&diff=21194Channel Comsys2020-09-14T03:57:52Z<p>Annapurna: </p>
<hr />
<div>__NOTOC__ __NOEDITSECTION__<br />
=Channel Cheat Sheet=<br />
For those players, new and old, who are unfamiliar with all of the many and varied commands and capabilities of channels in TinyMUX, this cheat sheet is designed to help.<br />
<br />
For help with comtitles, see '''[[Comtitles]]'''.<br />
<br />
==What is a Channel?==<br />
Channels are a way for a group of people to chat together, without the chat being visible to anyone outside of that group. Channels can be customized in many ways, though as a general rule, the staff on most games don't allow players to do this.<br />
<br />
In TinyMUX, channels are the "comsys", and are a default system included with the codebase.<br />
<br />
<br />
To see the full explanation, type:<br />
:'''<span style="font-family:open sans;">help comsys</span>'''<br />
<br />
<br />
To see a full list of commands for the comsys, you can type:<br />
:'''<span style="font-family:open sans;">help comsys commands</span>'''<br />
<br />
''<span style="color:gray">(Reminder: the 'help' command covers TinyMUX defaults. The '+help' command covers code staff has written.)</span>''<br />
<br />
==How to Use Channels==<br />
Every channel has a name assigned by its creator. <br />
<br />
<u>This name is case sensitive.</u> If the channel is named 'Public', none of the commands will work if you type 'public' instead.<br />
<br />
<br />
===Aliases===<br />
An alias is what you use to tell the system you are speaking on a particular channel. An alias should be short and easy to type, generally between 2-4 letters.<br />
<br />
<u>Aliases are also case sensitive!</u><br />
<br />
Until you assign an alias, you can't see/speak on a channel. You may, however, have multiple aliases for the same channel. For example, if you constantly typo your 'cha' alias for the Changeling channel, you could use the addcom command again to make a 'ch' alias. You will see both aliases listed when you type comlist.<br />
<br />
When you join a channel, you create an alias for it (e.g. addcom pub=Public, where 'pub' is your new alias to speak on Public).<br />
<br />
:Typing 'pub Hello!' would post '<Public> YourName says, "Hello!"' on the Public channel, and anyone who had the channel turned on would see it.<br />
<br />
<br />
===User Commands===<br />
Each of the commands listed below has a separate helpfile. See the 'help' file for them in game for more details, including command syntax. <br />
<br />
{| width=100%; style="border:1px solid whitesmoke; background:white; margin-left:20px; margin-top:20px; margin-right:20px; margin-bottom:20px;"<br />
|-<br />
| width=10%; style="font-family:open sans; padding-left:15px; vertical-align:top;" | '''@clist'''<br />
| width=85%; style="font-family:open sans; font-size: 95%; vertical-align:top;" | Displays a summary list of all channels you have access to.<br />
|-<br />
| width=10%; style="font-family:open sans; padding-left:15px; vertical-align:top;" | '''comlist'''<br />
| width=85%; style="font-family:open sans; font-size: 95%; vertical-align:top;" | Lists all aliases/comtitles you have set up.<br>Also lists which channels you are currently on/off of.<br />
|-<br />
| width=10%; style="font-family:open sans; padding-left:15px; vertical-align:top;" | '''comtitle'''<br />
| width=85%; style="font-family:open sans; font-size: 95%; vertical-align:top;" | Creates a title for you on the channel. On most channels, this is just for fun. If you 'comtitle cha=Grand Poobah' for the Changeling channel, any time you speak, it will show up as, <Changeling> Grand Poobah YourName says, "Something!"<br>Some channels are anonymous, so your name never shows up when you speak. Just your comtitle (if you have one). In that case, it would show up like: <Channel Header> Grand Poobah says, "Blorp!"<br />
|-<br />
| width=10%; style="font-family:open sans; padding-left:15px; vertical-align:top;" | '''addcom'''<br />
| width=85%; style="font-family:open sans; font-size: 95%; vertical-align:top;" | Adds a new alias for a channel and joins it.<br />
|-<br />
| width=10%; style="font-family:open sans; padding-left:15px; vertical-align:top;" | '''delcom'''<br />
| width=85%; style="font-family:open sans; font-size: 95%; vertical-align:top;" | Deletes an alias. If this was the only alias you had, this also effectively deletes the channel from your list, and removes any comtitle you had on that channel.<br />
|-<br />
| width=10%; style="font-family:open sans; padding-left:15px; vertical-align:top;" | '''clearcom'''<br />
| width=85%; style="font-family:open sans; font-size: 95%; vertical-align:top;" | Deletes ALL aliases on ALL channels and ALL comtitles. Poof!<br />
|-<br />
| width=10%; style="font-family:open sans; padding-left:15px; vertical-align:top;" | '''alias'''<br />
| width=85%; style="font-family:open sans; font-size: 95%; vertical-align:top;" | 'Alias' is not a command. It is a placeholder for your own alias for a channel. If you have 'cha' as your Changeling channel alias, you can do the following with it:<br />
{| width=100%<br />
|-<br />
| width=10%; style="font-family:open sans; font-size: 95%; vertical-align:top; color:darkgreen;" | cha on<br />
| style="font-family:open sans; font-size: 95%; vertical-align:top;" | ''Turns on the channel so you see its chatter.<br />
|-<br />
| width=10%; style="font-family:open sans; font-size: 95%; vertical-align:top; color:darkgreen;" | cha off<br />
| style="font-family:open sans; font-size: 95%; vertical-align:top;" | ''You stop seeing Changeling channel-spam.<br />
|-<br />
| width=10%; style="font-family:open sans; font-size: 95%; vertical-align:top; color:darkgreen;" | cha who<br />
| style="font-family:open sans; font-size: 95%; vertical-align:top;" | ''Lists who is on the channel, with comtitles.<br />
|-<br />
| width=10%; style="font-family:open sans; font-size: 95%; vertical-align:top; color:darkgreen;" | cha Hello!<br />
| style="font-family:open sans; font-size: 95%; vertical-align:top;" | ''Says "Hello!" on the channel.<br />
|-<br />
| width=10%; style="font-family:open sans; font-size: 95%; vertical-align:top; color:darkgreen;" | cha :smiles.<br />
| style="font-family:open sans; font-size: 95%; vertical-align:top;" | ''Emits "YourName smiles." on the channel.<br />
|-<br />
| width=10%; style="font-family:open sans; font-size: 95%; vertical-align:top; color:darkgreen;" | cha ;'s nose.<br />
| style="font-family:open sans; font-size: 95%; vertical-align:top;" | ''Emits "YourName's nose." on the channel.<br />
|-<br />
| width=10%; style="font-family:open sans; font-size: 95%; vertical-align:top; color:darkgreen;" | cha last<br />
| style="font-family:open sans; font-size: 95%; vertical-align:top;" | ''Displays the last 10 comments on the channel.<br />
|-<br />
| width=10%; style="font-family:open sans; font-size: 95%; vertical-align:top; color:darkgreen;" | cha last <#><br />
| style="font-family:open sans; font-size: 95%; vertical-align:top;" | ''Displays the last <#> comments.<br />
|-<br />
|}<br />
If a channel has no object/isn't set to log, you cannot use the 'last' command options on it. The owner may @cset it to log up to 200 comments. TinyMUX hard caps it there.<br />
|-<br />
| width=10%; style="font-family:open sans; padding-left:15px; vertical-align:top;" | '''allcom'''<br />
| width=85%; style="font-family:open sans; font-size: 95%; vertical-align:top;" | The same as the commands above, except it allows you to use ON, OFF, or WHO on all channels you are watching. This one is useful if you want to leave all channels at once during a scene to cut down on spam.<br />
|-<br />
|}<br />
<br />
[[Category:System]]</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=Log:Faerie_Guard_Dogs&diff=21191Log:Faerie Guard Dogs2020-07-24T17:38:36Z<p>Annapurna: </p>
<hr />
<div>{{ Log<br />
| cast = [[Annapurna]] as [[Meredith Ryan]] (NPC). [[Erebos|Erebos]], [[Mina_Grey|Mina]], [[Kip|Kip]]<br />
| summary = Queen Meredith holds a casual court, and Mina brings disturbing news in her role as Sacred Messenger. The Lover and a mysterious potentially male Fae are acting to "preserve" Fate's Harvest, which can't have good repercussions for the freehold's already tarnished reputation.<br />
| gamedate = 2020.07.24<br />
| gamedatename = <br />
| subtitle = <br />
| location = [[H06]] Stoneheart<br />
| categories = Changeling, Summer<br />
| log = {{Tab}}Queen Meredith, contrary to popular belief, does not spend her casual time eating the heads of babies or punching holes into people's heads -- unless they are video game heads. This being a casual court, the folks wandering the Hollow are casual, too, and she's currently mid-discussion with an Autumn fellow, bookish, owly, over the merits of a token he's been working on to generate a steady electric current. In effect, a magical battery, into which, as he is enthusiastically explaining, she could plug her video game consoles.<br />
<br />
{{Tab}}Everyone has priorities.<br />
<br />
{{Tab}}There are a few other Summers around, some laughing, some joking, some drinking, because seriously, TGIF, and the overall atmosphere is one of convivial energy just waiting to explode into potentially violent action. Hi. Welcome to Summer.<br />
<br />
<br />
Of course, it being court (casual or not) means that Kip is present. He often is for the casual ones. It's the larger ones he has trouble with and is forced to send someone in his stead or meet with the Monarch separately. And though it is casual, he is wearing Nice Clothes. In this case, a pair of black dress pants with an ivory dress shirt, though as always he has on those rather beat up black Converse. At least he lacks the tie and suit coat he wears for non-informal things. The sleeves of his shirt are rolled up and he's got his ever present brown leather messenger bag slung diagonally across him. His back leaned against the wall and has a spiral-bound notebook in his hand, the kind with the spiral at the top, and has a very fancy fountain pen that he's using to make notes in. Maybe he's already done with the Queen, maybe he's just not there in any capacity other than just to say he was there. Guess the Custodians haven't been overly busy for him to need to actually take an active role in anything. He seems content to remain there, not too far from where Meredith is. His hair is down fo once and not in that ridiculous manbun, so his shoulder-length hair is flopped into his face as his head bends to pay attention to whatever he's jotting down.<br />
<br />
<br />
{{Tab}}Erebos hears of court and arrives alone and seemingly appearing from the darkness of the nearby shadows. The darkling stays back away from the groups of people and simply watches for a while, his strange silver-golden eyes sparkling from the darkness until he makes his way into the court proper. He's a tall man that seems to float more than walk. Clothed in writhing darkness that looks like a robe which flows behind him as he moves. A polite nod of his head is given to those he passes, his Autumn mantle adding a chill to the warmer air of Summer and tugging at the life of vegetation as he passes to leave plants withered and brown.<br />
{{Tab}}Both hands are slowly clasped behind his back as he moves, smiling as he finds a place to stand in ready for court to begin. The queen herself gets a long, studying look from the darkling as he listens to her conversation on magical batteries, obviously curious of the use of magic to that end.<br />
<br />
<br />
In the midst of all that Summer energy, the potential for violence, in walks a woman that is decidedly Spring. Red hair, dotted with foxglove and graced by curving horns. She's wearing a pair of wedge heels with straps that wrap around her thin ankles, and a pencil dress that fits close to her curves. The dress picks up the shade of red her foxglove is dotted with, and the heels are a complementary black. There's a small satchel at her side, and woven through the strap is the sash that marks her as a Sacred Messenger. She looks...radiant. Exhausted. The sense of someone returned, from a journey longer than expected.<br />
<br />
<br />
{{Tab}}Today's Court has been relatively uneventful. Point in fact, the entire ruddy SUMMER has been relatively uneventful, much to Meredith's often-expressed frustration. It's as though all of the big, "fun" baddies are just staying home. Sure, there have been a few noteworthy hunts, large Hedge beasts rampaging about and giving the Custodians something to scribble in their books, but the great battles, the things legends are made of...no.<br />
<br />
{{Tab}}Needless to say, when a Sacred Messenger walks into court, Mina has Meredith's attention.<br />
<br />
{{Tab}}The Queen's black/white gaze is calm, but intrigued, and she lifts a hand to stop the flow of words from the owly Autumn as she straightens to face the crystal cavern's entrance. There's a brief pause before memory provides, "Messenger Mina. Been a while."<br />
<br />
<br />
There have been things for Custodians to scribble in books, but not even much of /that/. And that is Kip's frustration. He assumed that being Custodian-Elect as well as the acting Librarian would keep him busy to no end, but instead it's mostly manageable with only a few bouts of late nights here and there. Certainly not enough to occupy his mind as much as he wanted it to. And speaking of reasons why...<br />
<br />
Kip is standing off to the side a little but is in a perfect place to be when his nose catches a hint of something. He goes perfectly still for a moment before sloooowly turning his head toward the new arrival in all her Spring glory. He doesn't say anything, but his lips part as he spots Mina and he looks like he's /almost/ breathing out her name for a moment before his head goes back down and he lets his hair fall a bit into his face again, this time making no attempt to even try to push it back out of his eyes. Though his green and blue sparks and zips of lightning had been encompassing his body, for a moment even they freeze and dull, like they're trying to help him blend in and not be seen. The pen is capped again and stuck inside the notebook as he closes it, though.<br />
<br />
<br />
{{Tab}}Erebos doesn't move other than to blink. The darkling simply stands with his hands clasped behind his back, hidden in the inky darkness of his robe. Tilting his head to the side he lets his gaze flick away from the Summer Queen to the messenger, then over to Kip as he moves before looking back towards the queen once more.<br />
<br />
<br />
"Hail, the Summer Queen," Mina offers with a dip of her head. And while her voice is not a loud thing, there is something about it that cuts right through the din of other conversations and sounds of a small gathering. She does not have to raise her voice, to be heard, to draw one in to hear her words. In fact, it's incredibly difficult to do anything *but* listen to what she has to say. "It has been some time. And I wish I was here on happier business." It's difficult to tell exactly where she's looking at any given moment, due to the solid blue of her eyes. Until her attention is actually felt. It pauses on the Autumn shadow that stands out in a crowd of Summer - not the owlish man, but the other. And then Kip can feel it as well. A heart beat later, she's in motion. <br />
<br />
Mina moves like the dancer that she is. Every step holds a grace and purity of purpose. "News from our Neighbors. Of the Soundless, and two of the True Fae with their attention on Fate's Harvest." Making her way towards the Queen, as she withdraws a wax-sealed envelope to hold it out in offering.<br />
<br />
<br />
{{Tab}}The mention of the Soundless sharpens that black/white gaze, and the monochromatic Queen's Mantle, already a simmering haze of heat and the scent of sun-scorched stone, quite overwhelms that of the Spring before her once Mina passes within range. Meredith accepts the envelope, but doesn't open it immediately, studying it first, then producing a fine blade from somewhere up her sleeve with a slight motion of her arm and hand, a sheath no doubt concealed beneath the cloth, wax deftly lifted from the paper beneath. <br />
<br />
{{Tab}}Considering the letter within, knife tucked back up her sleeve with casual confidence, she drops the envelope and scans the page, then narrows her eyes and lifts a hand to beckon Kip closer. "Looks like you get your wish, bookworm." She flicks a look toward Erebos as well, Autumn that he is. "Not sure how much excitement this is going to be for us immediately, but we've got ourselves some guard dogs." Her lips twist, vaguely disgusted. "The Lover and some other Fae seem to have taken it upon themselves to 'preserve' us. Fuck." She closes her eyes, running a hand through her hair and, as it so happens, through the ring of fire and light crowning her brow, then opens her eyes again to command, "Go through the library, ask around, do what you do. We need to figure out who that Fae is, and what the price of this is going to be, other than the obvious." <br />
<br />
{{Tab}}The obvious, of course, being that Fate's Harvest is already known for being a nest of dangerously close-to-Fae Changelings, with a questionable reputation: too dangerous to trust, but too tough a nut to kill.<br />
<br />
<br />
"But they've been quiet as of late," Kip mentions on the cusp of Mina's announcement of why she is present. When he speaks, his own voice is quiet, but very much unlike Mina's. His voice is a thin whispery thing as if he's trying very hard to not distract anyone or bring attention to himself. The notebook is flipped through, back several pages, eyes scanning intently as if looking for something. "The last we heard of them was-- I don't know. It would be in the history ledger back in the Library." It's not necessary information and he knows it, but it gives him something to say in order to look like he has reason to be involved in the conversation. At least, that's how it starts. But when the Queen speaks his face shifts to a hardened expression as he moves closer. "The Lover," he mutters, almost spitting out the words. "The only thing The Lover is interested in perserving seems to be my perpetual headaches." He stops his momentary bitching to look over toward the messenger. "Thank you for bringing this. I'm sure you have places you'd rather be."<br />
<br />
<br />
Mina watches, her gaze on the Summer Queen. Don't shoot the messenger is a phrase for a reason. And that is likely why it's one of the Guild that's been sent with this particular message. Her attention slides to Kip when he speaks, and there's an arch of brow as the Librarian begins to protest on the Soundless. "They are...well. Fate's Harvest is dodging a bullet, so to speak, and the Soundless are the meatshield currently in the way. I'm sure that the Queen will explain what she sees fit to do so." She closes her satchel back up, musing as she does, "I'm afraid I have little information on the potentially male True Fae, myself." She slants her gaze to Kip, and those sweet lips press into a smirk. "Always so eager to be rid of me, Kip. And it used to just be because you liked watching me go." Her gaze returns to the Queen, then. "I'll stay in the area, to do my duty as needed of me, of course."<br />
<br />
<br />
{{Tab}}Tapping the letter on her opposite palm, Queen Meredith considers, then nods once, decisive, and beckons over another Summer. "Get Clarice. Have her set up Harvestman patrols on the west border, just in case." Toward Erebos and others, she instructs, "Spread the word. Keep an eye out, and watch out if you head toward Stowe. May be wise to wear our symbol somewhere, or carry tamarack sprigs. That helped us before." She frowns, tapping that letter again, and turns her head to tell Mina, "Give me a few days to chat with the rest of the Council, Mina. I'll have a message for you to deliver to the informant, and one for our little hippy-dippy friends up north. For now," she raises her voice, to be clearly heard, "Court is adjourned."<br />
<br />
{{Tab}}Fascinating token gadgets, sadly, are lower priority than potential Fae emergencies, and the owly Autumn slumps as the Queen strides out toward the mouth of the cavern and disappears from sight around the corner.<br />
<br />
<br />
Though his jaw locks into a hard set when Mina speaks to him, Kip doesn't snap at Mina in response. Oh, he for a moment clearly wants to. The way the lightning around him sparks brightly and the glow of his eyes increases, he definitely wants to say /something/. But he refrains. At least for the moment. He looks away from Minna and back toward Meredith as she speaks. His eyes veer toward Erebos a moment and he seems to nod slightly as if in agreement with something. He also gives a more defined nod as Meredith adjournes the proceedings. The pen and notebook are quickly shoved into the back pocket of his pants and now his attention is on Mina. "You're a distraction," he says to her as if explaining why he's ever so impatient to be rid of her. "Besides, I can't stick around all day. I have to get to the shop and reopen it in case anyone comes by." Oh, excuses excuses. It's very easy to see them for what they are, his excuses. He is a terrible liar, especially for a Bey.<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
}}</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=Log:Faerie_Guard_Dogs&diff=21190Log:Faerie Guard Dogs2020-07-24T17:33:29Z<p>Annapurna: Created page with "{{ Log | cast = Annapurna as Meredith Ryan (NPC). Erebos, Mina, Kip | summary = Queen Meredith holds a casual court, and Mina brings d..."</p>
<hr />
<div>{{ Log<br />
| cast = [[Annapurna]] as [[Meredith Ryan]] (NPC). [[Erebos|Erebos]], [[Mina_Grey|Mina]], [[Kip|Kip]]<br />
| summary = Queen Meredith holds a casual court, and Mina brings disturbing news in her role as Sacred Messenger. The Lover and a mysterious potentially male Fae are acting to "preserve" Fate's Harvest, which can't have good repercussions for the freehold's already tarnished reputation.<br />
| gamedate = 2020.07.24<br />
| gamedatename = <br />
| subtitle = <br />
| location = [[H06]] Stoneheart<br />
| categories = Changeling, Summer<br />
| log = {{Tab}}Queen Meredith, contrary to popular belief, does not spend her casual time eating the heads of babies or punching holes into people's heads -- unless they are video game heads. This being a casual court, the folks wandering the Hollow are casual, too, and she's currently mid-discussion with an Autumn fellow, bookish, owly, over the merits of a token he's been working on to generate a steady electric current. In effect, a magical battery, into which, as he is enthusiastically explaining, she could plug her video game consoles.<br />
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{{Tab}}Everyone has priorities.<br />
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{{Tab}}There are a few other Summers around, some laughing, some joking, some drinking, because seriously, TGIF, and the overall atmosphere is one of convivial energy just waiting to explode into potentially violent action. Hi. Welcome to Summer.<br />
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Of course, it being court (casual or not) means that Kip is present. He often is for the casual ones. It's the larger ones he has trouble with and is forced to send someone in his stead or meet with the Monarch separately. And though it is casual, he is wearing Nice Clothes. In this case, a pair of black dress pants with an ivory dress shirt, though as always he has on those rather beat up black Converse. At least he lacks the tie and suit coat he wears for non-informal things. The sleeves of his shirt are rolled up and he's got his ever present brown leather messenger bag slung diagonally across him. His back leaned against the wall and has a spiral-bound notebook in his hand, the kind with the spiral at the top, and has a very fancy fountain pen that he's using to make notes in. Maybe he's already done with the Queen, maybe he's just not there in any capacity other than just to say he was there. Guess the Custodians haven't been overly busy for him to need to actually take an active role in anything. He seems content to remain there, not too far from where Meredith is. His hair is down fo once and not in that ridiculous manbun, so his shoulder-length hair is flopped into his face as his head bends to pay attention to whatever he's jotting down.<br />
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{{Tab}}Erebos hears of court and arrives alone and seemingly appearing from the darkness of the nearby shadows. The darkling stays back away from the groups of people and simply watches for a while, his strange silver-golden eyes sparkling from the darkness until he makes his way into the court proper. He's a tall man that seems to float more than walk. Clothed in writhing darkness that looks like a robe which flows behind him as he moves. A polite nod of his head is given to those he passes, his Autumn mantle adding a chill to the warmer air of Summer and tugging at the life of vegetation as he passes to leave plants withered and brown.<br />
{{Tab}}Both hands are slowly clasped behind his back as he moves, smiling as he finds a place to stand in ready for court to begin. The queen herself gets a long, studying look from the darkling as he listens to her conversation on magical batteries, obviously curious of the use of magic to that end.<br />
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In the midst of all that Summer energy, the potential for violence, in walks a woman that is decidedly Spring. Red hair, dotted with foxglove and graced by curving horns. She's wearing a pair of wedge heels with straps that wrap around her thin ankles, and a pencil dress that fits close to her curves. The dress picks up the shade of red her foxglove is dotted with, and the heels are a complementary black. There's a small satchel at her side, and woven through the strap is the sash that marks her as a Sacred Messenger. She looks...radiant. Exhausted. The sense of someone returned, from a journey longer than expected.<br />
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{{Tab}}Today's Court has been relatively uneventful. Point in fact, the entire ruddy SUMMER has been relatively uneventful, much to Meredith's often-expressed frustration. It's as though all of the big, "fun" baddies are just staying home. Sure, there have been a few noteworthy hunts, large Hedge beasts rampaging about and giving the Custodians something to scribble in their books, but the great battles, the things legends are made of...no.<br />
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{{Tab}}Needless to say, when a Sacred Messenger walks into court, Mina has Meredith's attention.<br />
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{{Tab}}The Queen's black/white gaze is calm, but intrigued, and she lifts a hand to stop the flow of words from the owly Autumn as she straightens to face the crystal cavern's entrance. There's a brief pause before memory provides, "Messenger Mina. Been a while."<br />
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There have been things for Custodians to scribble in books, but not even much of /that/. And that is Kip's frustration. He assumed that being Custodian-Elect as well as the acting Librarian would keep him busy to no end, but instead it's mostly manageable with only a few bouts of late nights here and there. Certainly not enough to occupy his mind as much as he wanted it to. And speaking of reasons why...<br />
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Kip is standing off to the side a little but is in a perfect place to be when his nose catches a hint of something. He goes perfectly still for a moment before sloooowly turning his head toward the new arrival in all her Spring glory. He doesn't say anything, but his lips part as he spots Mina and he looks like he's /almost/ breathing out her name for a moment before his head goes back down and he lets his hair fall a bit into his face again, this time making no attempt to even try to push it back out of his eyes. Though his green and blue sparks and zips of lightning had been encompassing his body, for a moment even they freeze and dull, like they're trying to help him blend in and not be seen. The pen is capped again and stuck inside the notebook as he closes it, though.<br />
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{{Tab}}Erebos doesn't move other than to blink. The darkling simply stands with his hands clasped behind his back, hidden in the inky darkness of his robe. Tilting his head to the side he lets his gaze flick away from the Summer Queen to the messenger, then over to Kip as he moves before looking back towards the queen once more.<br />
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"Hail, the Summer Queen," Mina offers with a dip of her head. And while her voice is not a loud thing, there is something about it that cuts right through the din of other conversations and sounds of a small gathering. She does not have to raise her voice, to be heard, to draw one in to hear her words. In fact, it's incredibly difficult to do anything *but* listen to what she has to say. "It has been some time. And I wish I was here on happier business." It's difficult to tell exactly where she's looking at any given moment, due to the solid blue of her eyes. Until her attention is actually felt. It pauses on the Autumn shadow that stands out in a crowd of Summer - not the owlish man, but the other. And then Kip can feel it as well. A heart beat later, she's in motion. <br />
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Mina moves like the dancer that she is. Every step holds a grace and purity of purpose. "News from our Neighbors. Of the Soundless, and two of the True Fae with their attention on Fate's Harvest." Making her way towards the Queen, as she withdraws a wax-sealed envelope to hold it out in offering.<br />
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{{Tab}}The mention of the Soundless sharpens that black/white gaze, and the monochromatic Queen's Mantle, already a simmering haze of heat and the scent of sun-scorched stone, quite overwhelms that of the Spring before her once Mina passes within range. Meredith accepts the envelope, but doesn't open it immediately, studying it first, then producing a fine blade from somewhere up her sleeve with a slight motion of her arm and hand, a sheath no doubt concealed beneath the cloth, wax deftly lifted from the paper beneath. <br />
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{{Tab}}Considering the letter within, knife tucked back up her sleeve with casual confidence, she drops the envelope and scans the page, then narrows her eyes and lifts a hand to beckon Kip closer. "Looks like you get your wish, bookworm." She flicks a look toward Erebos as well, Autumn that he is. "Not sure how much excitement this is going to be for us immediately, but we've got ourselves some guard dogs." Her lips twist, vaguely disgusted. "The Lover and some other Fae seem to have taken it upon themselves to 'preserve' us. Fuck." She closes her eyes, running a hand through her hair and, as it so happens, through the ring of fire and light crowning her brow, then opens her eyes again to command, "Go through the library, ask around, do what you do. We need to figure out who that Fae is, and what the price of this is going to be, other than the obvious." <br />
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{{Tab}}The obvious, of course, being that Fate's Harvest is already known for being a nest of dangerously close-to-Fae Changelings, with a questionable reputation: too dangerous to trust, but too tough a nut to kill.<br />
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"But they've been quiet as of late," Kip mentions on the cusp of Mina's announcement of why she is present. When he speaks, his own voice is quiet, but very much unlike Mina's. His voice is a thin whispery thing as if he's trying very hard to not distract anyone or bring attention to himself. The notebook is flipped through, back several pages, eyes scanning intently as if looking for something. "The last we heard of them was-- I don't know. It would be in the history ledger back in the Library." It's not necessary information and he knows it, but it gives him something to say in order to look like he has reason to be involved in the conversation. At least, that's how it starts. But when the Queen speaks his face shifts to a hardened expression as he moves closer. "The Lover," he mutters, almost spitting out the words. "The only thing The Lover is interested in perserving seems to be my perpetual headaches." He stops his momentary bitching to look over toward the messenger. "Thank you for bringing this. I'm sure you have places you'd rather be."<br />
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Mina watches, her gaze on the Summer Queen. Don't shoot the messenger is a phrase for a reason. And that is likely why it's one of the Guild that's been sent with this particular message. Her attention slides to Kip when he speaks, and there's an arch of brow as the Librarian begins to protest on the Soundless. "They are...well. Fate's Harvest is dodging a bullet, so to speak, and the Soundless are the meatshield currently in the way. I'm sure that the Queen will explain what she sees fit to do so." She closes her satchel back up, musing as she does, "I'm afraid I have little information on the potentially male True Fae, myself." She slants her gaze to Kip, and those sweet lips press into a smirk. "Always so eager to be rid of me, Kip. And it used to just be because you liked watching me go." Her gaze returns to the Queen, then. "I'll stay in the area, to do my duty as needed of me, of course."<br />
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{{Tab}}Tapping the letter on her opposite palm, Queen Meredith considers, then nods once, decisive, and beckons over another Summer. "Get Clarice. Have her set up Harvestman patrols on the west border, just in case." Toward Erebos and others, she instructs, "Spread the word. Keep an eye out, and watch out if you head toward Stowe. May be wise to wear our symbol somewhere, or carry tamarack sprigs. That helped us before." She frowns, tapping that letter again, and turns her head to tell Mina, "Give me a few days to chat with the rest of the Council, Mina. I'll have a message for you to deliver to the informant, and one for our little hippy-dippy friends up north. For now," she raises her voice, to be clearly heard, "Court is adjourned."<br />
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{{Tab}}Fascinating token gadgets, sadly, are lower priority than potential Fae emergencies, and the owly Autumn slumps as the Queen strides out toward the mouth of the cavern and disappears from sight around the corner.<br />
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}}</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=Log:Rainy_River_Rescue&diff=21168Log:Rainy River Rescue2020-07-14T21:21:51Z<p>Annapurna: Created page with "{{ Log | cast = Merle Dalton, Evelyn Clarke, Annapurna as ST. | summary = Evelyn and Merle are by the river, and hear a little boy screaming for help. The two lad..."</p>
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<div>{{ Log<br />
| cast = [[Merle Dalton]], [[Evelyn Clarke]], [[Annapurna]] as ST.<br />
| summary = Evelyn and Merle are by the river, and hear a little boy screaming for help. The two ladies bravely save little Timmy from a cold watery plunge over the 'falls!<br />
| gamedate = 2020.07.14<br />
| gamedatename = <br />
| subtitle = <br />
| location = [[WR05]]<br />
| categories = Mortal Social<br />
| log = {{Tab}}The day has, frankly, been a wash. In more ways than one. It has been raining for hours, and the river has swollen, rising over its banks and tearing more fiercely through the valley as a result, but everything was fine -- until little Timmy MacTeague went out chasing a runaway puppy.<br />
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{{Tab}}The puppy, being a puppy, escaped soggy but unscathed.<br />
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{{Tab}}Little Timmy...no.<br />
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{{Tab}}He's caught in the kayak netting under the southern bridge for now, but the netting is getting overloaded, and branches from fallen boughs are tangling with his clothes. About ten years old, he clings and cries and screams for help. But who will hear him?<br />
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{{Tab}}Evelyn Clarke shouldn't be out in this weather. The rain is driving to the damp earth in sheets, creating a sound that's simultaneously peaceful and defeaning. Torrential. She's in jeans -- indigo wash, hip hugging, high-waisted. Makes her butt look good. Probably one of those pairs that is all stretchy all the way through. You can't see the high-waist though, because her torso is covered in a canary yellow raincoat. A raincoat with big, deep pockets, that looks entirely too baggy on her. Her hands are stuffed into the pocket, with wet ribbons of blonde hair peeking out beneath the hood that she has tugged up over her head.<br><br />
{{Tab}}Bridges.<br><br />
{{Tab}}Bridges and this town have an odd relationship with her. She's at this particular bridge, head tipped to the side, standing just off to the side of the road. She's not looking at the water, steadily rising with rainfall. No, she's looking at the bridge itself. Quiet. Pensive. Her hair and rain coat tossing in the wind. A few feet behind her, her white Subaru shines its headlamps out through the gray murk that surrounds her. She sighs.<br><br />
{{Tab}}But then! A sound. A cry. Her heart jumps.<br><br />
{{Tab}}"Hello?!" she calls out, voice attempting to pierce through the driving rain.<br />
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And just what //is/ Merle doing out in this weather and in this particular location? Well, other than being cranky and wet? This is Merle so she may never quite answer that question if asked. But still, she is out in this rain somewhere close enough to hear the cries of the kid and also of someone else calling out to him. Super hearing? Maybe. Just being very perceptive? Maybe that, too. She's used to being hyper alert in her line of work, which is and always has been a bounty hunter and never any other sort of Hunter, with or without the capital H.<br />
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She's waterlogged, hair plastered to her head by now and shoved back impatiently from her face. At least she's in nice heavy boots and skin tight jeans.<br />
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{{Tab}}Hearing the voice, the little boy waits, then screams all the louder. "HEEEELLLP!" His sobs are barely audible above the rain and the roar of the swollen river tearing at the banks and support pylons. The netting he's caught in, designed to catch and hold kayaks without getting in the way of wildlife or most smaller branches, has plenty of holes a child his size could be pulled through, and from here, it's 3/4 of a mile of rough and rocky river before a 200' plunge, the roar of Tamarack Falls a distant thunder to the south.<br />
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{{Tab}}The covered bridge itself has sturdy railings meant to stop cars, bicyclists and horseback riders from falling off the edge, so they go fairly high up, but they're also easy to climb, or to tie a rope to. So far, nobody else seems to be driving along the river road.<br />
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{{Tab}}Evelyn Clarke hears that cry for help. It's a miracle, really. What was just a sob, so easily drowned out in such a torrential downpour, is no amplified into a full on scream. There's not even a moment of hesitation, either. Evelyn jumps and immediately begins to follow that cry to its source. It takes her down off the road, car still running, headlights casting a pale white light over shaking reeds of tall grass. It's a good thing she didn't wear flip-flops today. Adidas Sambas are good indoor soccer shoes, but they're not exactly great for traction. As she nears the bank of the river, her feet slip on wet grass and smooth rocks, but she continues forward.<br><br />
{{Tab}}"I'm here!" she calls out into the dark.<br><br />
{{Tab}}She's looking around, trying to find the source. She moves towards the bridge to where she heard that cry, but her eyes are on the river. Surging, rapid, white froth. Her heart is thumping loudly and quickly in her chest, but adrenaline is spiked high enough that the thought of tumbling into the water hasn't even crossed her mind. At least, not her forebrain.<br><br />
{{Tab}}"Where are you?!" she calls out.<br />
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Merle has rope, well a thin but sturdy twine anyway, but it's in her car. Which is the piece of rust parked about a mile and a half down the road. She was apparently trudging toward it, waterlogged as she already is. She must have walked a bit of a distance. She doesn't seem worn out, though. Of course, it's hard to see much of anything about her face with that large amount of black eye makeup just running down her face.<br />
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"The fuck's going on?" she calls over toward what looks like a girl near the water. "Oh for fuck's sake," she mumbles, eyes on the girl. Her pace increases. "What's wrong?" she calls out. "You alright?"<br />
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{{Tab}}he little boy shrieks when a gust of wind jerks at one of the branches caught there in the netting with him, sharp edges tearing at his skin. "HEEEEELLLLP!!! Mommy heeeellp!" He tries to climb higher, but as Evelyn can see, now that she's getting closer, the little boy's foot seems to be caught on something, perhaps a branch, and he can't drag it out of the water. He has his elbow through one of the gaps in the ropes, his other hand reaching down to try and pull branches away.<br />
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{{Tab}}In the distance, a puppy's frantic barking is briefly audible over the storm.<br />
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{{Tab}}Evelyn Clarke's vision follows the surging water to the form of the boy, his foot caught, wind and rain roughly tugging a branch against his body. He's tangled up in a net, and he is in very real, very imminent danger. Her heart thumps in her chest, pupils dilating, fight or flight hindbrain rolling up and overriding all of those self-preservation instincts that keep people from flinging them off of cliffs, roofs, or in this case, keep them on the side of a river, safe and dry, to watch a kid drown.<br><br />
{{Tab}}Merle's voice catches her, but she's already on her way. Running. Running towards the river where the boy's all tangled up, trapped, and imperiled.<br><br />
{{Tab}}"He's trapped! Oh my god, oh my god," she calls back, stumbling a few times as she navigates the steep bank. She's traveling in a straight line towards the boy, water rushing in the same direction. She splashes into the river, water surging around her ankles and feet, causing her to slip and nearly lose her balance.<br><br />
{{Tab}}"We're coming!" she calls out.<br />
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Oh for the love of Faygo. Merle is quick to realize what is going on and she doesn't even falter in her sprint even if she's rolling her eyes a bit as she launches into the faster pace. "GET OUT OF THE WATER!" she bellows across the shortening distance.<br />
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Most people take a moment to assess a situation. Then they'd quickly strip off their boots and any heavier clothing that might hinder them in the water. They'd probably at least know what is happening before racing up and launching themselves into the water. Merle is not most people. She doesn't hesitate even long enough to yank off those heavy boots of hers. Well, there's one way to get the mud off them. She doesn't dive in, being a little more shallow and rocky right at the bridge, but she does wade in fast, boot-covered feet bracing against the motion of the water so it doesn't drag her away. A few steps in and several uttered words that the kid hopefully doesn't hear, and she's heading toward him. Before it gets deep enough, she has the brains to pull her cell phone out of her back pocket and throw it toward shore. It's a good thing it's old and durable. "Call 9-1-1 and if that's your car, go turn the heat on." In summer.<br />
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{{Tab}}The little boy shrieks when another gust makes his hand slip, then squeezes his eyes shut, sobbing and shaking and shivering where he clings to the sturdy net. At least the netting itself is in good repair -- that's one thing to be said about small towns with social people who loooove gossip. Stuff gets fixed, or the complaints get real.<br />
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{{Tab}}Lightning flashes, nearby, the sky briefly flickering in paler greys, and one Mississippi, two Mississippi, three Mississippi, four Mississippi, *CRACKBOOM!!rumblerumblerumble*<br />
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{{Tab}}Little Timmy screams in fear, frantically jerking at the foot caught on something under the surface, and coherent words are a thing of the past. He's about ten feet from the shore, just where the water has cut deep enough that a standing adult wouldn't be able to touch the bottom, but there's leverage enough to reach the branches, or to climb the netting.<br />
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{{Tab}}Evelyn freezes for just a half second after that slip. It's enough. Merle is already charging ahead of her, headlong towards the child. Telling her to get out of the water, to call the police. She's telling her, in far less words, to do something -useful- instead of just becoming another stranded body to worry about. The motion's enough to send her sort of tumbling back, just a little, butt landing on the river bank with a loud squish, her denim jeans soaking immediately through to her butt.<br><br />
{{Tab}}But this isn't ego. This is life and death. It's the right call, and Evie knows it. "Okay!" she calls out, scrambling to her feet and moving towards where Merle tossed that phone. Still not thinking. She has a phone, up in her car. Details.<br><br />
{{Tab}}She snags that phone and starts to make her way up the slope on the side of the road to her car. Merle's phone is, as phones tend to be, locked. She shakes it. Pushes three buttons. C'mon, Evie. You can at -least- figure out how to dial 911.<br><br />
{{Tab}}But then, she's at her car door. A nice car. A white subaru that looks fast and cute simultaneously. She whips open her driver's side door and rolls her fingers across the dials that blast heat. It's then that she sees her phone resting upright in the cup-holder, holding it to her face to unlock it. 911 dialed. Phone ringing.<br><br />
{{Tab}}"911, what is your emergency?"<br><br />
{{Tab}}"There's a little boy trapped in the river!"<br><br />
{{Tab}}The operator is likely giving her a long list of things not to do. Asking a lot of questions. She'll answer to the best of her abilities. She's not -quite- sure where they are. They tell her not to crawl into the water. She looks through the windshield of her car at Merle's figure, slowly submerging deeper into that rapid water and swallows.<br />
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Merle keeps wading out, the water covering her knees, her thighs, her abdomen, up to the lower part of her chest. It's only then that she feels her ability to wake against the current waning. The cold heavy pull of the rapidly moving water slows her progress, but thankfully not by too much. And at this angle she's able to clearly see what's going on and can fairly well tell what the full scope of the problem is. "Hey kid, hang on tight!" Under the water, one foot loosens the grip it has on the rocks and sand underfoot and she stumbles slightly.<br />
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It's not pleasant, this water. It's tiny droplets of sharp ice pelting her skin and clothing. And her clothing is saturated and /should/ be dragging her down, and probably would if she wasn't so deceptively strong. Even so, lines show on her face as if she is silently admitting that this is not fun or comfortable in the slightest.<br />
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"Gonna get you out and sit you in a nice hot car, okay?" she calls out, the words fighting the roar of the moving water, her lips unpursed to speak and now showing signs of wavering as if she's trying not to look like she might be shivering. "I'm gonna try to get those branches, and if that doesn't work I'll be grabbing onto the net. So I need you to hang on very tight, okay? Can you do that for me?"<br />
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One ear remains a bit perked as if listening for Evelyn or even a distant wail of a siren.<br />
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{{Tab}}The 9-1-1 operator keeps Evelyn on the line, and assures her that the local deputies and volunteer firefighters have been notified. As Tamarack Falls does not have a hospital, being too small for that, a helicopter is being prepped to fly up from Riverside Hospital down in Fort Brunsett, but it may take twenty minutes or more for it to get there in this weather. <br />
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{{Tab}}Thankfully, the center of town is much, much closer.<br />
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{{Tab}}The not so distant wail of a police siren, one of a whopping two police cars this town even has, seeing as it's only protected by deputies from the Fort Brunsett PD and volunteers, can be heard off to the west, getting closer, so Merle will have that cold comfort, at least! It takes a bit longer for Evelyn to hear it, no doubt, seeing as Evelyn also has the rain drumming on the roof of her car to contend with.<br />
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{{Tab}}The little boy, clinging and sobbing, shivers as he stares at Merle. He doesn't seem entirely with it, eyes glazing over with shock and fear, but he belatedly jerks a tighter hold on the rope, choking out another strangled whimper, most of the sound swept away by the driving rain and wind.<br />
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{{Tab}}The 911 dispatcher does their best to keep Evelyn on the line. They ask her to stay, to provide details, but her attention to them wanes significantly when she hears that people are on the way. They know the bridge, they know the road. What Evie doesn't know is that the dispatcher isn't digging for more information -- they're trying to keep her safe. Keep her from doing something rash. Something stupid. The 911 dispatcher doesn't realize this is a lost cause. That car's engine reves and the whole thing lurches forward towards where the road meets the bridge. She pulls off, just a little, pulling the car as close to the river as she can.<br><br />
{{Tab}}"C'mon, Evie Evie Evie," she says to herself, having tossed her phone onto the passenger's side seat where the dispatcher desperately tries to get her to respond. She's digging. Digging in the back seat. The annoying thing about packing up all of your shit on a whim and driving half a state away is that you live out of your car. In this case, it's a blessing in disguise. Unpacked bags, one of which just so happens to have things hyper-critical to the situation at hand: blankets, warm and dry.<br><br />
{{Tab}}She's also keeping her eyes on the river, where Merle wades deeper and deeper in the rushing rapids that would have easily washed poor Evelyn to a rather anti-climactic death 200 feet below. Or she'd have ended up in the net. Good thinking, Merle. But Evie's nervous. That water's deep, and it's fast.<br><br />
{{Tab}}She pushes her car door open, the lights turned out towards the bridge where Merle's making her approach. She scrambles down that bank, toes just on the edge of the water.<br><br />
{{Tab}}"They're coming!" she yells out, as loud as she can, "Just hold on!"<br />
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Merle's knees waver and it takes all her strength to fight against the water's pull. Her teeth are gritted as she struggles to keep her balance as long as she can. "Stay there," she says in a voice that is firm and somewhat loud even if it's not shouted like it was before. Everything moves in slow motion, like gravity is alternating with weighing her down and pulling her along. It's exhausting, but she has grit and determination. She's got narrow focus that momentarily only seems to include the branches, the net and the kid.<br />
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Slow going, for sure. But soon enough she makes it to the point where the current helps her along as she lifts up enough to allow it to drag her along. Her hands go out and tangle onto the branches, one getting a much firmer grip than the other. She corrects it quickly. Her fingers are both red and white from the cold and the grip she has on the branches. Her arms might look somewhat thin, but the sheer wire of muscle underneath the skin shows through as she puuuulls herself upward a bit so she can eyeball the situation and move one hand to another branch, then the other. It's almost like the way a mountain climber moves from handhold to handhold.<br />
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Arm over arm she repositions herself. It's been an hour or a month or a minute, she has no sense of time anymore.And before anyone probably realizes it, she's got a firm grasp of the net with one hand and she yanks hard on it to make sure it's still secure enough to take weight. It seems to. So she keeps one hand on the branch, another on the webbing of the net. "Now don't let go but look over at me," she calls to the kid.<br />
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{{Tab}}There's no slackening of the rain, and Evelyn had better hope the window control panel doesn't mind getting a little wet, because keeping a car door open right now is bound to be hell on electronics. The 9-1-1 operator can still be heard squawking through the phone, trying to get her attention.<br />
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{{Tab}}The bank itself is saturated to the point that without such a healthy growth of grasses, it would likely already be being swept away. Thank you, intermeshed root systems! Thank you, riverside erosion protection planners! It squelches soggily beneath Evelyn's already soaked shoes, chilling her feet. The flashing of police lights comes into view around the corner to the north, Bridge and Cross, and turns toward the direction of the incident after a moment at the T, no doubt seeing Evie's headlights.<br />
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{{Tab}}Meanwhile, little Timmy, staring at Merle, doesn't seem to understand right away, then nods, slowly at first, then faster, tear-streaked face pale and scratched as he clings to the netting and tries to tug his foot again. "M-m-my foot's s-s-stuck," he stammers, shivering visibly enough to be seen even above the occasional jerk and tug of currents in the water on the net.<br />
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{{Tab}}If Merle is following branches with her hands, the one caught on Timmy's sneaker is a smaller piece of a larger branch. The reason he hasn't been able to dislodge it, or break it, is that the pieces caught in his little waterlogged double rabbit-ear of shoelace-tying pride are all new growth, flexible, and he just hasn't had the leverage to snap them free from the larger branch they've grown on. Merle's strong enough, and large enough, that she could break them without much effort. If she can keep her grip on the net...<br />
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{{Tab}}There isn't much Evelyn can do, aside from stand on the river bank and try to be of help -- any help. She swallows, looking up-river, the wind grabbing at her hood and ripping it down around her shoulders. Her wet blonde hair whips in the air, and she takes a few more steps towards the river-bank. Her door is ajar -- not flung completely open, but left open enough that the locking latch rests against the door, unengaged and open. Ready to swing open when Merle carries poor Timmy across the water to safety.<br><br />
{{Tab}}The lights from the police cars above flash and flicker, but she's too focused on the rescue-effort. She sees the dilemma -- the stuck foot, the need to pull it free, and the need to cling to the net at the very same time. She swallows, glancing up and over her shoulder at her car once more. The only "handy" thing she has in there is a tire iron, a set of allen wrenches, and a nutter-butter. None of those seem particularly helpful in a moment like this.<br><br />
{{Tab}}"Hang on, hang on, hang on," she says to herself, voice drowned out in the pouring rain.<br />
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"See, I'm right here, kid," Merle continues, keeping her eyes on his even as one hand lets go of it's grip long enough to follow along under the edge of the water, seeking out where exactly it is he's caught. Seeing a flash of what might be the problem is a good start, but it takes more than that to pull this off. "You just stay right there for a minute, alright? Promise me? I wish I was half as brave as you are." Oh man. Merle isn't terrible with kids. Her reputation is going to be shit after this if word gets out. Too bad she couldn't get him out and then take off before anyone knew better.<br />
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Her hand dips into the icy chill again and fingertips stretch and feel as she moves the hand along until-- AHA! A FOOT! "Wow, your friends are going to be so impressed you held on so good," she says to him in that offhanded way that you talk to kids while you're busy. Her face scrunches into a wince as she twists and moves the sucker branch that's grow just enough to be a nuisance right now. Being supple means it's not easy, so it takes actual hand strength as well as the ability to feel and move in ice cold water to get him free. "Pull your leg up, make sure it's not still caught on anything." And louder in case Evie is near enough to hear: "FIND ME SOMETHING TO DRY HIM WITH!" Wow she sure is optimistic that this is going to go off without a hitch.<br />
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{{Tab}}The police car sloshes to a halt on the soggy road, and doors quickly open, then slam shut, a deputy and what looks like an assistant deputy squelchily approaching Evelyn, seeing as she is the only one within easy hearing distance.<br />
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{{Tab}}"Ma'am!" the man yells, "step away from the bank!" He's a little tubby, but still in good shape, and while he talks with Evelyn, trying to get an idea of what has been going on, his brawnier colleague -- with an absolutely fanTASTic moustache -- wades out toward the edge of the river, keeping an eye on Merle and the boy. Upon seeing that the woman is working to free the kid, he cups his hands around his mouth and calls, "Ma'am, we're here to help! Hand him to me, if you can!" while pressing farther out, taking careful steps to be sure of his footing, until he can grab the edge of the netting for support against the current.<br />
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{{Tab}}The branch was the only thing holding the foot, so once Merle has that free, all she has to worry about is seventy plus pounds of scrawny soggy ten year old.<br />
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{{Tab}}Evelyn's head whips around when she hears the sound of car doors shutting, the sudden flashing of red and blue casting a surreal, dream-like lighting to it all. She lifts her head and shields her face from the driving rain with her hand. She squints, seeing the officers bodies silhouetted by her car lights as they make their way towards the bank. Truthfully, with all the adrenaline and endorphines rolling through her, she hasn't had a considerable amount of time to process it all. The officers' approach as if in slow motion, with the only sound that she can hear being the oppressive sound of rain driving to the earth below.<br><br />
{{Tab}}She doesn't even hear him yell at her. It's as if she's looking at herself from ten feet above. Looking down as the two men move, one of them past her, into the river. She follows him, blinking slowly, eyes lifting up to Merle and the kid, who seems to have been freed from the branch as they begin to make their way towards their side of the river.<br><br />
{{Tab}}"What?" she says out loud, turning her attention back towards the more bulbous officer in front of her. "I'm sorry, what?"<br><br />
{{Tab}}"Ma'am, step away from the bank. It's... it's slippery, you could fall," he says, and she takes a few tiny steps backwards.<br><br />
{{Tab}}Reality snaps back into place, and her hands start to tremble within her coat pockets.<br />
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"Okay good. So I'm going to need you to hold on super tight with one hand. And loop your arm around my neck. Don't worry, I've gotcha." Merle sort of has him. She's now got her fingers looped through the belt loops of his pants. Better than nothing, right? Because damn it's cold and her fingers are starting to feel almost numb from it. She lets her attention glance upward toward the bridge for a moment as she hears other voices. Shit. Cops. She didn't make it out fast enough. She hates this part. "Alright kiddo, one. Two. THREE!" And she uses that hold on his belt loops to yank him toward her.<br />
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It's not easy. It probably doesn't look entirely easy. But she manages to hold on rather well with one hand. Surprisingly strong for someone who is more heroin chic than heroine chic, right? She must have at least found a branch to brace her legs against to give her leverage. "We're coming out. I think what's her name has a coat or something and she heated up her car to warm him up," she yells upward, though it's clear her teeth are almost chattering at this point.<br />
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{{Tab}}The little boy nods, and tries to do what Merle tells him, reaching for her neck to cling first with one arm, then with both, kangaroo style instead of piggyback style, and he wraps his legs around her waist for good measure, sniffling and shivering into her soaked clothes.<br />
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{{Tab}}The officer with Evelyn, upon seeing that it looks like Merle has the boy, finally catches his first good look at Merle's FACE, and narrows his eyes before telling Evelyn, "You stay here, ma'am, just in case," and heading off toward the squad car at a quick trot. Looks like he's tossing something over the back seat. <br />
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{{Tab}}The officer in the water waits until Merle is close, then grabs -her-, rather than the kid, using his own larger weight and size to help hoist the woman back onto the shallower, rocky bottom of the river's edge. "Ma'am, are you alright? Let's get you and the boy inside, and out of those wet things." He tries to get the boy's attention, and it takes a bit before Timmy stops staring at him and starts answering questions. What's his name, where are his parents, where does he live, does he hurt anywhere, etc. Timmy, mommy's sleeping, he lives in the blue house with the duck, and his elbow hurts.<br />
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{{Tab}}The tubbier cop returns, and upon hearing about the house with the duck, gets out his radio to call back to the station and the secretary there, something about White Duck Cottage rentals, while the larger one works with Evelyn and Merle to get the boy bundled up in something warm.<br />
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{{Tab}}Evelyn's eyes snap to the rotund officer who looks up towards Merle, and then moves back to his squad car. Something's off about the interaction, but she can't piece it all together. As he scurries away, she instinctively moves towards the shoreline, where the rain continues to drive and that cold water continues to surge against the three bodies in the river. She's a safe enough distance away and on safe enough footing, but she's trembling. The adrenaline surging through her far more fit for a sudden rush rather than a sustained burst. Her lips chatter, though she's, for the most part, warm and dry beneath that canary yellow raincoat.<br><br />
{{Tab}}"My car," she remembers, turning around to look at it, "I have blankets, I'll go... I'll go get them."<br><br />
{{Tab}}She starts to climb up that bank, towards where she's left her car running. The door, still cracked, easily pulls open and she slips inside. It's hot in the car. Balmy, even. The hot air blows through the entire circulation system. She pulls open the bag containing the warmest looking things. Sweaters, a couple bras (that's no help!), and some blankets. If Merle and the officer had followed, she would lean over and pop open the back seat of her car, warm air rushing out. When the boy was delivered to that back seat, she would smile at him warmly and sweetly.<br><br />
{{Tab}}"You did such a good job, little man. You were very brave," she says, handing back two sweaters, gray joggers, and a blanket. "You can dry yourself off with one of my shirts. Listen to the officer though, okay? We need to get you nice and dry and warm, then back to your parents," she says.<br><br />
{{Tab}}She lifts her eyes to the back window, looking at the moustache-cop and Merle, and then to the fatter cop in the distance, talking into his radio.<br />
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The climb back to shore was much easier than going out, and with the boy carrying his own weight for the most part and her arms free when she needed them to keep hold until she could get proper footing under her in the water, Merle didn't really find much difficulty with the act. Other than the fact that she is chilled to the bone and now her clothes are soggy and heavy and stuck to her like a second skin. She may have noticed the cop's look. If she did notice it and didn't respond to it, maybe she is just /that/ used to it. Or maybe she didn't notice after all, but it's maybe hard to believe someone who is as alert as her with everything else misses something like that.<br />
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With the kid in the hands of the authorities, Merle finds herself at a loss. She still has the adrenaline zinging through her veins and her usual decision to start a fight with someone to burn it up is a rather bad idea considering her present company. Why can't she teleport to a dive bar filled with skinheads or something? They're always up for a brawl.<br />
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"Thanks," she says as she lifts her hands up to try and wring out her hair. Only her hands and elbows and shoulders are still cold so give her a moment of denial at being moved. When she does get them to lift, she realizes she's bleeding from a gash on her arm she didn't even feel. Thanks, cold water! She uses the inside of her wrist to wipe it away and assess the damage. "Kid should be alright, he didn't seem hurt. Just scratched up maybe and he's gonna be sore as hell from holding on. Brave lil brat." She reaches down to check that her car keys are still attached to that unfashionable wallet on a chain that clips to her belt loop, but it seemed to work this time. She didn't lose them. "I should get back." Yes While the cops are distracted. Good idea!<br />
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{{Tab}}Yes. Totally a good idea to flee from the police. Toooootally. Pity they already know her by appearance, and by name. <br />
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{{Tab}}The little boy curls up into a soggy, sobbing heap of shock and drippy limbs, but aside from trying to get the ladies and the boy up to the shared fire/police station to get them warmed up and wait for the helicopter/get in touch with Timmy's parents, the danger, thankfully, has passed.<br />
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{{Tab}}Offices are always dangerous. Just ask the papers getting stabbed and bound by staples, or the poor little coffee stirrers being swizzled into boiling bean-water.<br />
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{{Tab}}Ah, but Evelyn Clarke doesn't know it's a good idea for Merle to scram! As the moustached officer moves to join the chubby one, Evelyn looks towards Merle. She just assumes that the police are radio-ing the station to tell them that they rescued the kid, not calling for back-up or some other sort of nasty thing to do to the heroine of the day. No good deed goes unpunished, after all, and Evelyn Clarke's brow furrows at the notion of the woman leaving. She's standing on the same side of the car as Merle, having closed the door enough for it to keep most of the rain out to give the boy a chance to change and dry off. "Wait," she says, her voice quiet by comparison to the shouting from before.<br><br />
{{Tab}}"You're bleeding," she says, and then, with a touch more resolve, "And -freezing-. You should dry off too. I have some, mmm, I have some more back there. Let me... let me get it," she says. She peeks quickly and, seeing the boy safely wrapped up in a blanket, chattering but warming, she opens the back door of her car to start rummaging about for more warm stuff and maybe something to at least dab the blood out of Merle's cut.<br><br />
{{Tab}}She looks up at Timmy, who's probably doomed to play French horn and not get kissed until his senior year of High School with a name like that, with a smile. "You warming up? I think the officers are just finding out where your home is, sweetheart," she says, rummaging around through her clothes. Oops. Another bra. Quickly tucks that away and grabs a dark cable-knit sweater and some more sweatpants. These black. University of Vermont logo on the pocket. "You just sit tight," she says, shutting the door again before slipping into the front seat of her car. She leans over to open up the side-door and motions for Merle to climb inside.<br><br />
{{Tab}}"C'mon, you should get out of the rain."<br />
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"It's nothing," Merle says about the cut on her arm. "It looks worse than it is. I'll take care of it. Won't need any more than two stitches, if that, and I can do that no problem. And it wouldn't be the first time I've gotten blood in my car. Danger of the job." Cryptic. Is she some sort of serial killer or something? Oh. No. She's just a multi-state bounty hunter. "Thanks. For thinking so fast," she says to Evelyn. "Saved his life. Stupid kid. Maybe he learned his lesson." That last part is said quietly and a little sadly as she watches him for a moment. "Anyway," she says as she pulls herself out of that moment of funk she slid into, "My car is just up the road. I was out taking pictures of the scenery." In a storm. With no camera other than the phone she has totally forgotten throwing to Evie. "Hey! Thanks guys," she shouts to the cops. "You seem to have it from here. I'm just gonna--" she makes a thumb motion over her shoulder.<br />
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{{Tab}}The officers finish their discussion, and start back toward the two women with another blanket. "Ma'am," Mr. Moustaches tips his hat toward Evelyn, then looks at Merle and does the same. "Ms. Dalton. If you both wouldn't mind coming with us up to the station, we've got the kid's parents on the way. They'd like to thank you for your help in person, and we'd like to take your statements while it's still fresh in mind."<br />
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{{Tab}}The wind doesn't let up, but the rain is slowly beginning to lose some of its stinging intensity, and there hasn't been any more lightning since that last rumbling jolt. <br />
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{{Tab}}The cops express their intent to get the kid into the squad car to drive back to the station, and have another blanket for him, too, warmed from the car.<br />
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{{Tab}}Mr. Moustaches, the handsomer of the two, is the one talking to the ladies. A smart bet, works on Evie. She smiles up at him, lowering her hood, wind immediately catching that curly blonde hair and whipping it around. She's pretty, though. Strikingly so. Even drenched in rain, mascara streaking, shivering cold. She looks up at him with big brown eyes. She can sense Merle wants to go. Sense something's wrong, or afoot, or whatever other saying one says when things just arne't quite right.<br><br />
{{Tab}}"She got hurt, pulling him out of the branches," Evie says, fat-cop gathering the kid up out of her back seat and helping him over to the two squad cars just up the road. "I saw the whole thing. Why don't I just come by the station and give a statement? She should really get to cleaning out that cut," she says.<br><br />
{{Tab}}A glance is given over her shoulder to Merle. Ms. Dalton. Files that little tidbit away, and the fact that the police address her by name. Small town. Might not be anything.<br><br />
{{Tab}}She looks back to the officer and gives him a pretty smile. A pretty smile that might warm up Merle, were she any closer.<br />
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Merle groans softly. Of /course/ they know her. Of /course/ they want a statement. She opens her mouth, but it's cut off by Evie. "Yeah, I wouldn't want an infection, who knows what nastiness was in that water." Wait, something nastier than /Merle/? "Here's my statement. Heard her yell, saw the kid in the water, got him out. The end. You can tell his parents they're welcome. It's not a big deal. This one here did the important stuff. So unless you plan on slapping cuffs on me, I'm gonna go home, take a long hot shower, put half a fifth of vodka on my arm and the rest in my stomach and take a nap. It'll probably be fine when I wake up. I heal up fast. I've taken a bullet out of my leg before, I think I can handle a tiny scratch."<br />
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{{Tab}}In the end, Evelyn's persuasion outweighs Merle's honesty, and the cops agree that 'Ms. Dalton' is free to go. After all, they don't have anything (yet) to charge her with to force her along. <br />
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{{Tab}}That just means Merle gets to miss out on being hugged by strangers and told that if she ever needs anything, ANYthing, to let them know, because they'll be forever grateful for the life of their boy. A deed well done!<br />
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}}</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=Log:Wayhouse_Scaredy_Cat&diff=21139Log:Wayhouse Scaredy Cat2020-07-07T14:01:36Z<p>Annapurna: </p>
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<div>{{ Log<br />
| cast = [[Misty Miller]], [[Amity Millikan]], [[Nuit]]<br />
| summary = A day at the Wayhouse and a very, very frightened cat. Wyrdos are Wyrd!<br />
| gamedate = 2020.06.30<br />
| gamedatename = <br />
| subtitle = <br />
| location = [[MT07]] [[Wayhouse]]<br />
| categories = Changeling<br />
| log = {{Tab}}If there is one thing worse for a long-furred cat than small children, it is rain. And possibly bubble gum, but that's a horror not to be conscioned. Misty is currently the sole occupant of the entire couch, sprawled in feline possession of the leather furniture and contorted into a furry pretzel to groom all of the remaining icky water out of the fur at the back of her rump. The scent of damp cat is, at least, less pungent than wet dog.<br />
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{{Tab}}Rain falls with heavy drops upon the roof of the Wayhouse. Quite suddenly, and without fanfare, Nuit is revealed; Glamour diffuses, its power used up as her invisibility fades and the power of Smoke leaves her now in full sight of any who would be there to look. Nuit currently happens to be sitting in a crouched position; Her knees drawn up under her chin and hands pulling the dark cloak of shadows around her. It also so happens that she is doing so while sitting crouched against the wall... and not on the floor. Instead Nuit is up in the farthest corner from the windows and doors to the outside, with her back placed against the ceiling. The Darkling clings to the wall like a spider would, only this one has no web to warn of danger (or prey?). Instead three bobbing lights of a dark purple color hover protectively between her and the rest of the room. Their colors pulse through a gambit of dark blues and violets (and if one could see, well into the Ultra Violets as well). Each particularly loud pelt of rain against the window or sound of wind howling causes the Darkling to twitch in fear. Something haunted settles in the icy blue sapphire eyes that stare widely around; she doesn't seem to realize her invisibility has dropped yet...<br />
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{{Tab}}The sudden palpability of WYRD PERSON HERE prompts the feline on the couch to freeze, then slowly examine the room, searching visibly and, nose in the air, taking a few good deep breaths to cast for any scents she...doesn't...oh.<br />
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{{Tab}}Misty's fur first sleeks down, then starts to floof further as she gets her hackles up, edging up onto her paws and backing toward the cushioned seat-back of the couch to press herself against it as her tail lifts, eyes fixed on Nuit.<br />
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{{Tab}}Ah. Hell. The stated expression slowly dawns through Nuit's eyes, causing a crackling of silver to shoot through the orbs that float protectively in front of her. Their purple hues shift to a cyan in a heartbeat, that same silver color wreathing around them as their bobbing shifts to a more frantic pace. Nuit, for her part, does mch the same as the cat on the couch, shuffling her legs and pushing herself back into the corner of the ceiling as much as she can. The Darkling might even start to contort her limbs to shift down even farther back, if things get much more ... hairy. <br />
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{{Tab}}A clock somewhere chimes out the hour. Nuit, but for years of being the silent tracker, the hushed, the wordless, looks as if she would scream in sudden terror as the chimes continue counting the hour. When they finally stop, her eyes are even more darting this way and that; for all the power that oozes off her in waves (no longer hidden by Clause and Contract) the Wisp is more paralyzed by fear than one with her power should be. Perhaps that is why she is here, in the Wayhouse; the closest place of safety when the terror gripped at her mind.<br />
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{{Tab}}At this dramatic moment, the door from the mudroom opens to admit Amity, bearing with her some bags of supplies--she's on one of her usual grocery runs for the benefit of the Wayhouse and its denizens, hair still damp from the wind and rain, her clothing thankfully preserved by the rain coat she's hung up behind her. She hesitates in the doorway, struck first by the cat's distinct unease and then the wave of Wyrd that seems to smack her across the face. Eyes go briefly wide and she stares at the half-crouched figure in... the ceiling? She stands there, eyes darting back and forth as she tries to work out what's happening. Who is this here with all her power?<br />
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{{Tab}}Misty isn't having any of it. The cat hisses up at the Darkling in the corner, then NOPE NOPE NOPEs her way out of all of it, streaking over the leather of the couch seats and darting behind Amity to hide. No, make that springing up to -cling- to Amity and hide, claws digging into the back of the Chatelaine's clothes and, possibly, her skin in some places. The feline trembles there, and will scrabble around Amity as if the other Changeling were a climbing pole, just to stay out of Nuit's sight, if Amity tries to turn.<br />
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{{Tab}}Nuit suddenly seems to calm down. Her eyes change color; a deep emerald green flickering to life within the sapphire blue. The three orbs of light that tremble before her calm remarkably fast. Nuit's lips move, silently, talking to herself. The darkling seems rather strangely calm as the flows of her Wyrd slow and ebb, coming more under control. The green fades from her eyes and a bit of agitation returns to the three orbs; but markedly calmer than before. Slowly the Darkling untangles from herself, long translucent limbs pulling out of unnatural tangles before she pulls them fully free. Slowly she stands, perpendicular to the wall, and walks her way down it. <br />
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{{Tab}}Once standing properly on the floor again her translucent form can be seen to hold a glow within it, no longer obscured by living shadow that was pulled around her. Inside it glows a nether light, a dark black that pulses, while streaked with dull pink. Occasionally silver wreaths over it like lightning, gone in a second. <br />
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{{Tab}}"I ..." Nuit's voice is hoarse and rough, even for her natural whispery state "I apologize." she says to no one in particular. "You don't... don't have to worry. I have it under control..." The three balls of light have moved to settle around her left shoulder, dancing quietly. One of them bobs upward and seems to chide her. "Yes," Nuit says turning her head to it "I do. She knows. So do you."<br />
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{{Tab}}Nuit turns to Amity and the cat that darted in fear. "It has been... a long while... since I was ... out." she says in that same hoarse whisper; though now it is clearly directed at the Changeling in front of her.<br />
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{{Tab}}Amity is a bit distracted by the cat using her as a climbing tree. There's a yelp of pain as claws dig through jeans and prick at skin and Amity whirls, her bags dropped to the side as she tries to get a hold of the extremely frightened cat. She half-looks at Nuit, her focus mostly on the sharp animal attached to her. <br />
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{{Tab}}"It's alright--hold on--!" She makes a grab for Misty, trying to get hold of her. Of course, trying to grab a cat that doesn't want to be grabbed is like trying to grab water...<br />
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{{Tab}}Very true. Misty is, indeed, cat-shaped water for at least a little while, though once Nuit starts -talking-, she scrabbles up to try to hide herself behind Amity's head, hunched down and trembling, ears flat. Because clearly, Nuit can't see a great big floofy twenty-pound cat if she is hiding there. If Amity does try to get her off of her shoulders, which likely now have claw marks in them, the cat will permit it as long as she can try to hide in the crook of Amity's elbow/chest or otherwise cling to the larger and, presumably, safer person.<br />
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{{Tab}}Nuit shys back slightly at the commotion a cat makes while scrambling for protection and safety. The darkling pulls her hands together, drawing the shadows that cloak her together, hiding the strange glow that infuses most of her body. "Moonbeam," she says in that same whisper "Please go find my shoes." Oh. The darkling is barefoot. Translucent limbs that are now near invisible obscured by flowing shadows of Wyrd stuff does make that a difficult situation to notice. "I hope they are still in the Wayhouse." <br />
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{{Tab}}One of the orbs of light (not the one she spoke to before) dips in its flight in quiet acceptance, and darts off. It doesn't seem to have to search hard - flying unerringly out of the room. It returns a moment later, buzzing beside Nuit's ear. "Thank you. I will retrieve them soon," the Will-o-Wisps murmurs, before turning to see if the cat and its unintended climbing post have calmed. "Bonne apres-midi, mon aimee. I apologize again. I am Nuit; I am not certain if I have made your acquaintance yet... There are ... issues." she frowns at herself at the last word, before shaking her head.<br />
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{{Tab}}Amity is rather bedecked in scratches now, that linger from leg to shoulder and everywhere, it seems, in between. Thankfully though she has the poor cat tucked into the crook of her arm, where the poor thing seems to be trembling away. She runs a hand over it, trying to soothe Misty with gentle pets and touches. There, there. She understands. Wyrd is terrifying. She takes a breath as Nuit addresses her, her posture seeming to straighten as if by instinct, some unspoken long-remembered attention to duty. <br />
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{{Tab}}"Bonjour, madam," she replies in a quiet, flinty voice. "I am afraid we have not met before, no. I was... Bringing by some things. Ah..." She trails off. "I would remember you if I had." In her chest, there is a writhing mess of anxiety and fear but she does her best not to let it show. Of course, anyone who has known Amity can tell when she is under stress once they grow used to the small signs of it.<br />
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{{Tab}}While the petting doesn't stop the frightened cat from trembling, it does, at least, stop her from digging her claws in and giving Amity more puncture wounds. That's a perk. Misty's ears stay flat, head low, and she refuses to budge now that she seems to have found a sympathetic point of shelter, though she'll adjust her weight as need be if Amity tries to pick up those dropped groceries she had been carrying. Congratulations! Now Amity gets multiple shades of grey fur all over her clothes AND gets to smell like damp, terrified cat!<br />
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{{Tab}}"Mademoiselle is fine, if you must, but Nuit is prefered," The darkling says as she steps back away from the trembling cat; In control once again, no longer plagued by whatever fears gripped her mind, she recognizes the effect she has on others; and unlike *some* she tries her best to alleviate it. "Please. I will not hurt you. I am not like that," Hollow words said by one radiating power to one who does not. "I did not catch your name..?" She has continued to step back until she reaches the couch where the cat once rested, placing one hand out behind her to steady herself. "If you said it ..." she trails off, shaking her head. "Memory becomes harder, sometimes. I often wonder, as the rest of me fades away, does my memory flow with it or is it simply a byproduct of ... well no matter. Not something I am permitted to speak of." Her eyes are distant; Amity is noticed, catalogued, put in a place, but as Nuit calms from whatever heightened fear she was in the lesser changeling is slowly dismissed as ... not a threat.<br />
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{{Tab}}Amity continues petting Misty, as much to calm herself as to calm the cat. Being in the presence of the Wyrd is a harrowing experience. She manages to maintain normalcy in the presence of some, like November, through gradual exposure and rigid self-discipline. Being thrust into the unknown all of a sudden is quite the different experience. <br />
<br />
{{Tab}}"My apologies. I am Amity," she says quietly. "Well met, Miss Nuit." She looks at the other Changeling with a mixture of fear, disgust, jealousy, pity. To be so far gone from one's humanity must be a terrible thing, but... surely to have such power is gratifying in its own way?<br />
<br />
<br />
{{Tab}}Misty squirms in Amity's arm, but not to get away, no. She only moves enough that she can begin restlessly grooming the fur near one of her elbows, small body vibrating with an anxious purr, ears still flat, hackles still raised. She doesn't resist the petting, however, and doesn't make any moves which would -deliberately- hurt Amity, now that she's a bit more in control. While she isn't LOOKING at Nuit, her posture, body language, the angles of her ears, all state more clearly than words that if Nuit does anything she considers threatening, poor Amity is going to be getting more piercings, and the cat is going to be gone-zo.<br />
<br />
<br />
{{Tab}}A small shake of Nuit's head follows the last words from Amity "Just ... Nuit... s'il vous plait. Please. I am... no ones ... mistress." She shudders internally. Turning her back on the other woman and the cat she walks toward the door that 'Moonbeam' had so recently darted through. She is through it not more than 30 seconds before she returns with a pair of mud caked black boots. "Hmm. Novy will scold me for these being in the Refrigerator," Her eyes frown, as much expression of distaste that can be seen on her almost invisible face. Pink streaks through the three orbs followed by a teal color. Where the colors before were like lightning bolts through the faint glows, this teal spreads until it encompeses their entire surface; Nuit's inner glow shifts slowly to match it. She laughs. It is a strange laugh, a dry barking sound like concrete being jerked across asphalt. But it is a laugh. "Novy may tell me the cold was good for them. Gets the mud off easier. She is the cold, after all, my dear Novy." Nuit shakes her head ruefully, before she turns facing a random direction. She studies something in the distance for a moment, then turns back to Amity. "That is a large cat. I did not know human's house cats were able to grow that large. Does it have access to the Contract with The Steel Glass of Mirror somehow?" Drifting away from humanity indeed.<br />
<br />
}}</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=Log:Wayhouse_Scaredy_Cat&diff=21138Log:Wayhouse Scaredy Cat2020-07-07T14:00:52Z<p>Annapurna: Created page with "{{ Log | cast = Misty Miller, Amity Millikan, Nuit | summary = A day at the Wayhouse and a very, very frightened cat. Wyrdos are Wyrd! | gamedate = 2020.06.30 | ga..."</p>
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<div>{{ Log<br />
| cast = [[Misty Miller]], [[Amity Millikan]], [[Nuit]]<br />
| summary = A day at the Wayhouse and a very, very frightened cat. Wyrdos are Wyrd!<br />
| gamedate = 2020.06.30<br />
| gamedatename = <br />
| subtitle = <br />
| location = [[MT07]] [[Wayhouse]]<br />
| categories = <br />
| log = {{Tab}}If there is one thing worse for a long-furred cat than small children, it is rain. And possibly bubble gum, but that's a horror not to be conscioned. Misty is currently the sole occupant of the entire couch, sprawled in feline possession of the leather furniture and contorted into a furry pretzel to groom all of the remaining icky water out of the fur at the back of her rump. The scent of damp cat is, at least, less pungent than wet dog.<br />
<br />
<br />
{{Tab}}Rain falls with heavy drops upon the roof of the Wayhouse. Quite suddenly, and without fanfare, Nuit is revealed; Glamour diffuses, its power used up as her invisibility fades and the power of Smoke leaves her now in full sight of any who would be there to look. Nuit currently happens to be sitting in a crouched position; Her knees drawn up under her chin and hands pulling the dark cloak of shadows around her. It also so happens that she is doing so while sitting crouched against the wall... and not on the floor. Instead Nuit is up in the farthest corner from the windows and doors to the outside, with her back placed against the ceiling. The Darkling clings to the wall like a spider would, only this one has no web to warn of danger (or prey?). Instead three bobbing lights of a dark purple color hover protectively between her and the rest of the room. Their colors pulse through a gambit of dark blues and violets (and if one could see, well into the Ultra Violets as well). Each particularly loud pelt of rain against the window or sound of wind howling causes the Darkling to twitch in fear. Something haunted settles in the icy blue sapphire eyes that stare widely around; she doesn't seem to realize her invisibility has dropped yet...<br />
<br />
<br />
The sudden palpability of WYRD PERSON HERE prompts the feline on the couch to freeze, then slowly examine the room, searching visibly and, nose in the air, taking a few good deep breaths to cast for any scents she...doesn't...oh.<br />
<br />
Misty's fur first sleeks down, then starts to floof further as she gets her hackles up, edging up onto her paws and backing toward the cushioned seat-back of the couch to press herself against it as her tail lifts, eyes fixed on Nuit.<br />
<br />
<br />
{{Tab}}Ah. Hell. The stated expression slowly dawns through Nuit's eyes, causing a crackling of silver to shoot through the orbs that float protectively in front of her. Their purple hues shift to a cyan in a heartbeat, that same silver color wreathing around them as their bobbing shifts to a more frantic pace. Nuit, for her part, does mch the same as the cat on the couch, shuffling her legs and pushing herself back into the corner of the ceiling as much as she can. The Darkling might even start to contort her limbs to shift down even farther back, if things get much more ... hairy. <br />
<br />
{{Tab}}A clock somewhere chimes out the hour. Nuit, but for years of being the silent tracker, the hushed, the wordless, looks as if she would scream in sudden terror as the chimes continue counting the hour. When they finally stop, her eyes are even more darting this way and that; for all the power that oozes off her in waves (no longer hidden by Clause and Contract) the Wisp is more paralyzed by fear than one with her power should be. Perhaps that is why she is here, in the Wayhouse; the closest place of safety when the terror gripped at her mind.<br />
<br />
<br />
{{Tab}}At this dramatic moment, the door from the mudroom opens to admit Amity, bearing with her some bags of supplies--she's on one of her usual grocery runs for the benefit of the Wayhouse and its denizens, hair still damp from the wind and rain, her clothing thankfully preserved by the rain coat she's hung up behind her. She hesitates in the doorway, struck first by the cat's distinct unease and then the wave of Wyrd that seems to smack her across the face. Eyes go briefly wide and she stares at the half-crouched figure in... the ceiling? She stands there, eyes darting back and forth as she tries to work out what's happening. Who is this here with all her power?<br />
<br />
<br />
{{Tab}}Misty isn't having any of it. The cat hisses up at the Darkling in the corner, then NOPE NOPE NOPEs her way out of all of it, streaking over the leather of the couch seats and darting behind Amity to hide. No, make that springing up to -cling- to Amity and hide, claws digging into the back of the Chatelaine's clothes and, possibly, her skin in some places. The feline trembles there, and will scrabble around Amity as if the other Changeling were a climbing pole, just to stay out of Nuit's sight, if Amity tries to turn.<br />
<br />
<br />
{{Tab}}Nuit suddenly seems to calm down. Her eyes change color; a deep emerald green flickering to life within the sapphire blue. The three orbs of light that tremble before her calm remarkably fast. Nuit's lips move, silently, talking to herself. The darkling seems rather strangely calm as the flows of her Wyrd slow and ebb, coming more under control. The green fades from her eyes and a bit of agitation returns to the three orbs; but markedly calmer than before. Slowly the Darkling untangles from herself, long translucent limbs pulling out of unnatural tangles before she pulls them fully free. Slowly she stands, perpendicular to the wall, and walks her way down it. <br />
<br />
{{Tab}}Once standing properly on the floor again her translucent form can be seen to hold a glow within it, no longer obscured by living shadow that was pulled around her. Inside it glows a nether light, a dark black that pulses, while streaked with dull pink. Occasionally silver wreaths over it like lightning, gone in a second. <br />
<br />
{{Tab}}"I ..." Nuit's voice is hoarse and rough, even for her natural whispery state "I apologize." she says to no one in particular. "You don't... don't have to worry. I have it under control..." The three balls of light have moved to settle around her left shoulder, dancing quietly. One of them bobs upward and seems to chide her. "Yes," Nuit says turning her head to it "I do. She knows. So do you."<br />
<br />
{{Tab}}Nuit turns to Amity and the cat that darted in fear. "It has been... a long while... since I was ... out." she says in that same hoarse whisper; though now it is clearly directed at the Changeling in front of her.<br />
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<br />
{{Tab}}Amity is a bit distracted by the cat using her as a climbing tree. There's a yelp of pain as claws dig through jeans and prick at skin and Amity whirls, her bags dropped to the side as she tries to get a hold of the extremely frightened cat. She half-looks at Nuit, her focus mostly on the sharp animal attached to her. <br />
<br />
{{Tab}}"It's alright--hold on--!" She makes a grab for Misty, trying to get hold of her. Of course, trying to grab a cat that doesn't want to be grabbed is like trying to grab water...<br />
<br />
<br />
{{Tab}}Very true. Misty is, indeed, cat-shaped water for at least a little while, though once Nuit starts -talking-, she scrabbles up to try to hide herself behind Amity's head, hunched down and trembling, ears flat. Because clearly, Nuit can't see a great big floofy twenty-pound cat if she is hiding there. If Amity does try to get her off of her shoulders, which likely now have claw marks in them, the cat will permit it as long as she can try to hide in the crook of Amity's elbow/chest or otherwise cling to the larger and, presumably, safer person.<br />
<br />
<br />
{{Tab}}Nuit shys back slightly at the commotion a cat makes while scrambling for protection and safety. The darkling pulls her hands together, drawing the shadows that cloak her together, hiding the strange glow that infuses most of her body. "Moonbeam," she says in that same whisper "Please go find my shoes." Oh. The darkling is barefoot. Translucent limbs that are now near invisible obscured by flowing shadows of Wyrd stuff does make that a difficult situation to notice. "I hope they are still in the Wayhouse." <br />
<br />
{{Tab}}One of the orbs of light (not the one she spoke to before) dips in its flight in quiet acceptance, and darts off. It doesn't seem to have to search hard - flying unerringly out of the room. It returns a moment later, buzzing beside Nuit's ear. "Thank you. I will retrieve them soon," the Will-o-Wisps murmurs, before turning to see if the cat and its unintended climbing post have calmed. "Bonne apres-midi, mon aimee. I apologize again. I am Nuit; I am not certain if I have made your acquaintance yet... There are ... issues." she frowns at herself at the last word, before shaking her head.<br />
<br />
<br />
{{Tab}}Amity is rather bedecked in scratches now, that linger from leg to shoulder and everywhere, it seems, in between. Thankfully though she has the poor cat tucked into the crook of her arm, where the poor thing seems to be trembling away. She runs a hand over it, trying to soothe Misty with gentle pets and touches. There, there. She understands. Wyrd is terrifying. She takes a breath as Nuit addresses her, her posture seeming to straighten as if by instinct, some unspoken long-remembered attention to duty. <br />
<br />
{{Tab}}"Bonjour, madam," she replies in a quiet, flinty voice. "I am afraid we have not met before, no. I was... Bringing by some things. Ah..." She trails off. "I would remember you if I had." In her chest, there is a writhing mess of anxiety and fear but she does her best not to let it show. Of course, anyone who has known Amity can tell when she is under stress once they grow used to the small signs of it.<br />
<br />
<br />
{{Tab}}While the petting doesn't stop the frightened cat from trembling, it does, at least, stop her from digging her claws in and giving Amity more puncture wounds. That's a perk. Misty's ears stay flat, head low, and she refuses to budge now that she seems to have found a sympathetic point of shelter, though she'll adjust her weight as need be if Amity tries to pick up those dropped groceries she had been carrying. Congratulations! Now Amity gets multiple shades of grey fur all over her clothes AND gets to smell like damp, terrified cat!<br />
<br />
<br />
{{Tab}}"Mademoiselle is fine, if you must, but Nuit is prefered," The darkling says as she steps back away from the trembling cat; In control once again, no longer plagued by whatever fears gripped her mind, she recognizes the effect she has on others; and unlike *some* she tries her best to alleviate it. "Please. I will not hurt you. I am not like that," Hollow words said by one radiating power to one who does not. "I did not catch your name..?" She has continued to step back until she reaches the couch where the cat once rested, placing one hand out behind her to steady herself. "If you said it ..." she trails off, shaking her head. "Memory becomes harder, sometimes. I often wonder, as the rest of me fades away, does my memory flow with it or is it simply a byproduct of ... well no matter. Not something I am permitted to speak of." Her eyes are distant; Amity is noticed, catalogued, put in a place, but as Nuit calms from whatever heightened fear she was in the lesser changeling is slowly dismissed as ... not a threat.<br />
<br />
<br />
{{Tab}}Amity continues petting Misty, as much to calm herself as to calm the cat. Being in the presence of the Wyrd is a harrowing experience. She manages to maintain normalcy in the presence of some, like November, through gradual exposure and rigid self-discipline. Being thrust into the unknown all of a sudden is quite the different experience. <br />
<br />
{{Tab}}"My apologies. I am Amity," she says quietly. "Well met, Miss Nuit." She looks at the other Changeling with a mixture of fear, disgust, jealousy, pity. To be so far gone from one's humanity must be a terrible thing, but... surely to have such power is gratifying in its own way?<br />
<br />
<br />
{{Tab}}Misty squirms in Amity's arm, but not to get away, no. She only moves enough that she can begin restlessly grooming the fur near one of her elbows, small body vibrating with an anxious purr, ears still flat, hackles still raised. She doesn't resist the petting, however, and doesn't make any moves which would -deliberately- hurt Amity, now that she's a bit more in control. While she isn't LOOKING at Nuit, her posture, body language, the angles of her ears, all state more clearly than words that if Nuit does anything she considers threatening, poor Amity is going to be getting more piercings, and the cat is going to be gone-zo.<br />
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{{Tab}}A small shake of Nuit's head follows the last words from Amity "Just ... Nuit... s'il vous plait. Please. I am... no ones ... mistress." She shudders internally. Turning her back on the other woman and the cat she walks toward the door that 'Moonbeam' had so recently darted through. She is through it not more than 30 seconds before she returns with a pair of mud caked black boots. "Hmm. Novy will scold me for these being in the Refrigerator," Her eyes frown, as much expression of distaste that can be seen on her almost invisible face. Pink streaks through the three orbs followed by a teal color. Where the colors before were like lightning bolts through the faint glows, this teal spreads until it encompeses their entire surface; Nuit's inner glow shifts slowly to match it. She laughs. It is a strange laugh, a dry barking sound like concrete being jerked across asphalt. But it is a laugh. "Novy may tell me the cold was good for them. Gets the mud off easier. She is the cold, after all, my dear Novy." Nuit shakes her head ruefully, before she turns facing a random direction. She studies something in the distance for a moment, then turns back to Amity. "That is a large cat. I did not know human's house cats were able to grow that large. Does it have access to the Contract with The Steel Glass of Mirror somehow?" Drifting away from humanity indeed.</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=Log:Strip_Kitten&diff=21137Log:Strip Kitten2020-07-07T13:56:09Z<p>Annapurna: </p>
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<div>{{ Log<br />
| cast = [[Misty Miller]], [[Damion King]], [[Zillah Grimes]], [[Carter Logan]], [[Widget]]<br />
| summary = A social event at the Treasure Vault is invaded by a feline in search of warmth and food!<br />
| gamedate = 2020.05.04<br />
| gamedatename = <br />
| subtitle = <br />
| location = [[FB05]] The Treasure Vault<br />
| categories = Changeling<br />
| log = It's Saturday night, and there's no horrible heal crisises keeping people from congregating. So the place is packed. Damion has a table in the dinner section of the club, but pretty much every other table is full, with plenty of people at the bar. Up on stage, a slender dark-haired woman is spinning around the bar athletically. Music is playing, and the lighting is a bit dim. The dragon is wearing his typical suit when he's working, and may or may not have a short rusty latina seated at the table with him. If she's not by the stage, or backstage talking to the dancers. It mostly depends on how hungry she is. He's watching the crowd, relaxing in his seat and sipping a glass of bourbon.<br />
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<br />
{{Tab}}Neither rusty nor Latina, the grey-furred feline at least qualifies as 'short'? Then again, being twelve inches high makes her shorter than just about everybody and everything here...<br />
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{{Tab}}She may not enjoy being petted by said rusty Latina, but it looks like she has nothing against being seen as a general rule. A pink nose pokes out from the backstage area, pale whiskers and the rest of her small, furry face following, before she saunters out onstage, tail and chin held high, as if she has every right to be there. The cat streeeetches down before the pole, forepaws out, floofy bottom in the air, then rolls over, tail curling and flopping, before reaching out and batting at the pole in such a way that she spins around it on the floor. When that palls, she slinks up and streeetches her front legs up the side of the thing, like a scratching post, but doesn't actually scratch it.<br />
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{{Tab}}There is more than one form of pussy in this club.<br />
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<br />
Widget is genuine friends with some of the dancers here, which might say a lot about how her life is going. It's not like...okay it sometimes...right /now/ she's just chatting, enjoying company, and eventually wandering out of the back. She mills over to the dragon, between watching the stage and ordering a tall glass of beer. Oh, neat, Opal was o- <br />
<br />
Cat! <br />
<br />
WAs...was it following her?<br />
<br />
<br />
It takes a second for the dancer to notice the cat on the stage, and she almost steps on her before she does. Her heeled foot halting above the white cat as she grips the pole harder to steady herself. She looks in confusion down at the cat, then tries to shoot it away with a foot, glancing arond for a waitress or bouncer or something ot retrieve it. Once she manages to get it off of the stage one way or another, she resumes her routine, though there's a little smirk on her face at the arrival of the cat. She's suppossed to be the only uncovered pussy on stage! <br />
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Damion smiles over at Widget after she emerges from the back. When she reaches his table, hse uses a thumb to wipe away a small smear of lipstick on her cheek, from a certain short busty black dancer. "Hey Wij." Then he looks at the stage. Catching it when the cat comes out, a brow raising. One of the bouncers moves over to the stage, reaching onto it to try and grab the fluffy intruder.<br />
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<br />
Wait! Wait! Oh. "Wait!" The gremlin scrabbles over, hastily offering some...well, whatever meat she could get on short notice, which on her end is going to be beef jerky. She remembers the rules, a little. Be careful. Don't just grab it. Listen to it. Offer stuff and see what happens. It's kind of like how November works, except Widget isn't ambiently scared of the cat. "Know the cat. Yes."<br />
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<br />
{{Tab}}The feline, being feline, trusts in her feline-ness to ensure that the humans around her will do what she wants, and not step on her with nasty icky heels. Her fur is pale grey, banded in darker grey, though around her face and chest, it may as well be white. <br />
<br />
{{Tab}}When the bouncer comes to try to grab her, she gives them a look of haughty disdain, springs up to perch, briefly, on the bouncer's shoulder, then wriggles free to hop down onto the floor and disappear beneath the tables there, leaving ankle-tickles in her fuzzy wake. <br />
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<br />
How did that cat get in here? Damion watches in amusement as Widget tries to catch the cat, and it just disappears into the crowd like that. He leans back in his seat, taking another sip of his drink, and lets the bouncer try to move through the club to chase the elusive feline. If it makes its way into the kitchen or something it would be bad, but as is, he's not too worried about it. It looked pretty well-groomed. He can't quite hear what Widget said about said feline from where he is with the music.<br />
<br />
<br />
There's a peal of laughter, from the entry, as shadows in the room seem to stretch and grow, deepening the darkness of the club by several watts more. The pair that come through the door are certainly ones that cause some head-swivel from patrons and dancers alike, even those that cannot see them for what they really are. Carter and Zillah Logan, after all, are a striking couple. <br />
<br />
"One night, I'll have to dance again," the slithersnake murmurs as she grins up to the Devil, with that lazy and oozy demeanor that suggests this isn't the first club they've made it to, tonight.<br />
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<br />
Widget tries to find that cat. Where is it? It's gotta be....maybe....c'mon out already....ack! No cat, no offering accepted. It's still here, Widget suspects /that/ much. But as for finding it, she's coming up empty, having bothered more than a few patrons already.<br />
<br />
<br />
Noticing the effects on the lighting, Damion turns his head towards the entry. Seeing the former Queen and current King there together, he raises a hand their way. "Cartrer. Zillah. Join me?" He gestures at his otherwise empty table. Widget currently being occupied scurrying under other tables, trying to find a cat. Hopefully she doesn't see too many unfortunate errections while down there. He finishes his bourbon and sets his glass down on the table with a clink.<br />
<br />
<br />
Carter is rather better dressed, tonight, than he was at Court - which is to say that he's back to his usual array of impeccable suits. There have been some alterations, obviously; there's the ring, for one, and the little silver lapel pin in the shape of a serpent. And the Spring Crown, for those with eyes to see. The power of the season is so strong around him that, commingled with Zillah's own Mantle, the Treasure Vault suddenly manages to seem far more sinful than it already was.<br />
<br />
He still has the cane, too, though he no longer leans so heavily on it when he walks. Instead, it moves lazily along beside him, tip barely tapping against the floor. His other arm is around the Moon courtier's shoulders, and he laughs at her words, leaning in to press a kiss against her cheek. "We do have a pole of our own," he says. "You'll have to practice your routine for me, some time."<br />
<br />
Then Damion speaks, and he glances over, his smile remaining. "Mister King," he says. "Thank you. I think we will." And he moves to join the dragon.<br />
<br />
<br />
{{Tab}}Cats work in mysterious ways. How do cats get anywhere? Why would human(oid)s ever think they know the answer? While Widget is looking on one side of the club, the cat, having caught wind of the gremlin, has darted in quite the opposite direction, though upon finding herself near the exit doors, she pauses, then takes shameless advantage of being able to hide in the Moon's shadows, slinking stealthily along behind Zillah.<br />
<br />
<br />
Guh. Well, fine. Widget's gonna keep an eye out, the arrival of the new folk doing a good job of stopping her. She's seen many things under these tables. Many, many, many things. Certainly an experience of note, her little excursion to find the feline. Now, however, it's time to hug the devil like he's a dear friend. Because. Y'know. He is.<br />
<br />
<br />
They are excellent shadows to hide in, and the addition of Carter's Spring mantle also covers things like scent. For the feline, it's a very good plan. At least as long as the Serpent doesn't notice it. "I'll dance for you any night, love," Zillah purrs out. "But you've had me so distracted lately, that I had completely forgotten about our own pole." There's a laughter that comes with that admission, before she's raising a hand to waggle fingers at Damion. <br />
<br />
Zee is more than happy to take that called invitation, moving along with Carter with matched stride. But when he's waylaid by the hugging of the gremlin, she slides on out of his one-armed embrace, to take a seat at the table. "Hey there, D. How's tricks?"<br />
<br />
<br />
Damion smiles over at Zillah. "You're looking lovely as ever." He motions a waitress over to the table to take take their orders, then reaches out when Widget returns and ruffles her hair briefly before she's hugging Carter. "You seem to be moving much better. Mr. Carter. I'm doing alright, Zee. It's Saturday, so. Busy." The club is packed. There's no free tables, so they honestly didn't have a lot of alternatives for seats. Even if they probably could have charmed their way into another table if they really wanted to. He doesn't notice the cat trailing behind the snake. "How're things with you two going?"<br />
<br />
<br />
Using the Devil and the Serpent to hide is only a good idea so long as they stay together, in truth. When Zillah peels away from Carter's side to make room for gremlin hugs, the shadows recede, leaving the cat standing not far from a man whose immensely Fae presence has caused most of the clubgoers to give him a bit of a wide berth. Plenty of room to not get stepped on, but not many places to hide.<br />
<br />
So when the Devil eventually releases his one-armed return of the gremlin-hug, there aren't too many places to run and hide as he turns and looks down at the cat. One eyebrow raises, very slightly, and then Carter slowly lowers himself to reach down and extend his fingertips towards the cat. No touch, yet, but placing them within easy sniffing range.<br />
<br />
"Well, now," he says quietly. There's a faint, amused curiousity in his voice. "What are you, exactly?"<br />
<br />
<br />
There's a 'ha!' from somewhere in the crowd, Widget /knew/ there was a cat still around! "At the..." Lean. Lean. We good? We good. "Wayhouse. And diner. No tags. Runs away a lot. Yes." Widget fidgets, scuttling over to her beer to have a good swig and get the nerves down a little bit. There we are. All good. "Likes meat."<br />
<br />
<br />
"It's wonderful to see that business is good. I do so love it when people give into their vices." Zillah gives a fanged grin, as she sinks comfortably into her chair. Moon-struck eyes glance to the stage, taking a brief interest in the woman on stage, but it's fleeting. "Things with us are splendid, really. Taking a small break so that they can restock our ship, and I had a few small things to see to." Oh, that smile on her lips. It's trouble. But when hasn't it been? Her gaze slides over towards Carter, arching brows as she sees the feline he's crouched down for.<br />
<br />
<br />
{{Tab}}The feline slinks along in stealthy silence for as long as she can, but the shadows' disappearance brings that to a dangerously well-lit, in comparison, halt. She freezes in place, ears laying back, and crouches ever so slightly more heavily on her hind legs than the fore, ready to spring and bolt. When grey-green eyes see just WHAT is leaning over her, however, her tail-tip twitches, and her ears relax a trifle. Only a trifle. She isn't bolting, though, and the extended fingertips are accepted, and sniffed in silently inscrutable feline appraisal. So far, so good. At least, until she sees Widget. Hopefully Carter is better at balancing on his new legs, because he abruptly has a cat tackling his chest and clinging there with all four sets of claws in her haste to clamber up and out of the gremlin's reach.<br />
<br />
<br />
Damion raises a brow a little at Widget. "Really. You ran into this cat at all three places?" Those molten golden orbs turn towards said cat. "That's strange. Though I suppose it isn't the biggest town." Maybe it follows the smell of food. And food-scented body oil, here. "In most circles, Carter, that is referred to as a 'Cat'. Or a 'Kitty'. Depending on how active they are, 'Hairy Slug' can also be used." The waitress that has arrived clears her throat. "Um. Can I take your orders?" Assuming they place their drink and/or food orders, she writes them down then departs. Those two are pretty distracting. And her boss is there as well. Along with tiny, skinny mexican girl that seems to hang around the club a lot. She's not a dancer so she really doesn't know what's going on with that. Damion tilts his head at Zillah. "Ship?"<br />
<br />
<br />
Carter is obviously taken by surprise when the cat leaps for his chest, but he does not actually lose his balance. Instead, he recovers with perfect poise, and with all the supernal grace of the Fairest, he stands again. One hand comes up to push the cat upward, off of his chest and up towards his shoulders.<br />
<br />
"I'm aware of its species, Mister King," he says smoothly. He doesn't look towards the dragon as he speaks. Instead, he turns his head slightly to look more closely at the cat, one eyebrow still raised. "I am not, in point of fact, a complete dullard. Really, now." He turns, moving slowly so as to not upset the cat's balance, and makes his way over towards the table. In deference to the cat's apparent panic, he stops on the side of it opposite Widget, closer to Zillah.<br />
<br />
"Surprise me," he says to the waitress, with an effortlessly winning smile. His free hand moves out to settle on Zillah's shoulder, and he gives a slight squeeze before looking back to the cat. "You've seen her around quite a bit, then, Miss Widget?" he asks. "Interesting." There's something just a /bit/ sharp behind his voice as he says it, and his gaze, for once, is actually fully present and interested in its subject as he peers at his new feline passenger. When he speaks again, his voice is very quiet indeed.<br />
<br />
"So where /have/ you come from, little one?"<br />
<br />
<br />
Widget looks a little upset the cat still hates her, pausing in her joy to stare and kinda feel pretty bad about this. Ah well. She orders a cut of meat and some fries, sitting close to whoever will have her as she takes some time to watch the stage. That'd...that'd help.<br />
<br />
<br />
Zillah's gaze is all for Carter and this new feline, her lips pursing together slightly. "Yes, ship. Carter had a yacht made for us, and we've been enjoying a slice of our honeymoon on it. Not as long of one as we would have liked, but, well." Inky fingers gesture to the King in question. "I'll have absinthe, if it's on the menu. If not, the very best whiskey. The whole bottle, for either, if you please." Her eyes flit to Widget, and she offers helpfully, "Most animals don't enjoy being chased. Be careful, cats can take out an eye without hesitation."<br />
<br />
<br />
{{Tab}}Carter's poise helps the cat, too, and the Devil may note that she is far more careful about -not- pulling any threads from his clothes than an ordinary cat would be, claws used only when absolutely necessary to help her keep her balance. She huddles close to his neck, crouching there where she can keep her balance most easily, and does her best to remain unnoticed, which isn't admittedly particularly easy, when perched atop a Devil whose clothes are going to have white and variously grey fur all over them by the time she leaves.<br />
<br />
{{Tab}}Pale ears turn back in wary anxiety when Carter asks where she came from, and she hunches down further, grooming a front paw and keeping her attention divided between the Devil and the gremlin.<br />
<br />
<br />
Damion is a little startled when the cat leaps at the Devil as well, but just laughs. Then he replies to Carter, "I'm aware, Mr. Scratch. I was making a joke of course." He slips an arm around Widget when she sits next to him, giving her a little squeeze. A woman that looks like the archetypal tall, busty blonde dancer has replaced the last one on stage and is swinging around a little less gracefully but with considerably more jiggling. Not that she's unskilled. It seems dancers don't get hired here unless they actually know how to dance. The last one was just a little better. Like most of the dancers, it's one that Widget is familiar with. Damion focuses on the interaction between the Devil, the Serpent, and the Cat. Brows furrowing slightly in curiosity.<br />
<br />
<br />
Widget's staring, confused. This cat was both extremely easily spooked but not...violent? Widget is used to mogs that go for her face and the...other...kitten, but not like this. This was weird, in her book. And it's following her! Maybe. They're three for three, so far. "Is it magic?" So helpful, Widget is.<br />
<br />
<br />
"The Garden is a beautiful vessel, and we shall be returning to her at the earliest possible opportunity, I think," Carter says. His voice is warm and conversational, but that look of sharp curiosity hasn't left his features. The cat draped across his shoulders seems intensely fascinating to him, right now. "Society at large may place its demand on our schedule, but Zillah and I have waited far too long to be denied our celebration."<br />
<br />
He looks over at Widget when she speaks, and a tiny smile quirks the corners of his lips. "All cats are magical to some degree, Miss Widget," he says. Just the /barest/ tone of warning in that voice, and a wing shifts slightly, indicating the mortals gathered around. "I'd be surprised if this one wasn't. But I do think she's a bit special, yes." Still not moving to sit down, though he keeps his hand on Zillah's shoulder. A light pressure, but an insistent one. "She certainly has an eclectic taste in venues to go looking for food, if your stories are to be believed."<br />
<br />
<br />
Eventually the waitress returns, setting a plate of food in front of Widget, a glass and a bottle of Absnithe in front of Zillah, and in front of Carter, a red mixed drink of some sort. It contains vodka, peach schnapps, Southern Comfort, gin, triple sec, orange juice and grenadine. Damion looks at Widget's question and smiles. "Well. I think all cats are a little magic." Apparently echoing Carter. He looks more closely at Misty on the Devils shoulder. "It could be coincidence. Not that I really believe in that anymore. The Garden, you said? Maybe I'll see it someday."<br />
<br />
<br />
"They should be done restocking it, soon," Zillah murmurs, "And getting the linens replaced." Her gaze slants towards the stage for the changing of dancers, but the blonde doesn't hold her attention for long. Turning her head ever so slightly, she kisses the back of Carter's hand before she speaks again. "She seems to get around, then. Like most cats." A curve to her lips, and a murmur of thanks to the waitress that brings their tray of things on by. "Most things aren't. Coincidence, that is."<br />
<br />
<br />
"Very few things are," Carter agrees, with a nod towards Zillah. Then, still moving slowly so as to not upset the cat's balance, he slips down into the booth beside her, hooking his cane over the edge of the table. He plucks up his drink and takes a sip, then lifts his other hand and, gently, scratches behind the cat's ear. Then he leans over and murmurs very quietly into the Serpent's ear.<br />
<br />
<br />
Well, the weird gay magic cat can wait, while Widget inhales her food. Damion's place has great grub, after all. And she has meaaat. Glorious meaaaaat. "Okay. Started as a cat?" Ah well. She's too hungry to ruminate.<br />
<br />
<br />
{{Tab}}The anxious grooming ceases when the hand comes into view, and the feline interloper watches it, muscles palpably tensing where she rests on the Devil's shoulder. When all it does is head toward her ear, though, she goes all but limp with relief, submitting immediately to receive the attention she is, of course, due to receive. Magic or no magic, ear scritching takes priority over revelations. No purring, though.<br />
<br />
<br />
The Serpent's head tilts slightly, to listen to whatever the Devil has to say into her ear. Now that he's seated, her hand settles upon his thigh in a light touch. Not so high as to be scandalous, at least not yet. She lifts her glass, and takes a slow drink of the absinthe as she lets out a soft sound. "You always have the best ideas, love," she replies easily, as she leans away slightly, from the feline. "I wonder where Tom wandered back off to," is also added, a thought to herself given voice.<br />
<br />
<br />
Well. This evening is turning out fairly enjoyable. Damion relaxes in his seat, cuddling the devouring imp and watching the interaction between his various friends. Carter ocunts as a friend, right? He shrugs a shoulder over at Zillah, "You know how cats are." His eyes briefly settling on Misty again. He considers, then leans forward and reaches over the table. Carefully rubbing the cats ears for a few moments in turn before settling back.<br />
<br />
<br />
It's probably best Widget isn't present enough to want to name it. Well, okay, to /offer/ a name. Gray. Meatlover (after the pizza), Magic Cat, that sort of thing. Instead she pauses, swigs some booze, and listens. She's not even gonna /try/ to pet it now. It hurt, last time.<br />
<br />
<br />
{{Tab}}The effort to rub her ears on Damion's part is met with an immediate resumption of the feline's tension, ears laid back, body shrinking tightly against the dubious shelter of Carter's neck. She isn't quite trembling, but the moment the dragon's hand is withdrawn, she starts grooming her front paws again, immaculate as they are. It's the mention of her name which draws those grey-green eyes upward, intent but wary.<br />
<br />
<br />
{{Tab}} Awww. Apparently no petting the cat for him. Damion sighs a little but leaves it at that. He studies the cat curiously. She seems nervous... sort of. Except with Carter. Was there something about him or something about the rest of them?<br />
}}</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=Log:Strip_Kitten&diff=21136Log:Strip Kitten2020-07-07T13:55:55Z<p>Annapurna: Created page with "{{ Log | cast = Misty Miller, Damion King, Zillah Grimes, Carter Logan, Widget | summary = A social event at the Treasure Vault is invaded by a feline in s..."</p>
<hr />
<div>{{ Log<br />
| cast = [[Misty Miller]], [[Damion King]], [[Zillah Grimes]], [[Carter Logan]], [[Widget]]<br />
| summary = A social event at the Treasure Vault is invaded by a feline in search of warmth and food!<br />
| gamedate = 2020.05.04<br />
| gamedatename = <br />
| subtitle = <br />
| location = [[FB05]] The Treasure Vault<br />
| categories = Changeling<br />
| log = It's Saturday night, and there's no horrible heal crisises keeping people from congregating. So the place is packed. Damion has a table in the dinner section of the club, but pretty much every other table is full, with plenty of people at the bar. Up on stage, a slender dark-haired woman is spinning around the bar athletically. Music is playing, and the lighting is a bit dim. The dragon is wearing his typical suit when he's working, and may or may not have a short rusty latina seated at the table with him. If she's not by the stage, or backstage talking to the dancers. It mostly depends on how hungry she is. He's watching the crowd, relaxing in his seat and sipping a glass of bourbon.<br />
<br />
<br />
{{Tab}}Neither rusty nor Latina, the grey-furred feline at least qualifies as 'short'? Then again, being twelve inches high makes her shorter than just about everybody and everything here...<br />
<br />
{{Tab}}She may not enjoy being petted by said rusty Latina, but it looks like she has nothing against being seen as a general rule. A pink nose pokes out from the backstage area, pale whiskers and the rest of her small, furry face following, before she saunters out onstage, tail and chin held high, as if she has every right to be there. The cat streeeetches down before the pole, forepaws out, floofy bottom in the air, then rolls over, tail curling and flopping, before reaching out and batting at the pole in such a way that she spins around it on the floor. When that palls, she slinks up and streeetches her front legs up the side of the thing, like a scratching post, but doesn't actually scratch it.<br />
<br />
{{Tab}}There is more than one form of pussy in this club.<br />
<br />
<br />
Widget is genuine friends with some of the dancers here, which might say a lot about how her life is going. It's not like...okay it sometimes...right /now/ she's just chatting, enjoying company, and eventually wandering out of the back. She mills over to the dragon, between watching the stage and ordering a tall glass of beer. Oh, neat, Opal was o- <br />
<br />
Cat! <br />
<br />
WAs...was it following her?<br />
<br />
<br />
It takes a second for the dancer to notice the cat on the stage, and she almost steps on her before she does. Her heeled foot halting above the white cat as she grips the pole harder to steady herself. She looks in confusion down at the cat, then tries to shoot it away with a foot, glancing arond for a waitress or bouncer or something ot retrieve it. Once she manages to get it off of the stage one way or another, she resumes her routine, though there's a little smirk on her face at the arrival of the cat. She's suppossed to be the only uncovered pussy on stage! <br />
<br />
Damion smiles over at Widget after she emerges from the back. When she reaches his table, hse uses a thumb to wipe away a small smear of lipstick on her cheek, from a certain short busty black dancer. "Hey Wij." Then he looks at the stage. Catching it when the cat comes out, a brow raising. One of the bouncers moves over to the stage, reaching onto it to try and grab the fluffy intruder.<br />
<br />
<br />
Wait! Wait! Oh. "Wait!" The gremlin scrabbles over, hastily offering some...well, whatever meat she could get on short notice, which on her end is going to be beef jerky. She remembers the rules, a little. Be careful. Don't just grab it. Listen to it. Offer stuff and see what happens. It's kind of like how November works, except Widget isn't ambiently scared of the cat. "Know the cat. Yes."<br />
<br />
<br />
{{Tab}}The feline, being feline, trusts in her feline-ness to ensure that the humans around her will do what she wants, and not step on her with nasty icky heels. Her fur is pale grey, banded in darker grey, though around her face and chest, it may as well be white. <br />
<br />
{{Tab}}When the bouncer comes to try to grab her, she gives them a look of haughty disdain, springs up to perch, briefly, on the bouncer's shoulder, then wriggles free to hop down onto the floor and disappear beneath the tables there, leaving ankle-tickles in her fuzzy wake. <br />
<br />
<br />
How did that cat get in here? Damion watches in amusement as Widget tries to catch the cat, and it just disappears into the crowd like that. He leans back in his seat, taking another sip of his drink, and lets the bouncer try to move through the club to chase the elusive feline. If it makes its way into the kitchen or something it would be bad, but as is, he's not too worried about it. It looked pretty well-groomed. He can't quite hear what Widget said about said feline from where he is with the music.<br />
<br />
<br />
There's a peal of laughter, from the entry, as shadows in the room seem to stretch and grow, deepening the darkness of the club by several watts more. The pair that come through the door are certainly ones that cause some head-swivel from patrons and dancers alike, even those that cannot see them for what they really are. Carter and Zillah Logan, after all, are a striking couple. <br />
<br />
"One night, I'll have to dance again," the slithersnake murmurs as she grins up to the Devil, with that lazy and oozy demeanor that suggests this isn't the first club they've made it to, tonight.<br />
<br />
<br />
Widget tries to find that cat. Where is it? It's gotta be....maybe....c'mon out already....ack! No cat, no offering accepted. It's still here, Widget suspects /that/ much. But as for finding it, she's coming up empty, having bothered more than a few patrons already.<br />
<br />
<br />
Noticing the effects on the lighting, Damion turns his head towards the entry. Seeing the former Queen and current King there together, he raises a hand their way. "Cartrer. Zillah. Join me?" He gestures at his otherwise empty table. Widget currently being occupied scurrying under other tables, trying to find a cat. Hopefully she doesn't see too many unfortunate errections while down there. He finishes his bourbon and sets his glass down on the table with a clink.<br />
<br />
<br />
Carter is rather better dressed, tonight, than he was at Court - which is to say that he's back to his usual array of impeccable suits. There have been some alterations, obviously; there's the ring, for one, and the little silver lapel pin in the shape of a serpent. And the Spring Crown, for those with eyes to see. The power of the season is so strong around him that, commingled with Zillah's own Mantle, the Treasure Vault suddenly manages to seem far more sinful than it already was.<br />
<br />
He still has the cane, too, though he no longer leans so heavily on it when he walks. Instead, it moves lazily along beside him, tip barely tapping against the floor. His other arm is around the Moon courtier's shoulders, and he laughs at her words, leaning in to press a kiss against her cheek. "We do have a pole of our own," he says. "You'll have to practice your routine for me, some time."<br />
<br />
Then Damion speaks, and he glances over, his smile remaining. "Mister King," he says. "Thank you. I think we will." And he moves to join the dragon.<br />
<br />
<br />
{{Tab}}Cats work in mysterious ways. How do cats get anywhere? Why would human(oid)s ever think they know the answer? While Widget is looking on one side of the club, the cat, having caught wind of the gremlin, has darted in quite the opposite direction, though upon finding herself near the exit doors, she pauses, then takes shameless advantage of being able to hide in the Moon's shadows, slinking stealthily along behind Zillah.<br />
<br />
<br />
Guh. Well, fine. Widget's gonna keep an eye out, the arrival of the new folk doing a good job of stopping her. She's seen many things under these tables. Many, many, many things. Certainly an experience of note, her little excursion to find the feline. Now, however, it's time to hug the devil like he's a dear friend. Because. Y'know. He is.<br />
<br />
<br />
They are excellent shadows to hide in, and the addition of Carter's Spring mantle also covers things like scent. For the feline, it's a very good plan. At least as long as the Serpent doesn't notice it. "I'll dance for you any night, love," Zillah purrs out. "But you've had me so distracted lately, that I had completely forgotten about our own pole." There's a laughter that comes with that admission, before she's raising a hand to waggle fingers at Damion. <br />
<br />
Zee is more than happy to take that called invitation, moving along with Carter with matched stride. But when he's waylaid by the hugging of the gremlin, she slides on out of his one-armed embrace, to take a seat at the table. "Hey there, D. How's tricks?"<br />
<br />
<br />
Damion smiles over at Zillah. "You're looking lovely as ever." He motions a waitress over to the table to take take their orders, then reaches out when Widget returns and ruffles her hair briefly before she's hugging Carter. "You seem to be moving much better. Mr. Carter. I'm doing alright, Zee. It's Saturday, so. Busy." The club is packed. There's no free tables, so they honestly didn't have a lot of alternatives for seats. Even if they probably could have charmed their way into another table if they really wanted to. He doesn't notice the cat trailing behind the snake. "How're things with you two going?"<br />
<br />
<br />
Using the Devil and the Serpent to hide is only a good idea so long as they stay together, in truth. When Zillah peels away from Carter's side to make room for gremlin hugs, the shadows recede, leaving the cat standing not far from a man whose immensely Fae presence has caused most of the clubgoers to give him a bit of a wide berth. Plenty of room to not get stepped on, but not many places to hide.<br />
<br />
So when the Devil eventually releases his one-armed return of the gremlin-hug, there aren't too many places to run and hide as he turns and looks down at the cat. One eyebrow raises, very slightly, and then Carter slowly lowers himself to reach down and extend his fingertips towards the cat. No touch, yet, but placing them within easy sniffing range.<br />
<br />
"Well, now," he says quietly. There's a faint, amused curiousity in his voice. "What are you, exactly?"<br />
<br />
<br />
There's a 'ha!' from somewhere in the crowd, Widget /knew/ there was a cat still around! "At the..." Lean. Lean. We good? We good. "Wayhouse. And diner. No tags. Runs away a lot. Yes." Widget fidgets, scuttling over to her beer to have a good swig and get the nerves down a little bit. There we are. All good. "Likes meat."<br />
<br />
<br />
"It's wonderful to see that business is good. I do so love it when people give into their vices." Zillah gives a fanged grin, as she sinks comfortably into her chair. Moon-struck eyes glance to the stage, taking a brief interest in the woman on stage, but it's fleeting. "Things with us are splendid, really. Taking a small break so that they can restock our ship, and I had a few small things to see to." Oh, that smile on her lips. It's trouble. But when hasn't it been? Her gaze slides over towards Carter, arching brows as she sees the feline he's crouched down for.<br />
<br />
<br />
{{Tab}}The feline slinks along in stealthy silence for as long as she can, but the shadows' disappearance brings that to a dangerously well-lit, in comparison, halt. She freezes in place, ears laying back, and crouches ever so slightly more heavily on her hind legs than the fore, ready to spring and bolt. When grey-green eyes see just WHAT is leaning over her, however, her tail-tip twitches, and her ears relax a trifle. Only a trifle. She isn't bolting, though, and the extended fingertips are accepted, and sniffed in silently inscrutable feline appraisal. So far, so good. At least, until she sees Widget. Hopefully Carter is better at balancing on his new legs, because he abruptly has a cat tackling his chest and clinging there with all four sets of claws in her haste to clamber up and out of the gremlin's reach.<br />
<br />
<br />
Damion raises a brow a little at Widget. "Really. You ran into this cat at all three places?" Those molten golden orbs turn towards said cat. "That's strange. Though I suppose it isn't the biggest town." Maybe it follows the smell of food. And food-scented body oil, here. "In most circles, Carter, that is referred to as a 'Cat'. Or a 'Kitty'. Depending on how active they are, 'Hairy Slug' can also be used." The waitress that has arrived clears her throat. "Um. Can I take your orders?" Assuming they place their drink and/or food orders, she writes them down then departs. Those two are pretty distracting. And her boss is there as well. Along with tiny, skinny mexican girl that seems to hang around the club a lot. She's not a dancer so she really doesn't know what's going on with that. Damion tilts his head at Zillah. "Ship?"<br />
<br />
<br />
Carter is obviously taken by surprise when the cat leaps for his chest, but he does not actually lose his balance. Instead, he recovers with perfect poise, and with all the supernal grace of the Fairest, he stands again. One hand comes up to push the cat upward, off of his chest and up towards his shoulders.<br />
<br />
"I'm aware of its species, Mister King," he says smoothly. He doesn't look towards the dragon as he speaks. Instead, he turns his head slightly to look more closely at the cat, one eyebrow still raised. "I am not, in point of fact, a complete dullard. Really, now." He turns, moving slowly so as to not upset the cat's balance, and makes his way over towards the table. In deference to the cat's apparent panic, he stops on the side of it opposite Widget, closer to Zillah.<br />
<br />
"Surprise me," he says to the waitress, with an effortlessly winning smile. His free hand moves out to settle on Zillah's shoulder, and he gives a slight squeeze before looking back to the cat. "You've seen her around quite a bit, then, Miss Widget?" he asks. "Interesting." There's something just a /bit/ sharp behind his voice as he says it, and his gaze, for once, is actually fully present and interested in its subject as he peers at his new feline passenger. When he speaks again, his voice is very quiet indeed.<br />
<br />
"So where /have/ you come from, little one?"<br />
<br />
<br />
Widget looks a little upset the cat still hates her, pausing in her joy to stare and kinda feel pretty bad about this. Ah well. She orders a cut of meat and some fries, sitting close to whoever will have her as she takes some time to watch the stage. That'd...that'd help.<br />
<br />
<br />
Zillah's gaze is all for Carter and this new feline, her lips pursing together slightly. "Yes, ship. Carter had a yacht made for us, and we've been enjoying a slice of our honeymoon on it. Not as long of one as we would have liked, but, well." Inky fingers gesture to the King in question. "I'll have absinthe, if it's on the menu. If not, the very best whiskey. The whole bottle, for either, if you please." Her eyes flit to Widget, and she offers helpfully, "Most animals don't enjoy being chased. Be careful, cats can take out an eye without hesitation."<br />
<br />
<br />
{{Tab}}Carter's poise helps the cat, too, and the Devil may note that she is far more careful about -not- pulling any threads from his clothes than an ordinary cat would be, claws used only when absolutely necessary to help her keep her balance. She huddles close to his neck, crouching there where she can keep her balance most easily, and does her best to remain unnoticed, which isn't admittedly particularly easy, when perched atop a Devil whose clothes are going to have white and variously grey fur all over them by the time she leaves.<br />
<br />
{{Tab}}Pale ears turn back in wary anxiety when Carter asks where she came from, and she hunches down further, grooming a front paw and keeping her attention divided between the Devil and the gremlin.<br />
<br />
<br />
Damion is a little startled when the cat leaps at the Devil as well, but just laughs. Then he replies to Carter, "I'm aware, Mr. Scratch. I was making a joke of course." He slips an arm around Widget when she sits next to him, giving her a little squeeze. A woman that looks like the archetypal tall, busty blonde dancer has replaced the last one on stage and is swinging around a little less gracefully but with considerably more jiggling. Not that she's unskilled. It seems dancers don't get hired here unless they actually know how to dance. The last one was just a little better. Like most of the dancers, it's one that Widget is familiar with. Damion focuses on the interaction between the Devil, the Serpent, and the Cat. Brows furrowing slightly in curiosity.<br />
<br />
<br />
Widget's staring, confused. This cat was both extremely easily spooked but not...violent? Widget is used to mogs that go for her face and the...other...kitten, but not like this. This was weird, in her book. And it's following her! Maybe. They're three for three, so far. "Is it magic?" So helpful, Widget is.<br />
<br />
<br />
"The Garden is a beautiful vessel, and we shall be returning to her at the earliest possible opportunity, I think," Carter says. His voice is warm and conversational, but that look of sharp curiosity hasn't left his features. The cat draped across his shoulders seems intensely fascinating to him, right now. "Society at large may place its demand on our schedule, but Zillah and I have waited far too long to be denied our celebration."<br />
<br />
He looks over at Widget when she speaks, and a tiny smile quirks the corners of his lips. "All cats are magical to some degree, Miss Widget," he says. Just the /barest/ tone of warning in that voice, and a wing shifts slightly, indicating the mortals gathered around. "I'd be surprised if this one wasn't. But I do think she's a bit special, yes." Still not moving to sit down, though he keeps his hand on Zillah's shoulder. A light pressure, but an insistent one. "She certainly has an eclectic taste in venues to go looking for food, if your stories are to be believed."<br />
<br />
<br />
Eventually the waitress returns, setting a plate of food in front of Widget, a glass and a bottle of Absnithe in front of Zillah, and in front of Carter, a red mixed drink of some sort. It contains vodka, peach schnapps, Southern Comfort, gin, triple sec, orange juice and grenadine. Damion looks at Widget's question and smiles. "Well. I think all cats are a little magic." Apparently echoing Carter. He looks more closely at Misty on the Devils shoulder. "It could be coincidence. Not that I really believe in that anymore. The Garden, you said? Maybe I'll see it someday."<br />
<br />
<br />
"They should be done restocking it, soon," Zillah murmurs, "And getting the linens replaced." Her gaze slants towards the stage for the changing of dancers, but the blonde doesn't hold her attention for long. Turning her head ever so slightly, she kisses the back of Carter's hand before she speaks again. "She seems to get around, then. Like most cats." A curve to her lips, and a murmur of thanks to the waitress that brings their tray of things on by. "Most things aren't. Coincidence, that is."<br />
<br />
<br />
"Very few things are," Carter agrees, with a nod towards Zillah. Then, still moving slowly so as to not upset the cat's balance, he slips down into the booth beside her, hooking his cane over the edge of the table. He plucks up his drink and takes a sip, then lifts his other hand and, gently, scratches behind the cat's ear. Then he leans over and murmurs very quietly into the Serpent's ear.<br />
<br />
<br />
Well, the weird gay magic cat can wait, while Widget inhales her food. Damion's place has great grub, after all. And she has meaaat. Glorious meaaaaat. "Okay. Started as a cat?" Ah well. She's too hungry to ruminate.<br />
<br />
<br />
{{Tab}}The anxious grooming ceases when the hand comes into view, and the feline interloper watches it, muscles palpably tensing where she rests on the Devil's shoulder. When all it does is head toward her ear, though, she goes all but limp with relief, submitting immediately to receive the attention she is, of course, due to receive. Magic or no magic, ear scritching takes priority over revelations. No purring, though.<br />
<br />
<br />
The Serpent's head tilts slightly, to listen to whatever the Devil has to say into her ear. Now that he's seated, her hand settles upon his thigh in a light touch. Not so high as to be scandalous, at least not yet. She lifts her glass, and takes a slow drink of the absinthe as she lets out a soft sound. "You always have the best ideas, love," she replies easily, as she leans away slightly, from the feline. "I wonder where Tom wandered back off to," is also added, a thought to herself given voice.<br />
<br />
<br />
Well. This evening is turning out fairly enjoyable. Damion relaxes in his seat, cuddling the devouring imp and watching the interaction between his various friends. Carter ocunts as a friend, right? He shrugs a shoulder over at Zillah, "You know how cats are." His eyes briefly settling on Misty again. He considers, then leans forward and reaches over the table. Carefully rubbing the cats ears for a few moments in turn before settling back.<br />
<br />
<br />
It's probably best Widget isn't present enough to want to name it. Well, okay, to /offer/ a name. Gray. Meatlover (after the pizza), Magic Cat, that sort of thing. Instead she pauses, swigs some booze, and listens. She's not even gonna /try/ to pet it now. It hurt, last time.<br />
<br />
<br />
{{Tab}}The effort to rub her ears on Damion's part is met with an immediate resumption of the feline's tension, ears laid back, body shrinking tightly against the dubious shelter of Carter's neck. She isn't quite trembling, but the moment the dragon's hand is withdrawn, she starts grooming her front paws again, immaculate as they are. It's the mention of her name which draws those grey-green eyes upward, intent but wary.<br />
<br />
<br />
{{Tab}} Awww. Apparently no petting the cat for him. Damion sighs a little but leaves it at that. He studies the cat curiously. She seems nervous... sort of. Except with Carter. Was there something about him or something about the rest of them?<br />
}}</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=Log:Wayhouse_Catnanigans&diff=21135Log:Wayhouse Catnanigans2020-07-07T13:53:05Z<p>Annapurna: </p>
<hr />
<div>{{ Log<br />
| cast = [[Misty Miller]], [[Rocco Campbell]], [[Corentyn]], [[Gert Wexley]], [[Widget]]<br />
| summary = A group of Wyrdos and oddballs gather at the Wayhouse, and a cat offends Rocco's delicate sensibilities. Gert properly worships at the shrine of feline noms!<br />
| gamedate = 2020.05.03<br />
| gamedatename = <br />
| subtitle = <br />
| location = [[MT07]] [[Wayhouse]]<br />
| categories = Changeling<br />
| log = Well, at least Rocco isn't nekkid. He's barefoot and bare chested, but at least he has on a pair of flannel sleep pants as he stumbles, still half-asleep, from the hallway. There's a bowl of cereal in his hands. November would probably be angry. But she's not heeeereee so Rocco takes full advantage of the fact. His eyes show he's clearly stoned and now he has the urge to eat All The Cereals. Starting with this bowl. And it's not a regular bowl. Nope. It's one of those big serving bowls that's twice the size of a regular bowl.<br />
<br />
<br />
Corentyn walks into the wayhouse, though more just to try and get to know the locals. Oddly enough the giant of a Ogre is wearing a snappy suit rather then his usual clothing. Almost giving him a professional look, though there is abit of a hunch to him, tailor worked hard to fit him right. He moves over and takes a careful seat on a couch.<br />
<br />
<br />
{{Tab}}The life of a feline can be vastly improved by two things: 1) the application of food, and 2) NOT BEING RAINED ON. The limited shrubberies around the Wayhouse's exterior are far, far too insufficient for her purposes, and so, she lies in wait. And waits. And waits, tail-tip curling as its floofy length sprawls out behind her, eyes fixed on the door. When the hunched ogre approaches, she tenses, and when Corentyn steps in through the outer door of the building, she makes her stealthy ooooooze of an entry, nipping in through the crack and, before he can stop her, across the mudroom floor to dart through the second door into the living room as well. Once there, she looks around, gives herself a little shake to shed water, and promptly sneezes.<br />
<br />
<br />
Corentyn looks to Rocco then down to the cat curiously reaching down with a far to big hand "Why hello there, sorry I did not see you before" offering a finger for the cat to sniff at. Trying to not scare it away. "You are a very pretty and fluffy one are you not?" waiting to see if the cat would come and smell or avoid him like the plague.<br />
<br />
<br />
Rocco isn't the only one in the Wayhouse who keeps an unusual schedule. There's a clown in the living room, looking faintly bleary-eyed as she sits about, nursing coffee from a mug painted in stripes the color of a big top. There's a plate of toast on her lap, too, and some mostly-devoured scrambled eggs next to that.<br />
<br />
Gert herself is clearly not a morning person. Or a noon person, as the case might be. Her hair and dress are exactly as severe as ever, but her eyes aren't quite so bright at the moment. The shadows around her are still dark and heavy, though, and when she turns and spots the new arrivals, she breaks into a wide, snaggletoothed grin. "Hello, dearies," she says, in that high, scratchy witch-voice. "I was wondering if I was the only one awake today." She eyes Rocco and his oversized bowl for a moment, then snickers and shakes her head. "Looks like I just might be."<br />
<br />
Corentyn gets a longer, more considering look - but then there's a cat, and Gert's beady little eyes flash green for a moment. "Oooh, hello, lovely," she says. One of her gloved hands comes down to dangle from the side of the chair, and she wiggles her fingers at the cat. "She's a pretty one, isn't she? Is she yours?" This, to Corentyn.<br />
<br />
<br />
Rocco has settled into the cushions of one of the leather couches, TV remote in one hand as he turns it on and starts clicking around for something to watch. The bowl of cereal rests in his lap, held steady with one hand. "I'mawakeimawake," he grumble-mumbles in the way of someone who was forcefully ejected from sleep by the needs of a bladder and not because he was actually done sleeping. He only got into the bed an hour past dawn and the fact that he decided to wake-and-bake before raiding the kitchen's offerings means he is a mess of hair over a pair of glassy eyes. "Thatta /cat/? Who the bloody hell let a cat in here? It'll claw up the furniture and shit on the rug. Hey cat, OUT. Go on, /git/."<br />
<br />
<br />
{{Tab}}Avoid. Definitely avoid. The fluffy, rain-damp feline eyes the giant warily, then slinks backward, keeping her eyes on him until she can turn and dart and spring up first to the arm of an armchair, then to its back, where she has a much better view of her potential domain. Rocco's aggression startles her, and she hits the floor with an undignified *thud* after she slides off the back of the leather (and does NOT scratch it!) chair, darting around to hide behind a different set of furniture. Gert being the shortest of the Tall People present, and not yelling at her, draws the cat vaguely clown-ward, albeit slowly so, and watchfully. Who knows? Rocco could chuck his bowl at her. Milk on fur would be even worse than water.<br />
<br />
<br />
Corentyn looks to Rocco "Hey she won't scratch... or poop... and no it is not my cat. She just followed me inside" looking to the cat then between the two Lost curiously. "Cat can't do any damages around here." large ogre in suit looks as the cat keeps away from him but does not try to follow it, letting it do her thing.<br />
<br />
<br />
"If you're awake, dear, then I'm a trapeze artist," Gert says in answer to Rocco's protests. Cheerful and warm, despite her inherent creep factor, and despite her own obvious tiredness. "But that's what coffee's for. Go fetch yourself some, love. You look like death with an appetite." And she gives a little... well, it's not a /giggle/, because giggles are girlish and happy and not at all terrifying, but that's probably the closest word to what it actually is.<br />
<br />
The cat is still the center of attention, as cats tend to be. Gert waggles her fingers at it, making little "psspsspss" noises between her pointed teeth. "Here, pretty puss," she says. "It's all right. It's just your old Auntie Gert. Shame I haven't got any people food for you, but I don't think eggs and toast are good for kittens." She glances back towards Corentyn, taking a sip of her coffee. "Not yours, eh?" Back to the cat. "Well. I wonder whose she is, then. You don't look like a stray to me, love. Strays aren't so pretty and fluffy as that. Whose are you, I wonder?"<br />
<br />
<br />
"I happen to be exceptionally attractive even at this ungodly hour," Rocco mentions before stuffing a milk-dripping spoonful of cereal into his mouth. He uses the now-cleaned spoon to point as he talks. And yes, his mouth has cereal in it. "Issa cat. No pets. They're messy and smell bad. And how do you know what damage a cat can do? It's a cat. They're clawed shitting machines and this one probably has fleas."<br />
<br />
<br />
{{Tab}}Curses! A person who pays attention to feline dietary health. The damp, but still-fluffy cat does, indeed, appear far too healthy to be a stray. Her fur is glossy, not lank, and it doesn't appear to be matted anywhere, though a few bits and bobs of dirt and twig are clinging to her tail and the feathery-fluffy fur behind her legs from where she had been waiting underneath the bushes. She also has no sign of a collar, or of any compression in the fur which would indicate a collar -had- been there. She slooooowly slinks closer to Gert, though her attention is on Rocco, and, while staring in pointed silence at the Moon, she plunks her fuzzy, fluffy bottom down right beside Gert in calm defiance, tail curling about her hind paws as she sits, and permits the clown the privilege of physical contact.<br />
<br />
<br />
Corentyn shakes his head "Cat can barely do any damage... minute damage if anything.. something fragile perhaps" looking to Gert and the cat. "And it did not smell bad, just lightly wet.. and this cat seems owned so its probably box trained" shaking his head looking to Rocco<br />
<br />
<br />
"Oh, I didn't say you were ugly, dearie," Gert says mildly. "Just that you look like death. Some people appreciate the look. But there /is/ a fresh pot on the counter, if you feel like a bit of a boost. Afraid you'll have to look elsewhere if you want anything stronger. Your old Auntie doesn't keep /that/ sort of stuff on hand, as a rule. But still, coffee is a good thing."<br />
<br />
She says all this without looking up. Her gloved fingers have moved down to start scritching gently behind the cat's ears, a slow circling across the top of the head. Strange fingers, those. The pressure behind the gloves feels, somehow, off. The brain can't quite place /why/, but the feeling is there all the same. Not that it changes the petting any. The clown is, apparently, an entirely genuine cat lover, and makes little cooing noises as she rubs one of the kitty's ears gently.<br />
<br />
"Oh, no," she says. "You don't have fleas, do you, love? Far too clean for that. Someone loves you, puss. And so do I. Such a good kitty, aren't you? Yes. Yes, you are." She grins like a shark and looks back up to Rocco. "Nothing wrong with having claws, lovey," she says brightly, and waggles the gloved fingers of her free hand at the Moonman. "They're quite useful. It's all about knowing when to bring them out. And this one doesn't strike me as one to claw up the furniture."<br />
<br />
<br />
"Flea-bitten mongrel stray," Rocco mumbles between shoveling the cereal into his mouth again and actually chewing it a bit. "And mate, ya ain't had cats. We had a pack'a strays livin' in the alley behind me and Zee's old place. Kept screaming and whining at all hours. Plus ya ever try to get that kinda long ass hair outta your clothes?"<br />
<br />
<br />
{{Tab}}If Gert is a cat lover, why, this particular cat is a cat plenty willing to be loved. The 'off'ness of the pressure prompts a slight twitch of those ears, attention being paid, but the feline interloper evidently doesn't find it 'off' enough to stop the scritches. She angles her head to ensure that Gert finds whatever spots are deemed 'good' today, pressing that fuzzy skull into the gloves, but never quite takes her eyes off of Rocco. They may be half-closed in feline bliss, but those grey-green slits are staring, and my, how smug they seem. There's Rocco, bleary and mumbly and alone, and here she is, receiving her due.<br />
<br />
<br />
"Cats are such perfect little things," Gert says. Her hand is stroking gently over the fluffy thing's head and neck now. "Marvelous performers. They eat and sleep and claw and bite and hiss and crap, but they're so good at their little fluffy purring acts that we never even notice. Or care. You've got to admire that sort of showmanship, love." She glances back up to Rocco, and her eyes gleam orange in the strange light of her Mantle as she takes a sip from her big top mug. "You especially, Shadowman." Her voice is teasing, then, and she sets her mug down, shifts her half-finished plate of toast and eggs onto the end table, and hops down from the chair.<br />
<br />
She's very short. She doesn't have far to go when she bends down to scratch under both sides of the cat's chin at once. "And this one's /very/ good at it," she remarks. "Aren't you, sweetie? Yes you are. Yes you are." She straightens up again and reaches for her little Chaplin cane, adjusting her bowler hat with her other hand. "Come on, puss," she says. "Let's see if we can't find you something to eat, hm?"<br />
<br />
<br />
Rocco makes a scoffing sound at the mention of 'perfect little things.' And for someone who claims to be concerned for the welfare of the couch, he has no problem with his bare feet digging into the cushions as he pulls his legs up under him and leans to the side to rest the bowl of cereal on the arm of the couch. "Rat poison," he suggests around the mouthful of milk and cereal. And when he looks back to the cat, he even makes a little hiss like he's 'playing' with her. You know, the way guys who are total dicks act sometimes.<br />
<br />
<br />
{{Tab}}Hear that, Rocco? She's perfect. The feline's smug look continues, and she accepts any and all pampering cast her way by the properly appreciative clown, chin lifted to permit the double-scritching for just long enough, a whiskered cheek rubbed against the glove when it is just about to be withdrawn. That fur? Yeah. It's going to be everywhere. Good thing the couches ARE leather. It's harder for it to stick. When Gert seems to be headed for the kitchen, the cat follows, tail held high, with the unhurried pace of one content and confident in her domain. She pauses only once, to look back at Rocco and stick out her tongue, before turning to trail after the clown.<br />
<br />
<br />
"Oh, don't be rude, love," says the clown, without looking back at Rocco. "She's a sweetie. And even if she isn't- well, that just makes two of you, doesn't it?" And she gives another evil little laugh, vanishing through the door towards the kitchen.<br />
<br />
When she re-emerges, she's got a little plate of deli meat slices. The gloves are perfectly clean. How she retrieved them from their packaging without staining them will be forever a mystery, because she seems in no hurry to explain it; she just saunters back to her chair and hops back up onto it, retrieving her fork.<br />
<br />
"She's a smart one," she adds, as she uses the fork to pass a slice of deli meat to the cat. "But where are my manners? Name's Gert, dear." She says this, apparently, to the room at large. /Probably/ to Rocco. "Gertrude Wexley. Just call me Gert. Everybody does. And what should this old clown call you, hm?"<br />
<br />
<br />
Enter Widget, provider of breakfast meats and annoyer of lovely kitties. Still smelling of dogs, still smelling of oil, still in her boiler suit. She's just sorta quietly humming as she walks in, noting the lot. Gert, neat, Rocco, okay, Corentyn, hello, and...the cat! She knows that cat! She wanted to help/catch that cat! Beelining over, the gremlin has a very determined expression on her face.<br />
<br />
<br />
Rocco keeps one eye pointedly on Misty as if he's expecting her to be up to no good, and isn't that supposed to be his area of expertise? He stares at the door while they're in the other room, and when Gert comes back in and reclaims her spot and her plate, his eyes never leave the cat, following the movements and he probably stared right at the doorway while waiting for her to come back through it. Spoon is used to point again. "I'm Rocco," he says almost absently, staaaaring at the cat. "You get fur on me and I'll skin ya alive, ya damn beast."<br />
<br />
<br />
{{Tab}}The feline trails after the clown and the deli slices with an air of expectant interest, and when Gert lowers the fork o' meat her way, she delicately accepts, as if eating off of forks were a perfectly natural thing for a cat to do. Fastidious about getting any of the juices on her fur, she ensures never to take bites which are too large, only nibbling properly mouth-sized morsels, and licking her whiskers in between. Rocco's threat prompts her to give him another stare, then twist back and groom her shoulder as if he were the least threatening thing imaginable. Why, look at this fleck of dust on her perfect, fluffy coat. It is sooooo much more import--GACK! Widget!<br />
<br />
{{Tab}}The cat springs a good four feet straight up, bounces off the back of Gert's seat, and LEAPS away from the Gremlin's determined beeline, diving up the stairs and stopping halfway to glare down through the railing.<br />
<br />
<br />
"Oh, come now, dearie," Gert says amicably. "If fur's the worst thing that you've ever had on you, you must have lived a pretty boring life. And you don't strike me as that type." She makes another little cooing noise as the cat starts to eat from the fork, and then blinks as it abruptly springs into the air, vaults off of her seat, and skitters up onto the stairs.<br />
<br />
She stares at it for a moment, then turns to give Widget a broad, beaming, fang-filled grin. "Hello, Widget, love," she says. "I take it you two are acquainted."<br />
<br />
<br />
Widget shrinks back a little at the reaction, just as jumpy as the cat. She's not hurt, just happy it didn't go for her face. "Yes. Fed it. At the diner? No collar. No tags. Yes." Widget shuffles a little closer, looking aat Gert with a very lost expression. Cats are tricky!<br />
<br />
<br />
"Trust me, love, fur is far from the worst thing I've ever had on me. Or in me." Does Rocco mean that as disgustingly sexual as it came out or is it just the leering, creepy way he has that makes it that way? He does pull back a little in confusion as the cat finally reacts to him, only to turn his head and realize it's not /him/ that made the cat react that way, but the gremlin that just entered. He cradles his cereal bowl closer as if afraid someone might try to take it.<br />
<br />
<br />
{{Tab}}The feline, while interested in food (who wouldn't be?), is too wary of Widget to approach Gert for the time being, and remains standing on the stairs for a good while before eventually daring to, slowly, lower her fluffy rump to sit. Her posture is still tense, prepared to bolt at any moment. Looks like Rocco has been knocked off the totem pole of concerns.<br />
<br />
<br />
"I'm sure it is, love," Gert says, smiling at Rocco. It's probably meant to be a warm and familial expression, but that mouth is grotesque, even when the teeth aren't on display. Far too wide. Far, /far/ too wide. And those eyes - they gleam so horribly in the low light. "You're a proper Freak, I can tell. Always glad to have another in the show."<br />
<br />
She looks back to Widget, and glances up to the cat. "Well, Widget, dear," she says, "you have to understand that the cat isn't here for you. It's here for itself. It's putting on a show, lovey. Most cats are, most of the time. And you shouldn't interrupt a show in the middle to run up and hug the performers, unless they want you to. Just show your appreciation a little with some treats, and if they want you to join in and pet them, they'll let you know."<br />
<br />
And she holds out the plate of ham slices to the gremlin, an encouraging expression on her face.<br />
<br />
<br />
"Put a cat in y-" Thankfully, that line of questioning is entirely and thoroughly killed, the gremlin pausing to listen to Gert. Nod. Nod. That makes sense. She was going to try and loot Rocco's cereal but the ham is a way better option. She takes up a slice, scuttling a bit closer. Ham? Juicy ham? Ehhhh?<br />
<br />
<br />
Rocco's eyes remain narrowed on Widget as if he's beaming out his intention of 'I will stab you with this spoon if you come too close to my food.' And when that attention is pulled away from Widget to Gert, the expression shifts a little. Almost like he's tentatively reaching out a finger to touch something to see if it's still hot or not. "And what's that mean? A proper Freak? You callin' me names? Cuz I like it if you are." He leers a bit at her, smiling, head moving the tiniest bit in a knowing nod. But then he slides his gaze over back toward Misty. "Least ya got good taste," he teases.<br />
<br />
<br />
{{Tab}}The cat is not having any of it. When the gremlin approaches, those eyes are narrowed to watchful slits, ears turned back at an angle ominous to anyone with a scrap of knowledge about feline body language. The very, very tip of her tail shifts now and then, fluffy floof moving dust on the stair which is presently serving as her perch, and unless Widget is very fast, that food-offering hand is going to be batted at. With claws.<br />
<br />
<br />
"Of course I'm calling you names, dear." Rocco's little inquisitory look gets a broad, beaming, demonic grin, so broad that it somehow seems to stretch out farther than the actual confines of the face should allow. A trick of the light, certainly. "It's what you are, isn't it? A freak. A right and proper freak. And your old Auntie Gert takes care of her freaks."<br />
<br />
There's another flash of lurid orange in the shadows around her, and for a moment, the air around her smells of dry straw and distant carnival food. She just reaches up and touches the brim of her hat - and then looks over to Widget as the cat bats at her hands, making a clucking noise like an old mother hen. "Looks like she's in no mood, dear," she says. "Just leave the plate so she can get some when she likes. You can try again later, when she's in a better mood."<br />
<br />
<br />
Widget's seen a lot of angry alley cats in her day. She's from a part of the world and part of the time where a cat could be a valuable tool who occasionally bothered to exist close to humans. Vermin-catchers. Then came the hobo days with the abandoned ones. So sh- <br />
<br />
Ow! <br />
<br />
WEll, she was /going/ to pull her hand back. Now she does, with a nice new scratch. She hisses back, broken-steam pipe pressure release. But she does leave the plate, as per advice.<br />
<br />
<br />
Rocco's response to all this? To laugh. Belly-shaking laughter when Widget is scratched. He /was/ going to tell Gert something, probably something off-color or some commentary about how he just happened to come into a fifth of tequila that he woke up with and it was barely gone so far and he's in a sharing kind of mood, but the laughter overflows and blots that out. And when he finally does stop laughing (and really, the situation isn't even that /funny/ unless you're as stoned as he is), he finally mentions, "Fuck this cereal, I shoulda made popcorn."<br />
<br />
<br />
{{Tab}}Dignity bruised, the narrow-eyed feline pointedly turns in place to put her back to them all, then twists to start grooming her shoulder, so she can still watch them. She's making a point, not stupid.<br />
}}</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=Log:Wayhouse_Catnanigans&diff=21134Log:Wayhouse Catnanigans2020-07-07T13:52:42Z<p>Annapurna: </p>
<hr />
<div>{{ Log<br />
| cast = [[Misty Miller]], [[Rocco Campbell]], [[Corentyn]], [[Gert Wexley]], [[Widget]]<br />
| summary = A group of Wyrdos and oddballs gather at the Wayhouse, and a cat offends Rocco's delicate sensibilities. Gert properly worships at the shrine of feline noms!<br />
| gamedate = 2020.04.03<br />
| gamedatename = <br />
| subtitle = <br />
| location = [[MT07]] [[Wayhouse]]<br />
| categories = Changeling<br />
| log = Well, at least Rocco isn't nekkid. He's barefoot and bare chested, but at least he has on a pair of flannel sleep pants as he stumbles, still half-asleep, from the hallway. There's a bowl of cereal in his hands. November would probably be angry. But she's not heeeereee so Rocco takes full advantage of the fact. His eyes show he's clearly stoned and now he has the urge to eat All The Cereals. Starting with this bowl. And it's not a regular bowl. Nope. It's one of those big serving bowls that's twice the size of a regular bowl.<br />
<br />
<br />
Corentyn walks into the wayhouse, though more just to try and get to know the locals. Oddly enough the giant of a Ogre is wearing a snappy suit rather then his usual clothing. Almost giving him a professional look, though there is abit of a hunch to him, tailor worked hard to fit him right. He moves over and takes a careful seat on a couch.<br />
<br />
<br />
{{Tab}}The life of a feline can be vastly improved by two things: 1) the application of food, and 2) NOT BEING RAINED ON. The limited shrubberies around the Wayhouse's exterior are far, far too insufficient for her purposes, and so, she lies in wait. And waits. And waits, tail-tip curling as its floofy length sprawls out behind her, eyes fixed on the door. When the hunched ogre approaches, she tenses, and when Corentyn steps in through the outer door of the building, she makes her stealthy ooooooze of an entry, nipping in through the crack and, before he can stop her, across the mudroom floor to dart through the second door into the living room as well. Once there, she looks around, gives herself a little shake to shed water, and promptly sneezes.<br />
<br />
<br />
Corentyn looks to Rocco then down to the cat curiously reaching down with a far to big hand "Why hello there, sorry I did not see you before" offering a finger for the cat to sniff at. Trying to not scare it away. "You are a very pretty and fluffy one are you not?" waiting to see if the cat would come and smell or avoid him like the plague.<br />
<br />
<br />
Rocco isn't the only one in the Wayhouse who keeps an unusual schedule. There's a clown in the living room, looking faintly bleary-eyed as she sits about, nursing coffee from a mug painted in stripes the color of a big top. There's a plate of toast on her lap, too, and some mostly-devoured scrambled eggs next to that.<br />
<br />
Gert herself is clearly not a morning person. Or a noon person, as the case might be. Her hair and dress are exactly as severe as ever, but her eyes aren't quite so bright at the moment. The shadows around her are still dark and heavy, though, and when she turns and spots the new arrivals, she breaks into a wide, snaggletoothed grin. "Hello, dearies," she says, in that high, scratchy witch-voice. "I was wondering if I was the only one awake today." She eyes Rocco and his oversized bowl for a moment, then snickers and shakes her head. "Looks like I just might be."<br />
<br />
Corentyn gets a longer, more considering look - but then there's a cat, and Gert's beady little eyes flash green for a moment. "Oooh, hello, lovely," she says. One of her gloved hands comes down to dangle from the side of the chair, and she wiggles her fingers at the cat. "She's a pretty one, isn't she? Is she yours?" This, to Corentyn.<br />
<br />
<br />
Rocco has settled into the cushions of one of the leather couches, TV remote in one hand as he turns it on and starts clicking around for something to watch. The bowl of cereal rests in his lap, held steady with one hand. "I'mawakeimawake," he grumble-mumbles in the way of someone who was forcefully ejected from sleep by the needs of a bladder and not because he was actually done sleeping. He only got into the bed an hour past dawn and the fact that he decided to wake-and-bake before raiding the kitchen's offerings means he is a mess of hair over a pair of glassy eyes. "Thatta /cat/? Who the bloody hell let a cat in here? It'll claw up the furniture and shit on the rug. Hey cat, OUT. Go on, /git/."<br />
<br />
<br />
{{Tab}}Avoid. Definitely avoid. The fluffy, rain-damp feline eyes the giant warily, then slinks backward, keeping her eyes on him until she can turn and dart and spring up first to the arm of an armchair, then to its back, where she has a much better view of her potential domain. Rocco's aggression startles her, and she hits the floor with an undignified *thud* after she slides off the back of the leather (and does NOT scratch it!) chair, darting around to hide behind a different set of furniture. Gert being the shortest of the Tall People present, and not yelling at her, draws the cat vaguely clown-ward, albeit slowly so, and watchfully. Who knows? Rocco could chuck his bowl at her. Milk on fur would be even worse than water.<br />
<br />
<br />
Corentyn looks to Rocco "Hey she won't scratch... or poop... and no it is not my cat. She just followed me inside" looking to the cat then between the two Lost curiously. "Cat can't do any damages around here." large ogre in suit looks as the cat keeps away from him but does not try to follow it, letting it do her thing.<br />
<br />
<br />
"If you're awake, dear, then I'm a trapeze artist," Gert says in answer to Rocco's protests. Cheerful and warm, despite her inherent creep factor, and despite her own obvious tiredness. "But that's what coffee's for. Go fetch yourself some, love. You look like death with an appetite." And she gives a little... well, it's not a /giggle/, because giggles are girlish and happy and not at all terrifying, but that's probably the closest word to what it actually is.<br />
<br />
The cat is still the center of attention, as cats tend to be. Gert waggles her fingers at it, making little "psspsspss" noises between her pointed teeth. "Here, pretty puss," she says. "It's all right. It's just your old Auntie Gert. Shame I haven't got any people food for you, but I don't think eggs and toast are good for kittens." She glances back towards Corentyn, taking a sip of her coffee. "Not yours, eh?" Back to the cat. "Well. I wonder whose she is, then. You don't look like a stray to me, love. Strays aren't so pretty and fluffy as that. Whose are you, I wonder?"<br />
<br />
<br />
"I happen to be exceptionally attractive even at this ungodly hour," Rocco mentions before stuffing a milk-dripping spoonful of cereal into his mouth. He uses the now-cleaned spoon to point as he talks. And yes, his mouth has cereal in it. "Issa cat. No pets. They're messy and smell bad. And how do you know what damage a cat can do? It's a cat. They're clawed shitting machines and this one probably has fleas."<br />
<br />
<br />
{{Tab}}Curses! A person who pays attention to feline dietary health. The damp, but still-fluffy cat does, indeed, appear far too healthy to be a stray. Her fur is glossy, not lank, and it doesn't appear to be matted anywhere, though a few bits and bobs of dirt and twig are clinging to her tail and the feathery-fluffy fur behind her legs from where she had been waiting underneath the bushes. She also has no sign of a collar, or of any compression in the fur which would indicate a collar -had- been there. She slooooowly slinks closer to Gert, though her attention is on Rocco, and, while staring in pointed silence at the Moon, she plunks her fuzzy, fluffy bottom down right beside Gert in calm defiance, tail curling about her hind paws as she sits, and permits the clown the privilege of physical contact.<br />
<br />
<br />
Corentyn shakes his head "Cat can barely do any damage... minute damage if anything.. something fragile perhaps" looking to Gert and the cat. "And it did not smell bad, just lightly wet.. and this cat seems owned so its probably box trained" shaking his head looking to Rocco<br />
<br />
<br />
"Oh, I didn't say you were ugly, dearie," Gert says mildly. "Just that you look like death. Some people appreciate the look. But there /is/ a fresh pot on the counter, if you feel like a bit of a boost. Afraid you'll have to look elsewhere if you want anything stronger. Your old Auntie doesn't keep /that/ sort of stuff on hand, as a rule. But still, coffee is a good thing."<br />
<br />
She says all this without looking up. Her gloved fingers have moved down to start scritching gently behind the cat's ears, a slow circling across the top of the head. Strange fingers, those. The pressure behind the gloves feels, somehow, off. The brain can't quite place /why/, but the feeling is there all the same. Not that it changes the petting any. The clown is, apparently, an entirely genuine cat lover, and makes little cooing noises as she rubs one of the kitty's ears gently.<br />
<br />
"Oh, no," she says. "You don't have fleas, do you, love? Far too clean for that. Someone loves you, puss. And so do I. Such a good kitty, aren't you? Yes. Yes, you are." She grins like a shark and looks back up to Rocco. "Nothing wrong with having claws, lovey," she says brightly, and waggles the gloved fingers of her free hand at the Moonman. "They're quite useful. It's all about knowing when to bring them out. And this one doesn't strike me as one to claw up the furniture."<br />
<br />
<br />
"Flea-bitten mongrel stray," Rocco mumbles between shoveling the cereal into his mouth again and actually chewing it a bit. "And mate, ya ain't had cats. We had a pack'a strays livin' in the alley behind me and Zee's old place. Kept screaming and whining at all hours. Plus ya ever try to get that kinda long ass hair outta your clothes?"<br />
<br />
<br />
{{Tab}}If Gert is a cat lover, why, this particular cat is a cat plenty willing to be loved. The 'off'ness of the pressure prompts a slight twitch of those ears, attention being paid, but the feline interloper evidently doesn't find it 'off' enough to stop the scritches. She angles her head to ensure that Gert finds whatever spots are deemed 'good' today, pressing that fuzzy skull into the gloves, but never quite takes her eyes off of Rocco. They may be half-closed in feline bliss, but those grey-green slits are staring, and my, how smug they seem. There's Rocco, bleary and mumbly and alone, and here she is, receiving her due.<br />
<br />
<br />
"Cats are such perfect little things," Gert says. Her hand is stroking gently over the fluffy thing's head and neck now. "Marvelous performers. They eat and sleep and claw and bite and hiss and crap, but they're so good at their little fluffy purring acts that we never even notice. Or care. You've got to admire that sort of showmanship, love." She glances back up to Rocco, and her eyes gleam orange in the strange light of her Mantle as she takes a sip from her big top mug. "You especially, Shadowman." Her voice is teasing, then, and she sets her mug down, shifts her half-finished plate of toast and eggs onto the end table, and hops down from the chair.<br />
<br />
She's very short. She doesn't have far to go when she bends down to scratch under both sides of the cat's chin at once. "And this one's /very/ good at it," she remarks. "Aren't you, sweetie? Yes you are. Yes you are." She straightens up again and reaches for her little Chaplin cane, adjusting her bowler hat with her other hand. "Come on, puss," she says. "Let's see if we can't find you something to eat, hm?"<br />
<br />
<br />
Rocco makes a scoffing sound at the mention of 'perfect little things.' And for someone who claims to be concerned for the welfare of the couch, he has no problem with his bare feet digging into the cushions as he pulls his legs up under him and leans to the side to rest the bowl of cereal on the arm of the couch. "Rat poison," he suggests around the mouthful of milk and cereal. And when he looks back to the cat, he even makes a little hiss like he's 'playing' with her. You know, the way guys who are total dicks act sometimes.<br />
<br />
<br />
{{Tab}}Hear that, Rocco? She's perfect. The feline's smug look continues, and she accepts any and all pampering cast her way by the properly appreciative clown, chin lifted to permit the double-scritching for just long enough, a whiskered cheek rubbed against the glove when it is just about to be withdrawn. That fur? Yeah. It's going to be everywhere. Good thing the couches ARE leather. It's harder for it to stick. When Gert seems to be headed for the kitchen, the cat follows, tail held high, with the unhurried pace of one content and confident in her domain. She pauses only once, to look back at Rocco and stick out her tongue, before turning to trail after the clown.<br />
<br />
<br />
"Oh, don't be rude, love," says the clown, without looking back at Rocco. "She's a sweetie. And even if she isn't- well, that just makes two of you, doesn't it?" And she gives another evil little laugh, vanishing through the door towards the kitchen.<br />
<br />
When she re-emerges, she's got a little plate of deli meat slices. The gloves are perfectly clean. How she retrieved them from their packaging without staining them will be forever a mystery, because she seems in no hurry to explain it; she just saunters back to her chair and hops back up onto it, retrieving her fork.<br />
<br />
"She's a smart one," she adds, as she uses the fork to pass a slice of deli meat to the cat. "But where are my manners? Name's Gert, dear." She says this, apparently, to the room at large. /Probably/ to Rocco. "Gertrude Wexley. Just call me Gert. Everybody does. And what should this old clown call you, hm?"<br />
<br />
<br />
Enter Widget, provider of breakfast meats and annoyer of lovely kitties. Still smelling of dogs, still smelling of oil, still in her boiler suit. She's just sorta quietly humming as she walks in, noting the lot. Gert, neat, Rocco, okay, Corentyn, hello, and...the cat! She knows that cat! She wanted to help/catch that cat! Beelining over, the gremlin has a very determined expression on her face.<br />
<br />
<br />
Rocco keeps one eye pointedly on Misty as if he's expecting her to be up to no good, and isn't that supposed to be his area of expertise? He stares at the door while they're in the other room, and when Gert comes back in and reclaims her spot and her plate, his eyes never leave the cat, following the movements and he probably stared right at the doorway while waiting for her to come back through it. Spoon is used to point again. "I'm Rocco," he says almost absently, staaaaring at the cat. "You get fur on me and I'll skin ya alive, ya damn beast."<br />
<br />
<br />
{{Tab}}The feline trails after the clown and the deli slices with an air of expectant interest, and when Gert lowers the fork o' meat her way, she delicately accepts, as if eating off of forks were a perfectly natural thing for a cat to do. Fastidious about getting any of the juices on her fur, she ensures never to take bites which are too large, only nibbling properly mouth-sized morsels, and licking her whiskers in between. Rocco's threat prompts her to give him another stare, then twist back and groom her shoulder as if he were the least threatening thing imaginable. Why, look at this fleck of dust on her perfect, fluffy coat. It is sooooo much more import--GACK! Widget!<br />
<br />
{{Tab}}The cat springs a good four feet straight up, bounces off the back of Gert's seat, and LEAPS away from the Gremlin's determined beeline, diving up the stairs and stopping halfway to glare down through the railing.<br />
<br />
<br />
"Oh, come now, dearie," Gert says amicably. "If fur's the worst thing that you've ever had on you, you must have lived a pretty boring life. And you don't strike me as that type." She makes another little cooing noise as the cat starts to eat from the fork, and then blinks as it abruptly springs into the air, vaults off of her seat, and skitters up onto the stairs.<br />
<br />
She stares at it for a moment, then turns to give Widget a broad, beaming, fang-filled grin. "Hello, Widget, love," she says. "I take it you two are acquainted."<br />
<br />
<br />
Widget shrinks back a little at the reaction, just as jumpy as the cat. She's not hurt, just happy it didn't go for her face. "Yes. Fed it. At the diner? No collar. No tags. Yes." Widget shuffles a little closer, looking aat Gert with a very lost expression. Cats are tricky!<br />
<br />
<br />
"Trust me, love, fur is far from the worst thing I've ever had on me. Or in me." Does Rocco mean that as disgustingly sexual as it came out or is it just the leering, creepy way he has that makes it that way? He does pull back a little in confusion as the cat finally reacts to him, only to turn his head and realize it's not /him/ that made the cat react that way, but the gremlin that just entered. He cradles his cereal bowl closer as if afraid someone might try to take it.<br />
<br />
<br />
{{Tab}}The feline, while interested in food (who wouldn't be?), is too wary of Widget to approach Gert for the time being, and remains standing on the stairs for a good while before eventually daring to, slowly, lower her fluffy rump to sit. Her posture is still tense, prepared to bolt at any moment. Looks like Rocco has been knocked off the totem pole of concerns.<br />
<br />
<br />
"I'm sure it is, love," Gert says, smiling at Rocco. It's probably meant to be a warm and familial expression, but that mouth is grotesque, even when the teeth aren't on display. Far too wide. Far, /far/ too wide. And those eyes - they gleam so horribly in the low light. "You're a proper Freak, I can tell. Always glad to have another in the show."<br />
<br />
She looks back to Widget, and glances up to the cat. "Well, Widget, dear," she says, "you have to understand that the cat isn't here for you. It's here for itself. It's putting on a show, lovey. Most cats are, most of the time. And you shouldn't interrupt a show in the middle to run up and hug the performers, unless they want you to. Just show your appreciation a little with some treats, and if they want you to join in and pet them, they'll let you know."<br />
<br />
And she holds out the plate of ham slices to the gremlin, an encouraging expression on her face.<br />
<br />
<br />
"Put a cat in y-" Thankfully, that line of questioning is entirely and thoroughly killed, the gremlin pausing to listen to Gert. Nod. Nod. That makes sense. She was going to try and loot Rocco's cereal but the ham is a way better option. She takes up a slice, scuttling a bit closer. Ham? Juicy ham? Ehhhh?<br />
<br />
<br />
Rocco's eyes remain narrowed on Widget as if he's beaming out his intention of 'I will stab you with this spoon if you come too close to my food.' And when that attention is pulled away from Widget to Gert, the expression shifts a little. Almost like he's tentatively reaching out a finger to touch something to see if it's still hot or not. "And what's that mean? A proper Freak? You callin' me names? Cuz I like it if you are." He leers a bit at her, smiling, head moving the tiniest bit in a knowing nod. But then he slides his gaze over back toward Misty. "Least ya got good taste," he teases.<br />
<br />
<br />
{{Tab}}The cat is not having any of it. When the gremlin approaches, those eyes are narrowed to watchful slits, ears turned back at an angle ominous to anyone with a scrap of knowledge about feline body language. The very, very tip of her tail shifts now and then, fluffy floof moving dust on the stair which is presently serving as her perch, and unless Widget is very fast, that food-offering hand is going to be batted at. With claws.<br />
<br />
<br />
"Of course I'm calling you names, dear." Rocco's little inquisitory look gets a broad, beaming, demonic grin, so broad that it somehow seems to stretch out farther than the actual confines of the face should allow. A trick of the light, certainly. "It's what you are, isn't it? A freak. A right and proper freak. And your old Auntie Gert takes care of her freaks."<br />
<br />
There's another flash of lurid orange in the shadows around her, and for a moment, the air around her smells of dry straw and distant carnival food. She just reaches up and touches the brim of her hat - and then looks over to Widget as the cat bats at her hands, making a clucking noise like an old mother hen. "Looks like she's in no mood, dear," she says. "Just leave the plate so she can get some when she likes. You can try again later, when she's in a better mood."<br />
<br />
<br />
Widget's seen a lot of angry alley cats in her day. She's from a part of the world and part of the time where a cat could be a valuable tool who occasionally bothered to exist close to humans. Vermin-catchers. Then came the hobo days with the abandoned ones. So sh- <br />
<br />
Ow! <br />
<br />
WEll, she was /going/ to pull her hand back. Now she does, with a nice new scratch. She hisses back, broken-steam pipe pressure release. But she does leave the plate, as per advice.<br />
<br />
<br />
Rocco's response to all this? To laugh. Belly-shaking laughter when Widget is scratched. He /was/ going to tell Gert something, probably something off-color or some commentary about how he just happened to come into a fifth of tequila that he woke up with and it was barely gone so far and he's in a sharing kind of mood, but the laughter overflows and blots that out. And when he finally does stop laughing (and really, the situation isn't even that /funny/ unless you're as stoned as he is), he finally mentions, "Fuck this cereal, I shoulda made popcorn."<br />
<br />
<br />
{{Tab}}Dignity bruised, the narrow-eyed feline pointedly turns in place to put her back to them all, then twists to start grooming her shoulder, so she can still watch them. She's making a point, not stupid.<br />
}}</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=Log:Wayhouse_Catnanigans&diff=21133Log:Wayhouse Catnanigans2020-07-07T13:52:29Z<p>Annapurna: Created page with "{{ Log | cast = Misty Miller, Rocco Campbell, Corentyn, Gert Wexley, Widget | summary = A group of Wyrdos and oddballs gather at the Wayhouse, and a cat of..."</p>
<hr />
<div>{{ Log<br />
| cast = [[Misty Miller]], [[Rocco Campbell]], [[Corentyn]], [[Gert Wexley]], [[Widget]]<br />
| summary = A group of Wyrdos and oddballs gather at the Wayhouse, and a cat offends Rocco's delicate sensibilities. Gert properly worships at the shrine of feline noms!<br />
| gamedate = YYYY.MM.DD<br />
| gamedatename = <br />
| subtitle = <br />
| location = [[MT07]] [[Wayhouse]]<br />
| categories = Changeling<br />
| log = Well, at least Rocco isn't nekkid. He's barefoot and bare chested, but at least he has on a pair of flannel sleep pants as he stumbles, still half-asleep, from the hallway. There's a bowl of cereal in his hands. November would probably be angry. But she's not heeeereee so Rocco takes full advantage of the fact. His eyes show he's clearly stoned and now he has the urge to eat All The Cereals. Starting with this bowl. And it's not a regular bowl. Nope. It's one of those big serving bowls that's twice the size of a regular bowl.<br />
<br />
<br />
Corentyn walks into the wayhouse, though more just to try and get to know the locals. Oddly enough the giant of a Ogre is wearing a snappy suit rather then his usual clothing. Almost giving him a professional look, though there is abit of a hunch to him, tailor worked hard to fit him right. He moves over and takes a careful seat on a couch.<br />
<br />
<br />
{{Tab}}The life of a feline can be vastly improved by two things: 1) the application of food, and 2) NOT BEING RAINED ON. The limited shrubberies around the Wayhouse's exterior are far, far too insufficient for her purposes, and so, she lies in wait. And waits. And waits, tail-tip curling as its floofy length sprawls out behind her, eyes fixed on the door. When the hunched ogre approaches, she tenses, and when Corentyn steps in through the outer door of the building, she makes her stealthy ooooooze of an entry, nipping in through the crack and, before he can stop her, across the mudroom floor to dart through the second door into the living room as well. Once there, she looks around, gives herself a little shake to shed water, and promptly sneezes.<br />
<br />
<br />
Corentyn looks to Rocco then down to the cat curiously reaching down with a far to big hand "Why hello there, sorry I did not see you before" offering a finger for the cat to sniff at. Trying to not scare it away. "You are a very pretty and fluffy one are you not?" waiting to see if the cat would come and smell or avoid him like the plague.<br />
<br />
<br />
Rocco isn't the only one in the Wayhouse who keeps an unusual schedule. There's a clown in the living room, looking faintly bleary-eyed as she sits about, nursing coffee from a mug painted in stripes the color of a big top. There's a plate of toast on her lap, too, and some mostly-devoured scrambled eggs next to that.<br />
<br />
Gert herself is clearly not a morning person. Or a noon person, as the case might be. Her hair and dress are exactly as severe as ever, but her eyes aren't quite so bright at the moment. The shadows around her are still dark and heavy, though, and when she turns and spots the new arrivals, she breaks into a wide, snaggletoothed grin. "Hello, dearies," she says, in that high, scratchy witch-voice. "I was wondering if I was the only one awake today." She eyes Rocco and his oversized bowl for a moment, then snickers and shakes her head. "Looks like I just might be."<br />
<br />
Corentyn gets a longer, more considering look - but then there's a cat, and Gert's beady little eyes flash green for a moment. "Oooh, hello, lovely," she says. One of her gloved hands comes down to dangle from the side of the chair, and she wiggles her fingers at the cat. "She's a pretty one, isn't she? Is she yours?" This, to Corentyn.<br />
<br />
<br />
Rocco has settled into the cushions of one of the leather couches, TV remote in one hand as he turns it on and starts clicking around for something to watch. The bowl of cereal rests in his lap, held steady with one hand. "I'mawakeimawake," he grumble-mumbles in the way of someone who was forcefully ejected from sleep by the needs of a bladder and not because he was actually done sleeping. He only got into the bed an hour past dawn and the fact that he decided to wake-and-bake before raiding the kitchen's offerings means he is a mess of hair over a pair of glassy eyes. "Thatta /cat/? Who the bloody hell let a cat in here? It'll claw up the furniture and shit on the rug. Hey cat, OUT. Go on, /git/."<br />
<br />
<br />
{{Tab}}Avoid. Definitely avoid. The fluffy, rain-damp feline eyes the giant warily, then slinks backward, keeping her eyes on him until she can turn and dart and spring up first to the arm of an armchair, then to its back, where she has a much better view of her potential domain. Rocco's aggression startles her, and she hits the floor with an undignified *thud* after she slides off the back of the leather (and does NOT scratch it!) chair, darting around to hide behind a different set of furniture. Gert being the shortest of the Tall People present, and not yelling at her, draws the cat vaguely clown-ward, albeit slowly so, and watchfully. Who knows? Rocco could chuck his bowl at her. Milk on fur would be even worse than water.<br />
<br />
<br />
Corentyn looks to Rocco "Hey she won't scratch... or poop... and no it is not my cat. She just followed me inside" looking to the cat then between the two Lost curiously. "Cat can't do any damages around here." large ogre in suit looks as the cat keeps away from him but does not try to follow it, letting it do her thing.<br />
<br />
<br />
"If you're awake, dear, then I'm a trapeze artist," Gert says in answer to Rocco's protests. Cheerful and warm, despite her inherent creep factor, and despite her own obvious tiredness. "But that's what coffee's for. Go fetch yourself some, love. You look like death with an appetite." And she gives a little... well, it's not a /giggle/, because giggles are girlish and happy and not at all terrifying, but that's probably the closest word to what it actually is.<br />
<br />
The cat is still the center of attention, as cats tend to be. Gert waggles her fingers at it, making little "psspsspss" noises between her pointed teeth. "Here, pretty puss," she says. "It's all right. It's just your old Auntie Gert. Shame I haven't got any people food for you, but I don't think eggs and toast are good for kittens." She glances back towards Corentyn, taking a sip of her coffee. "Not yours, eh?" Back to the cat. "Well. I wonder whose she is, then. You don't look like a stray to me, love. Strays aren't so pretty and fluffy as that. Whose are you, I wonder?"<br />
<br />
<br />
"I happen to be exceptionally attractive even at this ungodly hour," Rocco mentions before stuffing a milk-dripping spoonful of cereal into his mouth. He uses the now-cleaned spoon to point as he talks. And yes, his mouth has cereal in it. "Issa cat. No pets. They're messy and smell bad. And how do you know what damage a cat can do? It's a cat. They're clawed shitting machines and this one probably has fleas."<br />
<br />
<br />
{{Tab}}Curses! A person who pays attention to feline dietary health. The damp, but still-fluffy cat does, indeed, appear far too healthy to be a stray. Her fur is glossy, not lank, and it doesn't appear to be matted anywhere, though a few bits and bobs of dirt and twig are clinging to her tail and the feathery-fluffy fur behind her legs from where she had been waiting underneath the bushes. She also has no sign of a collar, or of any compression in the fur which would indicate a collar -had- been there. She slooooowly slinks closer to Gert, though her attention is on Rocco, and, while staring in pointed silence at the Moon, she plunks her fuzzy, fluffy bottom down right beside Gert in calm defiance, tail curling about her hind paws as she sits, and permits the clown the privilege of physical contact.<br />
<br />
<br />
Corentyn shakes his head "Cat can barely do any damage... minute damage if anything.. something fragile perhaps" looking to Gert and the cat. "And it did not smell bad, just lightly wet.. and this cat seems owned so its probably box trained" shaking his head looking to Rocco<br />
<br />
<br />
"Oh, I didn't say you were ugly, dearie," Gert says mildly. "Just that you look like death. Some people appreciate the look. But there /is/ a fresh pot on the counter, if you feel like a bit of a boost. Afraid you'll have to look elsewhere if you want anything stronger. Your old Auntie doesn't keep /that/ sort of stuff on hand, as a rule. But still, coffee is a good thing."<br />
<br />
She says all this without looking up. Her gloved fingers have moved down to start scritching gently behind the cat's ears, a slow circling across the top of the head. Strange fingers, those. The pressure behind the gloves feels, somehow, off. The brain can't quite place /why/, but the feeling is there all the same. Not that it changes the petting any. The clown is, apparently, an entirely genuine cat lover, and makes little cooing noises as she rubs one of the kitty's ears gently.<br />
<br />
"Oh, no," she says. "You don't have fleas, do you, love? Far too clean for that. Someone loves you, puss. And so do I. Such a good kitty, aren't you? Yes. Yes, you are." She grins like a shark and looks back up to Rocco. "Nothing wrong with having claws, lovey," she says brightly, and waggles the gloved fingers of her free hand at the Moonman. "They're quite useful. It's all about knowing when to bring them out. And this one doesn't strike me as one to claw up the furniture."<br />
<br />
<br />
"Flea-bitten mongrel stray," Rocco mumbles between shoveling the cereal into his mouth again and actually chewing it a bit. "And mate, ya ain't had cats. We had a pack'a strays livin' in the alley behind me and Zee's old place. Kept screaming and whining at all hours. Plus ya ever try to get that kinda long ass hair outta your clothes?"<br />
<br />
<br />
{{Tab}}If Gert is a cat lover, why, this particular cat is a cat plenty willing to be loved. The 'off'ness of the pressure prompts a slight twitch of those ears, attention being paid, but the feline interloper evidently doesn't find it 'off' enough to stop the scritches. She angles her head to ensure that Gert finds whatever spots are deemed 'good' today, pressing that fuzzy skull into the gloves, but never quite takes her eyes off of Rocco. They may be half-closed in feline bliss, but those grey-green slits are staring, and my, how smug they seem. There's Rocco, bleary and mumbly and alone, and here she is, receiving her due.<br />
<br />
<br />
"Cats are such perfect little things," Gert says. Her hand is stroking gently over the fluffy thing's head and neck now. "Marvelous performers. They eat and sleep and claw and bite and hiss and crap, but they're so good at their little fluffy purring acts that we never even notice. Or care. You've got to admire that sort of showmanship, love." She glances back up to Rocco, and her eyes gleam orange in the strange light of her Mantle as she takes a sip from her big top mug. "You especially, Shadowman." Her voice is teasing, then, and she sets her mug down, shifts her half-finished plate of toast and eggs onto the end table, and hops down from the chair.<br />
<br />
She's very short. She doesn't have far to go when she bends down to scratch under both sides of the cat's chin at once. "And this one's /very/ good at it," she remarks. "Aren't you, sweetie? Yes you are. Yes you are." She straightens up again and reaches for her little Chaplin cane, adjusting her bowler hat with her other hand. "Come on, puss," she says. "Let's see if we can't find you something to eat, hm?"<br />
<br />
<br />
Rocco makes a scoffing sound at the mention of 'perfect little things.' And for someone who claims to be concerned for the welfare of the couch, he has no problem with his bare feet digging into the cushions as he pulls his legs up under him and leans to the side to rest the bowl of cereal on the arm of the couch. "Rat poison," he suggests around the mouthful of milk and cereal. And when he looks back to the cat, he even makes a little hiss like he's 'playing' with her. You know, the way guys who are total dicks act sometimes.<br />
<br />
<br />
{{Tab}}Hear that, Rocco? She's perfect. The feline's smug look continues, and she accepts any and all pampering cast her way by the properly appreciative clown, chin lifted to permit the double-scritching for just long enough, a whiskered cheek rubbed against the glove when it is just about to be withdrawn. That fur? Yeah. It's going to be everywhere. Good thing the couches ARE leather. It's harder for it to stick. When Gert seems to be headed for the kitchen, the cat follows, tail held high, with the unhurried pace of one content and confident in her domain. She pauses only once, to look back at Rocco and stick out her tongue, before turning to trail after the clown.<br />
<br />
<br />
"Oh, don't be rude, love," says the clown, without looking back at Rocco. "She's a sweetie. And even if she isn't- well, that just makes two of you, doesn't it?" And she gives another evil little laugh, vanishing through the door towards the kitchen.<br />
<br />
When she re-emerges, she's got a little plate of deli meat slices. The gloves are perfectly clean. How she retrieved them from their packaging without staining them will be forever a mystery, because she seems in no hurry to explain it; she just saunters back to her chair and hops back up onto it, retrieving her fork.<br />
<br />
"She's a smart one," she adds, as she uses the fork to pass a slice of deli meat to the cat. "But where are my manners? Name's Gert, dear." She says this, apparently, to the room at large. /Probably/ to Rocco. "Gertrude Wexley. Just call me Gert. Everybody does. And what should this old clown call you, hm?"<br />
<br />
<br />
Enter Widget, provider of breakfast meats and annoyer of lovely kitties. Still smelling of dogs, still smelling of oil, still in her boiler suit. She's just sorta quietly humming as she walks in, noting the lot. Gert, neat, Rocco, okay, Corentyn, hello, and...the cat! She knows that cat! She wanted to help/catch that cat! Beelining over, the gremlin has a very determined expression on her face.<br />
<br />
<br />
Rocco keeps one eye pointedly on Misty as if he's expecting her to be up to no good, and isn't that supposed to be his area of expertise? He stares at the door while they're in the other room, and when Gert comes back in and reclaims her spot and her plate, his eyes never leave the cat, following the movements and he probably stared right at the doorway while waiting for her to come back through it. Spoon is used to point again. "I'm Rocco," he says almost absently, staaaaring at the cat. "You get fur on me and I'll skin ya alive, ya damn beast."<br />
<br />
<br />
{{Tab}}The feline trails after the clown and the deli slices with an air of expectant interest, and when Gert lowers the fork o' meat her way, she delicately accepts, as if eating off of forks were a perfectly natural thing for a cat to do. Fastidious about getting any of the juices on her fur, she ensures never to take bites which are too large, only nibbling properly mouth-sized morsels, and licking her whiskers in between. Rocco's threat prompts her to give him another stare, then twist back and groom her shoulder as if he were the least threatening thing imaginable. Why, look at this fleck of dust on her perfect, fluffy coat. It is sooooo much more import--GACK! Widget!<br />
<br />
{{Tab}}The cat springs a good four feet straight up, bounces off the back of Gert's seat, and LEAPS away from the Gremlin's determined beeline, diving up the stairs and stopping halfway to glare down through the railing.<br />
<br />
<br />
"Oh, come now, dearie," Gert says amicably. "If fur's the worst thing that you've ever had on you, you must have lived a pretty boring life. And you don't strike me as that type." She makes another little cooing noise as the cat starts to eat from the fork, and then blinks as it abruptly springs into the air, vaults off of her seat, and skitters up onto the stairs.<br />
<br />
She stares at it for a moment, then turns to give Widget a broad, beaming, fang-filled grin. "Hello, Widget, love," she says. "I take it you two are acquainted."<br />
<br />
<br />
Widget shrinks back a little at the reaction, just as jumpy as the cat. She's not hurt, just happy it didn't go for her face. "Yes. Fed it. At the diner? No collar. No tags. Yes." Widget shuffles a little closer, looking aat Gert with a very lost expression. Cats are tricky!<br />
<br />
<br />
"Trust me, love, fur is far from the worst thing I've ever had on me. Or in me." Does Rocco mean that as disgustingly sexual as it came out or is it just the leering, creepy way he has that makes it that way? He does pull back a little in confusion as the cat finally reacts to him, only to turn his head and realize it's not /him/ that made the cat react that way, but the gremlin that just entered. He cradles his cereal bowl closer as if afraid someone might try to take it.<br />
<br />
<br />
{{Tab}}The feline, while interested in food (who wouldn't be?), is too wary of Widget to approach Gert for the time being, and remains standing on the stairs for a good while before eventually daring to, slowly, lower her fluffy rump to sit. Her posture is still tense, prepared to bolt at any moment. Looks like Rocco has been knocked off the totem pole of concerns.<br />
<br />
<br />
"I'm sure it is, love," Gert says, smiling at Rocco. It's probably meant to be a warm and familial expression, but that mouth is grotesque, even when the teeth aren't on display. Far too wide. Far, /far/ too wide. And those eyes - they gleam so horribly in the low light. "You're a proper Freak, I can tell. Always glad to have another in the show."<br />
<br />
She looks back to Widget, and glances up to the cat. "Well, Widget, dear," she says, "you have to understand that the cat isn't here for you. It's here for itself. It's putting on a show, lovey. Most cats are, most of the time. And you shouldn't interrupt a show in the middle to run up and hug the performers, unless they want you to. Just show your appreciation a little with some treats, and if they want you to join in and pet them, they'll let you know."<br />
<br />
And she holds out the plate of ham slices to the gremlin, an encouraging expression on her face.<br />
<br />
<br />
"Put a cat in y-" Thankfully, that line of questioning is entirely and thoroughly killed, the gremlin pausing to listen to Gert. Nod. Nod. That makes sense. She was going to try and loot Rocco's cereal but the ham is a way better option. She takes up a slice, scuttling a bit closer. Ham? Juicy ham? Ehhhh?<br />
<br />
<br />
Rocco's eyes remain narrowed on Widget as if he's beaming out his intention of 'I will stab you with this spoon if you come too close to my food.' And when that attention is pulled away from Widget to Gert, the expression shifts a little. Almost like he's tentatively reaching out a finger to touch something to see if it's still hot or not. "And what's that mean? A proper Freak? You callin' me names? Cuz I like it if you are." He leers a bit at her, smiling, head moving the tiniest bit in a knowing nod. But then he slides his gaze over back toward Misty. "Least ya got good taste," he teases.<br />
<br />
<br />
{{Tab}}The cat is not having any of it. When the gremlin approaches, those eyes are narrowed to watchful slits, ears turned back at an angle ominous to anyone with a scrap of knowledge about feline body language. The very, very tip of her tail shifts now and then, fluffy floof moving dust on the stair which is presently serving as her perch, and unless Widget is very fast, that food-offering hand is going to be batted at. With claws.<br />
<br />
<br />
"Of course I'm calling you names, dear." Rocco's little inquisitory look gets a broad, beaming, demonic grin, so broad that it somehow seems to stretch out farther than the actual confines of the face should allow. A trick of the light, certainly. "It's what you are, isn't it? A freak. A right and proper freak. And your old Auntie Gert takes care of her freaks."<br />
<br />
There's another flash of lurid orange in the shadows around her, and for a moment, the air around her smells of dry straw and distant carnival food. She just reaches up and touches the brim of her hat - and then looks over to Widget as the cat bats at her hands, making a clucking noise like an old mother hen. "Looks like she's in no mood, dear," she says. "Just leave the plate so she can get some when she likes. You can try again later, when she's in a better mood."<br />
<br />
<br />
Widget's seen a lot of angry alley cats in her day. She's from a part of the world and part of the time where a cat could be a valuable tool who occasionally bothered to exist close to humans. Vermin-catchers. Then came the hobo days with the abandoned ones. So sh- <br />
<br />
Ow! <br />
<br />
WEll, she was /going/ to pull her hand back. Now she does, with a nice new scratch. She hisses back, broken-steam pipe pressure release. But she does leave the plate, as per advice.<br />
<br />
<br />
Rocco's response to all this? To laugh. Belly-shaking laughter when Widget is scratched. He /was/ going to tell Gert something, probably something off-color or some commentary about how he just happened to come into a fifth of tequila that he woke up with and it was barely gone so far and he's in a sharing kind of mood, but the laughter overflows and blots that out. And when he finally does stop laughing (and really, the situation isn't even that /funny/ unless you're as stoned as he is), he finally mentions, "Fuck this cereal, I shoulda made popcorn."<br />
<br />
<br />
{{Tab}}Dignity bruised, the narrow-eyed feline pointedly turns in place to put her back to them all, then twists to start grooming her shoulder, so she can still watch them. She's making a point, not stupid.<br />
}}</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=Log:Diner_Kitty&diff=21132Log:Diner Kitty2020-07-07T13:46:30Z<p>Annapurna: Created page with "{{ Log | cast = Misty Miller, Widget | summary = An innocent little kitty sneaks into a cafe in search of food, and a cat-loving gremlin finds out the hard way that no..."</p>
<hr />
<div>{{ Log<br />
| cast = [[Misty Miller]], [[Widget]]<br />
| summary = An innocent little kitty sneaks into a cafe in search of food, and a cat-loving gremlin finds out the hard way that not every feline wants pets.<br />
| gamedate = 2020.04.20<br />
| gamedatename = <br />
| subtitle = <br />
| location = [[Crossroads Cafe]] [[MT04]]<br />
| categories = Changeling<br />
| log = Ah, the diner. Widget remembers them! Well, the real them, back when they weren't retro and they just...were. Sure, she couldn't really go in them and even if she did she couldn't pay for anything, but there were times she just /got/ food and that was simply awesome. Now, though? Now she has coin! Glorious dollars! Perfect to order Widget's usual, which is basically everything plus a medically unsafe amount of meat. Like you do. <br />
<br />
The gremlin wearing her usual brown boiler suit, eating like a starving dog, which she smells of. Well, okay, they're very well-loved and well-fed dogs. But dogs! She likes them, when they aren't trying to eat her.<br />
<br />
<br />
{{Tab}}At some point in time, someone wasn't paying enough attention when they walked into the cafe. Shame on them (thank you, them). Stealthily slinking in their shadow, the grey-streaked feline moves with predatory care to stay where the evening's lighting will be least likely to catch her, and moves only when there are distractions to hide her presence, the allure of fooooood more than enough to draw her into the cafe. After nibbling at dropped snacks below booths and finding them largely not to her liking, she follows her nose, slinking sneakily beneath Widget's table and hugging the far wall to avoid being noticed by any waitstaff walking by. Fur bristling at the scent of DOG, she hesitates, ears laid back.<br />
<br />
<br />
Widget likes food. A lot. Some could say she's psychotically protective of it. She's no slouch at spotting things that might take it, animals much less so. She's got that cat made, not really reacting more than a sort of hunch for a second. Her food. HERS. Kinda. Have some ham, cat. Provided her main plate goes unmolested, weird new stranger cat is getting....an awful lot of food. Does it want it? Eh? Just gotta bend down a little to be all sneaky-like.<br />
<br />
<br />
{{Tab}}Those ears remain flat, and the feline interloper presses herself back against the opposite side of the booth in reaction to the sneaky hand so sneakily providing food, but...food! While she does bare her teeth in a soundless hiss, staying right where she is, eventually, hunger wins out over wariness, and the dropped offerings are tentatively accepted. With no collar, no jingly bell, there's nothing to alert anybody to her presence there, or the way she delicately, but rapidly, makes any of that meat disappear into that whiskery face.<br />
<br />
<br />
Widget smiles, happy she's made a friend. Maybe. She's really easy to make /think/ you're her friend, doubly so if you're an animal and can't steal her wallet. Not that sh- It's easy, okay? So cat is fed. Cat is feed a lot, a few slices left to eat while Widget looks over the cat. No tags. No collar. No bell. Hm. Does it not have a home? Does it...does it want headpets? Widget doesn't know how to cat and the only other cat she knows yells at her in Russian and is magic. Just be veeeery careful....<br />
<br />
<br />
{{Tab}}Being a Provider of Noms does not entitle one to head-petting privileges, it seems, as the feline jerks her head back, ears flattening again, and drags her last scrap of meat with her, out of easy reach, so she can bite off small, manageable pieces. In order to try again, Widget would need to half-way crawl under the table, which would be pretty obvious to anyone watching her. There is no sign of ownership on the cat, however, beyond the fact that she IS quite well-groomed, and doesn't seem to be unhealthily thin. Wherever she lives, or lived, it was certainly a place with plenty of food.<br />
<br />
<br />
Oh, um, okay. Unfortunately, Widget is the exact type of person to lean down and try and try again. A waitress looks over for a second, gives with a 'Oh, it's you, okay then' and gives her a grace period to make sure she's not setting a fire or anything. "Hi cat." Let's try again! At least she's a clean cat! She? Surely. There's a way to check but let's make sure it's not gonna scratch.<br />
<br />
<br />
{{Tab}}Yeeaaaaah no. This cat has had enough of the petting attempts. She backs away, and when her rump bumps the booth seat behind her, she starts edging out a weeeee bit too far. Widget isn't setting anything on fire, no, but she IS feeding a wild(?) animal in a human eatery with a strict No Pets Allowed policy, and that floofy bottle-brush tail, fur all the floofier with the feline's hackles being raised, is enough to catch the eye of a passing waitress. Looks like Widget gets the rest of her meal to herself! The cat, fleeing a broom, scampers toward the front door with tail held high, and darts outside into the cold the instant she is able.<br />
<br />
<br />
Oh no. Um. Widget can explain. She'll...she'll explain later. Honest. Widget horfs down the rest of her food, leaves a much larger tip than usual, and flees the diner before a certain someone gets notified and Widget's behavior gets Remarked Upon. Remaaarked Upoooon. Or worse. Far worse. <br />
<br />
Was it gone? Like gone-gone? Because Widget's great at looking for things? No? Okay. She'll just leave some hash in the alley. Yeah.<br />
}}</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=Misty_Miller&diff=21131Misty Miller2020-07-07T13:35:54Z<p>Annapurna: </p>
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{{Character<br />
| use-infobox=no<br />
| char-page-name=Misty Miller<br />
| fullname=Misty Miller<br />
| icon=Misty_Miller-750x426.jpg<br />
| portrait=Misty_Miller-750x426.jpg<br />
| muxname=Misty<br />
| played-by=A cat<br />
| concept=Comfort in continuity<br />
| occupation=Lap-warmer<br />
| virtue=Vigilant<br />
| vice=Untrustworthy<br />
| date-of-birth=April 1 1932<br />
| apparent-age=21-24<br />
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| ensorcelled=No<br />
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|-<br />
| [[File:Misty_Miller-750x426.jpg]]<br />
|-<br />
| style="font-family:aclonica; text-align:center; font-size:120%" | Facts<br />
|-<br />
| style="font-family:amita; text-align:center;" | laps are love<br>water is the enemy of joy<br>fear the Wyrder<br>hairballs are inevitable<br />
|-<br />
| <br />
----<br />
|-<br />
| style="font-family:aclonica; text-align:center; font-size:120%" | Guesses<br />
|-<br />
| style="font-family:amita; text-align:center;" | '''Name:''' Misty Miller<br>'''Family:''' Miller<br>'''Birth:''' 1 April 1932<br>'''Template:''' Changeling<br>'''Wyrd:''' 3<br />
|}<br />
<br />
===Logs===<br />
{{ RP Logs | columns = 2 | order = ascending }}</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=November&diff=21130November2020-07-03T05:07:36Z<p>Annapurna: </p>
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<div class="title-text">Knowing November</div><br />
<div class="disclosure">(Disclosure: November is a player-alt of [[Annapurna]], the game owner.)</div><br />
</div><br />
<br />
<div class="section-text">General</div><br />
<br />
<div class="my-body">If you played on The Reach MUX, yes, this is the same November. Older, more powerful and hopefully wiser! Everything that happened on TR is counted as part of her backstory.<br />
<br />
</div><br><br />
<br />
<div class="section-text">A Mortal's View</div><br />
<br />
<div class="my-body">To the mortals of the world, November is an eccentric blend of wealth, privilege and peculiarity. Especially these days, the Sublime merit means that humans... well... there's just something Not Right about that rainbow-haired so and so.<br />
<br />
Still, she's an entrepreneur, a philanthropist, and has an established reputation as a good, reliable employer in the area.<br />
</div><br />
<br />
<div class="blob"><div class="mw-collapsible mw-collapsed" data-expandtext="+Employment" data-collapsetext="-Employment">&nbsp;<div class="mw-collapsible-content"><div style="clear: both;"></div><br />
<br />
* <span style="color:#6f8294">'''[[Ninth Spectrum Paintball]]''' (NSP)</span> - The second of its name, NSP was opened in late August 2015, bringing friendly violence and mischief to the side of Flat Top Hill out on the southeastern border of Fort Brunsett. The original NSP is located in Aleswich, ME and is operated by a manager. <br />
: Also located in Aleswich, Maine, while she no longer holds majority shares in the business, she retains a financial interest in and responsibility for the cliffside Regius Procella resort hotel and its five-star restaurant dining.<br />
* <span style="color:#6f8294">'''[[Rising Sun Tourneys]]''' (RST)</span> - Opened in mid-October 2017, the perpetual jousting tourney serves as a place for roleplay, fun with costumes and well-researched period foods, as well as the ever so convenient side effect of providing local Changelings with a mundane reason for learning how to wield swords and shields and weaponry which won't break deeper inside the Hedge... It has stable space for mounts, and if not all of those mounts are necessarily horses, well. She'll look the other way.<br />
* <span style="color:#6f8294">'''[[The Light Museum]]''' (TLM)</span> - Shhhh. This is a sneaky secret. Nobody ICly knows that November is the one who created this museum; she had it built and designed by an alias, Alis Rodriguez, an Albanian/Hispanic Manymask. Opened in September of 2019, the museum teaches visitors about many, many forms of light, both naturally occurring and human-made.<br />
<br />
</div></div></div><br />
<br />
<div class="my-body">Her tastes, to human eyes, are eclectic, and as varied as her hobbies. And her cupcakes. She does so enjoy baking.</div><br />
<br />
<div class="blob"><div class="mw-collapsible mw-collapsed" data-expandtext="+Hobbies" data-collapsetext="-Hobbies">&nbsp;<div class="mw-collapsible-content"><div style="clear: both;"></div><br />
<br />
* <span style="color:#6f8294">'''Storyteller'''</span> - November can often be found in parks, at hospitals, at bookstores, or simply wandering the streets, telling tales ancient, modern or invented on the spot. She is often hired for children's parties to play the role of faerie queen or godmother.<br />
* <span style="color:#6f8294">'''Librarian'''</span> - She is trained in library sciences, and has a great thirst for the written word, whether fact or fiction.<br />
* <span style="color:#6f8294">'''Musician'''</span> - While she doesn't have a regular gig, she floats about from temporary group to temporary group, serving as drummer, vocalist, guitar or backup dancer as need be. If you like making music, good! So does she!<br />
* <span style="color:#6f8294">'''Accidental Masochism'''</span> - Or self-oriented sadism. Take your pick. Pride be damned, but she enjoys learning new things, even if they result in a puddle of rainbows splatting arse-first on the dirt. Siiiigh.<br />
* <span style="color:#6f8294">'''Recreational Weaponry'''</span> - She tends to stick with polearms, the naginata in particular, and occasionally enjoys testing her skills. By human standards, she's a passable fighter. By faerie...she's a turnip. A BAD turnip. Good thing she has a day job.<br />
<br />
</div></div></div><br><br />
<br />
<div class="section-text">Through Faerie's Eyes</div><br />
<div class="my-body">A Changeling, and utterly unashamedly so, the rainbow has embraced the world of faerie and all it has to offer. Would you like to be one? There are plenty of Fae out there who would be pleased to broker deals, and most will listen when she asks. She IS almost their peer.<br />
<br />
<br>As one would expect, November is a problematic figure. On the one hand, she is responsible for a great deal of good...</div><br />
<br />
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* <span style="color:#6f8294">'''Founder'''</span> - While it isn't something she bruits about, November was one of the founders of the Fate's Harvest freehold, back in May 2015.<br />
* <span style="color:#6f8294">'''Waylady'''</span> - Having taken over from previous leadership when other responsibilities interfered (''read: the character idled out'') November is the current Waylady of the Fate's Harvest freehold, leader of the [[Fate%27s_Harvest/Waykeepers|Waykeepers]] subgroup. She is in charge of the upkeep and maintenance and management of the [[Fate%27s_Harvest/Wayhouse|Wayhouse]], which serves the area as a hostel, gathering place and neutral territory.<br />
* <span style="color:#6f8294">'''Dawn Courtier'''</span> - The rainbow is very intensely Dawn. Potential is everywhere, and she keeps a watchful eye out for potentialities which would harm her interests. Thankfully, those interests generally align well with the safety and sanctity of the freehold...<br />
<br />
</div></div></div><br><br />
<br />
<div class="my-body">...and on the other, she quite seriously understands that she, and every other mortal/Changeling, holds the seeds of divinity within them. A member of the [[The_Lost_Pantheon|Lost Pantheon]], she holds the archetype of the Trickster, with lesser aspects in Colour, Knowledge, Balance, Illusion and Creation.<br />
<br />
It is worth noting that she very deliberately never tells anyone which aspects she represents. SOME knowledge should be gained in independent study.<br />
<br />
To her, being a god is little different from being a human. She has power humans don't have, but really, an identity is an identity. Labels are only as convenient as people make them. She demands nothing; if people offer worship, that's their choice, and she'll reward it in turn. It's only fair.<br />
<br />
Much to her delight, [[Adithan Varma]], while sadly not of a mind to offer said worship, was willing to write a prayer on her behalf, styled after the Hindu prayers with which he is most familiar.</div><br />
<br />
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{| width="100%" <br />
|-<br />
| style="text-align:center;" | Glowing with the light of all colours<br>And perceiving the world in them, by them,<br><br />
You speak their language, the tongue with no words,<br><br />
The concepts undiscovered, the names unspoken.<br><br />
You are the ice that burns, the warmth that is cool<br><br />
On the hottest of days.<br><br />
You are the rainbow, a bridge between planes,<br><br />
A luminous spectrum of intent.<br><br />
As light, meaning, and language are ever-changing,<br><br />
So are your appearance and your ideas,<br><br />
Your blood and your definition.<br><br />
|-<br />
| style="text-align:center;" | You are the hidden truth behind the veil,<br>And I sing your name, November an Nua.<br><br />
|-<br />
| style="text-align:center;" | You are secrets and lies, surprises and memories,<br>And you are change and illusion and truth.<br><br />
You are trickery and enlightenment,<br><br />
Sacrifice and self-awareness; <br><br />
You are colour, which is all of these.<br><br />
You are the good of the many over the one,<br><br />
And the protection of the one.<br><br />
You are the kindnesses which cut<br><br />
And the trap door under the hearth rug.<br><br />
You are cherry cola with a thesaurus<br><br />
And the laughter of a child with shoes that light up.<br><br />
You are she who knows flesh and material reality are mutable.<br><br />
|-<br />
| style="text-align:center;" | You are the hidden truth behind the veil,<br>And I sing your name, November an Nua.<br><br />
|-<br />
| style="text-align:center;" | In this place, connected to all places,<br>I sing your name, November an Nua, <br><br />
You who are efracted through every facet and every shard.<br><br />
In this place, hidden and secret or brimming with change,<br><br />
I sing your name, November an Nua,<br><br />
You who are snowdrops and petrichor, of hoarfrost and first melt.<br><br />
In this place touched by light and darkness,<br><br />
I sing your name, November an Nua,<br><br />
You who are the bright new green of spring and the myriad autumn leaves.<br><br />
|-<br />
| style="text-align:center;" | You are the hidden truth behind the veil,<br>And I sing your name, November an Nua.<br><br />
|-<br />
| style="text-align:center;" | In this place where knowledge beckons, close or common,<br>I sing your name, November an Nua,<br><br />
You who are the surface and the depth, who reflects and hides, who clarifies and reveals.<br><br />
In this place of beauty both natural and made by artifice,<br><br />
I sing your name, November an Nua,<br><br />
The hidden thought behind the shining word,<br><br />
Who enlightens through obscurity and deception,<br><br />
Who provides paths to learning and discovery.<br><br />
|-<br />
| style="text-align:center;" | You are the hidden truth behind the veil,<br>And I sing your name, November an Nua.<br><br />
|-<br />
| style="text-align:center;" | I bring that which pleases you and ask nothing in return:<br>I bring knowledge of creation in your name,<br><br />
I bring the fruits of labor done with the thought of you.<br><br />
I have built impermanence beside that which lasts<br><br />
I have brought the ancient beside the ever new<br><br />
I have placed focus before illumination<br><br />
That those who seek knowledge have the opportunity to find it<br><br />
In a different light.<br><br />
|-<br />
| style="text-align:center;" | You are the hidden truth behind the veil,<br>And I sing your name, November an Nua.<br><br />
|-<br />
| style="text-align:center;" | I have found the lost and discovered the forgotten<br>And I offer them restored or repurposed, or as they are,<br><br />
For the end of one story is the potential for beginning.<br><br />
I have found seeds beside the road, <br><br />
Carried by wind or creature or hand or vehicle,<br><br />
Unknown distances from their origins,<br><br />
And I have planted them in a garden<br><br />
Just to see what grows.<br><br />
|-<br />
| style="text-align:center;" | You are the hidden truth behind the veil, <br>And I sing your name, November an Nua.<br><br />
|-<br />
| style="text-align:center;" | I have searched through the books of a grandmother<br>Through battered boxes of yellowed cards<br><br />
And found the secret that she did not live to tell to child or grandchild,<br><br />
And I have followed the instructions written therein<br><br />
And brought you cupcakes from the past<br><br />
Made fresh by my hand.<br><br />
I bring you silence in a meadow,<br><br />
I bring you coffee in the morning.<br><br />
I bring you the sunrise I beheld on my anniversary,<br><br />
The constellations on the night of the oldest human's death,<br><br />
And the weather on the morning of the youngest human's birth.<br><br />
|-<br />
| style="text-align:center;" | You are the hidden truth behind the veil,<br>And I sing your name, November an Nua.<br><br />
|-<br />
| style="text-align:center;" | I bring you the puddles in a parking lot after the rain<br>And a budding musician's fumbling cover of the Rainbow Connection.<br><br />
I bring you photographs of Sumerian cullet at the museum,<br><br />
Shown from myriad angles and in different lights,<br><br />
Displaying every color by the perfection of its imperfections.<br><br />
Whatever I bring you, it is gathered or made or remembered<br><br />
In your name and solely for you, as my intent is to earn your smile.<br><br />
I bring you red velvet cupcakes, November an Nua,<br><br />
And I sing your name,<br><br />
For you are the hidden truth behind the veil.<br />
|}<br />
</div></div></div><br><br />
<br />
<div class="section-text">Musical Truths & Lies</div><br />
<div class="hr"></div><br />
{| width="100%" style="background: linear-gradient(to right, rgba(255,255,255,1), rgba(111,130,148,.2)); color: #303030; font-family: Philosopher;"<br />
|-<br />
| '''The Muppets - The Rainbow Connection'''<br />
:''Rainbows are visions''<br />
:''But only illusions''<br />
:''And rainbows have nothing to hide''<br />
:''So we've been told''<br />
:''And some choose to believe it''<br />
:''I know they're wrong, wait and see''<br />
|-<br />
| style="padding-left:100px" | '''Hustle Roses - Alive'''<br />
:''I'm in the business of being alive ''<br />
:''I will not falter, I'll never die''<br />
:''I'm in the business of being alive''<br />
:''I am the shelter, shelter''<br />
:''Release your heart'' <br />
:''and do it from the start''<br />
:''Oh, your wings will lift you up''<br />
:''and you'll never stop singing''<br />
|-<br />
| style="padding-left:200px;" | '''Florrie - Live a Little'''<br />
:'''Cause I've read every single page''<br />
:''And I wouldn't say I'm crazy but...''<br />
:''If you look in my eye''<br />
:''You might be surprised''<br />
:''I get a little dangerous.''<br />
|}<br />
<br />
<div class="section-text">Logs</div><br />
<div class="hr"></div><br />
{| width="100%" style="background: linear-gradient(to right, rgba(175,0,95,0.2) 2%, rgba(215,0,0,0.2) 14%, rgba(255,119,11,0.2) 20%, rgba(255,215,0,0.2) 29%, rgba(127,255,0,0.2) 37%, rgba(0,178,0,0.2) 43%, rgba(0,128,128,0.2) 52%, rgba(0,95,255,0.2) 59%, rgba(0,95,255,0.2) 66%, rgba(0,0,255,0.2) 74%, rgba(41,0,215,0.2) 82%, rgba(95,0,215,0.2) 90%, rgba(149,0,215,0.2) 97%); color: #303030; font-family: Philosopher; border: 1px solid whitesmoke;"<br />
| {{ RP Logs | name = {{PAGENAME}} | columns = 1 | ordermethod = gamedate }}<br />
|}<br />
<br />
<br />
| style="vertical-align:top; padding-left:24px;" | <div class="disclosure">It's amazing how a little tomorrow can make up for a whole lot of yesterday.<br> &ndash; John Guare</div><br />
{| width=100%; height=500px;<br />
|-<br />
| <center>This will be a picture!</center><br />
|}<br />
<br><br />
<center>[[File:Court_dawn.png|80px]][[File:Seeming-fairest.png|80px]][[File:Entitlement_lost_pantheon.png|80px]]</center><br />
<br><br />
<div class="disclosure">[Librarians] are subversive. You think they're just sitting there at the desk, all quiet and everything. They're like plotting the revolution, man. I wouldn't mess with them.<br> &ndash; Michael Moore</div><br />
<br />
<div class="hr"></div><br />
<br />
{| width="100%;" style="background: linear-gradient(to right, rgba(255,255,255,1), rgba(111,130,148,.2)); color: #303030; font-family:Philosopher;"<br />
|-<br />
| class="left" | '''Full Name:'''<br />
| November an Nua<br />
|-<br />
| class="left" | '''Birthdate:'''<br />
| 20 March 1975<br />
|-<br />
| class="left" | '''Apparent Age:'''<br />
| Mid-20s<br />
|-<br />
| class="left" | '''Vice:'''<br />
| Pride<br />
|-<br />
| class="left" | '''Virtue:'''<br />
| Hope<br />
|-<br />
| class="left" | '''Seeming:'''<br />
| Fairest<br />
|-<br />
| class="left" | '''Primary Kith:'''<br />
| Polychromatic<br />
|-<br />
| class="left" | '''Secondary Kith:'''<br />
| Snowskin<br />
|-<br />
| class="left" | '''Tertiary Kith:'''<br />
| Gandharva<br />
|-<br />
| class="left" | '''Quaternary Kith:'''<br />
| Bright One<br />
|-<br />
| class="left" | '''Wyrd:'''<br />
| 9<br />
|-<br />
| class="left" | '''Court:'''<br />
| [[Changeling/Courts/Dawn|Dawn]] (●●●●●)<br />
|-<br />
| class="left" | '''Court Position:'''<br />
| Templar of the Bloody Rose<br />
|-<br />
| class="left" | '''Goodwill:'''<br />
| [[Changeling/Courts/Winter|Moon]] (●)<br />
|-<br />
| class="left" | <br />
| [[Changeling/Courts/Spring|Spring]] (●)<br />
|-<br />
| class="left" |<br />
| [[Changeling/Courts/Winter|Winter]] (●●●)<br />
|- <br />
| class="left" | '''Entitlement:'''<br />
| [[The Lost Pantheon]]<br />
|- <br />
| class="left" | '''Freehold:'''<br />
| [[Fate's Harvest]]<br />
|-<br />
| class="left" | '''Freehold Roles:'''<br />
| Founder, [[Fate's Harvest/Waykeepers|Waylady]] and mischief maker<br />
|-<br />
| class="left" | '''Keeper:'''<br />
| The Lady Bright<br />
<br />
|}<br />
<br />
<div class="hr"></div><br />
<div class="section-text">Persons of Interest</div><br />
{| width="100%" style="font-family: Philosopher"<br />
|-<br />
| style="font-family: Tangerine; font-size: 28px;" | Peers<br />
|-<br />
| class="left" style="vertical-align:top; border-bottom: 1px dotted whitesmoke;" width="30%; | '''[[Carter Logan]]''' <br />
| [[File:FH-Freehold_Symbol.png|24px]] [[File:Changeling_the_Lost.png|24px]] [[File:Seeming-fairest.png|24px]] [[File:Court_spring.png|24px]] [[File:Entitlement_bodhisattvas_of_the_broken_cage.png|24px]]<br>The Devil. He understands.<br />
|-<br />
| class="left" style="vertical-align:top; border-bottom: 1px dotted whitesmoke;" width="30%" | '''[[Zillah Grimes|Zillah Logan]]''' <br />
| [[File:FH-Freehold_Symbol.png|24px]] [[File:Changeling_the_Lost.png|24px]] [[File:Seeming-fairest.png|24px]] [[File:Court_moon.png|24px]] [[File:Entitlement_lost_pantheon.png|24px]]<br>Knows what it's like to be lost, and fabulously so.<br />
|-<br />
| class="left" style="vertical-align:top; border-bottom: 1px dotted whitesmoke;" width="30%" | '''[[Rocco Campbell]]''' <br />
| [[File:FH-Freehold_Symbol.png|24px]] [[File:Changeling_the_Lost.png|24px]] [[File:Seeming-darkling.png|24px]] [[File:Court_moon.png|24px]] [[File:Entitlement_the_charmed_circle.png|24px]]<br>Being a rock god is close enough. Still needs to take a shower.<br />
|-<br />
| class="left" style="vertical-align:top; border-bottom: 1px dotted whitesmoke;" width="30%" | '''[[Phillipe Boudreau|Boudreau]]''' <br />
| [[File:FH-Freehold_Symbol.png|24px]] [[File:Changeling_the_Lost.png|24px]] [[File:Seeming-wizened.png|24px]] [[File:Court_dusk.png|24px]] [[File:Entitlement_lost_pantheon.png|24px]]<br>Intriguing, but absent more than present.<br />
|-<br />
| class="left" style="vertical-align:top; border-bottom: 1px dotted whitesmoke;" width="30%" | '''[[Basil A Utridge|Basil Utridge]]''' <br />
| [[File:Changeling_the_Lost.png|24px]] [[File:Seeming-fairest.png|24px]] [[File:Court_spring.png|24px]] [[File:Entitlement_lost_pantheon.png|24px]]<br>''(Absent)''. Excellent manners. Punctuality is king.<br />
|-<br />
| class="left" style="vertical-align:top; border-bottom: 1px dotted whitesmoke;" width="30%" | '''[[Cressida Star]]''' <br />
| [[File:Changeling_the_Lost.png|24px]] [[File:Seeming-elemental.png|24px]] [[File:Court_dusk.png|24px]] [[File:Entitlement_lost_pantheon.png|24px]]<br>''(Absent)''. Super star.<br />
|-<br />
| class="left" style="vertical-align:top; border-bottom: 1px dotted whitesmoke;" width="30%" | '''[[Iris Delacroix]]''' <br />
| [[File:Changeling_the_Lost.png|24px]] [[File:Seeming-elemental.png|24px]] [[File:Court_dawn.png|24px]] [[File:Entitlement_lost_pantheon.png|24px]]<br>''(Absent)''. The world needs smiles, and rainbows, and you brought both.<br />
|-<br />
| class="left" style="vertical-align:top; border-bottom: 1px dotted whitesmoke;" width="30%" | '''[[Lux]]''' <br />
| [[File:FH-Freehold_Symbol.png|24px]] [[File:Changeling_the_Lost.png|24px]] [[File:Seeming-fairest.png|24px]] [[File:Court_winter.png|24px]] [[File:Entitlement_office_the_vizieral_counsel.png|24px]]<br>''(Absent)''. I have it, and I will keep it.<br />
|-<br />
| class="left" style="vertical-align:top; border-bottom: 1px dotted whitesmoke;" width="30%" | '''[[Nuit]]''' <br />
| [[File:FH-Freehold_Symbol.png|24px]] [[File:Changeling_the_Lost.png|24px]] [[File:Seeming-darkling.png|24px]] [[File:Court_winter.png|24px]] [[File:Entitlement_office_the_vizieral_counsel.png|24px]]<br>''(Absent)''. I have it, and I will keep it, and you, safe.<br />
|-<br />
| class="left" style="vertical-align:top; border-bottom: 1px dotted whitesmoke;" width="30%" | '''[[Rhys Witherspoon]]''' <br />
| [[File:FH-Freehold_Symbol.png|24px]] [[File:Changeling_the_Lost.png|24px]] [[File:Seeming-darkling.png|24px]] [[File:Court_spring.png|24px]] [[File:Entitlement_lost_pantheon.png|24px]]<br>''(Absent)''. Not afraid of a bit of blood.<br />
|-<br />
| class="left" style="vertical-align:top; border-bottom: 1px dotted whitesmoke;" width="30%" | '''[[Vorpal]]''' <br />
| [[File:FH-Freehold_Symbol.png|24px]] [[File:Changeling_the_Lost.png|24px]] [[File:Seeming-wizened.png|24px]] [[File:Court_dawn.png|24px]] [[File:Entitlement_lost_pantheon.png|24px]]<br>''(Absent)''. Ate the cupcake. A student of mistrust.<br />
<br />
|-<br />
| style="font-family: Tangerine; font-size: 28px;" | Pests<br />
|-<br />
| class="left" style="vertical-align:top; border-bottom: 1px dotted whitesmoke;" width="30%" | '''[[Count]]''' <br />
| [[File:Changeling_the_Lost.png|24px]] [[File:Seeming-beast.png|24px]] [[File:Court_winter.png|24px]] [[File:Entitlement_knights_of_the_knowledge_of_the_tongue.png|24px]]<br>If you don't want your bed wet, don't melt me in it!<br />
|-<br />
| class="left" style="vertical-align:top; border-bottom: 1px dotted whitesmoke;" width="30%" | '''[[Rocco Campbell]]''' <br />
| [[File:FH-Freehold_Symbol.png|24px]] [[File:Changeling_the_Lost.png|24px]] [[File:Seeming-darkling.png|24px]] [[File:Court_moon.png|24px]] [[File:Entitlement_the_charmed_circle.png|24px]]<br>PLEASE take a shower. And use mouth wash. Don't make me swear by myself. We don't have a deity of cussing yet.<br />
|-<br />
| style="font-family: Tangerine; font-size: 28px;" | Projects<br />
|-<br />
| class="left" style="vertical-align:top; border-bottom: 1px dotted whitesmoke;" width="30%" | '''[[Adithan Varma]]''' <br />
| [[File:FH-Freehold_Symbol.png|24px]] [[File:Changeling_the_Lost.png|24px]] [[File:Seeming-elemental.png|24px]] [[File:Court_summer.png|24px]]<br>A delight and a marvel: the first to truly ''believe'' she is what she says she is, without conflicted may-kill-her-later emotions on the subject.<br />
|-<br />
| class="left" style="vertical-align:top; border-bottom: 1px dotted whitesmoke;" width="30%" | '''[[Alexander Strong]]''' <br />
| [[File:FH-Freehold_Symbol.png|24px]] [[File:Changeling_the_Lost.png|24px]] [[File:Seeming-ogre.png|24px]] [[File:Court_summer.png|24px]]<br>Simple, but brutally powerful. Useful.<br />
|-<br />
| class="left" style="vertical-align:top; border-bottom: 1px dotted whitesmoke;" width="30%" | '''[[Amity Millikan]]''' <br />
| [[File:FH-Freehold_Symbol.png|24px]] [[File:Changeling_the_Lost.png|24px]] [[File:Seeming-wizened.png|24px]] [[File:Court_courtless.png|24px]]<br>She is growing. Good.<br />
|-<br />
| class="left" style="vertical-align:top; border-bottom: 1px dotted whitesmoke;" width="30%" | '''[[Ariana]]''' <br />
| [[File:Changeling_the_Lost.png|24px]] [[File:Seeming-elemental.png|24px]] [[File:Court_courtless.png|24px]]<br>Locked in a loop of her own making.<br />
|-<br />
| class="left" style="vertical-align:top; border-bottom: 1px dotted whitesmoke;" width="30%" | '''[[Avalon Lefevre]]''' <br />
| [[File:Psychic_logo.png|24px]]<br>Tea witch. Knows more than she should, but she's Lefevre.<br />
|-<br />
| class="left" style="vertical-align:top; border-bottom: 1px dotted whitesmoke;" width="30%" | '''[[Briar]]''' <br />
| [[File:FH-Freehold_Symbol.png|24px]] [[File:Changeling_the_Lost.png|24px]] [[File:Seeming-beast.png|24px]] [[File:Court_courtless.png|24px]] [[File:Entitlement_bishopric_of_blackbirds.png|24px]]<br>Nathania's balance.<br />
|-<br />
| class="left" style="vertical-align:top; border-bottom: 1px dotted whitesmoke;" width="30%" | '''[[Calliope]]''' <br />
| [[File:FH-Freehold_Symbol.png|24px]] [[File:Changeling_the_Lost.png|24px]] [[File:Seeming-beast.png|24px]] [[File:Court_summer.png|24px]]<br>Yrrh's flightmate. My bluebird. I'm sorry, Clio.<br />
|-<br />
| class="left" style="vertical-align:top; border-bottom: 1px dotted whitesmoke;" width="30%" | '''[[Clarice Hudson]]''' <br />
| [[File:FH-Freehold_Symbol.png|24px]] [[File:Changeling_the_Lost.png|24px]] [[File:Seeming-beast.png|24px]] [[File:Court_winter.png|24px]] [[File:Entitlement_pilgrims_of_the_endless_road.png|24px]]<br>Dangermau5. Broken, but strong.<br />
|-<br />
| class="left" style="vertical-align:top; border-bottom: 1px dotted whitesmoke;" width="30%" | '''[[Damion King]]''' <br />
| [[File:FH-Freehold_Symbol.png|24px]] [[File:Changeling_the_Lost.png|24px]] [[File:Seeming-fairest.png|24px]] [[File:Court_summer.png|24px]]<br>Fire and strippers.<br />
|-<br />
| class="left" style="vertical-align:top; border-bottom: 1px dotted whitesmoke;" width="30%" | '''[[Franklyn Garreau]]''' <br />
| [[File:Psychic_second_sight.png|24px]]<br>''(Absent)'' Delightfully dramatic. Creative. A broken-winged bird ready to fly.<br />
|-<br />
| class="left" style="vertical-align:top; border-bottom: 1px dotted whitesmoke;" width="30%" | '''[[Haruki]]''' <br />
| [[File:FH-Freehold_Symbol.png|24px]] [[File:Mortal_logo.png|24px]]<br>I know what you are.<br />
|-<br />
| class="left" style="vertical-align:top; border-bottom: 1px dotted whitesmoke;" width="30%" | '''[[Itsuki]]''' <br />
| [[File:FH-Freehold_Symbol.png|24px]] [[File:Changeling_the_Lost.png|24px]] [[File:Seeming-fairest.png|24px]] [[File:Court_courtless.png|24px]]<br>Haruki's.<br />
|-<br />
| class="left" style="vertical-align:top; border-bottom: 1px dotted whitesmoke;" width="30%" | '''[[Jenny Noname]]''' <br />
| [[File:FH-Freehold_Symbol.png|24px]] [[File:Changeling_the_Lost.png|24px]] [[File:Seeming-darkling.png|24px]] [[File:Court_moon.png|24px]]<br>Adventurous, though I'm concerned with what she's willing to ingest.<br />
|-<br />
| class="left" style="vertical-align:top; border-bottom: 1px dotted whitesmoke;" width="30%" | '''[[Kelsey Williams]]''' <br />
| [[File:FH-Freehold_Symbol.png|24px]] [[File:Changeling_the_Lost.png|24px]] [[File:Seeming-fairest.png|24px]] [[File:Court_autumn.png|24px]]<br>Quiet and supportive. Adithan's mate.<br />
|-<br />
| class="left" style="vertical-align:top; border-bottom: 1px dotted whitesmoke;" width="30%" | '''[[Kip]]''' <br />
| [[File:FH-Freehold_Symbol.png|24px]] [[File:Changeling_the_Lost.png|24px]] [[File:Seeming-elemental.png|24px]] [[File:Court_courtless.png|24px]]<br>Stronger than he thinks. Vastly entertaining.<br />
|-<br />
| class="left" style="vertical-align:top; border-bottom: 1px dotted whitesmoke;" width="30%" | '''[[Lulu]]''' <br />
| [[File:FH-Freehold_Symbol.png|24px]] [[File:Changeling_the_Lost.png|24px]] [[File:Seeming-beast.png|24px]] [[File:Court_dawn.png|24px]]<br>Fluttermoth. What does she see?<br />
|-<br />
| class="left" style="vertical-align:top; border-bottom: 1px dotted whitesmoke;" width="30%" | '''[[Mavis Octavia Baines|Mavis]]''' <br />
| [[File:Psychic_logo.png|24px]]<br>Employee. Amity's girl. Psychic despite herself.<br />
|-<br />
| class="left" style="vertical-align:top; border-bottom: 1px dotted whitesmoke;" width="30%" | '''[[Merle]]''' <br />
| [[File:Mortal_logo.png|24px]]<br>Former Hunter. Old habits die hard.<br />
|-<br />
| class="left" style="vertical-align:top; border-bottom: 1px dotted whitesmoke;" width="30%" | '''[[Mina Grey]]''' <br />
| [[File:FH-Freehold_Symbol.png|24px]] [[File:Changeling_the_Lost.png|24px]] [[File:Seeming-fairest.png|24px]] [[File:Court_spring.png|24px]] [[File:Entitlement_guild_of_the_sacred_journey.png|24px]]<br>''(Absent)'' Efficient tormentation.<br />
|-<br />
| class="left" style="vertical-align:top; border-bottom: 1px dotted whitesmoke;" width="30%" | '''[[Nathania Winters]]''' <br />
| [[File:FH-Freehold_Symbol.png|24px]] [[File:Changeling_the_Lost.png|24px]] [[File:Seeming-elemental.png|24px]] [[File:Court_winter.png|24px]] [[File:Entitlement_bishopric_of_blackbirds.png|24px]]<br>Dolly. Briar's. Good intentions.<br />
|-<br />
| class="left" style="vertical-align:top; border-bottom: 1px dotted whitesmoke;" width="30%" | '''[[Poppy Devereux]]''' <br />
| [[File:FH-Freehold_Symbol.png|24px]] [[File:Changeling_the_Lost.png|24px]] [[File:Seeming-fairest.png|24px]] [[File:Court_autumn.png|24px]]<br>Wiser than most know.<br />
|-<br />
| class="left" style="vertical-align:top; border-bottom: 1px dotted whitesmoke;" width="30%" | '''[[Rocco Campbell]]''' <br />
| [[File:FH-Freehold_Symbol.png|24px]] [[File:Changeling_the_Lost.png|24px]] [[File:Seeming-darkling.png|24px]] [[File:Court_moon.png|24px]] [[File:Entitlement_the_charmed_circle.png|24px]]<br>If I can get you in the habit of washing before you come to visit, I will count that a job well done.<br />
|-<br />
| class="left" style="vertical-align:top; border-bottom: 1px dotted whitesmoke;" width="30%" | '''[[Sophia Caruso]]''' <br />
| [[File:FH-Freehold_Symbol.png|24px]] [[File:Changeling_the_Lost.png|24px]] [[File:Seeming-wizened.png|24px]] [[File:Court_summer.png|24px]]<br>Merle's sister. Persistent.<br />
|-<br />
| class="left" style="vertical-align:top; border-bottom: 1px dotted whitesmoke;" width="30%" | '''[[Widget]]''' <br />
| [[File:FH-Freehold_Symbol.png|24px]] [[File:Changeling_the_Lost.png|24px]] [[File:Seeming-wizened.png|24px]] [[File:Court_courtless.png|24px]]<br>Needs to give Rocco a good example and bathe. Creative destruction. Tries hard.<br />
<br />
<br />
|}<br />
<br />
|}<br />
<br />
<br />
<br />
<br />
{{Character<br />
| use-infobox=No<br />
| char-page-name=November<br />
| fullname=November an Nua<br />
| icon=November-icon.jpg<br />
| portrait=November-dancing.png<br />
| muxname=November<br />
| played-by=Florrie<br />
| concept=Mercurial Punk Librarian<br />
| occupation=Paintball Range Owner<br />
| virtue=Hope<br />
| vice=Pride<br />
| date-of-birth=March 20, 1975<br />
| apparent-age=20-24<br />
| char-type= PC<br />
| char-status=Active<br />
| family=<br />
| family-position= <br />
| family-influence=<br />
| template= Changeling<br />
| seeming=Fairest<br />
| kith_1=Polychromatic<br />
| kith_2=Snowskin<br />
| kith_3=Gandharva<br />
| kith_4=Bright One<br />
| court=Dawn<br />
| court-position=Templar of the Bloody Rose<br />
| court-influence=3<br />
| mantle=5<br />
| freehold=Fate's Harvest<br />
| freehold-position=Waylady<br />
| freehold-influence=4<br />
| entitlement=The Lost Pantheon<br />
| entitlement-title=Trickster<br />
| entitlement-rank=Hidden Thought, Shining Word<br />
| motley=<br />
| keeper=The Lady Bright<br />
| psy-org=<br />
| tradition= <br />
| ensorcelled=No<br />
}}</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=Misty_Miller&diff=21129Misty Miller2020-06-30T19:00:18Z<p>Annapurna: </p>
<hr />
<div>__NOTOC__ __NOEDITSECTION__<br />
<css><br />
<br />
#content {<br />
background-color: #d0d0d0;<br />
margin-right: 0px;<br />
padding-right: 15px;<br />
margin-top: 0px;<br />
padding-top: 0px;<br />
color: #444444 !important;<br />
<br />
}<br />
<br />
</css><br />
<br />
<br />
<br />
<br />
<br />
{{Character<br />
| use-infobox=no<br />
| char-page-name=Misty Miller<br />
| fullname=Misty Miller<br />
| icon=Misty_Miller-750x426.jpg<br />
| portrait=Misty_Miller-750x426.jpg<br />
| muxname=Misty<br />
| played-by=A cat<br />
| concept=Comfort in continuity<br />
| occupation=Lap-warmer<br />
| virtue=Vigilant<br />
| vice=Untrustworthy<br />
| date-of-birth=April 1 1932<br />
| apparent-age=21-24<br />
| char-type=PC<br />
| char-status=Active<br />
| family=Miller<br />
| family-position=<br />
| family-influence=1<br />
| template=Changeling<br />
| seeming=Beast<br />
| kith_1=Hunterheart<br />
| kith_2=<br />
| kith_3=<br />
| kith_4=<br />
| court=Courtless<br />
| court-position= <br />
| court-influence=1<br />
| freehold=<br />
| freehold-position= <br />
| freehold-influence=1<br />
| entitlement=<br />
| motley=<br />
| keeper=<br />
| psy-org=<br />
| tradition=<br />
| ensorcelled=No<br />
}}<br />
<br />
{| style="align:center;" width="750px"<br />
|-<br />
| [[File:Misty_Miller-750x426.jpg]]<br />
|-<br />
| style="background: linear-gradient(to bottom right, rgba(102,102,102,0.2), rgba(51,51,34,0.2), rgba(153,153,153,0.2), rgba(204,221,221,0.2), rgba(119,119,136,0.2), rgba(102,102,102,0.2), rgba(51,51,34,0.2), rgba(153,153,153,0.2), rgba(204,221,221,0.2), rgba(119,119,136,0.2));" | Testing stuff<br />
<br />
and more stuff<br />
<br />
and still testing<br />
<br />
and still still testing<br />
|}<br />
<br />
===Logs===<br />
{{ RP Logs | columns = 2 | order = ascending }}</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=Channel_Comsys&diff=21127Channel Comsys2020-06-29T04:57:06Z<p>Annapurna: </p>
<hr />
<div>__NOTOC__ __NOEDITSECTION__<br />
=Channel Cheat Sheet=<br />
For those players, new and old, who are unfamiliar with all of the many and varied commands and capabilities of channels in TinyMUX, this cheat sheet is designed to help.<br />
<br />
==What is a Channel?==<br />
Channels are a way for a group of people to chat together, without the chat being visible to anyone outside of that group. Channels can be customized in many ways, though as a general rule, the staff on most games don't allow players to do this.<br />
<br />
In TinyMUX, channels are the "comsys", and are a default system included with the codebase.<br />
<br />
<br />
To see the full explanation, type:<br />
:'''<span style="font-family:open sans;">help comsys</span>'''<br />
<br />
<br />
To see a full list of commands for the comsys, you can type:<br />
:'''<span style="font-family:open sans;">help comsys commands</span>'''<br />
<br />
''<span style="color:gray">(Reminder: the 'help' command covers TinyMUX defaults. The '+help' command covers code staff has written.)</span>''<br />
<br />
==How to Use Channels==<br />
Every channel has a name assigned by its creator. <br />
<br />
<u>This name is case sensitive.</u> If the channel is named 'Public', none of the commands will work if you type 'public' instead.<br />
<br />
<br />
===Aliases===<br />
An alias is what you use to tell the system you are speaking on a particular channel. An alias should be short and easy to type, generally between 2-4 letters.<br />
<br />
<u>Aliases are also case sensitive!</u><br />
<br />
Until you assign an alias, you can't see/speak on a channel. You may, however, have multiple aliases for the same channel. For example, if you constantly typo your 'cha' alias for the Changeling channel, you could use the addcom command again to make a 'ch' alias. You will see both aliases listed when you type comlist.<br />
<br />
When you join a channel, you create an alias for it (e.g. addcom pub=Public, where 'pub' is your new alias to speak on Public).<br />
<br />
:Typing 'pub Hello!' would post '<Public> YourName says, "Hello!"' on the Public channel, and anyone who had the channel turned on would see it.<br />
<br />
<br />
===User Commands===<br />
Each of the commands listed below has a separate helpfile. See the 'help' file for them in game for more details, including command syntax. <br />
<br />
{| width=100%; style="border:1px solid whitesmoke; background:white; margin-left:20px; margin-top:20px; margin-right:20px; margin-bottom:20px;"<br />
|-<br />
| width=10%; style="font-family:open sans; padding-left:15px; vertical-align:top;" | '''@clist'''<br />
| width=85%; style="font-family:open sans; font-size: 95%; vertical-align:top;" | Displays a summary list of all channels you have access to.<br />
|-<br />
| width=10%; style="font-family:open sans; padding-left:15px; vertical-align:top;" | '''comlist'''<br />
| width=85%; style="font-family:open sans; font-size: 95%; vertical-align:top;" | Lists all aliases/comtitles you have set up.<br>Also lists which channels you are currently on/off of.<br />
|-<br />
| width=10%; style="font-family:open sans; padding-left:15px; vertical-align:top;" | '''comtitle'''<br />
| width=85%; style="font-family:open sans; font-size: 95%; vertical-align:top;" | Creates a title for you on the channel. On most channels, this is just for fun. If you 'comtitle cha=Grand Poobah' for the Changeling channel, any time you speak, it will show up as, <Changeling> Grand Poobah YourName says, "Something!"<br>Some channels are anonymous, so your name never shows up when you speak. Just your comtitle (if you have one). In that case, it would show up like: <Channel Header> Grand Poobah says, "Blorp!"<br />
|-<br />
| width=10%; style="font-family:open sans; padding-left:15px; vertical-align:top;" | '''addcom'''<br />
| width=85%; style="font-family:open sans; font-size: 95%; vertical-align:top;" | Adds a new alias for a channel and joins it.<br />
|-<br />
| width=10%; style="font-family:open sans; padding-left:15px; vertical-align:top;" | '''delcom'''<br />
| width=85%; style="font-family:open sans; font-size: 95%; vertical-align:top;" | Deletes an alias. If this was the only alias you had, this also effectively deletes the channel from your list, and removes any comtitle you had on that channel.<br />
|-<br />
| width=10%; style="font-family:open sans; padding-left:15px; vertical-align:top;" | '''clearcom'''<br />
| width=85%; style="font-family:open sans; font-size: 95%; vertical-align:top;" | Deletes ALL aliases on ALL channels and ALL comtitles. Poof!<br />
|-<br />
| width=10%; style="font-family:open sans; padding-left:15px; vertical-align:top;" | '''alias'''<br />
| width=85%; style="font-family:open sans; font-size: 95%; vertical-align:top;" | 'Alias' is not a command. It is a placeholder for your own alias for a channel. If you have 'cha' as your Changeling channel alias, you can do the following with it:<br />
{| width=100%<br />
|-<br />
| width=10%; style="font-family:open sans; font-size: 95%; vertical-align:top; color:darkgreen;" | cha on<br />
| style="font-family:open sans; font-size: 95%; vertical-align:top;" | ''Turns on the channel so you see its chatter.<br />
|-<br />
| width=10%; style="font-family:open sans; font-size: 95%; vertical-align:top; color:darkgreen;" | cha off<br />
| style="font-family:open sans; font-size: 95%; vertical-align:top;" | ''You stop seeing Changeling channel-spam.<br />
|-<br />
| width=10%; style="font-family:open sans; font-size: 95%; vertical-align:top; color:darkgreen;" | cha who<br />
| style="font-family:open sans; font-size: 95%; vertical-align:top;" | ''Lists who is on the channel, with comtitles.<br />
|-<br />
| width=10%; style="font-family:open sans; font-size: 95%; vertical-align:top; color:darkgreen;" | cha Hello!<br />
| style="font-family:open sans; font-size: 95%; vertical-align:top;" | ''Says "Hello!" on the channel.<br />
|-<br />
| width=10%; style="font-family:open sans; font-size: 95%; vertical-align:top; color:darkgreen;" | cha :smiles.<br />
| style="font-family:open sans; font-size: 95%; vertical-align:top;" | ''Emits "YourName smiles." on the channel.<br />
|-<br />
| width=10%; style="font-family:open sans; font-size: 95%; vertical-align:top; color:darkgreen;" | cha ;'s nose.<br />
| style="font-family:open sans; font-size: 95%; vertical-align:top;" | ''Emits "YourName's nose." on the channel.<br />
|-<br />
| width=10%; style="font-family:open sans; font-size: 95%; vertical-align:top; color:darkgreen;" | cha last<br />
| style="font-family:open sans; font-size: 95%; vertical-align:top;" | ''Displays the last 10 comments on the channel.<br />
|-<br />
| width=10%; style="font-family:open sans; font-size: 95%; vertical-align:top; color:darkgreen;" | cha last <#><br />
| style="font-family:open sans; font-size: 95%; vertical-align:top;" | ''Displays the last <#> comments.<br />
|-<br />
|}<br />
If a channel has no object/isn't set to log, you cannot use the 'last' command options on it. The owner may @cset it to log up to 200 comments. TinyMUX hard caps it there.<br />
|-<br />
| width=10%; style="font-family:open sans; padding-left:15px; vertical-align:top;" | '''allcom'''<br />
| width=85%; style="font-family:open sans; font-size: 95%; vertical-align:top;" | The same as the commands above, except it allows you to use ON, OFF, or WHO on all channels you are watching. This one is useful if you want to leave all channels at once during a scene to cut down on spam.<br />
|-<br />
|}<br />
<br />
[[Category:System]]</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=Channel_Comsys&diff=21126Channel Comsys2020-06-29T04:18:27Z<p>Annapurna: Created page with "__NOTOC__ __NOEDITSECTION__ =Channel Cheat Sheet= For those players, new and old, who are unfamiliar with all of the many and varied commands and capabilities of channels in T..."</p>
<hr />
<div>__NOTOC__ __NOEDITSECTION__<br />
=Channel Cheat Sheet=<br />
For those players, new and old, who are unfamiliar with all of the many and varied commands and capabilities of channels in TinyMUX, this cheat sheet is designed to help.<br />
<br />
==What is a Channel?==<br />
Channels are a way for a group of people to chat together, without the chat being visible to anyone outside of that group. Channels can be customized in many ways, though as a general rule, the staff on most games don't allow players to do this.<br />
<br />
In TinyMUX, channels are the "comsys", and are a default system included with the codebase.<br />
<br />
<br />
To see the full explanation, type:<br />
:'''<span style="font-family:open sans;">help comsys</span>'''<br />
<br />
<br />
To see a full list of commands for the comsys, you can type:<br />
:'''<span style="font-family:open sans;">help comsys commands</span>'''<br />
<br />
''<span style="color:gray">(Reminder: the 'help' command covers TinyMUX defaults. The '+help' command covers code staff has written.)</span>''</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=Policies&diff=21125Policies2020-06-24T00:02:42Z<p>Annapurna: </p>
<hr />
<div>__NOEDITSECTION__<br />
{| width="30%" style="float:right; margin:10px; padding:5px; border:solid 1px whitesmoke;"<br />
|-<br />
| style="Font-family:Alegreya; font-size:110%;" | '''In-Game Color/ANSI'''<br />
|-<br />
|While it is not a policy, per se, all staff-created HTML 256 color has been chosen based upon the information in '''[[HTML_256_to_ANSI_16|this chart]]''', to correspond with non-eyeblinding ANSI 16 colors. This was chosen as a courtesy to those whose clients do not display colors in 256.<br />
|-<br />
|<br><br />
|-<br />
| style="Font-family:Alegreya; font-size:110%;" | '''TinyMUX Help'''<br />
|-<br />
|Likewise not a policy, for the sake of users unfamiliar with TinyMUX, staff has created the following pages to help users unfamiliar with the codebase:<br />
* '''[[Channel Comsys]]'''<br />
* '''[[TinyMUX Locks]]'''<br />
|}<br />
<br />
=Rules & Policies=<br />
Your one-stop shop for game policy and staff desires. Links to specific policy pages are included below in the appropriate sections. For transparency's sake, a list of basic staffing requirements is included at the bottom of the page.<br />
<br />
'''NOTE:''' We're all grown-ups. The rules have been written with that in mind, and where punishment is necessary, staff prefers to thwap the abuser, not every user.<br />
<br />
<br />
__TOC__<br />
<br />
==General Policies==<br />
* '''[[Abuse]]'''. Definitions thereof and related rules/punishments.<br />
* '''[[Age]]'''. Player and character age limits. 18 and up.<br />
* '''[[Alt Limits]]'''. We're flexible. In essence, 4 higher xp alts, infinite low xp alts.<br />
* '''[[Breaking Points]]''' policies.<br />
* '''[[Building]]''' policies.<br />
* '''[[Book List]]'''. List of books in use on this game.<br />
* '''[[COI]]'''. Conflict of interest.<br />
* '''Corrections'''. We won't be doing them. Use CG and +xps wisely! Staff will not modify sheets after spends are made except where absolutely necessary.<br />
* '''[[Description]]''' policies.<br />
* '''[[Equipment]]''' policies.<br />
* '''[[FAQ]]'''. Questions staff is frequently asked, or anticipates being asked.<br />
* '''[[Frailties]]'''. Policies regarding these.<br />
* '''[[Holdings]]'''. Policies regarding shared builds.<br />
* '''[[House Rules]]''' policies.<br />
* '''[[NPCs]]'''. Policies about players using them.<br />
* '''[[PK]]''' policies.<br />
* '''[[Punishments]]'''. List of standard punishments. What they are and why.<br />
* '''[[Rentals]]'''. Policies on pre-built housing rental.<br />
* '''[[Services]]''' available, as examples of what certain levels of Allies, Status, Contacts, etc. will accomplish.<br />
* '''[[Size]]''' descriptions for easy access.<br />
* '''[[Stat Raises]]'''. Staff's stance on raising stats/XP spending guidelines.<br />
* '''[[Wiki]]''' policies.<br />
* '''[[XP Tiers]]'''. A way to give you lots of xp and alts without messing up game balance!<br />
* '''[[XP]]'''. How we handle giving out xp.<br />
<br />
<br />
{| width="100%"<br />
|-<br />
| style="vertical-align:top;"|<br />
==Changelings==<br />
* '''[[Changeling|Creation Guidelines]]'''. Located on the Changeling page.<br />
* '''[[Dreams]]'''. Policies and guidelines for dreams and dreamweaving.<br />
* '''[[Goblin Contracts]]'''. List of available Goblin Contracts, guidelines to creation.<br />
* '''[[Goblin Fruit]]'''. List of available fruit, with descriptions and policies.<br />
* '''[[Goblin Vows]]'''. List of sample vows, with guidelines and policies.<br />
* '''[[HBC]]'''s. Hedge Beast Companions, guidelines thereof.<br />
* '''[[Hedgespinning|Hedgespun]]'''. Our Hedgespinning policies and how-tos.<br />
* '''[[Hollow Gardens]]'''. How to buy/use these.<br />
* '''[[Changeling/Secrecy|Mask and secrecy!]]''' This is a live world full of mortals!<br />
* '''[[Mien Guidelines]]'''. How inhuman should you look at any given Wyrd level? Wings? Tails? Horns?<br />
* '''[[Pledges]]'''. What are pledges? How do you craft them?<br />
* '''[[Pledge Policy]]'''. How can you see your pledges in game?<br />
* '''[[Tokens]]'''. What are these? How do you make them?<br />
* '''[[Tokens#Trifles|Trifles]]'''. Ditto.<br />
* '''[[Tokens#Gewgaws|Gewgaws]]'''. Ditto.<br />
* '''[[Changeling/Wyrd Progression|Wyrd Progression]]'''. Guidelines for what staff will accept in terms of going up in Wyrd.<br />
<br />
<br />
==Psychics==<br />
* '''[[Merits]]''' located on main Merits page. We use a blend of GMC and SS, as GMC cut out a lot of psychic powers, and staff preferred to keep them.<br />
<br />
Please see the '''[[FAQ]]''' page for our stance on blending psychic and thaumaturgical powers.<br />
<br />
<br />
|style="vertical-align:top;" width="50%"|<br />
==Thaumaturges==<br />
* '''[[Merits]]''' located on main Merits page. As Thaumaturges were not a part of GMC, the merits are derived from SS. Since staff preferred to differentiate between types of Mortal+ characters, glomping it all together per GMC looseness was not desired.<br />
* '''[[Traditions]]''' available and relative local populations, opinions thereof, availability of teachers.<br />
<br />
<br />
<br />
==Mortals==<br />
* '''Attribute Limits''' - If you are a mortal/+ of any stripe, you are a human being. Chances are good you do not spend eight hours a day honing your mind and body to maintain it. More than three Attribute stats at 5 will be heavily scrutinized, no matter how much XP you have, and getting each and every other Attribute to 4, while not technically breaking the rules, will get gently rolled eyes. ;) <br />
<br />
:The +xps command will not allow anyone with a mortal/+ template to purchase Attribute dots up to 5 once it can see that there are already three at 5 set on their +sheet. You will need to +request them from staff, with justification.<br />
<br />
* '''Skill Limits''' - Zippo. While Attribute min-maxing stretches credulity, skills are just what you apply yourself to learn. If you're a regular scholar of all things skill-tacular, go for it.<br />
<br />
|}<br />
<br />
==Staff==<br />
There are two types of staffmembers on Fate's Harvest: ST Staff and Wiz Staff.<br />
* '''ST Staff''' are players who have proven that they can and will run stories, and who have volunteered to help staff keep the world alive. We wantses them. Yes. All the preciouses! Storytelling Staff has one job, and one job alone: tell stories. They can see +sheets, and can answer +jobs, but only relating to the stories they are telling.<br />
* '''Wiz Staff''' are the rule-makers, the arbitrators, the coders, the primary storytellers. In all likelihood there won't be very many of these at any given time.<br />
: Note: Annapurna is the game owner. Complaints about other staffmembers may be @mailed to her if need be. Complaints about Annapurna...well. @mail those to her, too. If you're polite, she promises to reciprocate.<br />
<br />
: '''''ST Staff:''' Naming Convention'' - Storytellers, authors.<br />
: '''''ST Staff:''' Monikers'' - First letter is coloured. Any colour.<br />
: '''''Wiz Staff:''' Naming Convention'' - Mountains! Pick a mountain anywhere.<br />
: '''''Wiz Staff:''' Monikers'' - Full name is coloured. Any colour or combination thereof.<br />
<br />
<br />
* '''Equal treatment''' - If you can't be objective, you shouldn't be staff. All players, no matter how cool or infuriating, need to be treated with the same degree of respect. If you're always giving Good Stuff to the people you like, and Bad Stuff to the ones you don't, it will be noticed, and you will be warned.<br />
* '''Wiki Page''' - All [[Staff|staffmembers]] must have a wiki page including their usual 'office hours' (when you expect to be around), any plots they are currently running/have run in the past, and any NPCs they are willing to play on request. <br />
* '''Transparency''' - All staffmembers are required to post a list of alts on both their wiki page and in their +finger.<br />
**You CAN still play your regular PCs, with the caveat that your PCs should not be taking part in plots YOU run.<br />
**If your PC is in the Changeling sphere, s/he/it may not lead the Freehold while you are actively staffing. If you would like to take a staff vacation for a season, then it is peachykeeneriffic.<br />
**Do not fill jobs sent from your own PCs. If it is a build job, have someone else sign off on it, even if you do the building yourself.<br />
* '''Storytelling guidelines''' - The game is not a tabletop campaign, but storytelling is storytelling. Think of it as a TV series. It is intended to be a continuous world-story, built up and sustained by smaller episodic arcs. Invite players to explore certain aspects of the world, give them adventure, and close the arc. Give them the satisfaction of knowing they are a part of the larger story. Build on the details of past arcs to keep the world alive. Consequences aren't a bad thing!<br />
<br />
:Staff storytelling's goal is to ST the setting, to give players world-arcs to bounce off of, and to give the game a sense of continuity and structure. One of STing Staff's jobs is to help players coordinate their own stories, within the larger framework of the world. Don't be afraid to gently nudge a player if their idea doesn't mesh well with the theme.<br />
<br />
:STs are expected to have notes accessible to all staff members in the event of emergency substitutions. Paperwork isn't the most fun thing in the world, but it keeps things organised if a kid gets sick right before a major event is run. If you'd rather postpone than have someone else try to interpret your work, that's fine, but notes still need to exist.<br />
* '''Responsibilities''' - While staffers are expected to have a working knowledge of nWoD mechanics/SS/Changeling and be able to pick up the slack if others aren't around, in practical terms, not every staffer will be an expert in every subject. These responsibilities are written with that in mind.<br />
**'''Answer +jobs.''' If it is assigned to you, please try to respond within a day, even if that response is only to warn the player that it will take a few days to mull it over.<br />
**'''Run Stories.''' Another no-brainer. :) We're the STs! Some of this is covered in other sections, but really, seriously, staffpeople are expected to ST things regularly unless they were hired solely for some other responsibility. You aren't going to be fired if your brain needs to lie fallow for a while, but the goal here IS to keep the world alive, and that takes presence.<br />
**'''Arbitrate.''' People are people, and people don't always like other people, or behave well. Staffpeople are responsible for USING THE PUNISHMENT GUIDELINES for ALL PLAYERS. There is a standard list. It is a standard for a reason. If you feel something someone has done does not have a list equivalent, please tell Annapurna and let her handle it. She is the game owner, able and willing to be the source of kvetching and rarrr whyyyy?! from players. Part of the job description.<br />
* '''Activity and absences''' - Be around and available at least a few times a week. Reality happens, busy-ness happens: tell staffpeople when it is going to happen so they can compensate for your workload. It takes 30 seconds to log on and write a note... :) If you are handling +jobs which need immediate attention, hand them off to another staffer. To be very clear, if you consistently flake with no warning and no explanation, that WILL get you put on mental poop lists, and eventually will see you gently removed from staff. Staffing is a volunteer responsibility, but it is still a responsibility.<br />
* '''Behavior''' - No-brainer: don't abuse your privileges. Don't stalk people. Don't hound people with Bad Stuff just because you don't like them. That is harassment, and a one-way ticket away from being staff. Treat players the way you would want to be treated by a staffer; don't yell at them, don't tell them their ideas are stupid, even if you think they are. If you have a problem with a +job and don't think you're capable of being objective, tag another staffer.<br />
* '''NPC-Handling''' - Every staffer must post a public list of which NPCs they are willing and able to run on request. A staff-only list of NPC traits, history, PC contacts etc. must also be created for any cases where the NPC is needed and you aren't there. Staff will not play NPCs belonging to other staffers without permission, and only if meetings for some reason absolutely cannot be rescheduled.<br />
<br />
<br />
<br />
[[Category:Policy]]</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=Misty_Miller&diff=21065Misty Miller2020-04-03T13:27:08Z<p>Annapurna: </p>
<hr />
<div>__NOTOC__ __NOEDITSECTION__<br />
<css><br />
<br />
#content {<br />
background-color: #d0d0d0;<br />
margin-right: 0px;<br />
padding-right: 15px;<br />
margin-top: 0px;<br />
padding-top: 0px;<br />
color: #444444 !important;<br />
<br />
}<br />
<br />
</css><br />
<br />
<br />
<br />
<br />
<br />
{{Character<br />
| use-infobox=no<br />
| char-page-name=Misty Miller<br />
| fullname=Misty Miller<br />
| icon=Misty_Miller-750x426.jpg<br />
| portrait=Misty_Miller-750x426.jpg<br />
| muxname=Misty<br />
| played-by=A cat<br />
| concept=Comfort in continuity<br />
| occupation=Lap-warmer<br />
| virtue=Vigilant<br />
| vice=Untrustworthy<br />
| date-of-birth=April 1 1932<br />
| apparent-age=21-24<br />
| char-type=PC<br />
| char-status=Active<br />
| family=Miller<br />
| family-position=<br />
| family-influence=1<br />
| template=Changeling<br />
| seeming=Beast<br />
| kith_1=Hunterheart<br />
| kith_2=<br />
| kith_3=<br />
| kith_4=<br />
| court=Courtless<br />
| court-position= <br />
| court-influence=1<br />
| freehold=<br />
| freehold-position= <br />
| freehold-influence=1<br />
| entitlement=<br />
| motley=<br />
| keeper=<br />
| psy-org=<br />
| tradition=<br />
| ensorcelled=No<br />
}}<br />
<br />
{| style="align:center;" width="750px"<br />
|-<br />
| [[File:Misty_Miller-750x426.jpg]]<br />
|-<br />
<br />
|}<br />
<br />
===Logs===<br />
{{ RP Logs | columns = 2 | order = ascending }}</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=File:Misty_Miller-750x426.jpg&diff=21051File:Misty Miller-750x426.jpg2020-04-02T23:18:46Z<p>Annapurna: A grey and white Norwegian Forest Cat.</p>
<hr />
<div>A grey and white Norwegian Forest Cat.</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=Misty_Miller&diff=21050Misty Miller2020-04-02T23:15:37Z<p>Annapurna: Created page with "__NOTOC__ __NOEDITSECTION__ {{Character | use-infobox=Yes | char-page-name=Misty Miller | fullname=Misty Miller | icon=IconDefault.jpg | portrait=CharacterDefault.jpg | muxnam..."</p>
<hr />
<div>__NOTOC__ __NOEDITSECTION__<br />
{{Character<br />
| use-infobox=Yes<br />
| char-page-name=Misty Miller<br />
| fullname=Misty Miller<br />
| icon=IconDefault.jpg<br />
| portrait=CharacterDefault.jpg<br />
| muxname=Misty<br />
| played-by=<br />
| concept=Comfort in continuity<br />
| occupation=Lap-warmer<br />
| virtue=Vigilant<br />
| vice=Untrustworthy<br />
| date-of-birth=April 1 1932<br />
| apparent-age=21-24<br />
| char-type=PC<br />
| char-status=Active<br />
| family=Miller<br />
| family-position=<br />
| family-influence=1<br />
| template=Changeling<br />
| seeming=Beast<br />
| kith_1=Hunterheart<br />
| kith_2=<br />
| kith_3=<br />
| kith_4=<br />
| court=Courtless<br />
| court-position= <br />
| court-influence=1<br />
| freehold=<br />
| freehold-position= <br />
| freehold-influence=1<br />
| entitlement=<br />
| motley=<br />
| keeper=<br />
| psy-org=<br />
| tradition=<br />
| ensorcelled=No<br />
}}<br />
<center><br />
'''''&ldquo;Readers will always insist on adventures, and though you can have grief without adventures, you cannot have adventures without grief.&rdquo;'''''<br /><br />
'''&ndash; Catherynne M. Valente'''<br />
</center><br />
===Overview===<br />
{{Tab}}Things about your character should go here, whether it's their history, personality, how they ended up in town. Let us get to know who your character is.<br />
<br />
{{Tab}}{{lorem ipsum}}<br />
===RP Hooks===<br />
* '''Something Interesting''' - Hooks are meant to provide other players and storytellers easy starting points for RP.<br />
* '''Something Special''' - They can be things which make your character unique.<br />
* '''Something Shared''' - They can also be things which your character might share with other characters.<br />
===Contacts===<br />
* '''Name''' - You can list people your character knows here.<br />
* '''Name''' - It could be someone they find useful, someone they care about.<br />
* '''Name''' - It could be someone they loathe, an adversary or rival.<br />
===Gallery===<br />
<center><br />
[[Image:|x150px]]<br />
[[Image:|x150px]]<br />
[[Image:|x150px]]<br />
</center><br />
<br />
===Soundtrack===<br />
{| cellpadding=30px<br />
|-<br />
|<br />
'''[https://www.youtube.com/watch?v=CvLnPO9t4Wg David Bowie - As the World Falls Down]'''<br />
:''There's such a fool heart beating so fast,''<br />
:''in search of new dreams.''<br />
:''A love that will last within your heart.''<br />
:''I'll place the moon within your heart.''<br />
|<br />
'''[https://www.youtube.com/watch?v=HgzGwKwLmgM Queen - Don't Stop Me Now]'''<br />
:''I'm a shooting star leaping through the sky''<br />
:''like a tiger defying the laws of gravity.''<br />
:''I'm a racing car passing by like Lady Godiva.''<br />
:''I'm gonna go go go!''<br />
|<br />
'''[https://www.youtube.com/watch?v=5X-Mrc2l1d0 Michael Jackson - Rock With You]'''<br />
:''Out on the floor,''<br />
:''there ain't nobody there but us.''<br />
:''Girl, when you dance,''<br />
:''there's a magic that must be love.''<br />
|}<br />
<br />
===Logs===<br />
{{ RP Logs | columns = 2 | order = ascending }}</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=Equipment&diff=21028Equipment2020-03-20T16:47:17Z<p>Annapurna: </p>
<hr />
<div>__NOTOC__ __NOEDITSECTION__<br />
{| style="float:right; margin:10px; width:40%; border:solid 1px whitesmoke; padding:5px"<br />
|<br />
==Monthly Purchases==<br />
Your dots in the Resources merit determine how many items of which Cost value you can purchase per month.<br />
<br />
See the '''[[Equipment/Purchases]]''' page for details.<br />
|}<br />
Equipment, in this context, is any material item your character buys with cash. The policies below refer strictly to mundane items. Magical items will be detailed and documented in staff-locked +notes, not via the +equip/+inv system.<br />
<br />
* If you are going to use an item to give you a bonus on +rolls, it needs to be in your +inventory.<br />
* All weapons need to be in your +inventory.<br />
* All mundane armor needs to be in your +inventory.<br />
* Any badges or esoteric tools should be in your +inventory.<br />
<br />
<br />
See the '''[[Equipment/Mundane Crafting]]''' page for a cheat sheet on how staff wants your mundane crafted items to be rolled for/submitted. <br />
<br />
See the '''[[Equipment/Gun Laws]]''' page for a list of Vermont's gun laws.<br />
<br />
See the '''[[Equipment/Knife Laws]]''' page for a list of Vermont's knife laws. These go for swords, too.<br />
<br />
See the '''[[Equipment/Explosive Laws]]''' page for a list of Vermont's explosive laws.<br />
<br />
See the '''[[Equipment/Restricted]]''' page for a list of equipment with prerequisites.<br />
<br />
See the '''[[Equipment/Workshops]]''' page for our policies regarding MUNDANE workshops.<br />
<br />
<br />
----<br />
<br />
The list below contains all equipment currently available on Fate's Harvest. You can view this list in game via the +equip/list command. Check '''+help equip''' for more details!<br />
<br />
To request equipment, see '''+help eqreq''' in game. <br />
<br />
Submissions made without +eqreq will be turned back for resubmission... :)<br />
<br />
No, we have not loaded in ALL equipment in the Armory/Armory Reloaded/GMC/Hurt Locker (most of what we have is GMC/Hurt Locker, to keep it in line with the GMC combat rulings). If you want something specific and it isn't already entered in the game, no worries. Give staff the name, book and page number and unless it's something we decide we really don't want in Vermont (like, say, a Sherman tank), you should be all set to get it.<br />
<br />
''Items marked with Strength Requirements having * are House Ruled as being a lesser strength requirement than in the books and have a requirement as marked.''<br />
<br />
{| width="100%" class="wikitable sortable" border="1"<br />
|+ Available Equipment <br />
|- <br />
! Name !! Type !! Str Req !! Cost !! Book !! Page <br />
|- <br />
|Arrows (Standard) || Ammunition || || || Armory || 90 <br />
|-<br />
|Armor Piercing Rounds || Ammunition || || || Armory || 82 <br />
|-<br />
|Rock Salt Shells || Ammunition || || || Armory || 88 <br />
|-<br />
|Sabot Rounds || Ammunition || || || Armory || 88 <br />
|-<br />
|Arrows (Bodkin) || Ammunition || || || Armory || 90 <br />
|-<br />
|Arrows (Obsidian) || Ammunition || || || Armory || 90 <br />
|- <br />
|Arrows (Broadhead) || Ammunition || || || Armory || 90 <br />
|-<br />
|Arrows (Archaic Flint) || Ammunition || || || Armory || 90 <br />
|-<br />
|Buckshot || Ammunition || || || Armory || 86 <br />
|-<br />
|Percussion Cap Rounds || Ammunition || || || Armory || 81 <br />
|-<br />
|Full Metal Jacket Rounds || Ammunition || || || Armory || 82 <br />
|-<br />
|Blank Rounds || Ammunition || || || Armory || 82 <br />
|-<br />
|Silver Rounds || Ammunition || || || Armory || 89 <br />
|-<br />
|Match Grade Rounds || Ammunition || || || Armory || 83 <br />
|-<br />
|Cold Iron Rounds || Ammunition || || || Armory || 88 <br />
|-<br />
|Flechette Rounds || Ammunition || || || Armory || 87 <br />
|-<br />
|Flare Rounds || Ammunition || || || Armory || 87 <br />
|-<br />
|Breaching Slugs || Ammunition || || || Armory || 86<br />
|- <br />
|Birdshot || Ammunition || || || Armory || 86 <br />
|-<br />
|Slug || Ammunition || || || Armory || 86 <br />
|-<br />
|Riot Control Rounds || Ammunition || || || Armory || 87 <br />
|-<br />
|Flamethrower Rounds || Ammunition || || || Armory || 86 <br />
|-<br />
|Frangible Rounds || Ammunition || || || Armory || 83 <br />
|-<br />
|Tracer Rounds || Ammunition || || || Armory || 83-8<br />
|-<br />
|Hollowpoint Rounds || Ammunition || || || Armory || 83 <br />
|-<br />
|Grenade Launcher Round || Ammunition (Grenade) || || || Armory || 106 <br />
|-<br />
|Thermal Imaging Camera || Cameras || || 3 || HtV || 235 <br />
|-<br />
|Bug Bomb || Chemical || || || Armory || 126 <br />
|-<br />
|Poison || Chemical || || || Armory || 126 <br />
|-<br />
|Cocaine || Drugs || || || WoD || 177 <br />
|-<br />
|Antibiotics || Drugs || || || WoD || 49 <br />
|-<br />
|Miranetam || Drugs || || 2 || Armory: R || 143 <br />
|-<br />
|Truth Serum || Drugs || || 2 || HtV || 243 <br />
|-<br />
|Morphilite || Drugs || || 3 || Armory: R || 143 <br />
|-<br />
|Stigma || Drugs || || 2 || Armory: R || 143<br />
|-<br />
|Demerol || Drugs (Painkillers) || || || Armory || 129 <br />
|-<br />
|Tramadol || Drugs (Painkillers) || || 2 || Armory || 129 <br />
|-<br />
|Aleve || Drugs (Painkillers) || || 1 || Armory || 129 <br />
|-<br />
|Tylenol 3 || Drugs (Painkillers) || || 1 || Armory || 129 <br />
|-<br />
|Morphine || Drugs (Painkillers) || || || Armory || 129 <br />
|-<br />
|Percocet || Drugs (Painkillers) || || 1 || Armory || 129 <br />
|-<br />
|Generic Prescription Drug || Drugs (Painkillers) || || 2 || Armory || 129 <br />
|-<br />
|Generic Hospital Drug || Drugs (Painkillers) || || 3 || Armory || 129 <br />
|-<br />
|Codeine || Drugs (Painkillers) || || 2 || Armory || 129 <br />
|-<br />
|Bayer || Drugs (Painkillers) || || 1 || Armory || 129 <br />
|-<br />
|OxyContin || Drugs (Painkillers) || || 2 || Armory || 129 <br />
|-<br />
|Generic OTC Drug || Drugs (Painkillers) || || 1 || Armory || 129 <br />
|-<br />
|Gunpowder (1 lb.) || Explosives || || 1 || Armory || 115 <br />
|-<br />
|Flash Powder (1 lb.) || Explosives || || 1 || Armory || 115 <br />
|-<br />
|Blasting Cap (Non-Electric) || Explosives || || 1 || Armory || 115 <br />
|-<br />
|Dynamite (1 stick) || Explosives || || 1 || Armory || 115 <br />
|-<br />
|Nitroglycerin (1 oz.) || Explosives || || 2 || Armory || 115 <br />
|-<br />
|ANFO, 1 gal. || Explosives || || 1 || Armory || 115 <br />
|-<br />
|TNT (1 stick) || Explosives || || 2 || Armory || 115 <br />
|-<br />
|Blasting Cap (Electric) || Explosives || || 1 || Armory || 115 <br />
|-<br />
|C-4 (.5 lb. sheet) || Explosives || || 2 || Armory || 115 <br />
|-<br />
|Countdown Detonator || Explosives || || 3 || Armory || 115 <br />
|-<br />
|Det Cord (10') || Explosives || || 2 || Armory || 115 <br />
|-<br />
|Radio Receiver w. Blasting Cap || Explosives || || 2 || Armory || 115 <br />
|-<br />
|C-4 (1.25 lb. block) || Explosives || || 2 || Armory || 115 <br />
|-<br />
|US M18 Claymore Mine || Explosives || || || Armory || 118 <br />
|-<br />
|60mm Mortar Unit || Explosives || || 5 || Armory || 107 <br />
|-<br />
|Semtex (1 lb.) || Explosives || || 2 || Armory || 115 <br />
|-<br />
|Frag, Standard || Explosives || 2 || 4 || Hurt Locker || 135 <br />
|-<br />
|Molotov || Explosives || 2 || 1 || Hurt Locker || 135 <br />
|-<br />
|Smoke Grenade || Explosives || 2 || || Hurt Locker || 135 <br />
|-<br />
|Stun Grenade || Explosives || 2 || 2 || Hurt Locker || 135 <br />
|-<br />
|White Phosphorous || Explosives || 2 || 4 || Hurt Locker || 135 <br />
|-<br />
|Thermite || Explosives || 2 || 4 || Hurt Locker || 135 <br />
|-<br />
|Pipe Bomb || Explosives || 2 || 1 || Hurt Locker || 135 <br />
|-<br />
|Frag, Heavy || Explosives || 2 || 4 || Hurt Locker || 135 <br />
|-<br />
|Radio Detonator (Short) || Explosives (Accessory) || || 2 || Armory || 115 <br />
|-<br />
|Blasting Machine || Explosives (Accessory) || || 3 || Armory || 115 <br />
|-<br />
|Radio Detonator (Long) || Explosives (Accessory) || || 3 || Armory || 115 <br />
|-<br />
|Time-Delay Fuse || Explosives (Accessory) || || 2 || Armory || 115 <br />
|-<br />
|Shaped Charge (15 lbs.) || Explosives (Device) || || || Armory || 115 <br />
|-<br />
|Satchel Charge || Explosives (Device) || || || Armory || 115 <br />
|-<br />
|Cratering Charge (40 lbs.) || Explosives (Device) || || || Armory || 115 <br />
|-<br />
|Fougasse || Explosives (Device) || || 2 || Armory || 115 <br />
|-<br />
|Breeching Charge (.25 lb.) || Explosives (Device) || || || Armory || 115 <br />
|-<br />
|Firecracker (M-1000) || Explosives (Firework) || || 1 || Armory || 115 <br />
|-<br />
|Bottle Rocket || Explosives (Firework) || || 1 || Armory || 115 <br />
|-<br />
|Roman Candle || Explosives (Firework) || || 1 || Armory || 115 <br />
|-<br />
|Firecracker (Tiny) || Explosives (Firework) || || 1 || Armory || 115 <br />
|-<br />
|Tear Gas || Explosives (Grenade) || || 2 || Armory || 104 <br />
|-<br />
|60mm Mortar Shell || Explosives (Grenade) || || || Armory || 107 <br />
|-<br />
|Firearm Suppressor || Firearm Accessories || || 2 || GMC || 238 <br />
|-<br />
|Bipod || Firearm Accessories || || 1 || Hurt Locker || 144 <br />
|-<br />
|Light Mount || Firearm Accessories || || 1 || Hurt Locker || 144 <br />
|-<br />
|Sighting Tools || Firearm Accessories || || 2 || Hurt Locker || 144 <br />
|-<br />
|Sight, Fiber Optic || Firearm Accessories || || 1 || Hurt Locker || 144 <br />
|-<br />
|Sight, Telescopic || Firearm Accessories || || 1 || Hurt Locker || 144 <br />
|-<br />
|Sight, Telescopic Thermal || Firearm Accessories || || 5 || Hurt Locker || 144 <br />
|-<br />
|Sight, Telescopic Night Vision || Firearm Accessories || || 3 || Hurt Locker || 144 <br />
|-<br />
|Speedloader || Firearm Accessories || || 1 || Hurt Locker || 144 <br />
|-<br />
|Collapsible Stock || Firearm Accessories || || 2 || Hurt Locker || 144 <br />
|-<br />
|Sight, Laser || Firearm Accessories || || 2 || Hurt Locker || 144 <br />
|-<br />
|BB Rifle || Firearms || 1 || 1 || Armory || 93 <br />
|-<br />
|Paintball Pistol || Firearms || 1 || 1 || Armory || 93 <br />
|-<br />
|Paintball Rifle || Firearms || 1 || 1 || Armory || 93 <br />
|-<br />
|Dart Gun || Firearms || 1 || 2 || Armory || 93 <br />
|-<br />
|Dart Gun (Rifle) || Firearms || 1 || 3 || Armory || 93 <br />
|-<br />
|BB Pistol || Firearms || 1 || 1 || Armory || 93 <br />
|-<br />
|Mace || Firearms || 1 || 1 || Hurt Locker || 133 <br />
|-<br />
|Stun Gun || Firearms || 1 || 1 || Hurt Locker || 132,<br />
|-<br />
|Light Pistol || Firearms || 2 || 2 || Hurt Locker || 132 <br />
|-<br />
|Light Revolver || Firearms || 2 || 2 || Hurt Locker || 132 <br />
|-<br />
|Heavy Revolver || Firearms || 3 || 2 || Hurt Locker || 132 <br />
|-<br />
|SMG, small || Firearms || 2 || 3 || Hurt Locker || 132 <br />
|-<br />
|SMG, heavy || Firearms || 3 || 3 || Hurt Locker || 132 <br />
|-<br />
|Rifle || Firearms || 2 || 2 || Hurt Locker || 132 <br />
|-<br />
|Rifle, Big Game || Firearms || 3 || 5 || Hurt Locker || 132 <br />
|-<br />
|Assault Rifle || Firearms || 3 || 3 || Hurt Locker || 132 <br />
|-<br />
|Shotgun || Firearms || 3 || 2 || Hurt Locker || 132 <br />
|-<br />
|Stand-Alone Launcher || Firearms || 3 || 4 || Hurt Locker || 136 <br />
|-<br />
|Automatic Grenade Launcher || Firearms || || 5 || Hurt Locker || 136 <br />
|-<br />
|Flamethrower, Civilian || Firearms || 3 || 3 || Hurt Locker || 136 <br />
|-<br />
|Flamethrower, Military || Firearms || 3 || 5 || Hurt Locker || 136 <br />
|-<br />
|Blowtorch || Firearms || 2 || 2 || Hurt Locker || 139 <br />
|-<br />
|Nail Gun || Firearms || 2 || 1 || Hurt Locker || 139 <br />
|-<br />
|Heavy Pistol || Firearms || 3 || 3 || Hurt Locker || 132 <br />
|-<br />
|Under-Barrel Launcher || Firearms || 2 || 4 || Hurt Locker || 136 <br />
|-<br />
|Police Badge || IDs || || 3 || HtV || 242 <br />
|-<br />
|Press Pass || IDs || || 3 || HtV || 242 <br />
|-<br />
|Civilian Identification || IDs || || || HtV || 242 <br />
|-<br />
|Fake ID || IDs || || || WoD || 87 <br />
|-<br />
|Shuriken || Melee || || 1 || Armory || 91 <br />
|-<br />
|Strangle Wire || Melee || || 1 || Armory || 35-3<br />
|-<br />
|Throwing Hatchet || Melee || || 1 || Armory || 90 <br />
|-<br />
|Baton || Melee || 2 || || GMC || 201 <br />
|-<br />
|Fire Axe || Melee || 3 || 2 || Hurt Locker || 138 <br />
|-<br />
|Great Sword || Melee || 4 || 3 || Hurt Locker || 138 <br />
|-<br />
|Machete || Melee || 2 || 2 || Hurt Locker || 138 <br />
|-<br />
|Rapier || Melee || 1 || 2 || Hurt Locker || 138 <br />
|-<br />
|Sword || Melee || 2 || 3 || Hurt Locker || 138 <br />
|-<br />
|Metal Club || Melee || 2 || 1 || Hurt Locker || 138 <br />
|-<br />
|Baseball Bat || Melee || 2 || 1 || Custom || HR<br />
|-<br />
|Nunchaku || Melee || 2 || 2 || Hurt Locker || 138 <br />
|-<br />
|Sap || Melee || 2 || 1 || Hurt Locker || 138 <br />
|-<br />
|Sledgehammer || Melee || 3 || 1 || Hurt Locker || 138 <br />
|-<br />
|Catchpole || Melee || 2 || 1 || Hurt Locker || 138 <br />
|-<br />
|Chain || Melee || 2 || 1 || Hurt Locker || 138 <br />
|-<br />
|Kusari Gama (chain) || Melee || 2 || 1 || Hurt Locker || 138 <br />
|-<br />
|Kusari Gama (sickle) || Melee || 1 || 2 || Hurt Locker || 138 <br />
|-<br />
|Stake || Melee || 1 || || Hurt Locker || 138 <br />
|-<br />
|Tiger Claws || Melee || 2 || 2 || Hurt Locker || 138 <br />
|-<br />
|Whip || Melee || 1 || 1 || Hurt Locker || 138 <br />
|-<br />
|Board with Nail || Melee || 2 || || Hurt Locker || 139 <br />
|-<br />
|Shovel || Melee || 2 || 1 || Hurt Locker || 139 <br />
|-<br />
|Tire Iron || Melee || 2 || 2 || Hurt Locker || 139 <br />
|-<br />
|Spear || Melee || 2 || 1 || Hurt Locker || 139 <br />
|-<br />
|Staff || Melee || 2 || 1 || Hurt Locker || 139 <br />
|-<br />
|Crowbar || Melee || 2 || 1 || GMC || 238 <br />
|-<br />
|Chainsaw || Melee || 4 || 3 || GMC || 202 <br />
|-<br />
|Nightstick || Melee || 2 || 2 || Hurt Locker || 138 <br />
|-<br />
|Brass Knuckles || Melee || 1 || 1 || Hurt Locker || 138 <br />
|-<br />
|Hatchet || Melee || 1 || 2 || Hurt Locker || 138 <br />
|-<br />
|Battering Ram || Melee || || 2 || GMC || 238 <br />
|-<br />
|Knife, Hunting || Melee || 1 || 2 || Hurt Locker || 138 <br />
|-<br />
|Knife, Small || Melee || 1 || 1 || Hurt Locker || 138 <br />
|-<br />
|Battle Axe || Melee || 3 || 3 || Hurt Locker || 138 <br />
|-<br />
|Salt || Miscellaneous || || 1 || GMC || 243 <br />
|-<br />
|Iron Ring || Miscellaneous || || 2 || HR || HR<br />
|-<br />
|Disguise || Miscellaneous || || 1-3 || GMC || 240 <br />
|-<br />
|Grave Dirt || Miscellaneous || || 3 || GMC || 241 <br />
|-<br />
|Ear Protection || Miscellaneous || || 1 || Hurt Locker || 144 <br />
|-<br />
|Digital Recorder || Miscellaneous || || 1-2 || GMC || 235 <br />
|-<br />
|Glowstick || Miscellaneous || || 1 || GMC || 236 <br />
|-<br />
|Talcum Powder || Miscellaneous || || 1 || GMC || 237 <br />
|-<br />
|Special Effects || Miscellaneous || || 3 || GMC || 237 <br />
|-<br />
|Ultraviolet Ink || Miscellaneous || || 1 || GMC || 237 <br />
|-<br />
|Bear Trap || Miscellaneous || || 2 || GMC || 238 <br />
|-<br />
|Caltrops || Miscellaneous || || 2 || GMC || 238 <br />
|-<br />
|Gas Mask || Miscellaneous || || 2 || GMC || 239 <br />
|-<br />
|Handcuffs || Miscellaneous || || 1 || GMC || 239 <br />
|-<br />
|Slick || Miscellaneous || || 2 || GMC || 240 <br />
|-<br />
|Makeup Kit || Miscellaneous || || 3 || GMC || 240 <br />
|-<br />
|Polygraph Machine || Miscellaneous || || 3 || GMC || 240 <br />
|-<br />
|Fashionable Clothes || Miscellaneous || || 1-5 || GMC || 241<br />
|-<br />
|EMF Detector || Miscellaneous || || 1 || GMC || 240 <br />
|-<br />
|Energy Meter || Miscellaneous || || 3 || GMC || 241 <br />
|-<br />
|Kirlian Camera || Miscellaneous || || 3 || GMC || 241 <br />
|-<br />
|Flash Paper || Miscellaneous || || 1 || GMC || 241 <br />
|-<br />
|Communications Headset || Miscellaneous || || 2 || GMC || 233 <br />
|-<br />
|Electronics Toolkit || Other Equipment || || || WoD || 74 <br />
|-<br />
|Sat Phone || Other Equipment || || 3 || Armory || 174 <br />
|-<br />
|Athletic Shoes || Other Equipment || || || WoD || 66-6<br />
|-<br />
|Zip Ties || Other Equipment || || || Armory || 173 <br />
|-<br />
|Dart || Ranged || 1 || 1 || Armory || 91 <br />
|-<br />
|Short Bow || Ranged || 2 || 2 || Hurt Locker || 132 <br />
|-<br />
|Long Bow || Ranged || 3 || 2 || Hurt Locker || 132 <br />
|-<br />
|Crossbow || Ranged || 3 || 3 || Hurt Locker || 132 <br />
|-<br />
|Shield (small) || Shields and Armor || 2 || 2 || Hurt Locker || 138 <br />
|-<br />
|Improvised Shield || Shields and Armor || 2 || 1 || Hurt Locker || 139 <br />
|-<br />
|Reinforced Clothing || Shields and Armor || 1 || 1 || Hurt Locker || 142 <br />
|-<br />
|Sports Gear || Shields and Armor || 2 || 1 || Hurt Locker || 142 <br />
|-<br />
|Kevlar Vest || Shields and Armor || 1 || 1 || Hurt Locker || 142 <br />
|-<br />
|Flak Jacket || Shields and Armor || 1 || 2 || Hurt Locker || 142 <br />
|-<br />
|Full Riot Gear || Shields and Armor || 2 || 3 || Hurt Locker || 142 <br />
|-<br />
|Bomb Suit || Shields and Armor || 3 || 5 || Hurt Locker || 142 <br />
|-<br />
|Helmets || Shields and Armor || 2 || 3 || Hurt Locker || 142 <br />
|-<br />
|Lorica Segmentata || Shields and Armor || 3 || 4 || Hurt Locker || 142 <br />
|-<br />
|Chainmail || Shields and Armor || 3 || 2 || Hurt Locker || 142 <br />
|-<br />
|Plate Armor || Shields and Armor || 3 || 4 || Hurt Locker || 142 <br />
|-<br />
|Shield (large) || Shields and Armor || 3 || 2 || Hurt Locker || 138 <br />
|-<br />
|Motion Detector || Surveillance || || 1-3 || HtV || 233 <br />
|-<br />
|Bugs || Surveillance || || 2 || Hurt Locker || 146 <br />
|-<br />
|Bug Sweepers || Surveillance || || 3 || Hurt Locker || 147 <br />
|-<br />
|Disguised Camera || Surveillance || || 2 || Hurt Locker || 147 <br />
|-<br />
|Tracking Device || Surveillance || || 3 || Hurt Locker || 147 <br />
|-<br />
|Reverse Peephole || Surveillance || || 1 || Hurt Locker || 147 <br />
|-<br />
|Wi-Fi Sniffer || Surveillance || || 1 || Hurt Locker || 147 <br />
|-<br />
|Wiretap || Surveillance || || 2 || Hurt Locker || 147 <br />
|-<br />
|Keystroke Logger || Surveillance || || 1 || Hurt Locker || 147 <br />
|-<br />
|Surveillance Equipment || Surveillance || || 3 || GMC || 237 <br />
|-<br />
|Night Vision Goggles || Surveillance || || 2 || GMC || 239 <br />
|-<br />
|Spyware || Surveillance || || 2 || Hurt Locker || 147 <br />
|-<br />
|Scent Eliminator || Survival and First Aid || || 1 || Armory || 174 <br />
|-<br />
|Flare Gun || Survival and First Aid || 1 || 1 || Armory || 91 <br />
|-<br />
|Military Surgical Kit || Survival and First Aid || || 2 || WoD || 62 <br />
|-<br />
|Survival Kit (Basic) || Survival and First Aid || || 1 || Hurt Locker || 148 <br />
|-<br />
|Survival Kit (Advanced) || Survival and First Aid || || 2 || Hurt Locker || 148 <br />
|-<br />
|Survival Kit (Superior) || Survival and First Aid || || 3 || Hurt Locker || 148 <br />
|-<br />
|Survival Kit (Urban) || Survival and First Aid || || 2 || Hurt Locker || 148 <br />
|-<br />
|NBC Suit || Survival and First Aid || || 2 || Hurt Locker || 148 <br />
|-<br />
|Potassium Iodide (Bottle) || Survival and First Aid || || 2 || Hurt Locker || 148 <br />
|-<br />
|First Aid Kit || Survival and First Aid || || 1-2 || GMC || 235 <br />
|-<br />
|Flashlight || Survival and First Aid || || 1 || GMC || 235 <br />
|-<br />
|GPS Tracker || Survival and First Aid || || 2 || GMC || 236 <br />
|-<br />
|Camouflage Clothing || Survival and First Aid || || 2 || GMC || 238 <br />
|-<br />
|White Noise Generator || Tools || || 1-2 || HtV || 236 <br />
|-<br />
|Scythe || Tools || || 1 || Armory || 41 <br />
|-<br />
|Surgical Tools || Tools || || 2 || WoD || 62 <br />
|-<br />
|Cooking Toolkit || Tools || || 2 || Custom || HR <br />
|-<br />
|Gem Cutting Toolkit || Tools || || 3 || Custom || HR <br />
|-<br />
|Stone Cutting Toolkit || Tools || || 3 || Custom || HR <br />
|-<br />
|Crystal Ball || Tools || || || SS || 34 <br />
|-<br />
|Divination Tools || Tools || || 1-3 || HtV || 240 <br />
|-<br />
|Wheel Immobilizer || Tools || || 2 || HtV || 235-<br />
|-<br />
|Ladder (Caving) || Tools || || 1 || HtV || 233 <br />
|-<br />
|Safecracking Tools || Tools || || 3 || WoD || 75 <br />
|-<br />
|Slimjim || Tools || || || WoD || 139 <br />
|-<br />
|Ghost-Hunting Equipment || Tools || || 4 || Armory || 172 <br />
|-<br />
|Gardening Toolkit || Tools || || 2 || Custom || HR <br />
|-<br />
|Flares (Hand) || Tools || || 1 || Armory || 39 <br />
|-<br />
|Body Bag || Tools || || 2 || HtV || 229 <br />
|-<br />
|EMT Shears || Tools || || 1 || HtV || 231 <br />
|-<br />
|Window Punch || Tools || || 1 || HtV || 236 <br />
|-<br />
|Reloading Bench || Tools || || 2 || Hurt Locker || 144 <br />
|-<br />
|Gunsmithing Kit || Tools || || 2 || Hurt Locker || 144 <br />
|-<br />
|Binoculars || Tools || || 1 || Hurt Locker || 146 <br />
|-<br />
|Automotive Tools, Basic || Tools || || 1 || GMC || 232 <br />
|-<br />
|Automotive Tools, Garage || Tools || || 1 || GMC || 232 <br />
|-<br />
|Crime Scene Kit || Tools || || 2 || GMC || 233 <br />
|-<br />
|Code Kit || Tools || || 2 || GMC || 233 <br />
|-<br />
|Cracking Software || Tools || || 3 || GMC || 233 <br />
|-<br />
|Keylogging Software || Tools || || 2 || GMC || 236 <br />
|-<br />
|Luminol || Tools || || 1 || GMC || 236 <br />
|-<br />
|Climbing Gear || Tools || || 2 || GMC || 238 <br />
|-<br />
|Rope || Tools || || 1 || GMC || 239 <br />
|-<br />
|Lockpicking Kit || Tools || || 2 || GMC || 239 <br />
|-<br />
|Multi-Tool || Tools || || 1 || GMC || 237 <br />
|-<br />
|Duct Tape || Tools || || 1 || GMC || 235 <br />
|-<br />
|Utterbarb || Trifle || || || CtL || 210 <br />
|-<br />
|Glimmerbraid || Trifle || || || CtL || 209 <br />
|-<br />
|Bottlevoice || Trifle || || || WM || 114 <br />
|-<br />
|Torchfly || Trifle || || || RoS || 145 <br />
|-<br />
|Gravenails || Trifle || || || RoS || 145 <br />
|-<br />
|Stingseed || Trifle || || || CtL || 209 <br />
|-<br />
|Waspshot || Trifle || || || RoS || 154 <br />
|-<br />
|Bilefruit || Trifle || || || CtL || 209 <br />
|-<br />
|Tumbleglass || Trifle || || || CtL || 210 <br />
|-<br />
|Spinnerthorn || Trifle || || || RoS || 145 <br />
|-<br />
|Welkinstick || Trifle || || || CtL || 210 <br />
|-<br />
|Twistring || Trifle || || || RoS || 154 <br />
|-<br />
|Hoarflakes || Trifle || || || WM || 114 <br />
|-<br />
|Sweetblood || Trifle || || || CtL || 209 <br />
|-<br />
|Givertaker || Trifle || || || RoS || 154 <br />
|-<br />
|Hoarcotton || Trifle || || || RoS || 145 <br />
|-<br />
|Thimbleblack || Trifle || || || CtL || 209 <br />
|-<br />
|Dream Charm || Trifle || || || AN || 67 <br />
|-<br />
|Clayface || Trifle || || || RoS || 154 <br />
|-<br />
|Subcompact Car || Vehicles (Car) || -- || 1 || Armory || 135<br />
|-<br />
|Compact Car || Vehicles (Car) || -- || 1 || Armory || 135<br />
|-<br />
|Mid-Size Car || Vehicles (Car) || -- || 2 || Armory || 135<br />
|-<br />
|Performance Mid-Size || Vehicles (Car) || -- || 3 || Armory || 135<br />
|-<br />
|Full-Size Car || Vehicles (Car) || -- || 3 || Armory || 135<br />
|-<br />
|Limousine || Vehicles (Car) || -- || 4 || Armory || 135<br />
|-<br />
|Police Car || Vehicles (Car) || -- || 3 || Armory || 135<br />
|-<br />
|Sports Car || Vehicles (Car) || -- || 4 || Armory || 135<br />
|-<br />
|Muscle Car || Vehicles (Car) || -- || 2 || Armory || 135<br />
|-<br />
|Sport Compact || Vehicles (Car) || -- || 3 || Armory || 135<br />
|-<br />
|Supercar || Vehicles (Car) || -- || 5 || Armory || 135<br />
|-<br />
|Light Pickup || Vehicles (Trucks) || -- || 2 || Armory || 138<br />
|-<br />
|Heavy Pickup || Vehicles (Trucks) || -- || 3 || Armory || 138<br />
|-<br />
|Jeep || Vehicles (Trucks) || -- || 2 || Armory || 138<br />
|-<br />
|Off-Road SUV || Vehicles (Trucks) || -- || 3 || Armory || 138<br />
|-<br />
|Military TacticalTruck || Vehicles (Trucks) || -- || n/a || Armory || 138<br />
|-<br />
|Full-Size Van || Vehicles (Trucks) || -- || 2 || Armory || 138<br />
|-<br />
|Minivan || Vehicles (Trucks) || -- || 2 || Armory || 138<br />
|-<br />
|Delivery Van || Vehicles (Trucks) || -- || 3 || Armory || 138<br />
|-<br />
|Recreational Vehicle || Vehicles (Trucks) || -- || 3 || Armory || 138<br />
|-<br />
|Commuter SUV || Vehicles (Trucks) || -- || 3 || Armory || 138<br />
|-<br />
|Performance SUV || Vehicles (Trucks) || -- || 5 || Armory || 138<br />
|-<br />
|SUV Limousine || Vehicles (Trucks) || -- || 4 || Armory || 138<br />
|-<br />
|Street Bike || Vehicles (Motorcycle) || -- || 2 || Armory || 138<br />
|-<br />
|Dirt Bike || Vehicles (Motorcycle) || -- || 1 || Armory || 138<br />
|-<br />
|Cruiser || Vehicles (Motorcycle) || -- || 2 || Armory || 138<br />
|-<br />
|Sport Bike || Vehicles (Motorcycle) || -- || 3 || Armory || 138<br />
|-<br />
|Bicycle, Road || Vehicles (Other) || -- || 1 || Armory || 138<br />
|-<br />
|Bicycle, Mountain || Vehicles (Other) || -- || 1 || Armory || 138<br />
|-<br />
|Skateboard || Vehicles (Other) || -- || 1 || Armory || 138<br />
|-<br />
|Hot Air Balloon || Vehicles (Other) || -- || 3 || Custom || HR<br />
|-<br />
|Medium Truck || Vehicles (Commercial) || -- || 3 || Armory || 140<br />
|-<br />
|Armored Truck || Vehicles (Commercial) || -- || 4 || Armory || 140<br />
|-<br />
|Semi || Vehicles (Commercial) || -- || 4 || Armory || 140<br />
|-<br />
|Tour Bus || Vehicles (Commercial) || -- || 4 || Armory || 140<br />
|-<br />
|Canoe || Vehicles (Boat) || -- || 1 || Armory || 144<br />
|-<br />
|Kayak || Vehicles (Boat) || -- || 1 || Armory || 144<br />
|-<br />
|Personal Watercraft || Vehicles (Boat) || -- || 1 || Armory || 146<br />
|-<br />
|Inflatable Boat || Vehicles (Boat) || -- || 1 || Armory || 146<br />
|-<br />
|Fishing Boat || Vehicles (Boat) || -- || 1 || Armory || 146<br />
|-<br />
|Powerboat || Vehicles (Boat) || -- || 3 || Armory || 146<br />
|-<br />
|Racing Boat || Vehicles (Boat) || -- || 4 || Armory || 146<br />
|-<br />
|Houseboat || Vehicles (Boat) || -- || 3 || Armory || 146<br />
|-<br />
|Day Sailer || Vehicles (Boat) || -- || 1 || Armory || 146<br />
|-<br />
|Yacht || Vehicles (Boat) || -- || 4 || Armory || 146<br />
|-<br />
|Racing Yacht || Vehicles (Boat) || -- || 5 || Armory || 146<br />
|-<br />
|Single-Engine || Vehicles (Aircraft) || -- || 3 || Armory || 148<br />
|-<br />
|Twin-Engine || Vehicles (Aircraft) || -- || 4 || Armory || 148<br />
|-<br />
|Stunt Plane || Vehicles (Aircraft) || -- || 3 || Armory || 148<br />
|-<br />
|Glider || Vehicles (Aircraft) || -- || 3 || Armory || 148<br />
|-<br />
|Business Jet || Vehicles (Aircraft) || -- || 5 || Armory || 148<br />
|-<br />
|Airliner || Vehicles (Aircraft) || -- || n/a || Armory || 148<br />
|-<br />
|Light Transport || Vehicles (Aircraft) || -- || 5 || Armory || 148<br />
|-<br />
|Heavy Transport || Vehicles (Aircraft) || -- || n/a || Armory || 148<br />
|-<br />
|Observation Helicopter || Vehicles (Helicopter) || -- || 4 || Armory || 151<br />
|-<br />
|Service Helicopter || Vehicles (Helicopter) || -- || 5 || Armory || 151<br />
|-<br />
|Transport Helicopter || Vehicles (Helicopter) || -- || 5 || Armory || 151<br />
|-<br />
|Gunship || Vehicles (Helicopter) || -- || n/a || Armory || 150<br />
|-<br />
|RFID Chip || Implant || -- || 1 || Custom || HR<br />
|-<br />
|Biomagnet || Implant || -- || 1 || Custom || HR<br />
|-<br />
|Bio-LED || Implant || -- || 1 || Custom || HR<br />
|-<br />
|Personal Computer || Computer || || 1-4 || GMC || 237 <br />
|-<br />
|Smartphone || Computer || || 1 || GMC || 237<br />
|-<br />
|Laptop || Computer || || 2-4 || Custom|| HR<br />
|-<br />
|Tablet Computer || Computer || || 1-2 || Custom|| HR<br />
|}<br />
<br />
<br />
[[Category:System]]</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=Tamarack_Times_Gossip_Column&diff=21024Tamarack Times Gossip Column2020-03-06T20:03:05Z<p>Annapurna: </p>
<hr />
<div>{| style="float:right; margin-left:20px;"<br />
|<br />
__TOC__<br />
|}<br />
=Tamarack Times Gossip Column=<br />
Enid Schmitt, well-meaning and at times acidic busy-body of Tamarack Falls (and, at times, Fort Brunsett), holds the position of gossip columnist at the small town newspaper of The Tamarack Times.<br />
<br />
Her posts are made every Thursday, based on +req/rumor entries given by players about the RP happenings of the past week, as well as ongoing plots and the story of the world and NPCs themselves.<br />
<br />
They can be found on +bbread 3, the Media board.<br />
<br />
This is an online archive of all of Enid's posts, to be more easily viewed in their entirety.<br />
<br />
<br />
{| width="70%" style="padding:20px; border:1px solid whitesmoke;"<br />
|-<br />
| colspan="3" style="font-size:110%; font-family:open sans;" | Archives for posts from previous years are located at the links below:<br />
|-<br />
| style="font-size:110%; font-family:open sans;" | '''[[Tamarack Times Gossip Column/2017|March-December 2017]]'''<br />
| style="font-size:110%; font-family:open sans;" | '''[[Tamarack Times Gossip Column/2018|January-December 2018]]'''<br />
| style="font-size:110%; font-family:open sans;" | '''[[Tamarack Times Gossip Column/2019|January-December 2019]]'''<br />
|}<br />
<br />
<br />
<br />
<br />
==January 2, 2020==<br />
<br><br />
<span style="font-family: Consolas, monaco, monospace;">&nbsp; &nbsp; &nbsp;T A M A R A C K&nbsp; &nbsp;T I M E S<br>&nbsp; &nbsp; GOSSIP COLUMN, by Enid SCHMITT<br><br />
This&nbsp;week&nbsp;in&nbsp;Tamarack&nbsp;Falls,&nbsp;I&nbsp;wish&nbsp;you&nbsp;a<br>bleary&nbsp;welcome&nbsp;to&nbsp;the&nbsp;year&nbsp;2020.&nbsp;Finally,<br>a&nbsp;number&nbsp;easy&nbsp;to&nbsp;make&nbsp;silly&nbsp;glasses&nbsp;for!<br><br>If&nbsp;you&nbsp;slept&nbsp;through&nbsp;the&nbsp;fireworks&nbsp;on&nbsp;the<br>lake&nbsp;on&nbsp;NYE,&nbsp;&nbsp;you&nbsp;are&nbsp;a&nbsp;hardier&nbsp;soul&nbsp;than<br>I,&nbsp;and&nbsp;I&nbsp;commend&nbsp;you.&nbsp;&nbsp;Even&nbsp;this&nbsp;far&nbsp;from<br>the&nbsp;cliffs,&nbsp;they&nbsp;were&nbsp;dang&nbsp;loud,&nbsp;but&nbsp;also<br>worth&nbsp;every&nbsp;wince.&nbsp;&nbsp;If&nbsp;you've&nbsp;&nbsp;never&nbsp;gone<br>up&nbsp;&nbsp;to&nbsp;&nbsp;the&nbsp;&nbsp;top&nbsp;of&nbsp;Salvation&nbsp;and&nbsp;&nbsp;looked<br>down&nbsp;on&nbsp;it&nbsp;all,&nbsp;&nbsp;you're&nbsp;missing&nbsp;out.&nbsp;&nbsp;I'm<br>no&nbsp;poet,&nbsp;&nbsp;but&nbsp;&nbsp;it&nbsp;was&nbsp;&nbsp;a&nbsp;garden&nbsp;of&nbsp;light,<br>and&nbsp;&nbsp;kudos&nbsp;to&nbsp;the&nbsp;city&nbsp;&nbsp;of&nbsp;&nbsp;Fort&nbsp;Brunsett<br>and&nbsp;the&nbsp;tireless&nbsp;efforts&nbsp;of&nbsp;the&nbsp;fireworks<br>companies&nbsp;who&nbsp;made&nbsp;it&nbsp;possible.<br><br>Are&nbsp;you&nbsp;the&nbsp;type&nbsp;to&nbsp;write&nbsp;out&nbsp;resolutions<br>for&nbsp;the&nbsp;coming&nbsp;year?&nbsp;&nbsp;I&nbsp;try,&nbsp;heaven&nbsp;knows<br>I&nbsp;try,&nbsp;but&nbsp;the&nbsp;bon&nbsp;bons&nbsp;tempt&nbsp;me&nbsp;back.<br><br>If&nbsp;you&nbsp;want&nbsp;your&nbsp;name&nbsp;in&nbsp;the&nbsp;paper,&nbsp;&nbsp;send<br>in&nbsp;&nbsp;YOUR&nbsp;&nbsp;resolution,&nbsp;&nbsp;and&nbsp;I'll&nbsp;put&nbsp;it&nbsp;in<br>the&nbsp;column&nbsp;for&nbsp;next&nbsp;week.&nbsp;&nbsp;Let's&nbsp;see&nbsp;what<br>our&nbsp;town&nbsp;wants&nbsp;to&nbsp;change!<br><br>I&nbsp;know&nbsp;for&nbsp;sure&nbsp;I&nbsp;want&nbsp;to&nbsp;change&nbsp;the&nbsp;bear<br>family&nbsp;in&nbsp;the&nbsp;woods&nbsp;up&nbsp;on&nbsp;&nbsp;Mischance.&nbsp;&nbsp;If<br>they&nbsp;&nbsp;want&nbsp;&nbsp;to&nbsp;&nbsp;set&nbsp;up&nbsp;housekeeping&nbsp;some-<br>where,&nbsp;&nbsp;there&nbsp;are&nbsp;much&nbsp;better&nbsp;places&nbsp;than<br>the&nbsp;&nbsp;mine&nbsp;&nbsp;to&nbsp;&nbsp;do&nbsp;it.&nbsp;&nbsp;Kids,&nbsp;I&nbsp;have&nbsp;it&nbsp;on<br>good&nbsp;authority&nbsp;that&nbsp;&nbsp;the&nbsp;&nbsp;local&nbsp;officials<br>are&nbsp;taking&nbsp;this&nbsp;very&nbsp;seriously,&nbsp;so&nbsp;please<br>be&nbsp;&nbsp;smart&nbsp;&nbsp;about&nbsp;&nbsp;stupid&nbsp;&nbsp;dares.&nbsp;&nbsp;Animals<br>like&nbsp;these&nbsp;should&nbsp;be&nbsp;&nbsp;hibernating&nbsp;at&nbsp;this<br>time&nbsp;of&nbsp;year,&nbsp;&nbsp;and&nbsp;&nbsp;if&nbsp;something&nbsp;has&nbsp;them<br>out&nbsp;&nbsp;and&nbsp;&nbsp;about,&nbsp;&nbsp;a&nbsp;&nbsp;trained&nbsp;professional<br>should&nbsp;be&nbsp;the&nbsp;one&nbsp;to&nbsp;find&nbsp;them.<br />
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==January 9, 2020==<br />
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<span style="font-family: Consolas, monaco, monospace;">&nbsp; &nbsp; &nbsp;T A M A R A C K&nbsp; &nbsp;T I M E S<br>&nbsp; &nbsp; GOSSIP COLUMN, by Enid SCHMITT<br><br />
This&nbsp;week&nbsp;in&nbsp;Tamarack&nbsp;Falls,&nbsp;I&nbsp;have&nbsp;a&nbsp;big<br>column&nbsp;for&nbsp;you,&nbsp;so&nbsp;let's&nbsp;get&nbsp;right&nbsp;to&nbsp;it.<br>Last&nbsp;week,&nbsp;&nbsp;I&nbsp;asked&nbsp;for&nbsp;your&nbsp;resolutions,<br>and&nbsp;boy&nbsp;howdy&nbsp;did&nbsp;you&nbsp;send&nbsp;them&nbsp;in!<br><br>&nbsp;*&nbsp;Mrs.&nbsp;Elsa&nbsp;Vayn&nbsp;&nbsp;has&nbsp;resolved&nbsp;to&nbsp;eat&nbsp;at<br>&nbsp;&nbsp;&nbsp;least&nbsp;one&nbsp;piece&nbsp;of&nbsp;fruit&nbsp;a&nbsp;day.<br>&nbsp;*&nbsp;David&nbsp;Carmichael&nbsp;has&nbsp;resolved&nbsp;to&nbsp;go&nbsp;on<br>&nbsp;&nbsp;&nbsp;at&nbsp;&nbsp;least&nbsp;&nbsp;one&nbsp;vacation&nbsp;every&nbsp;quarter,<br>&nbsp;&nbsp;&nbsp;much&nbsp;to&nbsp;the&nbsp;delight&nbsp;&nbsp;of&nbsp;his&nbsp;less&nbsp;work-<br>&nbsp;&nbsp;&nbsp;a-holic&nbsp;partner,&nbsp;Bobby.<br>&nbsp;*&nbsp;Joe&nbsp;Quinn&nbsp;has&nbsp;resolved&nbsp;to&nbsp;lose&nbsp;50&nbsp;lbs.<br>&nbsp;*&nbsp;Jane&nbsp;Quinn&nbsp;has&nbsp;resolved&nbsp;to&nbsp;kick&nbsp;&nbsp;Joe's<br>&nbsp;&nbsp;&nbsp;patoot&nbsp;&nbsp;into&nbsp;&nbsp;gear&nbsp;any&nbsp;time&nbsp;he&nbsp;reaches<br>&nbsp;&nbsp;&nbsp;for&nbsp;doughnuts&nbsp;instead&nbsp;of&nbsp;celery...<br>&nbsp;*&nbsp;Alexander&nbsp;Dolst&nbsp;has&nbsp;resolved&nbsp;to&nbsp;finish<br>&nbsp;&nbsp;&nbsp;the&nbsp;novel&nbsp;he&nbsp;has&nbsp;been&nbsp;working&nbsp;on&nbsp;since<br>&nbsp;&nbsp;&nbsp;seventh&nbsp;grade.<br>&nbsp;*&nbsp;Rebecca&nbsp;Fry&nbsp;has&nbsp;resolved&nbsp;to&nbsp;not&nbsp;murder<br>&nbsp;&nbsp;&nbsp;her&nbsp;niece,&nbsp;&nbsp;or&nbsp;&nbsp;brother,&nbsp;&nbsp;for&nbsp;spilling<br>&nbsp;&nbsp;&nbsp;neon&nbsp;pink&nbsp;dye&nbsp;&nbsp;into&nbsp;&nbsp;a&nbsp;vat&nbsp;of&nbsp;milk&nbsp;and<br>&nbsp;&nbsp;&nbsp;costing&nbsp;&nbsp;the&nbsp;family&nbsp;thousands&nbsp;of&nbsp;bucks<br>&nbsp;&nbsp;&nbsp;for&nbsp;wasted&nbsp;product,&nbsp;time,&nbsp;and&nbsp;inedible<br>&nbsp;&nbsp;&nbsp;ice&nbsp;&nbsp;cream.&nbsp;&nbsp;I&nbsp;&nbsp;have&nbsp;&nbsp;it&nbsp;on&nbsp;good&nbsp;auth-<br>&nbsp;&nbsp;&nbsp;ority&nbsp;that&nbsp;said&nbsp;niece&nbsp;and&nbsp;&nbsp;brother&nbsp;are<br>&nbsp;&nbsp;&nbsp;banned&nbsp;&nbsp;from&nbsp;the&nbsp;barn&nbsp;for&nbsp;the&nbsp;foresee-<br>&nbsp;&nbsp;&nbsp;able&nbsp;future&nbsp;to&nbsp;&nbsp;facilitate&nbsp;&nbsp;their&nbsp;con-<br>&nbsp;&nbsp;&nbsp;tinued&nbsp;survival.<br>&nbsp;*&nbsp;Elizabeth&nbsp;Fry&nbsp;&nbsp;has&nbsp;resolved&nbsp;&nbsp;to&nbsp;&nbsp;avoid<br>&nbsp;&nbsp;&nbsp;her&nbsp;aunt.<br>&nbsp;*&nbsp;Jonathan&nbsp;Fry&nbsp;has&nbsp;resolved&nbsp;to&nbsp;buy&nbsp;stock<br>&nbsp;&nbsp;&nbsp;in&nbsp;Tension&nbsp;Tamer&nbsp;tea.<br>&nbsp;*&nbsp;Delika&nbsp;Soluos&nbsp;&nbsp;has&nbsp;&nbsp;resolved&nbsp;&nbsp;to&nbsp;learn<br>&nbsp;&nbsp;&nbsp;calligraphy,&nbsp;so&nbsp;&nbsp;she&nbsp;can&nbsp;start&nbsp;her&nbsp;own<br>&nbsp;&nbsp;&nbsp;greeting&nbsp;card&nbsp;business.<br>&nbsp;*&nbsp;Mr.&nbsp;A.&nbsp;Nony&nbsp;Mouse&nbsp;&nbsp;has&nbsp;resolved&nbsp;to&nbsp;get<br>&nbsp;&nbsp;&nbsp;a&nbsp;name.<br><br>On&nbsp;the&nbsp;subject&nbsp;of&nbsp;resolutions&nbsp;folks&nbsp;asked<br>not&nbsp;to&nbsp;be&nbsp;named&nbsp;for,&nbsp;we&nbsp;have&nbsp;twelve&nbsp;other<br>people&nbsp;wanting&nbsp;to&nbsp;lose&nbsp;weight,&nbsp;eleven&nbsp;who<br>want&nbsp;to&nbsp;travel&nbsp;more,&nbsp;five&nbsp;who&nbsp;want&nbsp;to&nbsp;get<br>wealthy&nbsp;&nbsp;lovers&nbsp;&nbsp;and&nbsp;&nbsp;live&nbsp;&nbsp;out&nbsp;a&nbsp;life&nbsp;of<br>luxury,&nbsp;four&nbsp;&nbsp;who&nbsp;&nbsp;want&nbsp;to&nbsp;learn&nbsp;the&nbsp;fine<br>art&nbsp;&nbsp;of&nbsp;cooking&nbsp;&nbsp;better&nbsp;for&nbsp;one,&nbsp;&nbsp;two&nbsp;who<br>want&nbsp;to&nbsp;do&nbsp;more&nbsp;for&nbsp;the&nbsp;environment,&nbsp;and<br>one&nbsp;who&nbsp;wants&nbsp;to&nbsp;bone&nbsp;my&nbsp;editor.&nbsp;<br><br>My&nbsp;&nbsp;editor&nbsp;&nbsp;says&nbsp;&nbsp;thank&nbsp;you,&nbsp;&nbsp;and&nbsp;he&nbsp;will<br>consider&nbsp;your&nbsp;offer,&nbsp;anonymous&nbsp;lover.<br />
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<br />
==January 16, 2020==<br />
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<span style="font-family: Consolas, monaco, monospace;">&nbsp; &nbsp; &nbsp;T A M A R A C K&nbsp; &nbsp;T I M E S<br>&nbsp; &nbsp; GOSSIP COLUMN, by Enid SCHMITT<br><br />
This&nbsp;week&nbsp;in&nbsp;Tamarack&nbsp;Falls,&nbsp;&nbsp;we&nbsp;&nbsp;are&nbsp;&nbsp;&nbsp;a<br>month&nbsp;away&nbsp;from&nbsp;Valentine's&nbsp;Day,&nbsp;but&nbsp;that<br>isn't&nbsp;stopping&nbsp;the&nbsp;stores,&nbsp;&nbsp;is&nbsp;it?&nbsp;&nbsp;Thank<br>you,&nbsp;capitalism,&nbsp;&nbsp;for&nbsp;giving&nbsp;me&nbsp;cheap&nbsp;yet<br>delicious&nbsp;&nbsp;chocolate&nbsp;&nbsp;and&nbsp;&nbsp;peanut&nbsp;&nbsp;butter&nbsp;<br>hearts.<br><br>On&nbsp;the&nbsp;subject&nbsp;of&nbsp;hearts,&nbsp;get&nbsp;this:&nbsp;Mandy<br>Hart&nbsp;&nbsp;thought&nbsp;Monday&nbsp;was&nbsp;going&nbsp;to&nbsp;be&nbsp;just<br>another&nbsp;morning,&nbsp;woke&nbsp;up,&nbsp;made&nbsp;her&nbsp;coffee<br>and&nbsp;ate&nbsp;food&nbsp;which&nbsp;she&nbsp;has&nbsp;told&nbsp;me&nbsp;to&nbsp;say<br>was&nbsp;&nbsp;more&nbsp;&nbsp;healthy&nbsp;&nbsp;than&nbsp;the&nbsp;Boston&nbsp;creme<br>doughnut&nbsp;it&nbsp;actually&nbsp;was,&nbsp;when&nbsp;there&nbsp;came<br>a&nbsp;&nbsp;banging&nbsp;from&nbsp;her&nbsp;garage.&nbsp;&nbsp;In&nbsp;she&nbsp;went,<br>and&nbsp;lo&nbsp;and&nbsp;behold,&nbsp;&nbsp;her&nbsp;garbage&nbsp;bins&nbsp;were<br>a&nbsp;mess.&nbsp;&nbsp;Thinking&nbsp;it&nbsp;&nbsp;was&nbsp;a&nbsp;raccoon,&nbsp;&nbsp;she<br>tidied&nbsp;up,&nbsp;&nbsp;looked&nbsp;for&nbsp;holes,&nbsp;then&nbsp;forgot<br>all&nbsp;&nbsp;about&nbsp;it&nbsp;by&nbsp;the&nbsp;end&nbsp;of&nbsp;the&nbsp;work&nbsp;day.<br>Upon&nbsp;arriving&nbsp;&nbsp;home&nbsp;&nbsp;again,&nbsp;&nbsp;the&nbsp;&nbsp;garbage<br>bins&nbsp;were&nbsp;on&nbsp;the&nbsp;floor,&nbsp;&nbsp;along&nbsp;&nbsp;with&nbsp;&nbsp;the<br>garbage&nbsp;&nbsp;that&nbsp;&nbsp;was&nbsp;&nbsp;in&nbsp;them,&nbsp;and&nbsp;what&nbsp;did<br>she&nbsp;&nbsp;find&nbsp;but&nbsp;a&nbsp;PIG&nbsp;rooting&nbsp;around&nbsp;in&nbsp;it?<br>As&nbsp;it&nbsp;turns&nbsp;out,&nbsp;&nbsp;a&nbsp;&nbsp;tourist&nbsp;family's&nbsp;pet<br>had&nbsp;&nbsp;gotten&nbsp;&nbsp;loose,&nbsp;and&nbsp;there&nbsp;were&nbsp;happy,<br>oinky&nbsp;endings&nbsp;all&nbsp;around.&nbsp;&nbsp;What&nbsp;&nbsp;a&nbsp;way&nbsp;to<br>spend&nbsp;a&nbsp;Monday.<br><br>This&nbsp;was&nbsp;not&nbsp;the&nbsp;only&nbsp;&nbsp;animal&nbsp;sighting&nbsp;to<br>occur&nbsp;over&nbsp;the&nbsp;past&nbsp;week.&nbsp;<br><br>A&nbsp;&nbsp;showing&nbsp;of&nbsp;"Matilda"&nbsp;down&nbsp;at&nbsp;the&nbsp;&nbsp;ele-<br>mentary&nbsp;&nbsp;school&nbsp;&nbsp;this&nbsp;&nbsp;past&nbsp;&nbsp;weekend&nbsp;&nbsp;was&nbsp;<br>disrupted&nbsp;&nbsp;&nbsp;by&nbsp;&nbsp;a&nbsp;&nbsp;bleating&nbsp;&nbsp;stampede&nbsp;&nbsp;of<br>shaggy,&nbsp;&nbsp;smelly&nbsp;&nbsp;&nbsp;goats&nbsp;--&nbsp;and&nbsp;&nbsp;the&nbsp;high-<br>schoolers&nbsp;&nbsp;who&nbsp;set&nbsp;&nbsp;them&nbsp;&nbsp;free&nbsp;&nbsp;there&nbsp;are<br>going&nbsp;&nbsp;to&nbsp;&nbsp;start&nbsp;&nbsp;doing&nbsp;&nbsp;some&nbsp;&nbsp;very&nbsp;&nbsp;fast<br>community&nbsp;service,&nbsp;aren't&nbsp;they,&nbsp;Samual?<br />
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==January 23, 2020==<br />
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<span style="font-family: Consolas, monaco, monospace;">&nbsp; &nbsp; &nbsp;T A M A R A C K&nbsp; &nbsp;T I M E S<br>&nbsp; &nbsp; GOSSIP COLUMN, by Enid SCHMITT<br><br />
This&nbsp;week&nbsp;in&nbsp;Tamarack&nbsp;Falls,&nbsp;&nbsp;it&nbsp;looks&nbsp;as<br>though&nbsp;&nbsp;we&nbsp;&nbsp;may&nbsp;&nbsp;have&nbsp;a&nbsp;new&nbsp;manicurist&nbsp;in<br>town!&nbsp;&nbsp;I&nbsp;hear&nbsp;tell&nbsp;that&nbsp;Lou&nbsp;and&nbsp;Bang&nbsp;Bang<br>down&nbsp;at&nbsp;Crops&nbsp;and&nbsp;Bobbers&nbsp;have&nbsp;been&nbsp;talk-<br>ing&nbsp;with&nbsp;a&nbsp;lovely&nbsp;stranger&nbsp;about&nbsp;settling<br>here.&nbsp;&nbsp;Lady,&nbsp;come&nbsp;stop&nbsp;by&nbsp;the&nbsp;office&nbsp;some<br>time&nbsp;and&nbsp;have&nbsp;a&nbsp;chat.&nbsp;&nbsp;I&nbsp;still&nbsp;have&nbsp;a&nbsp;bit<br>of&nbsp;that&nbsp;good&nbsp;coffee&nbsp;left&nbsp;&nbsp;that&nbsp;the&nbsp;office<br>vultures&nbsp;haven't&nbsp;managed&nbsp;to&nbsp;pilfer.<br><br>In&nbsp;other&nbsp;news,&nbsp;I&nbsp;finally&nbsp;snagged&nbsp;a&nbsp;source<br>young&nbsp;&nbsp;enough&nbsp;to&nbsp;clue&nbsp;&nbsp;me&nbsp;in&nbsp;on&nbsp;why&nbsp;we've<br>all&nbsp;been&nbsp;seeing&nbsp;glitter&nbsp;everywhere.&nbsp;Seems<br>like&nbsp;&nbsp;one&nbsp;&nbsp;of&nbsp;&nbsp;the&nbsp;&nbsp;local&nbsp;&nbsp;kids&nbsp;started&nbsp;a<br>viral&nbsp;trend&nbsp;on&nbsp;TikTok&nbsp;called&nbsp;"angel&nbsp;dust-<br>ing"...&nbsp;The&nbsp;original&nbsp;form&nbsp;called&nbsp;for&nbsp;some<br>sort&nbsp;&nbsp;of&nbsp;container&nbsp;of&nbsp;white&nbsp;glitter&nbsp;to&nbsp;be<br>placed&nbsp;above&nbsp;a&nbsp;doorway,&nbsp;&nbsp;with&nbsp;&nbsp;the&nbsp;aim&nbsp;of<br>having&nbsp;it&nbsp;&nbsp;fall&nbsp;onto&nbsp;the&nbsp;head&nbsp;of&nbsp;the&nbsp;next<br>person&nbsp;walking&nbsp;through,&nbsp;&nbsp;but&nbsp;&nbsp;one&nbsp;&nbsp;of&nbsp;the<br>younger&nbsp;ladies&nbsp;at&nbsp;the&nbsp;office&nbsp;has&nbsp;informed<br>me&nbsp;&nbsp;that&nbsp;&nbsp;receiving&nbsp;the&nbsp;glitter&nbsp;inside&nbsp;of<br>an&nbsp;envelope,&nbsp;&nbsp;and&nbsp;&nbsp;filming&nbsp;yourself&nbsp;doing<br>so,&nbsp;has&nbsp;also&nbsp;become&nbsp;a&nbsp;part&nbsp;of&nbsp;the&nbsp;trend.<br><br>Now,&nbsp;given&nbsp;the&nbsp;crisis&nbsp;going&nbsp;on&nbsp;with&nbsp;micro<br>plastics&nbsp;&nbsp;in&nbsp;&nbsp;our&nbsp;&nbsp;oceans,&nbsp;I&nbsp;did&nbsp;feel&nbsp;the<br>need&nbsp;&nbsp;to&nbsp;reach&nbsp;out&nbsp;to&nbsp;our&nbsp;mystery&nbsp;TikTok-<br>ker,&nbsp;and&nbsp;&nbsp;much&nbsp;&nbsp;to&nbsp;my&nbsp;&nbsp;pleasant&nbsp;surprise,<br>they&nbsp;had&nbsp;already&nbsp;established&nbsp;ground&nbsp;rules<br>requiring&nbsp;&nbsp;their&nbsp;&nbsp;followers&nbsp;&nbsp;to&nbsp;&nbsp;use&nbsp;eco-<br>glitters.&nbsp;&nbsp;Kudos,&nbsp;kid.&nbsp;&nbsp;You've&nbsp;got&nbsp;a&nbsp;good<br>head&nbsp;on&nbsp;those&nbsp;glitter-crowned&nbsp;shoulders.<br><br>Vazi,&nbsp;on&nbsp;&nbsp;the&nbsp;other&nbsp;hand...&nbsp;&nbsp;I&nbsp;have&nbsp;heard<br>a&nbsp;&nbsp;few&nbsp;&nbsp;conflicting&nbsp;&nbsp;opinions&nbsp;&nbsp;of&nbsp;how&nbsp;you<br>managed&nbsp;to&nbsp;break&nbsp;that&nbsp;ankle,&nbsp;kiddo.&nbsp;<br><br>&nbsp;1.&nbsp;You&nbsp;&nbsp;were&nbsp;chasing&nbsp;a&nbsp;flying&nbsp;paper&nbsp;air-<br>&nbsp;&nbsp;&nbsp;&nbsp;plane&nbsp;and&nbsp;ran&nbsp;off&nbsp;the&nbsp;roof.<br>&nbsp;2.&nbsp;You&nbsp;were&nbsp;out&nbsp;on&nbsp;the&nbsp;lawn&nbsp;and&nbsp;slipped.<br>&nbsp;3.&nbsp;Your&nbsp;&nbsp;younger&nbsp;&nbsp;brother&nbsp;&nbsp;turned&nbsp;into&nbsp;a<br>&nbsp;&nbsp;&nbsp;&nbsp;whirling&nbsp;&nbsp;dervish&nbsp;of&nbsp;dooooom&nbsp;and&nbsp;your<br>&nbsp;&nbsp;&nbsp;&nbsp;ankle&nbsp;was&nbsp;sacrificed&nbsp;to&nbsp;the&nbsp;Lego&nbsp;gods<br>&nbsp;&nbsp;&nbsp;&nbsp;as&nbsp;tribute.<br><br>I'm&nbsp;going&nbsp;for&nbsp;Lego&nbsp;gods.&nbsp;If&nbsp;you&nbsp;have&nbsp;ever<br>had&nbsp;&nbsp;kids&nbsp;&nbsp;who&nbsp;had&nbsp;Legos,&nbsp;I&nbsp;know&nbsp;you&nbsp;will<br>be&nbsp;too.<br />
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==January 30, 2020==<br />
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<span style="font-family: Consolas, monaco, monospace;">&nbsp; &nbsp; &nbsp;T A M A R A C K&nbsp; &nbsp;T I M E S<br>&nbsp; &nbsp; GOSSIP COLUMN, by Enid SCHMITT<br><br />
This&nbsp;week&nbsp;in&nbsp;Tamarack&nbsp;Falls,&nbsp;I've&nbsp;&nbsp;got&nbsp;&nbsp;a<br>cute&nbsp;one&nbsp;for&nbsp;us.&nbsp;&nbsp;A&nbsp;special&nbsp;someone&nbsp;(hint<br>hint,&nbsp;&nbsp;his&nbsp;name&nbsp;rhymes&nbsp;with&nbsp;'hill'&nbsp;and&nbsp;he<br>owns&nbsp;a&nbsp;bar&nbsp;&nbsp;here&nbsp;&nbsp;in&nbsp;&nbsp;town)&nbsp;is&nbsp;turning&nbsp;65<br>next&nbsp;&nbsp;week,&nbsp;and&nbsp;he&nbsp;may&nbsp;or&nbsp;may&nbsp;not&nbsp;be&nbsp;get-<br>ting&nbsp;a&nbsp;present&nbsp;from&nbsp;a&nbsp;mysterious&nbsp;benefac-<br>tor...&nbsp;If&nbsp;I&nbsp;were&nbsp;he,&nbsp;I'd&nbsp;keep&nbsp;an&nbsp;eye&nbsp;out.<br>That&nbsp;gift&nbsp;looked&nbsp;hot!<br><br>In&nbsp;related&nbsp;news,&nbsp;kudos&nbsp;to&nbsp;your&nbsp;son,&nbsp;Bill,<br>though&nbsp;&nbsp;I&nbsp;&nbsp;have&nbsp;&nbsp;seldom&nbsp;had&nbsp;more&nbsp;cause&nbsp;to<br>use&nbsp;the&nbsp;'facepalm'&nbsp;&nbsp;emoji&nbsp;than&nbsp;I&nbsp;did&nbsp;this<br>past&nbsp;weekend.&nbsp;&nbsp;For&nbsp;folks&nbsp;new&nbsp;to&nbsp;the&nbsp;area,<br>Bill's&nbsp;&nbsp;son&nbsp;is&nbsp;a&nbsp;trainee&nbsp;&nbsp;for&nbsp;&nbsp;the&nbsp;&nbsp;local<br>volunteer&nbsp;firefighters.&nbsp;A&nbsp;tourist&nbsp;slipped<br>and&nbsp;&nbsp;fell&nbsp;&nbsp;over&nbsp;&nbsp;the&nbsp;southern&nbsp;bridge&nbsp;into<br>the&nbsp;Tam,&nbsp;and&nbsp;they're&nbsp;okay,&nbsp;thanks&nbsp;to&nbsp;Bill<br>and&nbsp;&nbsp;&nbsp;some&nbsp;&nbsp;good&nbsp;&nbsp;bystanders,&nbsp;&nbsp;but&nbsp;&nbsp;&nbsp;they<br>wouldn't&nbsp;&nbsp;have&nbsp;&nbsp;fallen&nbsp;in&nbsp;the&nbsp;first&nbsp;place<br>if&nbsp;they&nbsp;&nbsp;hadn't&nbsp;&nbsp;been&nbsp;&nbsp;bending&nbsp;&nbsp;backwards<br>upside&nbsp;down&nbsp;over&nbsp;the&nbsp;edge&nbsp;&nbsp;of&nbsp;the&nbsp;railing<br>to&nbsp;get&nbsp;a&nbsp;selfie...&nbsp;&nbsp;Their&nbsp;&nbsp;GoPro&nbsp;&nbsp;was&nbsp;not<br>rescued,&nbsp;and&nbsp;neither,&nbsp;I'm&nbsp;told,&nbsp;was&nbsp;their<br>smartphone.&nbsp;&nbsp;Seriously,&nbsp;people.&nbsp;No&nbsp;selfie<br>is&nbsp;worth&nbsp;your&nbsp;life.&nbsp;&nbsp;Hypothermia&nbsp;is&nbsp;not&nbsp;a<br>joke.<br><br>That&nbsp;&nbsp;said,&nbsp;&nbsp;I'm&nbsp;human,&nbsp;&nbsp;and&nbsp;I&nbsp;can't&nbsp;help<br>but&nbsp;laugh&nbsp;&nbsp;at&nbsp;&nbsp;the&nbsp;selfie&nbsp;fails&nbsp;I've&nbsp;seen<br>on&nbsp;the&nbsp;internet.&nbsp;&nbsp;Let's&nbsp;&nbsp;turn&nbsp;this&nbsp;around<br>and&nbsp;check&nbsp;on&nbsp;YOU,&nbsp;my&nbsp;lovely&nbsp;readers:&nbsp;what<br>is&nbsp;YOUR&nbsp;most&nbsp;hilarious&nbsp;selfie&nbsp;fail?<br><br>Last&nbsp;but&nbsp;not&nbsp;least,&nbsp;for&nbsp;disclosure,&nbsp;&nbsp;Emma<br>Richards&nbsp;&nbsp;has&nbsp;&nbsp;paid&nbsp;&nbsp;me&nbsp;in&nbsp;&nbsp;Cadbury&nbsp;Creme<br>Eggs&nbsp;&nbsp;to&nbsp;publically&nbsp;state&nbsp;the&nbsp;&nbsp;following:<br>she&nbsp;heard&nbsp;on&nbsp;the&nbsp;grapevine&nbsp;that&nbsp;her&nbsp;long-<br>time&nbsp;&nbsp;boyfriend,&nbsp;&nbsp;who&nbsp;&nbsp;broke&nbsp;&nbsp;up&nbsp;with&nbsp;her<br>last&nbsp;Spring,&nbsp;&nbsp;has&nbsp;recently&nbsp;&nbsp;been&nbsp;accepted<br>into&nbsp;&nbsp;the&nbsp;&nbsp;NASA&nbsp;&nbsp;space&nbsp;&nbsp;program,&nbsp;&nbsp;and&nbsp;she<br>hopes&nbsp;he&nbsp;does&nbsp;so&nbsp;well&nbsp;that&nbsp;he&nbsp;becomes&nbsp;one<br>of&nbsp;&nbsp;the&nbsp;next&nbsp;astronauts&nbsp;&nbsp;to&nbsp;&nbsp;land&nbsp;&nbsp;on&nbsp;the<br>Moon...and&nbsp;&nbsp;stays&nbsp;there,&nbsp;preferably&nbsp;alone<br>and&nbsp;choking&nbsp;on&nbsp;his&nbsp;own&nbsp;hot&nbsp;air.<br><br>Sorry,&nbsp;Dave.&nbsp;&nbsp;Shouldn't&nbsp;have&nbsp;done&nbsp;that.<br />
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==February 6, 2020==<br />
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<span style="font-family: Consolas, monaco, monospace;">&nbsp; &nbsp; &nbsp;T A M A R A C K&nbsp; &nbsp;T I M E S<br>&nbsp; &nbsp; GOSSIP COLUMN, by Enid SCHMITT<br><br />
This&nbsp;week&nbsp;in&nbsp;Tamarack&nbsp;Falls,&nbsp;&nbsp;angel&nbsp;&nbsp;dust<br>has&nbsp;officially&nbsp;&nbsp;been&nbsp;sanctioned,&nbsp;and&nbsp;&nbsp;not<br>in&nbsp;&nbsp;the&nbsp;good&nbsp;way,&nbsp;in&nbsp;a&nbsp;town&nbsp;hall&nbsp;meeting.<br>Local&nbsp;EMTs&nbsp;&nbsp;took&nbsp;three&nbsp;people&nbsp;down&nbsp;to&nbsp;the<br>hospital&nbsp;after&nbsp;a&nbsp;massive&nbsp;glitter-splosion<br>accident&nbsp;&nbsp;where&nbsp;balloons&nbsp;half-filled&nbsp;with<br>"angel&nbsp;dust"&nbsp;were&nbsp;popped&nbsp;by&nbsp;accident,&nbsp;all<br>at&nbsp;once,&nbsp;by&nbsp;a&nbsp;&nbsp;falling&nbsp;ladder&nbsp;at&nbsp;the&nbsp;Town<br>Hall&nbsp;itself,&nbsp;sending&nbsp;&nbsp;pounds&nbsp;of&nbsp;the&nbsp;stuff<br>right&nbsp;into&nbsp;eyes&nbsp;and&nbsp;airways.<br><br>On&nbsp;&nbsp;the&nbsp;&nbsp;bright&nbsp;side,&nbsp;you&nbsp;can&nbsp;be&nbsp;proud&nbsp;of<br>one&nbsp;thing:&nbsp;&nbsp;you,&nbsp;and&nbsp;your&nbsp;TikTok&nbsp;friends,<br>have&nbsp;leveraged&nbsp;your&nbsp;&nbsp;fifteen&nbsp;&nbsp;seconds&nbsp;&nbsp;of<br>fame&nbsp;to&nbsp;get&nbsp;&nbsp;glitter&nbsp;officially&nbsp;labeled&nbsp;a<br>disturbance&nbsp;to&nbsp;the&nbsp;peace.<br><br>Envelope-form&nbsp;only,&nbsp;kids.<br><br>Now,&nbsp;&nbsp;I&nbsp;&nbsp;do&nbsp;&nbsp;have&nbsp;&nbsp;some&nbsp;bad&nbsp;news.&nbsp;&nbsp;Nettle<br>won't&nbsp;be&nbsp;staying&nbsp;on&nbsp;as&nbsp;our&nbsp;new&nbsp;manicurist<br>after&nbsp;all,&nbsp;&nbsp;but&nbsp;&nbsp;she&nbsp;says&nbsp;she&nbsp;has&nbsp;enjoyed<br>getting&nbsp;to&nbsp;know&nbsp;the&nbsp;ladies,&nbsp;&nbsp;and&nbsp;&nbsp;some&nbsp;of<br>the&nbsp;gentlemen,&nbsp;&nbsp;of&nbsp;&nbsp;the&nbsp;town&nbsp;in&nbsp;the&nbsp;short<br>while&nbsp;she&nbsp;has&nbsp;been&nbsp;here.&nbsp;&nbsp;We&nbsp;wish&nbsp;her&nbsp;all<br>the&nbsp;best&nbsp;in&nbsp;her&nbsp;new&nbsp;life&nbsp;as&nbsp;a&nbsp;millionaire<br>lottery&nbsp;winner,&nbsp;lucky&nbsp;duck.&nbsp;&nbsp;When&nbsp;I&nbsp;asked<br>her&nbsp;about&nbsp;her&nbsp;plans,&nbsp;she&nbsp;said&nbsp;she&nbsp;and&nbsp;her<br>hubby&nbsp;&nbsp;have&nbsp;&nbsp;decided&nbsp;&nbsp;to&nbsp;find&nbsp;their&nbsp;dream<br>home&nbsp;in&nbsp;the&nbsp;hills&nbsp;of&nbsp;Italy,&nbsp;and&nbsp;intend&nbsp;to<br>spend&nbsp;their&nbsp;days&nbsp;posting&nbsp;&nbsp;YouTube&nbsp;&nbsp;videos<br>of&nbsp;their&nbsp;costumed&nbsp;cats&nbsp;putting&nbsp;&nbsp;on&nbsp;feline<br>versions&nbsp;of&nbsp;Shakespeare.<br><br>To&nbsp;each&nbsp;her&nbsp;own,&nbsp;but&nbsp;I'll&nbsp;keep&nbsp;an&nbsp;eye&nbsp;out<br>for&nbsp;those&nbsp;videos,&nbsp;Nettle.&nbsp;&nbsp;Tombu&nbsp;&nbsp;is&nbsp;&nbsp;one<br>cute&nbsp;cat.<br><br>Now,&nbsp;as&nbsp;much&nbsp;as&nbsp;I&nbsp;would&nbsp;love&nbsp;to&nbsp;write&nbsp;all<br>of&nbsp;&nbsp;the&nbsp;&nbsp;entries&nbsp;&nbsp;we&nbsp;&nbsp;received&nbsp;&nbsp;for&nbsp;&nbsp;most<br>embarrassing&nbsp;selfies,&nbsp;my&nbsp;editor&nbsp;has&nbsp;asked<br>me&nbsp;&nbsp;to&nbsp;poll&nbsp;the&nbsp;office&nbsp;for&nbsp;the&nbsp;top&nbsp;three,<br>and&nbsp;these&nbsp;are&nbsp;the&nbsp;result:<br><br>&nbsp;1.&nbsp;When&nbsp;taking&nbsp;a&nbsp;selfie&nbsp;on&nbsp;a&nbsp;windy&nbsp;tower<br>&nbsp;&nbsp;&nbsp;&nbsp;overseas,&nbsp;&nbsp;she&nbsp;who&nbsp;shall&nbsp;remain&nbsp;name-<br>&nbsp;&nbsp;&nbsp;&nbsp;less&nbsp;at&nbsp;her&nbsp;own&nbsp;&nbsp;request&nbsp;felt&nbsp;quite&nbsp;a<br>&nbsp;&nbsp;&nbsp;&nbsp;sudden&nbsp;breeze&nbsp;down&nbsp;below&nbsp;when&nbsp;her&nbsp;new<br>&nbsp;&nbsp;&nbsp;&nbsp;sarong&nbsp;&nbsp;slipped&nbsp;&nbsp;free&nbsp;&nbsp;of&nbsp;&nbsp;her&nbsp;&nbsp;hips.&nbsp;<br>&nbsp;&nbsp;&nbsp;&nbsp;This&nbsp;wouldn't&nbsp;have&nbsp;been&nbsp;as&nbsp;much&nbsp;of&nbsp;an<br>&nbsp;&nbsp;&nbsp;&nbsp;issue&nbsp;if&nbsp;she&nbsp;weren't&nbsp;wearing&nbsp;her&nbsp;last<br>&nbsp;&nbsp;&nbsp;&nbsp;pair&nbsp;of&nbsp;"emergencies&nbsp;only"&nbsp;panties...<br>&nbsp;&nbsp;&nbsp;&nbsp;with&nbsp;holes&nbsp;in&nbsp;awkward&nbsp;places.<br>&nbsp;2.&nbsp;Every&nbsp;time&nbsp;this&nbsp;gentleman&nbsp;&nbsp;would&nbsp;&nbsp;try<br>&nbsp;&nbsp;&nbsp;&nbsp;to&nbsp;get&nbsp;a&nbsp;picture&nbsp;of&nbsp;&nbsp;himself&nbsp;&nbsp;to&nbsp;send<br>&nbsp;&nbsp;&nbsp;&nbsp;out&nbsp;to&nbsp;a&nbsp;dating&nbsp;service,&nbsp;his&nbsp;cat&nbsp;Pogo<br>&nbsp;&nbsp;&nbsp;&nbsp;would&nbsp;&nbsp;somehow&nbsp;&nbsp;photo-bomb&nbsp;&nbsp;the&nbsp;shot,<br>&nbsp;&nbsp;&nbsp;&nbsp;until&nbsp;he&nbsp;&nbsp;eventually&nbsp;gave&nbsp;in&nbsp;and&nbsp;just<br>&nbsp;&nbsp;&nbsp;&nbsp;held&nbsp;the&nbsp;cat.<br>&nbsp;3.&nbsp;A&nbsp;young&nbsp;woman&nbsp;thought&nbsp;she&nbsp;looked&nbsp;fab,<br>&nbsp;&nbsp;&nbsp;&nbsp;and&nbsp;went&nbsp;to&nbsp;&nbsp;take&nbsp;a&nbsp;selfie&nbsp;of&nbsp;herself<br>&nbsp;&nbsp;&nbsp;&nbsp;down&nbsp;&nbsp;in&nbsp;&nbsp;Riverside&nbsp;Park.&nbsp;&nbsp;Satisfied,<br>&nbsp;&nbsp;&nbsp;&nbsp;she&nbsp;posted&nbsp;the&nbsp;&nbsp;picture&nbsp;to&nbsp;her&nbsp;social<br>&nbsp;&nbsp;&nbsp;&nbsp;media&nbsp;&nbsp;&nbsp;accounts,&nbsp;&nbsp;only&nbsp;&nbsp;to&nbsp;&nbsp;&nbsp;receive&nbsp;<br>&nbsp;&nbsp;&nbsp;&nbsp;message&nbsp;&nbsp;&nbsp;after&nbsp;&nbsp;message&nbsp;&nbsp;asking&nbsp;&nbsp;her<br>&nbsp;&nbsp;&nbsp;&nbsp;about&nbsp;the&nbsp;dogs.&nbsp;&nbsp;Puzzled&nbsp;by&nbsp;this,&nbsp;she<br>&nbsp;&nbsp;&nbsp;&nbsp;looked&nbsp;&nbsp;more&nbsp;&nbsp;closely&nbsp;&nbsp;at&nbsp;the&nbsp;selfie,<br>&nbsp;&nbsp;&nbsp;&nbsp;and&nbsp;&nbsp;lo&nbsp;and&nbsp;behold,&nbsp;&nbsp;a&nbsp;pair&nbsp;&nbsp;of&nbsp;&nbsp;dog-<br>&nbsp;&nbsp;&nbsp;&nbsp;walkers&nbsp;were&nbsp;chatting&nbsp;on&nbsp;a&nbsp;bench,&nbsp;and<br>&nbsp;&nbsp;&nbsp;&nbsp;their&nbsp;&nbsp;pooches&nbsp;&nbsp;were&nbsp;doing&nbsp;it,&nbsp;doggy-<br>&nbsp;&nbsp;&nbsp;&nbsp;style&nbsp;of&nbsp;course,&nbsp;behind&nbsp;them.<br><br>Immortalized&nbsp;by&nbsp;the&nbsp;internet.&nbsp;Ever&nbsp;wonder<br>what&nbsp;aliens&nbsp;would&nbsp;think&nbsp;about&nbsp;our&nbsp;species<br>if&nbsp;&nbsp;they&nbsp;&nbsp;watched&nbsp;&nbsp;what&nbsp;&nbsp;we&nbsp;&nbsp;post&nbsp;for&nbsp;the&nbsp;<br>universe&nbsp;to&nbsp;see?<br />
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==February 13, 2020==<br />
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<span style="font-family: Consolas, monaco, monospace;">&nbsp; &nbsp; &nbsp;T A M A R A C K&nbsp; &nbsp;T I M E S<br>&nbsp; &nbsp; GOSSIP COLUMN, by Enid SCHMITT<br><br />
This&nbsp;week&nbsp;in&nbsp;Tamarack&nbsp;Falls,&nbsp;&nbsp;we&nbsp;&nbsp;have&nbsp;&nbsp;a<br>Kip&nbsp;Kensington-esque&nbsp;Valentine's&nbsp;Day&nbsp;fail<br>to&nbsp;&nbsp;share&nbsp;&nbsp;with&nbsp;&nbsp;you&nbsp;all.&nbsp;&nbsp;No,&nbsp;sadly,&nbsp;Kip<br>himself&nbsp;is&nbsp;not&nbsp;a&nbsp;part&nbsp;of&nbsp;it.&nbsp;&nbsp;Kip,&nbsp;you're<br>being&nbsp;entirely&nbsp;too&nbsp;circumspect&nbsp;lately.<br><br>But&nbsp;enough&nbsp;of&nbsp;Kip.&nbsp;&nbsp;On&nbsp;to&nbsp;today's&nbsp;gossip!<br>Upon&nbsp;waking&nbsp;up&nbsp;yesterday&nbsp;morning,&nbsp;the&nbsp;80-<br>year&nbsp;&nbsp;old&nbsp;Mrs.&nbsp;Mitchell,&nbsp;a&nbsp;retired&nbsp;school<br>counselor,&nbsp;&nbsp;looked&nbsp;out&nbsp;her&nbsp;front&nbsp;door&nbsp;and<br>saw&nbsp;that&nbsp;she&nbsp;had&nbsp;&nbsp;a&nbsp;package&nbsp;waiting.&nbsp;&nbsp;Not<br>having&nbsp;ordered&nbsp;anything&nbsp;recently,&nbsp;she&nbsp;was<br>curious&nbsp;nonetheless,&nbsp;and&nbsp;the&nbsp;anonymity&nbsp;of<br>the&nbsp;box&nbsp;and&nbsp;its&nbsp;sender&nbsp;really&nbsp;should&nbsp;have<br>been&nbsp;a&nbsp;clue.<br><br>Long&nbsp;story&nbsp;short:&nbsp;a&nbsp;delivery&nbsp;of&nbsp;very&nbsp;sexy<br>toys&nbsp;and&nbsp;playthings&nbsp;spilled&nbsp;out&nbsp;in&nbsp;rubber<br>and&nbsp;lace&nbsp;all&nbsp;over&nbsp;her&nbsp;table...<br><br>Thankfully,&nbsp;&nbsp;a&nbsp;&nbsp;very&nbsp;"loving"&nbsp;note&nbsp;inside<br>the&nbsp;&nbsp;box&nbsp;sent&nbsp;with&nbsp;&nbsp;the&nbsp;items&nbsp;did&nbsp;include<br>the&nbsp;name&nbsp;&nbsp;of&nbsp;&nbsp;the&nbsp;&nbsp;intended&nbsp;&nbsp;recipient,&nbsp;a<br>young&nbsp;&nbsp;woman&nbsp;who&nbsp;lived&nbsp;&nbsp;in&nbsp;the&nbsp;house&nbsp;next<br>door.&nbsp;&nbsp;Let&nbsp;&nbsp;this&nbsp;&nbsp;be&nbsp;&nbsp;a&nbsp;lesson&nbsp;to&nbsp;all&nbsp;who<br>order&nbsp;&nbsp;gifts&nbsp;&nbsp;online:&nbsp;&nbsp;double-check&nbsp;&nbsp;your<br>delivery&nbsp;addresses,&nbsp;&nbsp;or&nbsp;&nbsp;you&nbsp;&nbsp;could&nbsp;&nbsp;send<br>kinky&nbsp;sex&nbsp;toys&nbsp;to&nbsp;grandmothers&nbsp;with&nbsp;heart<br>conditions.<br><br>Speaking&nbsp;&nbsp;of&nbsp;&nbsp;delving,&nbsp;&nbsp;have&nbsp;you&nbsp;all&nbsp;been<br>watching&nbsp;the&nbsp;news?&nbsp;&nbsp;&nbsp;What&nbsp;&nbsp;do&nbsp;&nbsp;you&nbsp;&nbsp;think<br>about&nbsp;&nbsp;prospectors&nbsp;looking&nbsp;&nbsp;at&nbsp;&nbsp;the&nbsp;&nbsp;mine<br>again?&nbsp;&nbsp;The&nbsp;&nbsp;town&nbsp;could&nbsp;use&nbsp;the&nbsp;money,&nbsp;as<br>Mayor&nbsp;Jack&nbsp;would&nbsp;be&nbsp;&nbsp;quick&nbsp;&nbsp;to&nbsp;agree,&nbsp;but<br>is&nbsp;&nbsp;it&nbsp;&nbsp;worth&nbsp;&nbsp;it&nbsp;&nbsp;to&nbsp;have&nbsp;all&nbsp;that&nbsp;noise<br>and&nbsp;fuss?&nbsp;&nbsp;Why&nbsp;don't&nbsp;we&nbsp;&nbsp;just&nbsp;&nbsp;make&nbsp;&nbsp;it&nbsp;a<br>historic&nbsp;landmark&nbsp;&nbsp;and&nbsp;&nbsp;be&nbsp;&nbsp;done&nbsp;with&nbsp;all<br>of&nbsp;this?<br><br>In&nbsp;lighter&nbsp;news,&nbsp;parents,&nbsp;don't&nbsp;forget&nbsp;to<br>pay&nbsp;a&nbsp;visit&nbsp;to&nbsp;the&nbsp;library&nbsp;on&nbsp;Main&nbsp;Street<br>before&nbsp;&nbsp;Saturday.&nbsp;&nbsp;There's&nbsp;&nbsp;a&nbsp;kiddie&nbsp;pool<br>of&nbsp;&nbsp;Goldfish&nbsp;&nbsp;crackers&nbsp;and&nbsp;a&nbsp;challenge&nbsp;to<br>guess&nbsp;&nbsp;how&nbsp;&nbsp;many&nbsp;are&nbsp;&nbsp;in&nbsp;the&nbsp;pool&nbsp;for&nbsp;you<br>and&nbsp;your&nbsp;&nbsp;kidlets&nbsp;to&nbsp;win.&nbsp;&nbsp;If&nbsp;&nbsp;you&nbsp;&nbsp;don't<br>have&nbsp;&nbsp;time&nbsp;&nbsp;to&nbsp;go&nbsp;in&nbsp;person,&nbsp;you&nbsp;can&nbsp;also<br>submit&nbsp;&nbsp;bets&nbsp;&nbsp;online,&nbsp;at&nbsp;the&nbsp;library&nbsp;web-<br>site.<br />
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==February 20, 2020==<br />
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<span style="font-family: Consolas, monaco, monospace;">&nbsp; &nbsp; &nbsp;T A M A R A C K&nbsp; &nbsp;T I M E S<br>&nbsp; &nbsp; GOSSIP COLUMN, by Enid SCHMITT<br><br />
This&nbsp;week&nbsp;in&nbsp;Tamarack&nbsp;Falls,&nbsp;as&nbsp;&nbsp;it&nbsp;turns<br>out,&nbsp;cats&nbsp;really&nbsp;do&nbsp;know&nbsp;best&nbsp;about&nbsp;gold-<br>fish.&nbsp;&nbsp;Jack&nbsp;Desrochers&nbsp;Jr.&nbsp;&nbsp;is&nbsp;the&nbsp;winner<br>of&nbsp;&nbsp;the&nbsp;kiddie-pool&nbsp;contest,&nbsp;but&nbsp;the&nbsp;real<br>prize&nbsp;&nbsp;should&nbsp;be&nbsp;going&nbsp;to&nbsp;Bojangles,&nbsp;who,<br>I'm&nbsp;told,&nbsp;stood&nbsp;on&nbsp;the&nbsp;&nbsp;numpad,&nbsp;&nbsp;then&nbsp;sat<br>his&nbsp;fuzzy&nbsp;patoot&nbsp;down&nbsp;right&nbsp;on&nbsp;top&nbsp;of&nbsp;Mr.<br>Desrochers'&nbsp;mouse-hand.&nbsp;&nbsp;<br><br>Jack,&nbsp;you&nbsp;&nbsp;should&nbsp;know&nbsp;better&nbsp;than&nbsp;to&nbsp;ig-<br>nore&nbsp;&nbsp;Bojangles.&nbsp;&nbsp;You&nbsp;&nbsp;know&nbsp;what&nbsp;happened<br>last&nbsp;time.<br><br>Now,&nbsp;&nbsp;Rocco,&nbsp;what's&nbsp;this&nbsp;I&nbsp;hear&nbsp;about&nbsp;you<br>and&nbsp;that&nbsp;&nbsp;colorful&nbsp;&nbsp;young&nbsp;&nbsp;woman&nbsp;&nbsp;talking<br>about&nbsp;&nbsp;moving&nbsp;&nbsp;in&nbsp;together?&nbsp;&nbsp;Dana&nbsp;Shelley<br>says&nbsp;she&nbsp;overheard&nbsp;you&nbsp;two&nbsp;chatting&nbsp;about<br>looking&nbsp;for&nbsp;a&nbsp;place.&nbsp;&nbsp;And&nbsp;here&nbsp;&nbsp;I&nbsp;thought<br>that&nbsp;&nbsp;girl&nbsp;&nbsp;had&nbsp;better&nbsp;taste...&nbsp;Guess&nbsp;all<br>it&nbsp;&nbsp;takes&nbsp;to&nbsp;&nbsp;melt&nbsp;&nbsp;a&nbsp;&nbsp;heart&nbsp;&nbsp;of&nbsp;ice&nbsp;is&nbsp;a<br>washed&nbsp;&nbsp;up&nbsp;&nbsp;(please,&nbsp;wash&nbsp;up)&nbsp;punk&nbsp;rocker<br>with&nbsp;a&nbsp;mouth&nbsp;in&nbsp;need&nbsp;of&nbsp;soap.<br><br>Johnny&nbsp;Quilby&nbsp;&nbsp;knows&nbsp;&nbsp;all&nbsp;about&nbsp;mouths&nbsp;in<br>need&nbsp;of&nbsp;soaping,&nbsp;now,&nbsp;doesn't&nbsp;&nbsp;he?&nbsp;&nbsp;Shame<br>on&nbsp;you,&nbsp;teaching&nbsp;your&nbsp;baby&nbsp;brother&nbsp;to&nbsp;say<br>those&nbsp;bad&nbsp;words.&nbsp;Thank&nbsp;you&nbsp;for&nbsp;the&nbsp;laughs<br>we&nbsp;&nbsp;all&nbsp;&nbsp;got&nbsp;here&nbsp;at&nbsp;the&nbsp;office,&nbsp;however,<br>from&nbsp;&nbsp;watching&nbsp;&nbsp;the&nbsp;&nbsp;videos&nbsp;you&nbsp;posted&nbsp;on<br>the&nbsp;internet...&nbsp;Just&nbsp;wait&nbsp;until&nbsp;he&nbsp;gets&nbsp;a<br>little&nbsp;&nbsp;older&nbsp;and&nbsp;learns&nbsp;what&nbsp;those&nbsp;words<br>all&nbsp;mean.&nbsp;&nbsp;I'm&nbsp;surprised&nbsp;YOU&nbsp;do.<br><br>The&nbsp;&nbsp;rangers&nbsp;&nbsp;have&nbsp;a&nbsp;new&nbsp;one&nbsp;for&nbsp;us,&nbsp;too,<br>and&nbsp;I&nbsp;could&nbsp;have&nbsp;done&nbsp;without&nbsp;this&nbsp;one...<br>Evidently,&nbsp;&nbsp;a&nbsp;&nbsp;herd&nbsp;&nbsp;of&nbsp;&nbsp;deer&nbsp;has&nbsp;somehow<br>decided&nbsp;&nbsp;to&nbsp;use&nbsp;a&nbsp;particular&nbsp;&nbsp;section&nbsp;&nbsp;of<br>the&nbsp;&nbsp;forest&nbsp;as&nbsp;their&nbsp;personal&nbsp;toilet.&nbsp;&nbsp;He<br>has&nbsp;never&nbsp;&nbsp;seen&nbsp;&nbsp;so&nbsp;much&nbsp;deer&nbsp;crap&nbsp;in&nbsp;his<br>career,&nbsp;&nbsp;and&nbsp;&nbsp;he&nbsp;hopes&nbsp;he&nbsp;never&nbsp;sees&nbsp;that<br>much&nbsp;again.&nbsp;&nbsp;Or&nbsp;steps&nbsp;in&nbsp;it.<br><br>Mr.&nbsp;Fry,&nbsp;I&nbsp;hope&nbsp;so&nbsp;too,&nbsp;and&nbsp;please&nbsp;let&nbsp;me<br>know&nbsp;&nbsp;how&nbsp;&nbsp;my&nbsp;&nbsp;bribe&nbsp;of&nbsp;movie&nbsp;tickets&nbsp;for<br>you&nbsp;and&nbsp;&nbsp;your&nbsp;&nbsp;wife&nbsp;work&nbsp;out,&nbsp;for&nbsp;telling<br>me&nbsp;which&nbsp;valley&nbsp;to&nbsp;avoid.<br />
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==February 27, 2020==<br />
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<span style="font-family: Consolas, monaco, monospace;">&nbsp; &nbsp; &nbsp;T A M A R A C K&nbsp; &nbsp;T I M E S<br>&nbsp; &nbsp; GOSSIP COLUMN, by Enid SCHMITT<br><br />
This&nbsp;week&nbsp;in&nbsp;Tamarack&nbsp;Falls,&nbsp;I&nbsp;have&nbsp;&nbsp;been<br>informed&nbsp;&nbsp;that&nbsp;&nbsp;Rocco&nbsp;would&nbsp;never&nbsp;consent<br>to&nbsp;&nbsp;the&nbsp;&nbsp;degree&nbsp;of&nbsp;&nbsp;cleanliness&nbsp;and&nbsp;&nbsp;non-<br>smoking&nbsp;which&nbsp;would&nbsp;be&nbsp;required&nbsp;to&nbsp;cohab-<br>itate&nbsp;with&nbsp;November.<br><br>Crushing&nbsp;our&nbsp;dreams&nbsp;of&nbsp;romance&nbsp;in&nbsp;the&nbsp;bud<br>seems&nbsp;&nbsp;to&nbsp;&nbsp;be&nbsp;&nbsp;a&nbsp;theme,&nbsp;lately,&nbsp;but&nbsp;don't<br>you&nbsp;&nbsp;worry,&nbsp;readers.&nbsp;&nbsp;Sit&nbsp;&nbsp;at&nbsp;&nbsp;Crossroads<br>Cafe&nbsp;long&nbsp;&nbsp;enough&nbsp;&nbsp;and&nbsp;you'll&nbsp;see&nbsp;exactly<br>what&nbsp;I&nbsp;mean.<br><br>Speaking&nbsp;&nbsp;of&nbsp;&nbsp;the&nbsp;&nbsp;cafe,&nbsp;Elmer,&nbsp;if&nbsp;I&nbsp;were<br>you,&nbsp;I'd&nbsp;give&nbsp;up&nbsp;on&nbsp;the&nbsp;giant&nbsp;bouquets&nbsp;of<br>roses&nbsp;and&nbsp;&nbsp;go&nbsp;&nbsp;for&nbsp;&nbsp;something&nbsp;subtler.&nbsp;&nbsp;A<br>nice&nbsp;necklace,&nbsp;or&nbsp;a&nbsp;bracelet...&nbsp;Why,&nbsp;I've<br>heard&nbsp;rumours&nbsp;of&nbsp;a&nbsp;new&nbsp;jeweler&nbsp;setting&nbsp;up<br>shop&nbsp;&nbsp;down&nbsp;&nbsp;in&nbsp;&nbsp;the&nbsp;&nbsp;city&nbsp;at&nbsp;the&nbsp;farmer's<br>market.&nbsp;&nbsp;She&nbsp;doesn't&nbsp;have&nbsp;much&nbsp;stock,&nbsp;but<br>she&nbsp;&nbsp;says&nbsp;&nbsp;she's&nbsp;made&nbsp;it&nbsp;all&nbsp;herself,&nbsp;and<br>my&nbsp;sources&nbsp;&nbsp;claim&nbsp;&nbsp;the&nbsp;&nbsp;gems&nbsp;&nbsp;look&nbsp;&nbsp;real,<br>engraved&nbsp;silver,&nbsp;filigree&nbsp;pendants,&nbsp;semi-<br>precious&nbsp;stones&nbsp;and&nbsp;all.<br><br>We're&nbsp;&nbsp;getting&nbsp;&nbsp;closer&nbsp;&nbsp;to&nbsp;March,&nbsp;and&nbsp;the<br>time&nbsp;of&nbsp;&nbsp;green&nbsp;&nbsp;beer&nbsp;&nbsp;approaches.&nbsp;I&nbsp;got&nbsp;a<br>sneak&nbsp;&nbsp;peek&nbsp;&nbsp;at&nbsp;&nbsp;the&nbsp;vats&nbsp;&nbsp;over&nbsp;at&nbsp;I&nbsp;Feel<br>Hoppy&nbsp;this&nbsp;week,&nbsp;and&nbsp;the&nbsp;brewery&nbsp;is&nbsp;kick-<br>ing&nbsp;into&nbsp;gear,&nbsp;big-time.&nbsp;&nbsp;<br><br>What&nbsp;do&nbsp;you&nbsp;&nbsp;think?&nbsp;&nbsp;&nbsp;What's&nbsp;&nbsp;your&nbsp;&nbsp;ideal<br>green&nbsp;&nbsp;in&nbsp;&nbsp;beer?&nbsp;&nbsp;&nbsp;If&nbsp;&nbsp;I'm&nbsp;&nbsp;going&nbsp;&nbsp;to&nbsp;&nbsp;be&nbsp;<br>drinking&nbsp;&nbsp;dye,&nbsp;I'd&nbsp;want&nbsp;to&nbsp;go&nbsp;all&nbsp;the&nbsp;way<br>in,&nbsp;but&nbsp;on&nbsp;the&nbsp;other&nbsp;&nbsp;hand,&nbsp;if&nbsp;&nbsp;they&nbsp;&nbsp;can<br>use&nbsp;natural&nbsp;ingredients&nbsp;&nbsp;to&nbsp;achieve&nbsp;simi-<br>lar&nbsp;&nbsp;&nbsp;&nbsp;coloration&nbsp;&nbsp;&nbsp;without&nbsp;&nbsp;&nbsp;sacrificing<br>flavor,&nbsp;&nbsp;which&nbsp;&nbsp;they&nbsp;claim&nbsp;they&nbsp;are&nbsp;going<br>to&nbsp;do,&nbsp;why&nbsp;not?<br />
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<br />
==March 05, 2020==<br />
<br><br />
<span style="font-family: Consolas, monaco, monospace;">&nbsp; &nbsp; &nbsp;T A M A R A C K&nbsp; &nbsp;T I M E S<br>&nbsp; &nbsp; GOSSIP COLUMN, by Enid SCHMITT<br><br />
This&nbsp;week&nbsp;in&nbsp;Tamarack&nbsp;Falls,&nbsp;&nbsp;we&nbsp;&nbsp;have&nbsp;&nbsp;a<br>new&nbsp;brawl&nbsp;under&nbsp;our&nbsp;collective&nbsp;belts!&nbsp;I'm<br>pleased&nbsp;to&nbsp;say&nbsp;that,&nbsp;while&nbsp;patrons&nbsp;of&nbsp;the<br>library&nbsp;were&nbsp;&nbsp;disturbed&nbsp;by&nbsp;the&nbsp;noise&nbsp;out-<br>side,&nbsp;&nbsp;the&nbsp;&nbsp;two&nbsp;sisters&nbsp;&nbsp;involved,&nbsp;&nbsp;Merle<br>Dalton&nbsp;and&nbsp;Sophia&nbsp;Caruso,&nbsp;&nbsp;were&nbsp;courteous<br>enough&nbsp;to&nbsp;keep&nbsp;the&nbsp;fight&nbsp;to&nbsp;words&nbsp;instead<br>of&nbsp;blows.&nbsp;&nbsp;Why,&nbsp;&nbsp;I&nbsp;&nbsp;even&nbsp;heard&nbsp;bits&nbsp;of&nbsp;it<br>myself,&nbsp;through&nbsp;my&nbsp;little&nbsp;&nbsp;office&nbsp;window,<br>incoherent&nbsp;though&nbsp;it&nbsp;was.&nbsp;&nbsp;From&nbsp;what&nbsp;I've<br>gathered,&nbsp;folks&nbsp;say&nbsp;it&nbsp;was&nbsp;ultimately&nbsp;one<br>of&nbsp;&nbsp;the&nbsp;employees&nbsp;&nbsp;at&nbsp;Crossroads&nbsp;Cafe&nbsp;who<br>came&nbsp;out&nbsp;and&nbsp;broke&nbsp;it&nbsp;up.&nbsp;&nbsp;Those&nbsp;are&nbsp;some<br>tough&nbsp;women.&nbsp;&nbsp;I'm&nbsp;not&nbsp;surprised.<br><br>Speaking&nbsp;of&nbsp;Crossroads&nbsp;Cafe...<br><br>A&nbsp;&nbsp;tall,&nbsp;&nbsp;long-haired&nbsp;&nbsp;eccentric&nbsp;&nbsp;whom&nbsp;my<br>sources&nbsp;call&nbsp;Ishmael&nbsp;had&nbsp;a&nbsp;bit&nbsp;of&nbsp;a&nbsp;glit-<br>ter&nbsp;problem&nbsp;there.&nbsp;&nbsp;To&nbsp;&nbsp;be&nbsp;more&nbsp;specific,<br>he&nbsp;&nbsp;blew&nbsp;&nbsp;glitter&nbsp;all&nbsp;&nbsp;over&nbsp;&nbsp;that&nbsp;&nbsp;lovely<br>young&nbsp;&nbsp;&nbsp;lady,&nbsp;&nbsp;&nbsp;Saga,&nbsp;&nbsp;during&nbsp;&nbsp;breakfast.<br>Frankly,&nbsp;&nbsp;I'm&nbsp;surprised&nbsp;he&nbsp;was&nbsp;let&nbsp;inside<br>the&nbsp;building&nbsp;in&nbsp;the&nbsp;first&nbsp;place.&nbsp;Isn't&nbsp;it<br>supposed&nbsp;&nbsp;to&nbsp;&nbsp;be&nbsp;&nbsp;"No&nbsp;shirt,&nbsp;no&nbsp;SHOES,&nbsp;no<br>service"?<br><br>I've&nbsp;heard&nbsp;&nbsp;a&nbsp;few&nbsp;comments&nbsp;from&nbsp;the&nbsp;staff<br>over&nbsp;at&nbsp;Sweet&nbsp;Treats,&nbsp;too,&nbsp;about&nbsp;a&nbsp;man&nbsp;of<br>similar&nbsp;&nbsp;description&nbsp;&nbsp;loitering&nbsp;there&nbsp;for<br>an&nbsp;entire&nbsp;day.&nbsp;&nbsp;If&nbsp;&nbsp;he'd&nbsp;been&nbsp;doing&nbsp;some-<br>thing&nbsp;&nbsp;useful,&nbsp;they&nbsp;said,&nbsp;&nbsp;they&nbsp;&nbsp;wouldn't<br>have&nbsp;cared&nbsp;as&nbsp;much&nbsp;about&nbsp;his&nbsp;bare&nbsp;minimum<br>purchases&nbsp;and&nbsp;cheapo&nbsp;ways,&nbsp;but&nbsp;reading&nbsp;a<br>book&nbsp;with&nbsp;no&nbsp;text&nbsp;in&nbsp;it?&nbsp;&nbsp;Really?<br><br>As&nbsp;bizarre&nbsp;as&nbsp;this&nbsp;town&nbsp;can&nbsp;be,&nbsp;I&nbsp;have&nbsp;no<br>doubt&nbsp;he'll&nbsp;fit&nbsp;in&nbsp;just&nbsp;fine.<br><br>Last&nbsp;but&nbsp;not&nbsp;least,&nbsp;that&nbsp;freak&nbsp;hail&nbsp;storm<br>yesterday&nbsp;&nbsp;spooked&nbsp;part&nbsp;of&nbsp;&nbsp;the&nbsp;Fry&nbsp;dairy<br>herd,&nbsp;and&nbsp;I'm&nbsp;told&nbsp;they'll&nbsp;be&nbsp;looking&nbsp;for<br>some&nbsp;construction&nbsp;&nbsp;workers&nbsp;&nbsp;in&nbsp;&nbsp;the&nbsp;&nbsp;near<br>future,&nbsp;&nbsp;to&nbsp;&nbsp;replace&nbsp;the&nbsp;fencing&nbsp;scaredy-<br>cows&nbsp;broke&nbsp;through...<br><br>No&nbsp;one&nbsp;was&nbsp;hurt,&nbsp;and&nbsp;the&nbsp;ladies&nbsp;were&nbsp;re-<br>covered&nbsp;safely.&nbsp;&nbsp;They're&nbsp;in&nbsp;another&nbsp;field<br>for&nbsp;now,&nbsp;&nbsp;but&nbsp;don't&nbsp;you&nbsp;worry.&nbsp;&nbsp;I've&nbsp;been<br>assured&nbsp;that&nbsp;they'll&nbsp;&nbsp;be&nbsp;&nbsp;back&nbsp;&nbsp;home&nbsp;in&nbsp;a<br>jiffy.</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=Equipment&diff=21019Equipment2020-03-03T15:23:05Z<p>Annapurna: </p>
<hr />
<div>__NOTOC__ __NOEDITSECTION__<br />
{| style="float:right; margin:10px; width:40%; border:solid 1px whitesmoke; padding:5px"<br />
|<br />
==Monthly Purchases==<br />
Your dots in the Resources merit determine how many items of which Cost value you can purchase per month.<br />
<br />
See the '''[[Equipment/Purchases]]''' page for details.<br />
|}<br />
Equipment, in this context, is any material item your character buys with cash. The policies below refer strictly to mundane items. Magical items will be detailed and documented in staff-locked +notes, not via the +equip/+inv system.<br />
<br />
* If you are going to use an item to give you a bonus on +rolls, it needs to be in your +inventory.<br />
* All weapons need to be in your +inventory.<br />
* All mundane armor needs to be in your +inventory.<br />
* Any badges or esoteric tools should be in your +inventory.<br />
<br />
<br />
See the '''[[Equipment/Mundane Crafting]]''' page for a cheat sheet on how staff wants your mundane crafted items to be rolled for/submitted. <br />
<br />
See the '''[[Equipment/Gun Laws]]''' page for a list of Vermont's gun laws.<br />
<br />
See the '''[[Equipment/Knife Laws]]''' page for a list of Vermont's knife laws. These go for swords, too.<br />
<br />
See the '''[[Equipment/Explosive Laws]]''' page for a list of Vermont's explosive laws.<br />
<br />
See the '''[[Equipment/Restricted]]''' page for a list of equipment with prerequisites.<br />
<br />
See the '''[[Equipment/Workshops]]''' page for our policies regarding MUNDANE workshops.<br />
<br />
<br />
----<br />
<br />
The list below contains all equipment currently available on Fate's Harvest. You can view this list in game via the +equip/list command. Check '''+help equip''' for more details!<br />
<br />
To request equipment, see '''+help eqreq''' in game. <br />
<br />
Submissions made without +eqreq will be turned back for resubmission... :)<br />
<br />
No, we have not loaded in ALL equipment in the Armory/Armory Reloaded/GMC/Hurt Locker (most of what we have is GMC/Hurt Locker, to keep it in line with the GMC combat rulings). If you want something specific and it isn't already entered in the game, no worries. Give staff the name, book and page number and unless it's something we decide we really don't want in Vermont (like, say, a Sherman tank), you should be all set to get it.<br />
<br />
''Items marked with Strength Requirements having * are House Ruled as being a lesser strength requirement than in the books and have a requirement as marked.''<br />
<br />
{| width="100%" class="wikitable sortable" border="1"<br />
|+ Available Equipment <br />
|- <br />
! Name !! Type !! Str Req !! Cost !! Book !! Page <br />
|- <br />
|Arrows (Standard) || Ammunition || || || Armory || 90 <br />
|-<br />
|Armor Piercing Rounds || Ammunition || || || Armory || 82 <br />
|-<br />
|Rock Salt Shells || Ammunition || || || Armory || 88 <br />
|-<br />
|Sabot Rounds || Ammunition || || || Armory || 88 <br />
|-<br />
|Arrows (Bodkin) || Ammunition || || || Armory || 90 <br />
|-<br />
|Arrows (Obsidian) || Ammunition || || || Armory || 90 <br />
|- <br />
|Arrows (Broadhead) || Ammunition || || || Armory || 90 <br />
|-<br />
|Arrows (Archaic Flint) || Ammunition || || || Armory || 90 <br />
|-<br />
|Buckshot || Ammunition || || || Armory || 86 <br />
|-<br />
|Percussion Cap Rounds || Ammunition || || || Armory || 81 <br />
|-<br />
|Full Metal Jacket Rounds || Ammunition || || || Armory || 82 <br />
|-<br />
|Blank Rounds || Ammunition || || || Armory || 82 <br />
|-<br />
|Silver Rounds || Ammunition || || || Armory || 89 <br />
|-<br />
|Match Grade Rounds || Ammunition || || || Armory || 83 <br />
|-<br />
|Cold Iron Rounds || Ammunition || || || Armory || 88 <br />
|-<br />
|Flechette Rounds || Ammunition || || || Armory || 87 <br />
|-<br />
|Flare Rounds || Ammunition || || || Armory || 87 <br />
|-<br />
|Breaching Slugs || Ammunition || || || Armory || 86<br />
|- <br />
|Birdshot || Ammunition || || || Armory || 86 <br />
|-<br />
|Slug || Ammunition || || || Armory || 86 <br />
|-<br />
|Riot Control Rounds || Ammunition || || || Armory || 87 <br />
|-<br />
|Flamethrower Rounds || Ammunition || || || Armory || 86 <br />
|-<br />
|Frangible Rounds || Ammunition || || || Armory || 83 <br />
|-<br />
|Tracer Rounds || Ammunition || || || Armory || 83-8<br />
|-<br />
|Hollowpoint Rounds || Ammunition || || || Armory || 83 <br />
|-<br />
|Grenade Launcher Round || Ammunition (Grenade) || || || Armory || 106 <br />
|-<br />
|Thermal Imaging Camera || Cameras || || 3 || HtV || 235 <br />
|-<br />
|Bug Bomb || Chemical || || || Armory || 126 <br />
|-<br />
|Poison || Chemical || || || Armory || 126 <br />
|-<br />
|Cocaine || Drugs || || || WoD || 177 <br />
|-<br />
|Antibiotics || Drugs || || || WoD || 49 <br />
|-<br />
|Miranetam || Drugs || || 2 || Armory: R || 143 <br />
|-<br />
|Truth Serum || Drugs || || 2 || HtV || 243 <br />
|-<br />
|Morphilite || Drugs || || 3 || Armory: R || 143 <br />
|-<br />
|Stigma || Drugs || || 2 || Armory: R || 143<br />
|-<br />
|Demerol || Drugs (Painkillers) || || || Armory || 129 <br />
|-<br />
|Tramadol || Drugs (Painkillers) || || 2 || Armory || 129 <br />
|-<br />
|Aleve || Drugs (Painkillers) || || 1 || Armory || 129 <br />
|-<br />
|Tylenol 3 || Drugs (Painkillers) || || 1 || Armory || 129 <br />
|-<br />
|Morphine || Drugs (Painkillers) || || || Armory || 129 <br />
|-<br />
|Percocet || Drugs (Painkillers) || || 1 || Armory || 129 <br />
|-<br />
|Generic Prescription Drug || Drugs (Painkillers) || || 2 || Armory || 129 <br />
|-<br />
|Generic Hospital Drug || Drugs (Painkillers) || || 3 || Armory || 129 <br />
|-<br />
|Codeine || Drugs (Painkillers) || || 2 || Armory || 129 <br />
|-<br />
|Bayer || Drugs (Painkillers) || || 1 || Armory || 129 <br />
|-<br />
|OxyContin || Drugs (Painkillers) || || 2 || Armory || 129 <br />
|-<br />
|Generic OTC Drug || Drugs (Painkillers) || || 1 || Armory || 129 <br />
|-<br />
|Gunpowder (1 lb.) || Explosives || || 1 || Armory || 115 <br />
|-<br />
|Flash Powder (1 lb.) || Explosives || || 1 || Armory || 115 <br />
|-<br />
|Blasting Cap (Non-Electric) || Explosives || || 1 || Armory || 115 <br />
|-<br />
|Dynamite (1 stick) || Explosives || || 1 || Armory || 115 <br />
|-<br />
|Nitroglycerin (1 oz.) || Explosives || || 2 || Armory || 115 <br />
|-<br />
|ANFO, 1 gal. || Explosives || || 1 || Armory || 115 <br />
|-<br />
|TNT (1 stick) || Explosives || || 2 || Armory || 115 <br />
|-<br />
|Blasting Cap (Electric) || Explosives || || 1 || Armory || 115 <br />
|-<br />
|C-4 (.5 lb. sheet) || Explosives || || 2 || Armory || 115 <br />
|-<br />
|Countdown Detonator || Explosives || || 3 || Armory || 115 <br />
|-<br />
|Det Cord (10') || Explosives || || 2 || Armory || 115 <br />
|-<br />
|Radio Receiver w. Blasting Cap || Explosives || || 2 || Armory || 115 <br />
|-<br />
|C-4 (1.25 lb. block) || Explosives || || 2 || Armory || 115 <br />
|-<br />
|US M18 Claymore Mine || Explosives || || || Armory || 118 <br />
|-<br />
|60mm Mortar Unit || Explosives || || 5 || Armory || 107 <br />
|-<br />
|Semtex (1 lb.) || Explosives || || 2 || Armory || 115 <br />
|-<br />
|Frag, Standard || Explosives || 2 || 4 || Hurt Locker || 135 <br />
|-<br />
|Molotov || Explosives || 2 || 1 || Hurt Locker || 135 <br />
|-<br />
|Smoke Grenade || Explosives || 2 || || Hurt Locker || 135 <br />
|-<br />
|Stun Grenade || Explosives || 2 || 2 || Hurt Locker || 135 <br />
|-<br />
|White Phosphorous || Explosives || 2 || 4 || Hurt Locker || 135 <br />
|-<br />
|Thermite || Explosives || 2 || 4 || Hurt Locker || 135 <br />
|-<br />
|Pipe Bomb || Explosives || 2 || 1 || Hurt Locker || 135 <br />
|-<br />
|Frag, Heavy || Explosives || 2 || 4 || Hurt Locker || 135 <br />
|-<br />
|Radio Detonator (Short) || Explosives (Accessory) || || 2 || Armory || 115 <br />
|-<br />
|Blasting Machine || Explosives (Accessory) || || 3 || Armory || 115 <br />
|-<br />
|Radio Detonator (Long) || Explosives (Accessory) || || 3 || Armory || 115 <br />
|-<br />
|Time-Delay Fuse || Explosives (Accessory) || || 2 || Armory || 115 <br />
|-<br />
|Shaped Charge (15 lbs.) || Explosives (Device) || || || Armory || 115 <br />
|-<br />
|Satchel Charge || Explosives (Device) || || || Armory || 115 <br />
|-<br />
|Cratering Charge (40 lbs.) || Explosives (Device) || || || Armory || 115 <br />
|-<br />
|Fougasse || Explosives (Device) || || 2 || Armory || 115 <br />
|-<br />
|Breeching Charge (.25 lb.) || Explosives (Device) || || || Armory || 115 <br />
|-<br />
|Firecracker (M-1000) || Explosives (Firework) || || 1 || Armory || 115 <br />
|-<br />
|Bottle Rocket || Explosives (Firework) || || 1 || Armory || 115 <br />
|-<br />
|Roman Candle || Explosives (Firework) || || 1 || Armory || 115 <br />
|-<br />
|Firecracker (Tiny) || Explosives (Firework) || || 1 || Armory || 115 <br />
|-<br />
|Tear Gas || Explosives (Grenade) || || 2 || Armory || 104 <br />
|-<br />
|60mm Mortar Shell || Explosives (Grenade) || || || Armory || 107 <br />
|-<br />
|Firearm Suppressor || Firearm Accessories || || 2 || GMC || 238 <br />
|-<br />
|Bipod || Firearm Accessories || || 1 || Hurt Locker || 144 <br />
|-<br />
|Light Mount || Firearm Accessories || || 1 || Hurt Locker || 144 <br />
|-<br />
|Sighting Tools || Firearm Accessories || || 2 || Hurt Locker || 144 <br />
|-<br />
|Sight, Fiber Optic || Firearm Accessories || || 1 || Hurt Locker || 144 <br />
|-<br />
|Sight, Telescopic || Firearm Accessories || || 1 || Hurt Locker || 144 <br />
|-<br />
|Sight, Telescopic Thermal || Firearm Accessories || || 5 || Hurt Locker || 144 <br />
|-<br />
|Sight, Telescopic Night Vision || Firearm Accessories || || 3 || Hurt Locker || 144 <br />
|-<br />
|Speedloader || Firearm Accessories || || 1 || Hurt Locker || 144 <br />
|-<br />
|Collapsible Stock || Firearm Accessories || || 2 || Hurt Locker || 144 <br />
|-<br />
|Sight, Laser || Firearm Accessories || || 2 || Hurt Locker || 144 <br />
|-<br />
|BB Rifle || Firearms || 1 || 1 || Armory || 93 <br />
|-<br />
|Paintball Pistol || Firearms || 1 || 1 || Armory || 93 <br />
|-<br />
|Paintball Rifle || Firearms || 1 || 1 || Armory || 93 <br />
|-<br />
|Dart Gun || Firearms || 1 || 2 || Armory || 93 <br />
|-<br />
|Dart Gun (Rifle) || Firearms || 1 || 3 || Armory || 93 <br />
|-<br />
|BB Pistol || Firearms || 1 || 1 || Armory || 93 <br />
|-<br />
|Mace || Firearms || 1 || 1 || Hurt Locker || 133 <br />
|-<br />
|Stun Gun || Firearms || 1 || 1 || Hurt Locker || 132,<br />
|-<br />
|Light Pistol || Firearms || 2 || 2 || Hurt Locker || 132 <br />
|-<br />
|Light Revolver || Firearms || 2 || 2 || Hurt Locker || 132 <br />
|-<br />
|Heavy Revolver || Firearms || 3 || 2 || Hurt Locker || 132 <br />
|-<br />
|SMG, small || Firearms || 2 || 3 || Hurt Locker || 132 <br />
|-<br />
|SMG, heavy || Firearms || 3 || 3 || Hurt Locker || 132 <br />
|-<br />
|Rifle || Firearms || 2 || 2 || Hurt Locker || 132 <br />
|-<br />
|Rifle, Big Game || Firearms || 3 || 5 || Hurt Locker || 132 <br />
|-<br />
|Assault Rifle || Firearms || 3 || 3 || Hurt Locker || 132 <br />
|-<br />
|Shotgun || Firearms || 3 || 2 || Hurt Locker || 132 <br />
|-<br />
|Stand-Alone Launcher || Firearms || 3 || 4 || Hurt Locker || 136 <br />
|-<br />
|Automatic Grenade Launcher || Firearms || || 5 || Hurt Locker || 136 <br />
|-<br />
|Flamethrower, Civilian || Firearms || 3 || 3 || Hurt Locker || 136 <br />
|-<br />
|Flamethrower, Military || Firearms || 3 || 5 || Hurt Locker || 136 <br />
|-<br />
|Blowtorch || Firearms || 2 || 2 || Hurt Locker || 139 <br />
|-<br />
|Nail Gun || Firearms || 2 || 1 || Hurt Locker || 139 <br />
|-<br />
|Heavy Pistol || Firearms || 3 || 3 || Hurt Locker || 132 <br />
|-<br />
|Under-Barrel Launcher || Firearms || 2 || 4 || Hurt Locker || 136 <br />
|-<br />
|Police Badge || IDs || || 3 || HtV || 242 <br />
|-<br />
|Press Pass || IDs || || 3 || HtV || 242 <br />
|-<br />
|Civilian Identification || IDs || || || HtV || 242 <br />
|-<br />
|Fake ID || IDs || || || WoD || 87 <br />
|-<br />
|Shuriken || Melee || || 1 || Armory || 91 <br />
|-<br />
|Strangle Wire || Melee || || 1 || Armory || 35-3<br />
|-<br />
|Throwing Hatchet || Melee || || 1 || Armory || 90 <br />
|-<br />
|Baton || Melee || 2 || || GMC || 201 <br />
|-<br />
|Fire Axe || Melee || 3 || 2 || Hurt Locker || 138 <br />
|-<br />
|Great Sword || Melee || 4 || 3 || Hurt Locker || 138 <br />
|-<br />
|Machete || Melee || 2 || 2 || Hurt Locker || 138 <br />
|-<br />
|Rapier || Melee || 1 || 2 || Hurt Locker || 138 <br />
|-<br />
|Sword || Melee || 2 || 3 || Hurt Locker || 138 <br />
|-<br />
|Metal Club || Melee || 2 || 1 || Hurt Locker || 138 <br />
|-<br />
|Nunchaku || Melee || 2 || 2 || Hurt Locker || 138 <br />
|-<br />
|Sap || Melee || 2 || 1 || Hurt Locker || 138 <br />
|-<br />
|Sledgehammer || Melee || 3 || 1 || Hurt Locker || 138 <br />
|-<br />
|Catchpole || Melee || 2 || 1 || Hurt Locker || 138 <br />
|-<br />
|Chain || Melee || 2 || 1 || Hurt Locker || 138 <br />
|-<br />
|Kusari Gama (chain) || Melee || 2 || 1 || Hurt Locker || 138 <br />
|-<br />
|Kusari Gama (sickle) || Melee || 1 || 2 || Hurt Locker || 138 <br />
|-<br />
|Stake || Melee || 1 || || Hurt Locker || 138 <br />
|-<br />
|Tiger Claws || Melee || 2 || 2 || Hurt Locker || 138 <br />
|-<br />
|Whip || Melee || 1 || 1 || Hurt Locker || 138 <br />
|-<br />
|Board with Nail || Melee || 2 || || Hurt Locker || 139 <br />
|-<br />
|Shovel || Melee || 2 || 1 || Hurt Locker || 139 <br />
|-<br />
|Tire Iron || Melee || 2 || 2 || Hurt Locker || 139 <br />
|-<br />
|Spear || Melee || 2 || 1 || Hurt Locker || 139 <br />
|-<br />
|Staff || Melee || 2 || 1 || Hurt Locker || 139 <br />
|-<br />
|Crowbar || Melee || 2 || 1 || GMC || 238 <br />
|-<br />
|Chainsaw || Melee || 4 || 3 || GMC || 202 <br />
|-<br />
|Nightstick || Melee || 2 || 2 || Hurt Locker || 138 <br />
|-<br />
|Brass Knuckles || Melee || 1 || 1 || Hurt Locker || 138 <br />
|-<br />
|Hatchet || Melee || 1 || 2 || Hurt Locker || 138 <br />
|-<br />
|Battering Ram || Melee || || 2 || GMC || 238 <br />
|-<br />
|Knife, Hunting || Melee || 1 || 2 || Hurt Locker || 138 <br />
|-<br />
|Knife, Small || Melee || 1 || 1 || Hurt Locker || 138 <br />
|-<br />
|Battle Axe || Melee || 3 || 3 || Hurt Locker || 138 <br />
|-<br />
|Salt || Miscellaneous || || 1 || GMC || 243 <br />
|-<br />
|Iron Ring || Miscellaneous || || 2 || HR || HR<br />
|-<br />
|Disguise || Miscellaneous || || 1-3 || GMC || 240 <br />
|-<br />
|Grave Dirt || Miscellaneous || || 3 || GMC || 241 <br />
|-<br />
|Ear Protection || Miscellaneous || || 1 || Hurt Locker || 144 <br />
|-<br />
|Digital Recorder || Miscellaneous || || 1-2 || GMC || 235 <br />
|-<br />
|Glowstick || Miscellaneous || || 1 || GMC || 236 <br />
|-<br />
|Talcum Powder || Miscellaneous || || 1 || GMC || 237 <br />
|-<br />
|Special Effects || Miscellaneous || || 3 || GMC || 237 <br />
|-<br />
|Ultraviolet Ink || Miscellaneous || || 1 || GMC || 237 <br />
|-<br />
|Bear Trap || Miscellaneous || || 2 || GMC || 238 <br />
|-<br />
|Caltrops || Miscellaneous || || 2 || GMC || 238 <br />
|-<br />
|Gas Mask || Miscellaneous || || 2 || GMC || 239 <br />
|-<br />
|Handcuffs || Miscellaneous || || 1 || GMC || 239 <br />
|-<br />
|Slick || Miscellaneous || || 2 || GMC || 240 <br />
|-<br />
|Makeup Kit || Miscellaneous || || 3 || GMC || 240 <br />
|-<br />
|Polygraph Machine || Miscellaneous || || 3 || GMC || 240 <br />
|-<br />
|Fashionable Clothes || Miscellaneous || || 1-5 || GMC || 241<br />
|-<br />
|EMF Detector || Miscellaneous || || 1 || GMC || 240 <br />
|-<br />
|Energy Meter || Miscellaneous || || 3 || GMC || 241 <br />
|-<br />
|Kirlian Camera || Miscellaneous || || 3 || GMC || 241 <br />
|-<br />
|Flash Paper || Miscellaneous || || 1 || GMC || 241 <br />
|-<br />
|Communications Headset || Miscellaneous || || 2 || GMC || 233 <br />
|-<br />
|Electronics Toolkit || Other Equipment || || || WoD || 74 <br />
|-<br />
|Sat Phone || Other Equipment || || 3 || Armory || 174 <br />
|-<br />
|Athletic Shoes || Other Equipment || || || WoD || 66-6<br />
|-<br />
|Zip Ties || Other Equipment || || || Armory || 173 <br />
|-<br />
|Dart || Ranged || 1 || 1 || Armory || 91 <br />
|-<br />
|Short Bow || Ranged || 2 || 2 || Hurt Locker || 132 <br />
|-<br />
|Long Bow || Ranged || 3 || 2 || Hurt Locker || 132 <br />
|-<br />
|Crossbow || Ranged || 3 || 3 || Hurt Locker || 132 <br />
|-<br />
|Shield (small) || Shields and Armor || 2 || 2 || Hurt Locker || 138 <br />
|-<br />
|Improvised Shield || Shields and Armor || 2 || 1 || Hurt Locker || 139 <br />
|-<br />
|Reinforced Clothing || Shields and Armor || 1 || 1 || Hurt Locker || 142 <br />
|-<br />
|Sports Gear || Shields and Armor || 2 || 1 || Hurt Locker || 142 <br />
|-<br />
|Kevlar Vest || Shields and Armor || 1 || 1 || Hurt Locker || 142 <br />
|-<br />
|Flak Jacket || Shields and Armor || 1 || 2 || Hurt Locker || 142 <br />
|-<br />
|Full Riot Gear || Shields and Armor || 2 || 3 || Hurt Locker || 142 <br />
|-<br />
|Bomb Suit || Shields and Armor || 3 || 5 || Hurt Locker || 142 <br />
|-<br />
|Helmets || Shields and Armor || 2 || 3 || Hurt Locker || 142 <br />
|-<br />
|Lorica Segmentata || Shields and Armor || 3 || 4 || Hurt Locker || 142 <br />
|-<br />
|Chainmail || Shields and Armor || 3 || 2 || Hurt Locker || 142 <br />
|-<br />
|Plate Armor || Shields and Armor || 3 || 4 || Hurt Locker || 142 <br />
|-<br />
|Shield (large) || Shields and Armor || 3 || 2 || Hurt Locker || 138 <br />
|-<br />
|Motion Detector || Surveillance || || 1-3 || HtV || 233 <br />
|-<br />
|Bugs || Surveillance || || 2 || Hurt Locker || 146 <br />
|-<br />
|Bug Sweepers || Surveillance || || 3 || Hurt Locker || 147 <br />
|-<br />
|Disguised Camera || Surveillance || || 2 || Hurt Locker || 147 <br />
|-<br />
|Tracking Device || Surveillance || || 3 || Hurt Locker || 147 <br />
|-<br />
|Reverse Peephole || Surveillance || || 1 || Hurt Locker || 147 <br />
|-<br />
|Wi-Fi Sniffer || Surveillance || || 1 || Hurt Locker || 147 <br />
|-<br />
|Wiretap || Surveillance || || 2 || Hurt Locker || 147 <br />
|-<br />
|Keystroke Logger || Surveillance || || 1 || Hurt Locker || 147 <br />
|-<br />
|Surveillance Equipment || Surveillance || || 3 || GMC || 237 <br />
|-<br />
|Night Vision Goggles || Surveillance || || 2 || GMC || 239 <br />
|-<br />
|Spyware || Surveillance || || 2 || Hurt Locker || 147 <br />
|-<br />
|Scent Eliminator || Survival and First Aid || || 1 || Armory || 174 <br />
|-<br />
|Flare Gun || Survival and First Aid || 1 || 1 || Armory || 91 <br />
|-<br />
|Military Surgical Kit || Survival and First Aid || || 2 || WoD || 62 <br />
|-<br />
|Survival Kit (Basic) || Survival and First Aid || || 1 || Hurt Locker || 148 <br />
|-<br />
|Survival Kit (Advanced) || Survival and First Aid || || 2 || Hurt Locker || 148 <br />
|-<br />
|Survival Kit (Superior) || Survival and First Aid || || 3 || Hurt Locker || 148 <br />
|-<br />
|Survival Kit (Urban) || Survival and First Aid || || 2 || Hurt Locker || 148 <br />
|-<br />
|NBC Suit || Survival and First Aid || || 2 || Hurt Locker || 148 <br />
|-<br />
|Potassium Iodide (Bottle) || Survival and First Aid || || 2 || Hurt Locker || 148 <br />
|-<br />
|First Aid Kit || Survival and First Aid || || 1-2 || GMC || 235 <br />
|-<br />
|Flashlight || Survival and First Aid || || 1 || GMC || 235 <br />
|-<br />
|GPS Tracker || Survival and First Aid || || 2 || GMC || 236 <br />
|-<br />
|Camouflage Clothing || Survival and First Aid || || 2 || GMC || 238 <br />
|-<br />
|White Noise Generator || Tools || || 1-2 || HtV || 236 <br />
|-<br />
|Scythe || Tools || || 1 || Armory || 41 <br />
|-<br />
|Surgical Tools || Tools || || 2 || WoD || 62 <br />
|-<br />
|Cooking Toolkit || Tools || || 2 || Custom || HR <br />
|-<br />
|Gem Cutting Toolkit || Tools || || 3 || Custom || HR <br />
|-<br />
|Stone Cutting Toolkit || Tools || || 3 || Custom || HR <br />
|-<br />
|Crystal Ball || Tools || || || SS || 34 <br />
|-<br />
|Divination Tools || Tools || || 1-3 || HtV || 240 <br />
|-<br />
|Wheel Immobilizer || Tools || || 2 || HtV || 235-<br />
|-<br />
|Ladder (Caving) || Tools || || 1 || HtV || 233 <br />
|-<br />
|Safecracking Tools || Tools || || 3 || WoD || 75 <br />
|-<br />
|Slimjim || Tools || || || WoD || 139 <br />
|-<br />
|Ghost-Hunting Equipment || Tools || || 4 || Armory || 172 <br />
|-<br />
|Gardening Toolkit || Tools || || 2 || Custom || HR <br />
|-<br />
|Flares (Hand) || Tools || || 1 || Armory || 39 <br />
|-<br />
|Body Bag || Tools || || 2 || HtV || 229 <br />
|-<br />
|EMT Shears || Tools || || 1 || HtV || 231 <br />
|-<br />
|Window Punch || Tools || || 1 || HtV || 236 <br />
|-<br />
|Reloading Bench || Tools || || 2 || Hurt Locker || 144 <br />
|-<br />
|Gunsmithing Kit || Tools || || 2 || Hurt Locker || 144 <br />
|-<br />
|Binoculars || Tools || || 1 || Hurt Locker || 146 <br />
|-<br />
|Automotive Tools, Basic || Tools || || 1 || GMC || 232 <br />
|-<br />
|Automotive Tools, Garage || Tools || || 1 || GMC || 232 <br />
|-<br />
|Crime Scene Kit || Tools || || 2 || GMC || 233 <br />
|-<br />
|Code Kit || Tools || || 2 || GMC || 233 <br />
|-<br />
|Cracking Software || Tools || || 3 || GMC || 233 <br />
|-<br />
|Keylogging Software || Tools || || 2 || GMC || 236 <br />
|-<br />
|Luminol || Tools || || 1 || GMC || 236 <br />
|-<br />
|Climbing Gear || Tools || || 2 || GMC || 238 <br />
|-<br />
|Rope || Tools || || 1 || GMC || 239 <br />
|-<br />
|Lockpicking Kit || Tools || || 2 || GMC || 239 <br />
|-<br />
|Multi-Tool || Tools || || 1 || GMC || 237 <br />
|-<br />
|Duct Tape || Tools || || 1 || GMC || 235 <br />
|-<br />
|Utterbarb || Trifle || || || CtL || 210 <br />
|-<br />
|Glimmerbraid || Trifle || || || CtL || 209 <br />
|-<br />
|Bottlevoice || Trifle || || || WM || 114 <br />
|-<br />
|Torchfly || Trifle || || || RoS || 145 <br />
|-<br />
|Gravenails || Trifle || || || RoS || 145 <br />
|-<br />
|Stingseed || Trifle || || || CtL || 209 <br />
|-<br />
|Waspshot || Trifle || || || RoS || 154 <br />
|-<br />
|Bilefruit || Trifle || || || CtL || 209 <br />
|-<br />
|Tumbleglass || Trifle || || || CtL || 210 <br />
|-<br />
|Spinnerthorn || Trifle || || || RoS || 145 <br />
|-<br />
|Welkinstick || Trifle || || || CtL || 210 <br />
|-<br />
|Twistring || Trifle || || || RoS || 154 <br />
|-<br />
|Hoarflakes || Trifle || || || WM || 114 <br />
|-<br />
|Sweetblood || Trifle || || || CtL || 209 <br />
|-<br />
|Givertaker || Trifle || || || RoS || 154 <br />
|-<br />
|Hoarcotton || Trifle || || || RoS || 145 <br />
|-<br />
|Thimbleblack || Trifle || || || CtL || 209 <br />
|-<br />
|Dream Charm || Trifle || || || AN || 67 <br />
|-<br />
|Clayface || Trifle || || || RoS || 154 <br />
|-<br />
|Subcompact Car || Vehicles (Car) || -- || 1 || Armory || 135<br />
|-<br />
|Compact Car || Vehicles (Car) || -- || 1 || Armory || 135<br />
|-<br />
|Mid-Size Car || Vehicles (Car) || -- || 2 || Armory || 135<br />
|-<br />
|Performance Mid-Size || Vehicles (Car) || -- || 3 || Armory || 135<br />
|-<br />
|Full-Size Car || Vehicles (Car) || -- || 3 || Armory || 135<br />
|-<br />
|Limousine || Vehicles (Car) || -- || 4 || Armory || 135<br />
|-<br />
|Police Car || Vehicles (Car) || -- || 3 || Armory || 135<br />
|-<br />
|Sports Car || Vehicles (Car) || -- || 4 || Armory || 135<br />
|-<br />
|Muscle Car || Vehicles (Car) || -- || 2 || Armory || 135<br />
|-<br />
|Sport Compact || Vehicles (Car) || -- || 3 || Armory || 135<br />
|-<br />
|Supercar || Vehicles (Car) || -- || 5 || Armory || 135<br />
|-<br />
|Light Pickup || Vehicles (Trucks) || -- || 2 || Armory || 138<br />
|-<br />
|Heavy Pickup || Vehicles (Trucks) || -- || 3 || Armory || 138<br />
|-<br />
|Jeep || Vehicles (Trucks) || -- || 2 || Armory || 138<br />
|-<br />
|Off-Road SUV || Vehicles (Trucks) || -- || 3 || Armory || 138<br />
|-<br />
|Military TacticalTruck || Vehicles (Trucks) || -- || n/a || Armory || 138<br />
|-<br />
|Full-Size Van || Vehicles (Trucks) || -- || 2 || Armory || 138<br />
|-<br />
|Minivan || Vehicles (Trucks) || -- || 2 || Armory || 138<br />
|-<br />
|Delivery Van || Vehicles (Trucks) || -- || 3 || Armory || 138<br />
|-<br />
|Recreational Vehicle || Vehicles (Trucks) || -- || 3 || Armory || 138<br />
|-<br />
|Commuter SUV || Vehicles (Trucks) || -- || 3 || Armory || 138<br />
|-<br />
|Performance SUV || Vehicles (Trucks) || -- || 5 || Armory || 138<br />
|-<br />
|SUV Limousine || Vehicles (Trucks) || -- || 4 || Armory || 138<br />
|-<br />
|Street Bike || Vehicles (Motorcycle) || -- || 2 || Armory || 138<br />
|-<br />
|Dirt Bike || Vehicles (Motorcycle) || -- || 1 || Armory || 138<br />
|-<br />
|Cruiser || Vehicles (Motorcycle) || -- || 2 || Armory || 138<br />
|-<br />
|Sport Bike || Vehicles (Motorcycle) || -- || 3 || Armory || 138<br />
|-<br />
|Bicycle, Road || Vehicles (Other) || -- || 1 || Armory || 138<br />
|-<br />
|Bicycle, Mountain || Vehicles (Other) || -- || 1 || Armory || 138<br />
|-<br />
|Skateboard || Vehicles (Other) || -- || 1 || Armory || 138<br />
|-<br />
|Hot Air Balloon || Vehicles (Other) || -- || 3 || Custom || HR<br />
|-<br />
|Medium Truck || Vehicles (Commercial) || -- || 3 || Armory || 140<br />
|-<br />
|Armored Truck || Vehicles (Commercial) || -- || 4 || Armory || 140<br />
|-<br />
|Semi || Vehicles (Commercial) || -- || 4 || Armory || 140<br />
|-<br />
|Tour Bus || Vehicles (Commercial) || -- || 4 || Armory || 140<br />
|-<br />
|Canoe || Vehicles (Boat) || -- || 1 || Armory || 144<br />
|-<br />
|Kayak || Vehicles (Boat) || -- || 1 || Armory || 144<br />
|-<br />
|Personal Watercraft || Vehicles (Boat) || -- || 1 || Armory || 146<br />
|-<br />
|Inflatable Boat || Vehicles (Boat) || -- || 1 || Armory || 146<br />
|-<br />
|Fishing Boat || Vehicles (Boat) || -- || 1 || Armory || 146<br />
|-<br />
|Powerboat || Vehicles (Boat) || -- || 3 || Armory || 146<br />
|-<br />
|Racing Boat || Vehicles (Boat) || -- || 4 || Armory || 146<br />
|-<br />
|Houseboat || Vehicles (Boat) || -- || 3 || Armory || 146<br />
|-<br />
|Day Sailer || Vehicles (Boat) || -- || 1 || Armory || 146<br />
|-<br />
|Yacht || Vehicles (Boat) || -- || 4 || Armory || 146<br />
|-<br />
|Racing Yacht || Vehicles (Boat) || -- || 5 || Armory || 146<br />
|-<br />
|Single-Engine || Vehicles (Aircraft) || -- || 3 || Armory || 148<br />
|-<br />
|Twin-Engine || Vehicles (Aircraft) || -- || 4 || Armory || 148<br />
|-<br />
|Stunt Plane || Vehicles (Aircraft) || -- || 3 || Armory || 148<br />
|-<br />
|Glider || Vehicles (Aircraft) || -- || 3 || Armory || 148<br />
|-<br />
|Business Jet || Vehicles (Aircraft) || -- || 5 || Armory || 148<br />
|-<br />
|Airliner || Vehicles (Aircraft) || -- || n/a || Armory || 148<br />
|-<br />
|Light Transport || Vehicles (Aircraft) || -- || 5 || Armory || 148<br />
|-<br />
|Heavy Transport || Vehicles (Aircraft) || -- || n/a || Armory || 148<br />
|-<br />
|Observation Helicopter || Vehicles (Helicopter) || -- || 4 || Armory || 151<br />
|-<br />
|Service Helicopter || Vehicles (Helicopter) || -- || 5 || Armory || 151<br />
|-<br />
|Transport Helicopter || Vehicles (Helicopter) || -- || 5 || Armory || 151<br />
|-<br />
|Gunship || Vehicles (Helicopter) || -- || n/a || Armory || 150<br />
|-<br />
|RFID Chip || Implant || -- || 1 || Custom || HR<br />
|-<br />
|Biomagnet || Implant || -- || 1 || Custom || HR<br />
|-<br />
|Bio-LED || Implant || -- || 1 || Custom || HR<br />
|-<br />
|Personal Computer || Computer || || 1-4 || GMC || 237 <br />
|-<br />
|Smartphone || Computer || || 1 || GMC || 237<br />
|-<br />
|Laptop || Computer || || 2-4 || Custom|| HR<br />
|-<br />
|Tablet Computer || Computer || || 1-2 || Custom|| HR<br />
|}<br />
<br />
<br />
[[Category:System]]</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=Tamarack_Times_Gossip_Column&diff=21018Tamarack Times Gossip Column2020-03-02T22:51:44Z<p>Annapurna: /* February 27, 2020 */</p>
<hr />
<div>{| style="float:right; margin-left:20px;"<br />
|<br />
__TOC__<br />
|}<br />
=Tamarack Times Gossip Column=<br />
Enid Schmitt, well-meaning and at times acidic busy-body of Tamarack Falls (and, at times, Fort Brunsett), holds the position of gossip columnist at the small town newspaper of The Tamarack Times.<br />
<br />
Her posts are made every Thursday, based on +req/rumor entries given by players about the RP happenings of the past week, as well as ongoing plots and the story of the world and NPCs themselves.<br />
<br />
They can be found on +bbread 3, the Media board.<br />
<br />
This is an online archive of all of Enid's posts, to be more easily viewed in their entirety.<br />
<br />
<br />
{| width="70%" style="padding:20px; border:1px solid whitesmoke;"<br />
|-<br />
| colspan="3" style="font-size:110%; font-family:open sans;" | Archives for posts from previous years are located at the links below:<br />
|-<br />
| style="font-size:110%; font-family:open sans;" | '''[[Tamarack Times Gossip Column/2017|March-December 2017]]'''<br />
| style="font-size:110%; font-family:open sans;" | '''[[Tamarack Times Gossip Column/2018|January-December 2018]]'''<br />
| style="font-size:110%; font-family:open sans;" | '''[[Tamarack Times Gossip Column/2019|January-December 2019]]'''<br />
|}<br />
<br />
<br />
<br />
<br />
==January 2, 2020==<br />
<br><br />
<span style="font-family: Consolas, monaco, monospace;">&nbsp; &nbsp; &nbsp;T A M A R A C K&nbsp; &nbsp;T I M E S<br>&nbsp; &nbsp; GOSSIP COLUMN, by Enid SCHMITT<br><br />
This&nbsp;week&nbsp;in&nbsp;Tamarack&nbsp;Falls,&nbsp;I&nbsp;wish&nbsp;you&nbsp;a<br>bleary&nbsp;welcome&nbsp;to&nbsp;the&nbsp;year&nbsp;2020.&nbsp;Finally,<br>a&nbsp;number&nbsp;easy&nbsp;to&nbsp;make&nbsp;silly&nbsp;glasses&nbsp;for!<br><br>If&nbsp;you&nbsp;slept&nbsp;through&nbsp;the&nbsp;fireworks&nbsp;on&nbsp;the<br>lake&nbsp;on&nbsp;NYE,&nbsp;&nbsp;you&nbsp;are&nbsp;a&nbsp;hardier&nbsp;soul&nbsp;than<br>I,&nbsp;and&nbsp;I&nbsp;commend&nbsp;you.&nbsp;&nbsp;Even&nbsp;this&nbsp;far&nbsp;from<br>the&nbsp;cliffs,&nbsp;they&nbsp;were&nbsp;dang&nbsp;loud,&nbsp;but&nbsp;also<br>worth&nbsp;every&nbsp;wince.&nbsp;&nbsp;If&nbsp;you've&nbsp;&nbsp;never&nbsp;gone<br>up&nbsp;&nbsp;to&nbsp;&nbsp;the&nbsp;&nbsp;top&nbsp;of&nbsp;Salvation&nbsp;and&nbsp;&nbsp;looked<br>down&nbsp;on&nbsp;it&nbsp;all,&nbsp;&nbsp;you're&nbsp;missing&nbsp;out.&nbsp;&nbsp;I'm<br>no&nbsp;poet,&nbsp;&nbsp;but&nbsp;&nbsp;it&nbsp;was&nbsp;&nbsp;a&nbsp;garden&nbsp;of&nbsp;light,<br>and&nbsp;&nbsp;kudos&nbsp;to&nbsp;the&nbsp;city&nbsp;&nbsp;of&nbsp;&nbsp;Fort&nbsp;Brunsett<br>and&nbsp;the&nbsp;tireless&nbsp;efforts&nbsp;of&nbsp;the&nbsp;fireworks<br>companies&nbsp;who&nbsp;made&nbsp;it&nbsp;possible.<br><br>Are&nbsp;you&nbsp;the&nbsp;type&nbsp;to&nbsp;write&nbsp;out&nbsp;resolutions<br>for&nbsp;the&nbsp;coming&nbsp;year?&nbsp;&nbsp;I&nbsp;try,&nbsp;heaven&nbsp;knows<br>I&nbsp;try,&nbsp;but&nbsp;the&nbsp;bon&nbsp;bons&nbsp;tempt&nbsp;me&nbsp;back.<br><br>If&nbsp;you&nbsp;want&nbsp;your&nbsp;name&nbsp;in&nbsp;the&nbsp;paper,&nbsp;&nbsp;send<br>in&nbsp;&nbsp;YOUR&nbsp;&nbsp;resolution,&nbsp;&nbsp;and&nbsp;I'll&nbsp;put&nbsp;it&nbsp;in<br>the&nbsp;column&nbsp;for&nbsp;next&nbsp;week.&nbsp;&nbsp;Let's&nbsp;see&nbsp;what<br>our&nbsp;town&nbsp;wants&nbsp;to&nbsp;change!<br><br>I&nbsp;know&nbsp;for&nbsp;sure&nbsp;I&nbsp;want&nbsp;to&nbsp;change&nbsp;the&nbsp;bear<br>family&nbsp;in&nbsp;the&nbsp;woods&nbsp;up&nbsp;on&nbsp;&nbsp;Mischance.&nbsp;&nbsp;If<br>they&nbsp;&nbsp;want&nbsp;&nbsp;to&nbsp;&nbsp;set&nbsp;up&nbsp;housekeeping&nbsp;some-<br>where,&nbsp;&nbsp;there&nbsp;are&nbsp;much&nbsp;better&nbsp;places&nbsp;than<br>the&nbsp;&nbsp;mine&nbsp;&nbsp;to&nbsp;&nbsp;do&nbsp;it.&nbsp;&nbsp;Kids,&nbsp;I&nbsp;have&nbsp;it&nbsp;on<br>good&nbsp;authority&nbsp;that&nbsp;&nbsp;the&nbsp;&nbsp;local&nbsp;officials<br>are&nbsp;taking&nbsp;this&nbsp;very&nbsp;seriously,&nbsp;so&nbsp;please<br>be&nbsp;&nbsp;smart&nbsp;&nbsp;about&nbsp;&nbsp;stupid&nbsp;&nbsp;dares.&nbsp;&nbsp;Animals<br>like&nbsp;these&nbsp;should&nbsp;be&nbsp;&nbsp;hibernating&nbsp;at&nbsp;this<br>time&nbsp;of&nbsp;year,&nbsp;&nbsp;and&nbsp;&nbsp;if&nbsp;something&nbsp;has&nbsp;them<br>out&nbsp;&nbsp;and&nbsp;&nbsp;about,&nbsp;&nbsp;a&nbsp;&nbsp;trained&nbsp;professional<br>should&nbsp;be&nbsp;the&nbsp;one&nbsp;to&nbsp;find&nbsp;them.<br />
<br />
==January 9, 2020==<br />
<br><br />
<span style="font-family: Consolas, monaco, monospace;">&nbsp; &nbsp; &nbsp;T A M A R A C K&nbsp; &nbsp;T I M E S<br>&nbsp; &nbsp; GOSSIP COLUMN, by Enid SCHMITT<br><br />
This&nbsp;week&nbsp;in&nbsp;Tamarack&nbsp;Falls,&nbsp;I&nbsp;have&nbsp;a&nbsp;big<br>column&nbsp;for&nbsp;you,&nbsp;so&nbsp;let's&nbsp;get&nbsp;right&nbsp;to&nbsp;it.<br>Last&nbsp;week,&nbsp;&nbsp;I&nbsp;asked&nbsp;for&nbsp;your&nbsp;resolutions,<br>and&nbsp;boy&nbsp;howdy&nbsp;did&nbsp;you&nbsp;send&nbsp;them&nbsp;in!<br><br>&nbsp;*&nbsp;Mrs.&nbsp;Elsa&nbsp;Vayn&nbsp;&nbsp;has&nbsp;resolved&nbsp;to&nbsp;eat&nbsp;at<br>&nbsp;&nbsp;&nbsp;least&nbsp;one&nbsp;piece&nbsp;of&nbsp;fruit&nbsp;a&nbsp;day.<br>&nbsp;*&nbsp;David&nbsp;Carmichael&nbsp;has&nbsp;resolved&nbsp;to&nbsp;go&nbsp;on<br>&nbsp;&nbsp;&nbsp;at&nbsp;&nbsp;least&nbsp;&nbsp;one&nbsp;vacation&nbsp;every&nbsp;quarter,<br>&nbsp;&nbsp;&nbsp;much&nbsp;to&nbsp;the&nbsp;delight&nbsp;&nbsp;of&nbsp;his&nbsp;less&nbsp;work-<br>&nbsp;&nbsp;&nbsp;a-holic&nbsp;partner,&nbsp;Bobby.<br>&nbsp;*&nbsp;Joe&nbsp;Quinn&nbsp;has&nbsp;resolved&nbsp;to&nbsp;lose&nbsp;50&nbsp;lbs.<br>&nbsp;*&nbsp;Jane&nbsp;Quinn&nbsp;has&nbsp;resolved&nbsp;to&nbsp;kick&nbsp;&nbsp;Joe's<br>&nbsp;&nbsp;&nbsp;patoot&nbsp;&nbsp;into&nbsp;&nbsp;gear&nbsp;any&nbsp;time&nbsp;he&nbsp;reaches<br>&nbsp;&nbsp;&nbsp;for&nbsp;doughnuts&nbsp;instead&nbsp;of&nbsp;celery...<br>&nbsp;*&nbsp;Alexander&nbsp;Dolst&nbsp;has&nbsp;resolved&nbsp;to&nbsp;finish<br>&nbsp;&nbsp;&nbsp;the&nbsp;novel&nbsp;he&nbsp;has&nbsp;been&nbsp;working&nbsp;on&nbsp;since<br>&nbsp;&nbsp;&nbsp;seventh&nbsp;grade.<br>&nbsp;*&nbsp;Rebecca&nbsp;Fry&nbsp;has&nbsp;resolved&nbsp;to&nbsp;not&nbsp;murder<br>&nbsp;&nbsp;&nbsp;her&nbsp;niece,&nbsp;&nbsp;or&nbsp;&nbsp;brother,&nbsp;&nbsp;for&nbsp;spilling<br>&nbsp;&nbsp;&nbsp;neon&nbsp;pink&nbsp;dye&nbsp;&nbsp;into&nbsp;&nbsp;a&nbsp;vat&nbsp;of&nbsp;milk&nbsp;and<br>&nbsp;&nbsp;&nbsp;costing&nbsp;&nbsp;the&nbsp;family&nbsp;thousands&nbsp;of&nbsp;bucks<br>&nbsp;&nbsp;&nbsp;for&nbsp;wasted&nbsp;product,&nbsp;time,&nbsp;and&nbsp;inedible<br>&nbsp;&nbsp;&nbsp;ice&nbsp;&nbsp;cream.&nbsp;&nbsp;I&nbsp;&nbsp;have&nbsp;&nbsp;it&nbsp;on&nbsp;good&nbsp;auth-<br>&nbsp;&nbsp;&nbsp;ority&nbsp;that&nbsp;said&nbsp;niece&nbsp;and&nbsp;&nbsp;brother&nbsp;are<br>&nbsp;&nbsp;&nbsp;banned&nbsp;&nbsp;from&nbsp;the&nbsp;barn&nbsp;for&nbsp;the&nbsp;foresee-<br>&nbsp;&nbsp;&nbsp;able&nbsp;future&nbsp;to&nbsp;&nbsp;facilitate&nbsp;&nbsp;their&nbsp;con-<br>&nbsp;&nbsp;&nbsp;tinued&nbsp;survival.<br>&nbsp;*&nbsp;Elizabeth&nbsp;Fry&nbsp;&nbsp;has&nbsp;resolved&nbsp;&nbsp;to&nbsp;&nbsp;avoid<br>&nbsp;&nbsp;&nbsp;her&nbsp;aunt.<br>&nbsp;*&nbsp;Jonathan&nbsp;Fry&nbsp;has&nbsp;resolved&nbsp;to&nbsp;buy&nbsp;stock<br>&nbsp;&nbsp;&nbsp;in&nbsp;Tension&nbsp;Tamer&nbsp;tea.<br>&nbsp;*&nbsp;Delika&nbsp;Soluos&nbsp;&nbsp;has&nbsp;&nbsp;resolved&nbsp;&nbsp;to&nbsp;learn<br>&nbsp;&nbsp;&nbsp;calligraphy,&nbsp;so&nbsp;&nbsp;she&nbsp;can&nbsp;start&nbsp;her&nbsp;own<br>&nbsp;&nbsp;&nbsp;greeting&nbsp;card&nbsp;business.<br>&nbsp;*&nbsp;Mr.&nbsp;A.&nbsp;Nony&nbsp;Mouse&nbsp;&nbsp;has&nbsp;resolved&nbsp;to&nbsp;get<br>&nbsp;&nbsp;&nbsp;a&nbsp;name.<br><br>On&nbsp;the&nbsp;subject&nbsp;of&nbsp;resolutions&nbsp;folks&nbsp;asked<br>not&nbsp;to&nbsp;be&nbsp;named&nbsp;for,&nbsp;we&nbsp;have&nbsp;twelve&nbsp;other<br>people&nbsp;wanting&nbsp;to&nbsp;lose&nbsp;weight,&nbsp;eleven&nbsp;who<br>want&nbsp;to&nbsp;travel&nbsp;more,&nbsp;five&nbsp;who&nbsp;want&nbsp;to&nbsp;get<br>wealthy&nbsp;&nbsp;lovers&nbsp;&nbsp;and&nbsp;&nbsp;live&nbsp;&nbsp;out&nbsp;a&nbsp;life&nbsp;of<br>luxury,&nbsp;four&nbsp;&nbsp;who&nbsp;&nbsp;want&nbsp;to&nbsp;learn&nbsp;the&nbsp;fine<br>art&nbsp;&nbsp;of&nbsp;cooking&nbsp;&nbsp;better&nbsp;for&nbsp;one,&nbsp;&nbsp;two&nbsp;who<br>want&nbsp;to&nbsp;do&nbsp;more&nbsp;for&nbsp;the&nbsp;environment,&nbsp;and<br>one&nbsp;who&nbsp;wants&nbsp;to&nbsp;bone&nbsp;my&nbsp;editor.&nbsp;<br><br>My&nbsp;&nbsp;editor&nbsp;&nbsp;says&nbsp;&nbsp;thank&nbsp;you,&nbsp;&nbsp;and&nbsp;he&nbsp;will<br>consider&nbsp;your&nbsp;offer,&nbsp;anonymous&nbsp;lover.<br />
<br />
<br />
==January 16, 2020==<br />
<br><br />
<span style="font-family: Consolas, monaco, monospace;">&nbsp; &nbsp; &nbsp;T A M A R A C K&nbsp; &nbsp;T I M E S<br>&nbsp; &nbsp; GOSSIP COLUMN, by Enid SCHMITT<br><br />
This&nbsp;week&nbsp;in&nbsp;Tamarack&nbsp;Falls,&nbsp;&nbsp;we&nbsp;&nbsp;are&nbsp;&nbsp;&nbsp;a<br>month&nbsp;away&nbsp;from&nbsp;Valentine's&nbsp;Day,&nbsp;but&nbsp;that<br>isn't&nbsp;stopping&nbsp;the&nbsp;stores,&nbsp;&nbsp;is&nbsp;it?&nbsp;&nbsp;Thank<br>you,&nbsp;capitalism,&nbsp;&nbsp;for&nbsp;giving&nbsp;me&nbsp;cheap&nbsp;yet<br>delicious&nbsp;&nbsp;chocolate&nbsp;&nbsp;and&nbsp;&nbsp;peanut&nbsp;&nbsp;butter&nbsp;<br>hearts.<br><br>On&nbsp;the&nbsp;subject&nbsp;of&nbsp;hearts,&nbsp;get&nbsp;this:&nbsp;Mandy<br>Hart&nbsp;&nbsp;thought&nbsp;Monday&nbsp;was&nbsp;going&nbsp;to&nbsp;be&nbsp;just<br>another&nbsp;morning,&nbsp;woke&nbsp;up,&nbsp;made&nbsp;her&nbsp;coffee<br>and&nbsp;ate&nbsp;food&nbsp;which&nbsp;she&nbsp;has&nbsp;told&nbsp;me&nbsp;to&nbsp;say<br>was&nbsp;&nbsp;more&nbsp;&nbsp;healthy&nbsp;&nbsp;than&nbsp;the&nbsp;Boston&nbsp;creme<br>doughnut&nbsp;it&nbsp;actually&nbsp;was,&nbsp;when&nbsp;there&nbsp;came<br>a&nbsp;&nbsp;banging&nbsp;from&nbsp;her&nbsp;garage.&nbsp;&nbsp;In&nbsp;she&nbsp;went,<br>and&nbsp;lo&nbsp;and&nbsp;behold,&nbsp;&nbsp;her&nbsp;garbage&nbsp;bins&nbsp;were<br>a&nbsp;mess.&nbsp;&nbsp;Thinking&nbsp;it&nbsp;&nbsp;was&nbsp;a&nbsp;raccoon,&nbsp;&nbsp;she<br>tidied&nbsp;up,&nbsp;&nbsp;looked&nbsp;for&nbsp;holes,&nbsp;then&nbsp;forgot<br>all&nbsp;&nbsp;about&nbsp;it&nbsp;by&nbsp;the&nbsp;end&nbsp;of&nbsp;the&nbsp;work&nbsp;day.<br>Upon&nbsp;arriving&nbsp;&nbsp;home&nbsp;&nbsp;again,&nbsp;&nbsp;the&nbsp;&nbsp;garbage<br>bins&nbsp;were&nbsp;on&nbsp;the&nbsp;floor,&nbsp;&nbsp;along&nbsp;&nbsp;with&nbsp;&nbsp;the<br>garbage&nbsp;&nbsp;that&nbsp;&nbsp;was&nbsp;&nbsp;in&nbsp;them,&nbsp;and&nbsp;what&nbsp;did<br>she&nbsp;&nbsp;find&nbsp;but&nbsp;a&nbsp;PIG&nbsp;rooting&nbsp;around&nbsp;in&nbsp;it?<br>As&nbsp;it&nbsp;turns&nbsp;out,&nbsp;&nbsp;a&nbsp;&nbsp;tourist&nbsp;family's&nbsp;pet<br>had&nbsp;&nbsp;gotten&nbsp;&nbsp;loose,&nbsp;and&nbsp;there&nbsp;were&nbsp;happy,<br>oinky&nbsp;endings&nbsp;all&nbsp;around.&nbsp;&nbsp;What&nbsp;&nbsp;a&nbsp;way&nbsp;to<br>spend&nbsp;a&nbsp;Monday.<br><br>This&nbsp;was&nbsp;not&nbsp;the&nbsp;only&nbsp;&nbsp;animal&nbsp;sighting&nbsp;to<br>occur&nbsp;over&nbsp;the&nbsp;past&nbsp;week.&nbsp;<br><br>A&nbsp;&nbsp;showing&nbsp;of&nbsp;"Matilda"&nbsp;down&nbsp;at&nbsp;the&nbsp;&nbsp;ele-<br>mentary&nbsp;&nbsp;school&nbsp;&nbsp;this&nbsp;&nbsp;past&nbsp;&nbsp;weekend&nbsp;&nbsp;was&nbsp;<br>disrupted&nbsp;&nbsp;&nbsp;by&nbsp;&nbsp;a&nbsp;&nbsp;bleating&nbsp;&nbsp;stampede&nbsp;&nbsp;of<br>shaggy,&nbsp;&nbsp;smelly&nbsp;&nbsp;&nbsp;goats&nbsp;--&nbsp;and&nbsp;&nbsp;the&nbsp;high-<br>schoolers&nbsp;&nbsp;who&nbsp;set&nbsp;&nbsp;them&nbsp;&nbsp;free&nbsp;&nbsp;there&nbsp;are<br>going&nbsp;&nbsp;to&nbsp;&nbsp;start&nbsp;&nbsp;doing&nbsp;&nbsp;some&nbsp;&nbsp;very&nbsp;&nbsp;fast<br>community&nbsp;service,&nbsp;aren't&nbsp;they,&nbsp;Samual?<br />
<br />
==January 23, 2020==<br />
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<span style="font-family: Consolas, monaco, monospace;">&nbsp; &nbsp; &nbsp;T A M A R A C K&nbsp; &nbsp;T I M E S<br>&nbsp; &nbsp; GOSSIP COLUMN, by Enid SCHMITT<br><br />
This&nbsp;week&nbsp;in&nbsp;Tamarack&nbsp;Falls,&nbsp;&nbsp;it&nbsp;looks&nbsp;as<br>though&nbsp;&nbsp;we&nbsp;&nbsp;may&nbsp;&nbsp;have&nbsp;a&nbsp;new&nbsp;manicurist&nbsp;in<br>town!&nbsp;&nbsp;I&nbsp;hear&nbsp;tell&nbsp;that&nbsp;Lou&nbsp;and&nbsp;Bang&nbsp;Bang<br>down&nbsp;at&nbsp;Crops&nbsp;and&nbsp;Bobbers&nbsp;have&nbsp;been&nbsp;talk-<br>ing&nbsp;with&nbsp;a&nbsp;lovely&nbsp;stranger&nbsp;about&nbsp;settling<br>here.&nbsp;&nbsp;Lady,&nbsp;come&nbsp;stop&nbsp;by&nbsp;the&nbsp;office&nbsp;some<br>time&nbsp;and&nbsp;have&nbsp;a&nbsp;chat.&nbsp;&nbsp;I&nbsp;still&nbsp;have&nbsp;a&nbsp;bit<br>of&nbsp;that&nbsp;good&nbsp;coffee&nbsp;left&nbsp;&nbsp;that&nbsp;the&nbsp;office<br>vultures&nbsp;haven't&nbsp;managed&nbsp;to&nbsp;pilfer.<br><br>In&nbsp;other&nbsp;news,&nbsp;I&nbsp;finally&nbsp;snagged&nbsp;a&nbsp;source<br>young&nbsp;&nbsp;enough&nbsp;to&nbsp;clue&nbsp;&nbsp;me&nbsp;in&nbsp;on&nbsp;why&nbsp;we've<br>all&nbsp;been&nbsp;seeing&nbsp;glitter&nbsp;everywhere.&nbsp;Seems<br>like&nbsp;&nbsp;one&nbsp;&nbsp;of&nbsp;&nbsp;the&nbsp;&nbsp;local&nbsp;&nbsp;kids&nbsp;started&nbsp;a<br>viral&nbsp;trend&nbsp;on&nbsp;TikTok&nbsp;called&nbsp;"angel&nbsp;dust-<br>ing"...&nbsp;The&nbsp;original&nbsp;form&nbsp;called&nbsp;for&nbsp;some<br>sort&nbsp;&nbsp;of&nbsp;container&nbsp;of&nbsp;white&nbsp;glitter&nbsp;to&nbsp;be<br>placed&nbsp;above&nbsp;a&nbsp;doorway,&nbsp;&nbsp;with&nbsp;&nbsp;the&nbsp;aim&nbsp;of<br>having&nbsp;it&nbsp;&nbsp;fall&nbsp;onto&nbsp;the&nbsp;head&nbsp;of&nbsp;the&nbsp;next<br>person&nbsp;walking&nbsp;through,&nbsp;&nbsp;but&nbsp;&nbsp;one&nbsp;&nbsp;of&nbsp;the<br>younger&nbsp;ladies&nbsp;at&nbsp;the&nbsp;office&nbsp;has&nbsp;informed<br>me&nbsp;&nbsp;that&nbsp;&nbsp;receiving&nbsp;the&nbsp;glitter&nbsp;inside&nbsp;of<br>an&nbsp;envelope,&nbsp;&nbsp;and&nbsp;&nbsp;filming&nbsp;yourself&nbsp;doing<br>so,&nbsp;has&nbsp;also&nbsp;become&nbsp;a&nbsp;part&nbsp;of&nbsp;the&nbsp;trend.<br><br>Now,&nbsp;given&nbsp;the&nbsp;crisis&nbsp;going&nbsp;on&nbsp;with&nbsp;micro<br>plastics&nbsp;&nbsp;in&nbsp;&nbsp;our&nbsp;&nbsp;oceans,&nbsp;I&nbsp;did&nbsp;feel&nbsp;the<br>need&nbsp;&nbsp;to&nbsp;reach&nbsp;out&nbsp;to&nbsp;our&nbsp;mystery&nbsp;TikTok-<br>ker,&nbsp;and&nbsp;&nbsp;much&nbsp;&nbsp;to&nbsp;my&nbsp;&nbsp;pleasant&nbsp;surprise,<br>they&nbsp;had&nbsp;already&nbsp;established&nbsp;ground&nbsp;rules<br>requiring&nbsp;&nbsp;their&nbsp;&nbsp;followers&nbsp;&nbsp;to&nbsp;&nbsp;use&nbsp;eco-<br>glitters.&nbsp;&nbsp;Kudos,&nbsp;kid.&nbsp;&nbsp;You've&nbsp;got&nbsp;a&nbsp;good<br>head&nbsp;on&nbsp;those&nbsp;glitter-crowned&nbsp;shoulders.<br><br>Vazi,&nbsp;on&nbsp;&nbsp;the&nbsp;other&nbsp;hand...&nbsp;&nbsp;I&nbsp;have&nbsp;heard<br>a&nbsp;&nbsp;few&nbsp;&nbsp;conflicting&nbsp;&nbsp;opinions&nbsp;&nbsp;of&nbsp;how&nbsp;you<br>managed&nbsp;to&nbsp;break&nbsp;that&nbsp;ankle,&nbsp;kiddo.&nbsp;<br><br>&nbsp;1.&nbsp;You&nbsp;&nbsp;were&nbsp;chasing&nbsp;a&nbsp;flying&nbsp;paper&nbsp;air-<br>&nbsp;&nbsp;&nbsp;&nbsp;plane&nbsp;and&nbsp;ran&nbsp;off&nbsp;the&nbsp;roof.<br>&nbsp;2.&nbsp;You&nbsp;were&nbsp;out&nbsp;on&nbsp;the&nbsp;lawn&nbsp;and&nbsp;slipped.<br>&nbsp;3.&nbsp;Your&nbsp;&nbsp;younger&nbsp;&nbsp;brother&nbsp;&nbsp;turned&nbsp;into&nbsp;a<br>&nbsp;&nbsp;&nbsp;&nbsp;whirling&nbsp;&nbsp;dervish&nbsp;of&nbsp;dooooom&nbsp;and&nbsp;your<br>&nbsp;&nbsp;&nbsp;&nbsp;ankle&nbsp;was&nbsp;sacrificed&nbsp;to&nbsp;the&nbsp;Lego&nbsp;gods<br>&nbsp;&nbsp;&nbsp;&nbsp;as&nbsp;tribute.<br><br>I'm&nbsp;going&nbsp;for&nbsp;Lego&nbsp;gods.&nbsp;If&nbsp;you&nbsp;have&nbsp;ever<br>had&nbsp;&nbsp;kids&nbsp;&nbsp;who&nbsp;had&nbsp;Legos,&nbsp;I&nbsp;know&nbsp;you&nbsp;will<br>be&nbsp;too.<br />
<br />
==January 30, 2020==<br />
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<span style="font-family: Consolas, monaco, monospace;">&nbsp; &nbsp; &nbsp;T A M A R A C K&nbsp; &nbsp;T I M E S<br>&nbsp; &nbsp; GOSSIP COLUMN, by Enid SCHMITT<br><br />
This&nbsp;week&nbsp;in&nbsp;Tamarack&nbsp;Falls,&nbsp;I've&nbsp;&nbsp;got&nbsp;&nbsp;a<br>cute&nbsp;one&nbsp;for&nbsp;us.&nbsp;&nbsp;A&nbsp;special&nbsp;someone&nbsp;(hint<br>hint,&nbsp;&nbsp;his&nbsp;name&nbsp;rhymes&nbsp;with&nbsp;'hill'&nbsp;and&nbsp;he<br>owns&nbsp;a&nbsp;bar&nbsp;&nbsp;here&nbsp;&nbsp;in&nbsp;&nbsp;town)&nbsp;is&nbsp;turning&nbsp;65<br>next&nbsp;&nbsp;week,&nbsp;and&nbsp;he&nbsp;may&nbsp;or&nbsp;may&nbsp;not&nbsp;be&nbsp;get-<br>ting&nbsp;a&nbsp;present&nbsp;from&nbsp;a&nbsp;mysterious&nbsp;benefac-<br>tor...&nbsp;If&nbsp;I&nbsp;were&nbsp;he,&nbsp;I'd&nbsp;keep&nbsp;an&nbsp;eye&nbsp;out.<br>That&nbsp;gift&nbsp;looked&nbsp;hot!<br><br>In&nbsp;related&nbsp;news,&nbsp;kudos&nbsp;to&nbsp;your&nbsp;son,&nbsp;Bill,<br>though&nbsp;&nbsp;I&nbsp;&nbsp;have&nbsp;&nbsp;seldom&nbsp;had&nbsp;more&nbsp;cause&nbsp;to<br>use&nbsp;the&nbsp;'facepalm'&nbsp;&nbsp;emoji&nbsp;than&nbsp;I&nbsp;did&nbsp;this<br>past&nbsp;weekend.&nbsp;&nbsp;For&nbsp;folks&nbsp;new&nbsp;to&nbsp;the&nbsp;area,<br>Bill's&nbsp;&nbsp;son&nbsp;is&nbsp;a&nbsp;trainee&nbsp;&nbsp;for&nbsp;&nbsp;the&nbsp;&nbsp;local<br>volunteer&nbsp;firefighters.&nbsp;A&nbsp;tourist&nbsp;slipped<br>and&nbsp;&nbsp;fell&nbsp;&nbsp;over&nbsp;&nbsp;the&nbsp;southern&nbsp;bridge&nbsp;into<br>the&nbsp;Tam,&nbsp;and&nbsp;they're&nbsp;okay,&nbsp;thanks&nbsp;to&nbsp;Bill<br>and&nbsp;&nbsp;&nbsp;some&nbsp;&nbsp;good&nbsp;&nbsp;bystanders,&nbsp;&nbsp;but&nbsp;&nbsp;&nbsp;they<br>wouldn't&nbsp;&nbsp;have&nbsp;&nbsp;fallen&nbsp;in&nbsp;the&nbsp;first&nbsp;place<br>if&nbsp;they&nbsp;&nbsp;hadn't&nbsp;&nbsp;been&nbsp;&nbsp;bending&nbsp;&nbsp;backwards<br>upside&nbsp;down&nbsp;over&nbsp;the&nbsp;edge&nbsp;&nbsp;of&nbsp;the&nbsp;railing<br>to&nbsp;get&nbsp;a&nbsp;selfie...&nbsp;&nbsp;Their&nbsp;&nbsp;GoPro&nbsp;&nbsp;was&nbsp;not<br>rescued,&nbsp;and&nbsp;neither,&nbsp;I'm&nbsp;told,&nbsp;was&nbsp;their<br>smartphone.&nbsp;&nbsp;Seriously,&nbsp;people.&nbsp;No&nbsp;selfie<br>is&nbsp;worth&nbsp;your&nbsp;life.&nbsp;&nbsp;Hypothermia&nbsp;is&nbsp;not&nbsp;a<br>joke.<br><br>That&nbsp;&nbsp;said,&nbsp;&nbsp;I'm&nbsp;human,&nbsp;&nbsp;and&nbsp;I&nbsp;can't&nbsp;help<br>but&nbsp;laugh&nbsp;&nbsp;at&nbsp;&nbsp;the&nbsp;selfie&nbsp;fails&nbsp;I've&nbsp;seen<br>on&nbsp;the&nbsp;internet.&nbsp;&nbsp;Let's&nbsp;&nbsp;turn&nbsp;this&nbsp;around<br>and&nbsp;check&nbsp;on&nbsp;YOU,&nbsp;my&nbsp;lovely&nbsp;readers:&nbsp;what<br>is&nbsp;YOUR&nbsp;most&nbsp;hilarious&nbsp;selfie&nbsp;fail?<br><br>Last&nbsp;but&nbsp;not&nbsp;least,&nbsp;for&nbsp;disclosure,&nbsp;&nbsp;Emma<br>Richards&nbsp;&nbsp;has&nbsp;&nbsp;paid&nbsp;&nbsp;me&nbsp;in&nbsp;&nbsp;Cadbury&nbsp;Creme<br>Eggs&nbsp;&nbsp;to&nbsp;publically&nbsp;state&nbsp;the&nbsp;&nbsp;following:<br>she&nbsp;heard&nbsp;on&nbsp;the&nbsp;grapevine&nbsp;that&nbsp;her&nbsp;long-<br>time&nbsp;&nbsp;boyfriend,&nbsp;&nbsp;who&nbsp;&nbsp;broke&nbsp;&nbsp;up&nbsp;with&nbsp;her<br>last&nbsp;Spring,&nbsp;&nbsp;has&nbsp;recently&nbsp;&nbsp;been&nbsp;accepted<br>into&nbsp;&nbsp;the&nbsp;&nbsp;NASA&nbsp;&nbsp;space&nbsp;&nbsp;program,&nbsp;&nbsp;and&nbsp;she<br>hopes&nbsp;he&nbsp;does&nbsp;so&nbsp;well&nbsp;that&nbsp;he&nbsp;becomes&nbsp;one<br>of&nbsp;&nbsp;the&nbsp;next&nbsp;astronauts&nbsp;&nbsp;to&nbsp;&nbsp;land&nbsp;&nbsp;on&nbsp;the<br>Moon...and&nbsp;&nbsp;stays&nbsp;there,&nbsp;preferably&nbsp;alone<br>and&nbsp;choking&nbsp;on&nbsp;his&nbsp;own&nbsp;hot&nbsp;air.<br><br>Sorry,&nbsp;Dave.&nbsp;&nbsp;Shouldn't&nbsp;have&nbsp;done&nbsp;that.<br />
<br />
==February 6, 2020==<br />
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<span style="font-family: Consolas, monaco, monospace;">&nbsp; &nbsp; &nbsp;T A M A R A C K&nbsp; &nbsp;T I M E S<br>&nbsp; &nbsp; GOSSIP COLUMN, by Enid SCHMITT<br><br />
This&nbsp;week&nbsp;in&nbsp;Tamarack&nbsp;Falls,&nbsp;&nbsp;angel&nbsp;&nbsp;dust<br>has&nbsp;officially&nbsp;&nbsp;been&nbsp;sanctioned,&nbsp;and&nbsp;&nbsp;not<br>in&nbsp;&nbsp;the&nbsp;good&nbsp;way,&nbsp;in&nbsp;a&nbsp;town&nbsp;hall&nbsp;meeting.<br>Local&nbsp;EMTs&nbsp;&nbsp;took&nbsp;three&nbsp;people&nbsp;down&nbsp;to&nbsp;the<br>hospital&nbsp;after&nbsp;a&nbsp;massive&nbsp;glitter-splosion<br>accident&nbsp;&nbsp;where&nbsp;balloons&nbsp;half-filled&nbsp;with<br>"angel&nbsp;dust"&nbsp;were&nbsp;popped&nbsp;by&nbsp;accident,&nbsp;all<br>at&nbsp;once,&nbsp;by&nbsp;a&nbsp;&nbsp;falling&nbsp;ladder&nbsp;at&nbsp;the&nbsp;Town<br>Hall&nbsp;itself,&nbsp;sending&nbsp;&nbsp;pounds&nbsp;of&nbsp;the&nbsp;stuff<br>right&nbsp;into&nbsp;eyes&nbsp;and&nbsp;airways.<br><br>On&nbsp;&nbsp;the&nbsp;&nbsp;bright&nbsp;side,&nbsp;you&nbsp;can&nbsp;be&nbsp;proud&nbsp;of<br>one&nbsp;thing:&nbsp;&nbsp;you,&nbsp;and&nbsp;your&nbsp;TikTok&nbsp;friends,<br>have&nbsp;leveraged&nbsp;your&nbsp;&nbsp;fifteen&nbsp;&nbsp;seconds&nbsp;&nbsp;of<br>fame&nbsp;to&nbsp;get&nbsp;&nbsp;glitter&nbsp;officially&nbsp;labeled&nbsp;a<br>disturbance&nbsp;to&nbsp;the&nbsp;peace.<br><br>Envelope-form&nbsp;only,&nbsp;kids.<br><br>Now,&nbsp;&nbsp;I&nbsp;&nbsp;do&nbsp;&nbsp;have&nbsp;&nbsp;some&nbsp;bad&nbsp;news.&nbsp;&nbsp;Nettle<br>won't&nbsp;be&nbsp;staying&nbsp;on&nbsp;as&nbsp;our&nbsp;new&nbsp;manicurist<br>after&nbsp;all,&nbsp;&nbsp;but&nbsp;&nbsp;she&nbsp;says&nbsp;she&nbsp;has&nbsp;enjoyed<br>getting&nbsp;to&nbsp;know&nbsp;the&nbsp;ladies,&nbsp;&nbsp;and&nbsp;&nbsp;some&nbsp;of<br>the&nbsp;gentlemen,&nbsp;&nbsp;of&nbsp;&nbsp;the&nbsp;town&nbsp;in&nbsp;the&nbsp;short<br>while&nbsp;she&nbsp;has&nbsp;been&nbsp;here.&nbsp;&nbsp;We&nbsp;wish&nbsp;her&nbsp;all<br>the&nbsp;best&nbsp;in&nbsp;her&nbsp;new&nbsp;life&nbsp;as&nbsp;a&nbsp;millionaire<br>lottery&nbsp;winner,&nbsp;lucky&nbsp;duck.&nbsp;&nbsp;When&nbsp;I&nbsp;asked<br>her&nbsp;about&nbsp;her&nbsp;plans,&nbsp;she&nbsp;said&nbsp;she&nbsp;and&nbsp;her<br>hubby&nbsp;&nbsp;have&nbsp;&nbsp;decided&nbsp;&nbsp;to&nbsp;find&nbsp;their&nbsp;dream<br>home&nbsp;in&nbsp;the&nbsp;hills&nbsp;of&nbsp;Italy,&nbsp;and&nbsp;intend&nbsp;to<br>spend&nbsp;their&nbsp;days&nbsp;posting&nbsp;&nbsp;YouTube&nbsp;&nbsp;videos<br>of&nbsp;their&nbsp;costumed&nbsp;cats&nbsp;putting&nbsp;&nbsp;on&nbsp;feline<br>versions&nbsp;of&nbsp;Shakespeare.<br><br>To&nbsp;each&nbsp;her&nbsp;own,&nbsp;but&nbsp;I'll&nbsp;keep&nbsp;an&nbsp;eye&nbsp;out<br>for&nbsp;those&nbsp;videos,&nbsp;Nettle.&nbsp;&nbsp;Tombu&nbsp;&nbsp;is&nbsp;&nbsp;one<br>cute&nbsp;cat.<br><br>Now,&nbsp;as&nbsp;much&nbsp;as&nbsp;I&nbsp;would&nbsp;love&nbsp;to&nbsp;write&nbsp;all<br>of&nbsp;&nbsp;the&nbsp;&nbsp;entries&nbsp;&nbsp;we&nbsp;&nbsp;received&nbsp;&nbsp;for&nbsp;&nbsp;most<br>embarrassing&nbsp;selfies,&nbsp;my&nbsp;editor&nbsp;has&nbsp;asked<br>me&nbsp;&nbsp;to&nbsp;poll&nbsp;the&nbsp;office&nbsp;for&nbsp;the&nbsp;top&nbsp;three,<br>and&nbsp;these&nbsp;are&nbsp;the&nbsp;result:<br><br>&nbsp;1.&nbsp;When&nbsp;taking&nbsp;a&nbsp;selfie&nbsp;on&nbsp;a&nbsp;windy&nbsp;tower<br>&nbsp;&nbsp;&nbsp;&nbsp;overseas,&nbsp;&nbsp;she&nbsp;who&nbsp;shall&nbsp;remain&nbsp;name-<br>&nbsp;&nbsp;&nbsp;&nbsp;less&nbsp;at&nbsp;her&nbsp;own&nbsp;&nbsp;request&nbsp;felt&nbsp;quite&nbsp;a<br>&nbsp;&nbsp;&nbsp;&nbsp;sudden&nbsp;breeze&nbsp;down&nbsp;below&nbsp;when&nbsp;her&nbsp;new<br>&nbsp;&nbsp;&nbsp;&nbsp;sarong&nbsp;&nbsp;slipped&nbsp;&nbsp;free&nbsp;&nbsp;of&nbsp;&nbsp;her&nbsp;&nbsp;hips.&nbsp;<br>&nbsp;&nbsp;&nbsp;&nbsp;This&nbsp;wouldn't&nbsp;have&nbsp;been&nbsp;as&nbsp;much&nbsp;of&nbsp;an<br>&nbsp;&nbsp;&nbsp;&nbsp;issue&nbsp;if&nbsp;she&nbsp;weren't&nbsp;wearing&nbsp;her&nbsp;last<br>&nbsp;&nbsp;&nbsp;&nbsp;pair&nbsp;of&nbsp;"emergencies&nbsp;only"&nbsp;panties...<br>&nbsp;&nbsp;&nbsp;&nbsp;with&nbsp;holes&nbsp;in&nbsp;awkward&nbsp;places.<br>&nbsp;2.&nbsp;Every&nbsp;time&nbsp;this&nbsp;gentleman&nbsp;&nbsp;would&nbsp;&nbsp;try<br>&nbsp;&nbsp;&nbsp;&nbsp;to&nbsp;get&nbsp;a&nbsp;picture&nbsp;of&nbsp;&nbsp;himself&nbsp;&nbsp;to&nbsp;send<br>&nbsp;&nbsp;&nbsp;&nbsp;out&nbsp;to&nbsp;a&nbsp;dating&nbsp;service,&nbsp;his&nbsp;cat&nbsp;Pogo<br>&nbsp;&nbsp;&nbsp;&nbsp;would&nbsp;&nbsp;somehow&nbsp;&nbsp;photo-bomb&nbsp;&nbsp;the&nbsp;shot,<br>&nbsp;&nbsp;&nbsp;&nbsp;until&nbsp;he&nbsp;&nbsp;eventually&nbsp;gave&nbsp;in&nbsp;and&nbsp;just<br>&nbsp;&nbsp;&nbsp;&nbsp;held&nbsp;the&nbsp;cat.<br>&nbsp;3.&nbsp;A&nbsp;young&nbsp;woman&nbsp;thought&nbsp;she&nbsp;looked&nbsp;fab,<br>&nbsp;&nbsp;&nbsp;&nbsp;and&nbsp;went&nbsp;to&nbsp;&nbsp;take&nbsp;a&nbsp;selfie&nbsp;of&nbsp;herself<br>&nbsp;&nbsp;&nbsp;&nbsp;down&nbsp;&nbsp;in&nbsp;&nbsp;Riverside&nbsp;Park.&nbsp;&nbsp;Satisfied,<br>&nbsp;&nbsp;&nbsp;&nbsp;she&nbsp;posted&nbsp;the&nbsp;&nbsp;picture&nbsp;to&nbsp;her&nbsp;social<br>&nbsp;&nbsp;&nbsp;&nbsp;media&nbsp;&nbsp;&nbsp;accounts,&nbsp;&nbsp;only&nbsp;&nbsp;to&nbsp;&nbsp;&nbsp;receive&nbsp;<br>&nbsp;&nbsp;&nbsp;&nbsp;message&nbsp;&nbsp;&nbsp;after&nbsp;&nbsp;message&nbsp;&nbsp;asking&nbsp;&nbsp;her<br>&nbsp;&nbsp;&nbsp;&nbsp;about&nbsp;the&nbsp;dogs.&nbsp;&nbsp;Puzzled&nbsp;by&nbsp;this,&nbsp;she<br>&nbsp;&nbsp;&nbsp;&nbsp;looked&nbsp;&nbsp;more&nbsp;&nbsp;closely&nbsp;&nbsp;at&nbsp;the&nbsp;selfie,<br>&nbsp;&nbsp;&nbsp;&nbsp;and&nbsp;&nbsp;lo&nbsp;and&nbsp;behold,&nbsp;&nbsp;a&nbsp;pair&nbsp;&nbsp;of&nbsp;&nbsp;dog-<br>&nbsp;&nbsp;&nbsp;&nbsp;walkers&nbsp;were&nbsp;chatting&nbsp;on&nbsp;a&nbsp;bench,&nbsp;and<br>&nbsp;&nbsp;&nbsp;&nbsp;their&nbsp;&nbsp;pooches&nbsp;&nbsp;were&nbsp;doing&nbsp;it,&nbsp;doggy-<br>&nbsp;&nbsp;&nbsp;&nbsp;style&nbsp;of&nbsp;course,&nbsp;behind&nbsp;them.<br><br>Immortalized&nbsp;by&nbsp;the&nbsp;internet.&nbsp;Ever&nbsp;wonder<br>what&nbsp;aliens&nbsp;would&nbsp;think&nbsp;about&nbsp;our&nbsp;species<br>if&nbsp;&nbsp;they&nbsp;&nbsp;watched&nbsp;&nbsp;what&nbsp;&nbsp;we&nbsp;&nbsp;post&nbsp;for&nbsp;the&nbsp;<br>universe&nbsp;to&nbsp;see?<br />
<br />
==February 13, 2020==<br />
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<span style="font-family: Consolas, monaco, monospace;">&nbsp; &nbsp; &nbsp;T A M A R A C K&nbsp; &nbsp;T I M E S<br>&nbsp; &nbsp; GOSSIP COLUMN, by Enid SCHMITT<br><br />
This&nbsp;week&nbsp;in&nbsp;Tamarack&nbsp;Falls,&nbsp;&nbsp;we&nbsp;&nbsp;have&nbsp;&nbsp;a<br>Kip&nbsp;Kensington-esque&nbsp;Valentine's&nbsp;Day&nbsp;fail<br>to&nbsp;&nbsp;share&nbsp;&nbsp;with&nbsp;&nbsp;you&nbsp;all.&nbsp;&nbsp;No,&nbsp;sadly,&nbsp;Kip<br>himself&nbsp;is&nbsp;not&nbsp;a&nbsp;part&nbsp;of&nbsp;it.&nbsp;&nbsp;Kip,&nbsp;you're<br>being&nbsp;entirely&nbsp;too&nbsp;circumspect&nbsp;lately.<br><br>But&nbsp;enough&nbsp;of&nbsp;Kip.&nbsp;&nbsp;On&nbsp;to&nbsp;today's&nbsp;gossip!<br>Upon&nbsp;waking&nbsp;up&nbsp;yesterday&nbsp;morning,&nbsp;the&nbsp;80-<br>year&nbsp;&nbsp;old&nbsp;Mrs.&nbsp;Mitchell,&nbsp;a&nbsp;retired&nbsp;school<br>counselor,&nbsp;&nbsp;looked&nbsp;out&nbsp;her&nbsp;front&nbsp;door&nbsp;and<br>saw&nbsp;that&nbsp;she&nbsp;had&nbsp;&nbsp;a&nbsp;package&nbsp;waiting.&nbsp;&nbsp;Not<br>having&nbsp;ordered&nbsp;anything&nbsp;recently,&nbsp;she&nbsp;was<br>curious&nbsp;nonetheless,&nbsp;and&nbsp;the&nbsp;anonymity&nbsp;of<br>the&nbsp;box&nbsp;and&nbsp;its&nbsp;sender&nbsp;really&nbsp;should&nbsp;have<br>been&nbsp;a&nbsp;clue.<br><br>Long&nbsp;story&nbsp;short:&nbsp;a&nbsp;delivery&nbsp;of&nbsp;very&nbsp;sexy<br>toys&nbsp;and&nbsp;playthings&nbsp;spilled&nbsp;out&nbsp;in&nbsp;rubber<br>and&nbsp;lace&nbsp;all&nbsp;over&nbsp;her&nbsp;table...<br><br>Thankfully,&nbsp;&nbsp;a&nbsp;&nbsp;very&nbsp;"loving"&nbsp;note&nbsp;inside<br>the&nbsp;&nbsp;box&nbsp;sent&nbsp;with&nbsp;&nbsp;the&nbsp;items&nbsp;did&nbsp;include<br>the&nbsp;name&nbsp;&nbsp;of&nbsp;&nbsp;the&nbsp;&nbsp;intended&nbsp;&nbsp;recipient,&nbsp;a<br>young&nbsp;&nbsp;woman&nbsp;who&nbsp;lived&nbsp;&nbsp;in&nbsp;the&nbsp;house&nbsp;next<br>door.&nbsp;&nbsp;Let&nbsp;&nbsp;this&nbsp;&nbsp;be&nbsp;&nbsp;a&nbsp;lesson&nbsp;to&nbsp;all&nbsp;who<br>order&nbsp;&nbsp;gifts&nbsp;&nbsp;online:&nbsp;&nbsp;double-check&nbsp;&nbsp;your<br>delivery&nbsp;addresses,&nbsp;&nbsp;or&nbsp;&nbsp;you&nbsp;&nbsp;could&nbsp;&nbsp;send<br>kinky&nbsp;sex&nbsp;toys&nbsp;to&nbsp;grandmothers&nbsp;with&nbsp;heart<br>conditions.<br><br>Speaking&nbsp;&nbsp;of&nbsp;&nbsp;delving,&nbsp;&nbsp;have&nbsp;you&nbsp;all&nbsp;been<br>watching&nbsp;the&nbsp;news?&nbsp;&nbsp;&nbsp;What&nbsp;&nbsp;do&nbsp;&nbsp;you&nbsp;&nbsp;think<br>about&nbsp;&nbsp;prospectors&nbsp;looking&nbsp;&nbsp;at&nbsp;&nbsp;the&nbsp;&nbsp;mine<br>again?&nbsp;&nbsp;The&nbsp;&nbsp;town&nbsp;could&nbsp;use&nbsp;the&nbsp;money,&nbsp;as<br>Mayor&nbsp;Jack&nbsp;would&nbsp;be&nbsp;&nbsp;quick&nbsp;&nbsp;to&nbsp;agree,&nbsp;but<br>is&nbsp;&nbsp;it&nbsp;&nbsp;worth&nbsp;&nbsp;it&nbsp;&nbsp;to&nbsp;have&nbsp;all&nbsp;that&nbsp;noise<br>and&nbsp;fuss?&nbsp;&nbsp;Why&nbsp;don't&nbsp;we&nbsp;&nbsp;just&nbsp;&nbsp;make&nbsp;&nbsp;it&nbsp;a<br>historic&nbsp;landmark&nbsp;&nbsp;and&nbsp;&nbsp;be&nbsp;&nbsp;done&nbsp;with&nbsp;all<br>of&nbsp;this?<br><br>In&nbsp;lighter&nbsp;news,&nbsp;parents,&nbsp;don't&nbsp;forget&nbsp;to<br>pay&nbsp;a&nbsp;visit&nbsp;to&nbsp;the&nbsp;library&nbsp;on&nbsp;Main&nbsp;Street<br>before&nbsp;&nbsp;Saturday.&nbsp;&nbsp;There's&nbsp;&nbsp;a&nbsp;kiddie&nbsp;pool<br>of&nbsp;&nbsp;Goldfish&nbsp;&nbsp;crackers&nbsp;and&nbsp;a&nbsp;challenge&nbsp;to<br>guess&nbsp;&nbsp;how&nbsp;&nbsp;many&nbsp;are&nbsp;&nbsp;in&nbsp;the&nbsp;pool&nbsp;for&nbsp;you<br>and&nbsp;your&nbsp;&nbsp;kidlets&nbsp;to&nbsp;win.&nbsp;&nbsp;If&nbsp;&nbsp;you&nbsp;&nbsp;don't<br>have&nbsp;&nbsp;time&nbsp;&nbsp;to&nbsp;go&nbsp;in&nbsp;person,&nbsp;you&nbsp;can&nbsp;also<br>submit&nbsp;&nbsp;bets&nbsp;&nbsp;online,&nbsp;at&nbsp;the&nbsp;library&nbsp;web-<br>site.<br />
<br />
==February 20, 2020==<br />
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<span style="font-family: Consolas, monaco, monospace;">&nbsp; &nbsp; &nbsp;T A M A R A C K&nbsp; &nbsp;T I M E S<br>&nbsp; &nbsp; GOSSIP COLUMN, by Enid SCHMITT<br><br />
This&nbsp;week&nbsp;in&nbsp;Tamarack&nbsp;Falls,&nbsp;as&nbsp;&nbsp;it&nbsp;turns<br>out,&nbsp;cats&nbsp;really&nbsp;do&nbsp;know&nbsp;best&nbsp;about&nbsp;gold-<br>fish.&nbsp;&nbsp;Jack&nbsp;Desrochers&nbsp;Jr.&nbsp;&nbsp;is&nbsp;the&nbsp;winner<br>of&nbsp;&nbsp;the&nbsp;kiddie-pool&nbsp;contest,&nbsp;but&nbsp;the&nbsp;real<br>prize&nbsp;&nbsp;should&nbsp;be&nbsp;going&nbsp;to&nbsp;Bojangles,&nbsp;who,<br>I'm&nbsp;told,&nbsp;stood&nbsp;on&nbsp;the&nbsp;&nbsp;numpad,&nbsp;&nbsp;then&nbsp;sat<br>his&nbsp;fuzzy&nbsp;patoot&nbsp;down&nbsp;right&nbsp;on&nbsp;top&nbsp;of&nbsp;Mr.<br>Desrochers'&nbsp;mouse-hand.&nbsp;&nbsp;<br><br>Jack,&nbsp;you&nbsp;&nbsp;should&nbsp;know&nbsp;better&nbsp;than&nbsp;to&nbsp;ig-<br>nore&nbsp;&nbsp;Bojangles.&nbsp;&nbsp;You&nbsp;&nbsp;know&nbsp;what&nbsp;happened<br>last&nbsp;time.<br><br>Now,&nbsp;&nbsp;Rocco,&nbsp;what's&nbsp;this&nbsp;I&nbsp;hear&nbsp;about&nbsp;you<br>and&nbsp;that&nbsp;&nbsp;colorful&nbsp;&nbsp;young&nbsp;&nbsp;woman&nbsp;&nbsp;talking<br>about&nbsp;&nbsp;moving&nbsp;&nbsp;in&nbsp;together?&nbsp;&nbsp;Dana&nbsp;Shelley<br>says&nbsp;she&nbsp;overheard&nbsp;you&nbsp;two&nbsp;chatting&nbsp;about<br>looking&nbsp;for&nbsp;a&nbsp;place.&nbsp;&nbsp;And&nbsp;here&nbsp;&nbsp;I&nbsp;thought<br>that&nbsp;&nbsp;girl&nbsp;&nbsp;had&nbsp;better&nbsp;taste...&nbsp;Guess&nbsp;all<br>it&nbsp;&nbsp;takes&nbsp;to&nbsp;&nbsp;melt&nbsp;&nbsp;a&nbsp;&nbsp;heart&nbsp;&nbsp;of&nbsp;ice&nbsp;is&nbsp;a<br>washed&nbsp;&nbsp;up&nbsp;&nbsp;(please,&nbsp;wash&nbsp;up)&nbsp;punk&nbsp;rocker<br>with&nbsp;a&nbsp;mouth&nbsp;in&nbsp;need&nbsp;of&nbsp;soap.<br><br>Johnny&nbsp;Quilby&nbsp;&nbsp;knows&nbsp;&nbsp;all&nbsp;about&nbsp;mouths&nbsp;in<br>need&nbsp;of&nbsp;soaping,&nbsp;now,&nbsp;doesn't&nbsp;&nbsp;he?&nbsp;&nbsp;Shame<br>on&nbsp;you,&nbsp;teaching&nbsp;your&nbsp;baby&nbsp;brother&nbsp;to&nbsp;say<br>those&nbsp;bad&nbsp;words.&nbsp;Thank&nbsp;you&nbsp;for&nbsp;the&nbsp;laughs<br>we&nbsp;&nbsp;all&nbsp;&nbsp;got&nbsp;here&nbsp;at&nbsp;the&nbsp;office,&nbsp;however,<br>from&nbsp;&nbsp;watching&nbsp;&nbsp;the&nbsp;&nbsp;videos&nbsp;you&nbsp;posted&nbsp;on<br>the&nbsp;internet...&nbsp;Just&nbsp;wait&nbsp;until&nbsp;he&nbsp;gets&nbsp;a<br>little&nbsp;&nbsp;older&nbsp;and&nbsp;learns&nbsp;what&nbsp;those&nbsp;words<br>all&nbsp;mean.&nbsp;&nbsp;I'm&nbsp;surprised&nbsp;YOU&nbsp;do.<br><br>The&nbsp;&nbsp;rangers&nbsp;&nbsp;have&nbsp;a&nbsp;new&nbsp;one&nbsp;for&nbsp;us,&nbsp;too,<br>and&nbsp;I&nbsp;could&nbsp;have&nbsp;done&nbsp;without&nbsp;this&nbsp;one...<br>Evidently,&nbsp;&nbsp;a&nbsp;&nbsp;herd&nbsp;&nbsp;of&nbsp;&nbsp;deer&nbsp;has&nbsp;somehow<br>decided&nbsp;&nbsp;to&nbsp;use&nbsp;a&nbsp;particular&nbsp;&nbsp;section&nbsp;&nbsp;of<br>the&nbsp;&nbsp;forest&nbsp;as&nbsp;their&nbsp;personal&nbsp;toilet.&nbsp;&nbsp;He<br>has&nbsp;never&nbsp;&nbsp;seen&nbsp;&nbsp;so&nbsp;much&nbsp;deer&nbsp;crap&nbsp;in&nbsp;his<br>career,&nbsp;&nbsp;and&nbsp;&nbsp;he&nbsp;hopes&nbsp;he&nbsp;never&nbsp;sees&nbsp;that<br>much&nbsp;again.&nbsp;&nbsp;Or&nbsp;steps&nbsp;in&nbsp;it.<br><br>Mr.&nbsp;Fry,&nbsp;I&nbsp;hope&nbsp;so&nbsp;too,&nbsp;and&nbsp;please&nbsp;let&nbsp;me<br>know&nbsp;&nbsp;how&nbsp;&nbsp;my&nbsp;&nbsp;bribe&nbsp;of&nbsp;movie&nbsp;tickets&nbsp;for<br>you&nbsp;and&nbsp;&nbsp;your&nbsp;&nbsp;wife&nbsp;work&nbsp;out,&nbsp;for&nbsp;telling<br>me&nbsp;which&nbsp;valley&nbsp;to&nbsp;avoid.<br />
<br />
==February 27, 2020==<br />
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<span style="font-family: Consolas, monaco, monospace;">&nbsp; &nbsp; &nbsp;T A M A R A C K&nbsp; &nbsp;T I M E S<br>&nbsp; &nbsp; GOSSIP COLUMN, by Enid SCHMITT<br><br />
This&nbsp;week&nbsp;in&nbsp;Tamarack&nbsp;Falls,&nbsp;I&nbsp;have&nbsp;&nbsp;been<br>informed&nbsp;&nbsp;that&nbsp;&nbsp;Rocco&nbsp;would&nbsp;never&nbsp;consent<br>to&nbsp;&nbsp;the&nbsp;&nbsp;degree&nbsp;of&nbsp;&nbsp;cleanliness&nbsp;and&nbsp;&nbsp;non-<br>smoking&nbsp;which&nbsp;would&nbsp;be&nbsp;required&nbsp;to&nbsp;cohab-<br>itate&nbsp;with&nbsp;November.<br><br>Crushing&nbsp;our&nbsp;dreams&nbsp;of&nbsp;romance&nbsp;in&nbsp;the&nbsp;bud<br>seems&nbsp;&nbsp;to&nbsp;&nbsp;be&nbsp;&nbsp;a&nbsp;theme,&nbsp;lately,&nbsp;but&nbsp;don't<br>you&nbsp;&nbsp;worry,&nbsp;readers.&nbsp;&nbsp;Sit&nbsp;&nbsp;at&nbsp;&nbsp;Crossroads<br>Cafe&nbsp;long&nbsp;&nbsp;enough&nbsp;&nbsp;and&nbsp;you'll&nbsp;see&nbsp;exactly<br>what&nbsp;I&nbsp;mean.<br><br>Speaking&nbsp;&nbsp;of&nbsp;&nbsp;the&nbsp;&nbsp;cafe,&nbsp;Elmer,&nbsp;if&nbsp;I&nbsp;were<br>you,&nbsp;I'd&nbsp;give&nbsp;up&nbsp;on&nbsp;the&nbsp;giant&nbsp;bouquets&nbsp;of<br>roses&nbsp;and&nbsp;&nbsp;go&nbsp;&nbsp;for&nbsp;&nbsp;something&nbsp;subtler.&nbsp;&nbsp;A<br>nice&nbsp;necklace,&nbsp;or&nbsp;a&nbsp;bracelet...&nbsp;Why,&nbsp;I've<br>heard&nbsp;rumours&nbsp;of&nbsp;a&nbsp;new&nbsp;jeweler&nbsp;setting&nbsp;up<br>shop&nbsp;&nbsp;down&nbsp;&nbsp;in&nbsp;&nbsp;the&nbsp;&nbsp;city&nbsp;at&nbsp;the&nbsp;farmer's<br>market.&nbsp;&nbsp;She&nbsp;doesn't&nbsp;have&nbsp;much&nbsp;stock,&nbsp;but<br>she&nbsp;&nbsp;says&nbsp;&nbsp;she's&nbsp;made&nbsp;it&nbsp;all&nbsp;herself,&nbsp;and<br>my&nbsp;sources&nbsp;&nbsp;claim&nbsp;&nbsp;the&nbsp;&nbsp;gems&nbsp;&nbsp;look&nbsp;&nbsp;real,<br>engraved&nbsp;silver,&nbsp;filigree&nbsp;pendants,&nbsp;semi-<br>precious&nbsp;stones&nbsp;and&nbsp;all.<br><br>We're&nbsp;&nbsp;getting&nbsp;&nbsp;closer&nbsp;&nbsp;to&nbsp;March,&nbsp;and&nbsp;the<br>time&nbsp;of&nbsp;&nbsp;green&nbsp;&nbsp;beer&nbsp;&nbsp;approaches.&nbsp;I&nbsp;got&nbsp;a<br>sneak&nbsp;&nbsp;peek&nbsp;&nbsp;at&nbsp;&nbsp;the&nbsp;vats&nbsp;&nbsp;over&nbsp;at&nbsp;I&nbsp;Feel<br>Hoppy&nbsp;this&nbsp;week,&nbsp;and&nbsp;the&nbsp;brewery&nbsp;is&nbsp;kick-<br>ing&nbsp;into&nbsp;gear,&nbsp;big-time.&nbsp;&nbsp;<br><br>What&nbsp;do&nbsp;you&nbsp;&nbsp;think?&nbsp;&nbsp;&nbsp;What's&nbsp;&nbsp;your&nbsp;&nbsp;ideal<br>green&nbsp;&nbsp;in&nbsp;&nbsp;beer?&nbsp;&nbsp;&nbsp;If&nbsp;&nbsp;I'm&nbsp;&nbsp;going&nbsp;&nbsp;to&nbsp;&nbsp;be&nbsp;<br>drinking&nbsp;&nbsp;dye,&nbsp;I'd&nbsp;want&nbsp;to&nbsp;go&nbsp;all&nbsp;the&nbsp;way<br>in,&nbsp;but&nbsp;on&nbsp;the&nbsp;other&nbsp;&nbsp;hand,&nbsp;if&nbsp;&nbsp;they&nbsp;&nbsp;can<br>use&nbsp;natural&nbsp;ingredients&nbsp;&nbsp;to&nbsp;achieve&nbsp;simi-<br>lar&nbsp;&nbsp;&nbsp;&nbsp;coloration&nbsp;&nbsp;&nbsp;without&nbsp;&nbsp;&nbsp;sacrificing<br>flavor,&nbsp;&nbsp;which&nbsp;&nbsp;they&nbsp;claim&nbsp;they&nbsp;are&nbsp;going<br>to&nbsp;do,&nbsp;why&nbsp;not?</div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=Tamarack_Times_Gossip_Column&diff=21017Tamarack Times Gossip Column2020-03-02T22:51:25Z<p>Annapurna: /* February 20, 2020 */</p>
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<div>{| style="float:right; margin-left:20px;"<br />
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=Tamarack Times Gossip Column=<br />
Enid Schmitt, well-meaning and at times acidic busy-body of Tamarack Falls (and, at times, Fort Brunsett), holds the position of gossip columnist at the small town newspaper of The Tamarack Times.<br />
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Her posts are made every Thursday, based on +req/rumor entries given by players about the RP happenings of the past week, as well as ongoing plots and the story of the world and NPCs themselves.<br />
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They can be found on +bbread 3, the Media board.<br />
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This is an online archive of all of Enid's posts, to be more easily viewed in their entirety.<br />
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{| width="70%" style="padding:20px; border:1px solid whitesmoke;"<br />
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| colspan="3" style="font-size:110%; font-family:open sans;" | Archives for posts from previous years are located at the links below:<br />
|-<br />
| style="font-size:110%; font-family:open sans;" | '''[[Tamarack Times Gossip Column/2017|March-December 2017]]'''<br />
| style="font-size:110%; font-family:open sans;" | '''[[Tamarack Times Gossip Column/2018|January-December 2018]]'''<br />
| style="font-size:110%; font-family:open sans;" | '''[[Tamarack Times Gossip Column/2019|January-December 2019]]'''<br />
|}<br />
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<br />
==January 2, 2020==<br />
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<span style="font-family: Consolas, monaco, monospace;">&nbsp; &nbsp; &nbsp;T A M A R A C K&nbsp; &nbsp;T I M E S<br>&nbsp; &nbsp; GOSSIP COLUMN, by Enid SCHMITT<br><br />
This&nbsp;week&nbsp;in&nbsp;Tamarack&nbsp;Falls,&nbsp;I&nbsp;wish&nbsp;you&nbsp;a<br>bleary&nbsp;welcome&nbsp;to&nbsp;the&nbsp;year&nbsp;2020.&nbsp;Finally,<br>a&nbsp;number&nbsp;easy&nbsp;to&nbsp;make&nbsp;silly&nbsp;glasses&nbsp;for!<br><br>If&nbsp;you&nbsp;slept&nbsp;through&nbsp;the&nbsp;fireworks&nbsp;on&nbsp;the<br>lake&nbsp;on&nbsp;NYE,&nbsp;&nbsp;you&nbsp;are&nbsp;a&nbsp;hardier&nbsp;soul&nbsp;than<br>I,&nbsp;and&nbsp;I&nbsp;commend&nbsp;you.&nbsp;&nbsp;Even&nbsp;this&nbsp;far&nbsp;from<br>the&nbsp;cliffs,&nbsp;they&nbsp;were&nbsp;dang&nbsp;loud,&nbsp;but&nbsp;also<br>worth&nbsp;every&nbsp;wince.&nbsp;&nbsp;If&nbsp;you've&nbsp;&nbsp;never&nbsp;gone<br>up&nbsp;&nbsp;to&nbsp;&nbsp;the&nbsp;&nbsp;top&nbsp;of&nbsp;Salvation&nbsp;and&nbsp;&nbsp;looked<br>down&nbsp;on&nbsp;it&nbsp;all,&nbsp;&nbsp;you're&nbsp;missing&nbsp;out.&nbsp;&nbsp;I'm<br>no&nbsp;poet,&nbsp;&nbsp;but&nbsp;&nbsp;it&nbsp;was&nbsp;&nbsp;a&nbsp;garden&nbsp;of&nbsp;light,<br>and&nbsp;&nbsp;kudos&nbsp;to&nbsp;the&nbsp;city&nbsp;&nbsp;of&nbsp;&nbsp;Fort&nbsp;Brunsett<br>and&nbsp;the&nbsp;tireless&nbsp;efforts&nbsp;of&nbsp;the&nbsp;fireworks<br>companies&nbsp;who&nbsp;made&nbsp;it&nbsp;possible.<br><br>Are&nbsp;you&nbsp;the&nbsp;type&nbsp;to&nbsp;write&nbsp;out&nbsp;resolutions<br>for&nbsp;the&nbsp;coming&nbsp;year?&nbsp;&nbsp;I&nbsp;try,&nbsp;heaven&nbsp;knows<br>I&nbsp;try,&nbsp;but&nbsp;the&nbsp;bon&nbsp;bons&nbsp;tempt&nbsp;me&nbsp;back.<br><br>If&nbsp;you&nbsp;want&nbsp;your&nbsp;name&nbsp;in&nbsp;the&nbsp;paper,&nbsp;&nbsp;send<br>in&nbsp;&nbsp;YOUR&nbsp;&nbsp;resolution,&nbsp;&nbsp;and&nbsp;I'll&nbsp;put&nbsp;it&nbsp;in<br>the&nbsp;column&nbsp;for&nbsp;next&nbsp;week.&nbsp;&nbsp;Let's&nbsp;see&nbsp;what<br>our&nbsp;town&nbsp;wants&nbsp;to&nbsp;change!<br><br>I&nbsp;know&nbsp;for&nbsp;sure&nbsp;I&nbsp;want&nbsp;to&nbsp;change&nbsp;the&nbsp;bear<br>family&nbsp;in&nbsp;the&nbsp;woods&nbsp;up&nbsp;on&nbsp;&nbsp;Mischance.&nbsp;&nbsp;If<br>they&nbsp;&nbsp;want&nbsp;&nbsp;to&nbsp;&nbsp;set&nbsp;up&nbsp;housekeeping&nbsp;some-<br>where,&nbsp;&nbsp;there&nbsp;are&nbsp;much&nbsp;better&nbsp;places&nbsp;than<br>the&nbsp;&nbsp;mine&nbsp;&nbsp;to&nbsp;&nbsp;do&nbsp;it.&nbsp;&nbsp;Kids,&nbsp;I&nbsp;have&nbsp;it&nbsp;on<br>good&nbsp;authority&nbsp;that&nbsp;&nbsp;the&nbsp;&nbsp;local&nbsp;officials<br>are&nbsp;taking&nbsp;this&nbsp;very&nbsp;seriously,&nbsp;so&nbsp;please<br>be&nbsp;&nbsp;smart&nbsp;&nbsp;about&nbsp;&nbsp;stupid&nbsp;&nbsp;dares.&nbsp;&nbsp;Animals<br>like&nbsp;these&nbsp;should&nbsp;be&nbsp;&nbsp;hibernating&nbsp;at&nbsp;this<br>time&nbsp;of&nbsp;year,&nbsp;&nbsp;and&nbsp;&nbsp;if&nbsp;something&nbsp;has&nbsp;them<br>out&nbsp;&nbsp;and&nbsp;&nbsp;about,&nbsp;&nbsp;a&nbsp;&nbsp;trained&nbsp;professional<br>should&nbsp;be&nbsp;the&nbsp;one&nbsp;to&nbsp;find&nbsp;them.<br />
<br />
==January 9, 2020==<br />
<br><br />
<span style="font-family: Consolas, monaco, monospace;">&nbsp; &nbsp; &nbsp;T A M A R A C K&nbsp; &nbsp;T I M E S<br>&nbsp; &nbsp; GOSSIP COLUMN, by Enid SCHMITT<br><br />
This&nbsp;week&nbsp;in&nbsp;Tamarack&nbsp;Falls,&nbsp;I&nbsp;have&nbsp;a&nbsp;big<br>column&nbsp;for&nbsp;you,&nbsp;so&nbsp;let's&nbsp;get&nbsp;right&nbsp;to&nbsp;it.<br>Last&nbsp;week,&nbsp;&nbsp;I&nbsp;asked&nbsp;for&nbsp;your&nbsp;resolutions,<br>and&nbsp;boy&nbsp;howdy&nbsp;did&nbsp;you&nbsp;send&nbsp;them&nbsp;in!<br><br>&nbsp;*&nbsp;Mrs.&nbsp;Elsa&nbsp;Vayn&nbsp;&nbsp;has&nbsp;resolved&nbsp;to&nbsp;eat&nbsp;at<br>&nbsp;&nbsp;&nbsp;least&nbsp;one&nbsp;piece&nbsp;of&nbsp;fruit&nbsp;a&nbsp;day.<br>&nbsp;*&nbsp;David&nbsp;Carmichael&nbsp;has&nbsp;resolved&nbsp;to&nbsp;go&nbsp;on<br>&nbsp;&nbsp;&nbsp;at&nbsp;&nbsp;least&nbsp;&nbsp;one&nbsp;vacation&nbsp;every&nbsp;quarter,<br>&nbsp;&nbsp;&nbsp;much&nbsp;to&nbsp;the&nbsp;delight&nbsp;&nbsp;of&nbsp;his&nbsp;less&nbsp;work-<br>&nbsp;&nbsp;&nbsp;a-holic&nbsp;partner,&nbsp;Bobby.<br>&nbsp;*&nbsp;Joe&nbsp;Quinn&nbsp;has&nbsp;resolved&nbsp;to&nbsp;lose&nbsp;50&nbsp;lbs.<br>&nbsp;*&nbsp;Jane&nbsp;Quinn&nbsp;has&nbsp;resolved&nbsp;to&nbsp;kick&nbsp;&nbsp;Joe's<br>&nbsp;&nbsp;&nbsp;patoot&nbsp;&nbsp;into&nbsp;&nbsp;gear&nbsp;any&nbsp;time&nbsp;he&nbsp;reaches<br>&nbsp;&nbsp;&nbsp;for&nbsp;doughnuts&nbsp;instead&nbsp;of&nbsp;celery...<br>&nbsp;*&nbsp;Alexander&nbsp;Dolst&nbsp;has&nbsp;resolved&nbsp;to&nbsp;finish<br>&nbsp;&nbsp;&nbsp;the&nbsp;novel&nbsp;he&nbsp;has&nbsp;been&nbsp;working&nbsp;on&nbsp;since<br>&nbsp;&nbsp;&nbsp;seventh&nbsp;grade.<br>&nbsp;*&nbsp;Rebecca&nbsp;Fry&nbsp;has&nbsp;resolved&nbsp;to&nbsp;not&nbsp;murder<br>&nbsp;&nbsp;&nbsp;her&nbsp;niece,&nbsp;&nbsp;or&nbsp;&nbsp;brother,&nbsp;&nbsp;for&nbsp;spilling<br>&nbsp;&nbsp;&nbsp;neon&nbsp;pink&nbsp;dye&nbsp;&nbsp;into&nbsp;&nbsp;a&nbsp;vat&nbsp;of&nbsp;milk&nbsp;and<br>&nbsp;&nbsp;&nbsp;costing&nbsp;&nbsp;the&nbsp;family&nbsp;thousands&nbsp;of&nbsp;bucks<br>&nbsp;&nbsp;&nbsp;for&nbsp;wasted&nbsp;product,&nbsp;time,&nbsp;and&nbsp;inedible<br>&nbsp;&nbsp;&nbsp;ice&nbsp;&nbsp;cream.&nbsp;&nbsp;I&nbsp;&nbsp;have&nbsp;&nbsp;it&nbsp;on&nbsp;good&nbsp;auth-<br>&nbsp;&nbsp;&nbsp;ority&nbsp;that&nbsp;said&nbsp;niece&nbsp;and&nbsp;&nbsp;brother&nbsp;are<br>&nbsp;&nbsp;&nbsp;banned&nbsp;&nbsp;from&nbsp;the&nbsp;barn&nbsp;for&nbsp;the&nbsp;foresee-<br>&nbsp;&nbsp;&nbsp;able&nbsp;future&nbsp;to&nbsp;&nbsp;facilitate&nbsp;&nbsp;their&nbsp;con-<br>&nbsp;&nbsp;&nbsp;tinued&nbsp;survival.<br>&nbsp;*&nbsp;Elizabeth&nbsp;Fry&nbsp;&nbsp;has&nbsp;resolved&nbsp;&nbsp;to&nbsp;&nbsp;avoid<br>&nbsp;&nbsp;&nbsp;her&nbsp;aunt.<br>&nbsp;*&nbsp;Jonathan&nbsp;Fry&nbsp;has&nbsp;resolved&nbsp;to&nbsp;buy&nbsp;stock<br>&nbsp;&nbsp;&nbsp;in&nbsp;Tension&nbsp;Tamer&nbsp;tea.<br>&nbsp;*&nbsp;Delika&nbsp;Soluos&nbsp;&nbsp;has&nbsp;&nbsp;resolved&nbsp;&nbsp;to&nbsp;learn<br>&nbsp;&nbsp;&nbsp;calligraphy,&nbsp;so&nbsp;&nbsp;she&nbsp;can&nbsp;start&nbsp;her&nbsp;own<br>&nbsp;&nbsp;&nbsp;greeting&nbsp;card&nbsp;business.<br>&nbsp;*&nbsp;Mr.&nbsp;A.&nbsp;Nony&nbsp;Mouse&nbsp;&nbsp;has&nbsp;resolved&nbsp;to&nbsp;get<br>&nbsp;&nbsp;&nbsp;a&nbsp;name.<br><br>On&nbsp;the&nbsp;subject&nbsp;of&nbsp;resolutions&nbsp;folks&nbsp;asked<br>not&nbsp;to&nbsp;be&nbsp;named&nbsp;for,&nbsp;we&nbsp;have&nbsp;twelve&nbsp;other<br>people&nbsp;wanting&nbsp;to&nbsp;lose&nbsp;weight,&nbsp;eleven&nbsp;who<br>want&nbsp;to&nbsp;travel&nbsp;more,&nbsp;five&nbsp;who&nbsp;want&nbsp;to&nbsp;get<br>wealthy&nbsp;&nbsp;lovers&nbsp;&nbsp;and&nbsp;&nbsp;live&nbsp;&nbsp;out&nbsp;a&nbsp;life&nbsp;of<br>luxury,&nbsp;four&nbsp;&nbsp;who&nbsp;&nbsp;want&nbsp;to&nbsp;learn&nbsp;the&nbsp;fine<br>art&nbsp;&nbsp;of&nbsp;cooking&nbsp;&nbsp;better&nbsp;for&nbsp;one,&nbsp;&nbsp;two&nbsp;who<br>want&nbsp;to&nbsp;do&nbsp;more&nbsp;for&nbsp;the&nbsp;environment,&nbsp;and<br>one&nbsp;who&nbsp;wants&nbsp;to&nbsp;bone&nbsp;my&nbsp;editor.&nbsp;<br><br>My&nbsp;&nbsp;editor&nbsp;&nbsp;says&nbsp;&nbsp;thank&nbsp;you,&nbsp;&nbsp;and&nbsp;he&nbsp;will<br>consider&nbsp;your&nbsp;offer,&nbsp;anonymous&nbsp;lover.<br />
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<br />
==January 16, 2020==<br />
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<span style="font-family: Consolas, monaco, monospace;">&nbsp; &nbsp; &nbsp;T A M A R A C K&nbsp; &nbsp;T I M E S<br>&nbsp; &nbsp; GOSSIP COLUMN, by Enid SCHMITT<br><br />
This&nbsp;week&nbsp;in&nbsp;Tamarack&nbsp;Falls,&nbsp;&nbsp;we&nbsp;&nbsp;are&nbsp;&nbsp;&nbsp;a<br>month&nbsp;away&nbsp;from&nbsp;Valentine's&nbsp;Day,&nbsp;but&nbsp;that<br>isn't&nbsp;stopping&nbsp;the&nbsp;stores,&nbsp;&nbsp;is&nbsp;it?&nbsp;&nbsp;Thank<br>you,&nbsp;capitalism,&nbsp;&nbsp;for&nbsp;giving&nbsp;me&nbsp;cheap&nbsp;yet<br>delicious&nbsp;&nbsp;chocolate&nbsp;&nbsp;and&nbsp;&nbsp;peanut&nbsp;&nbsp;butter&nbsp;<br>hearts.<br><br>On&nbsp;the&nbsp;subject&nbsp;of&nbsp;hearts,&nbsp;get&nbsp;this:&nbsp;Mandy<br>Hart&nbsp;&nbsp;thought&nbsp;Monday&nbsp;was&nbsp;going&nbsp;to&nbsp;be&nbsp;just<br>another&nbsp;morning,&nbsp;woke&nbsp;up,&nbsp;made&nbsp;her&nbsp;coffee<br>and&nbsp;ate&nbsp;food&nbsp;which&nbsp;she&nbsp;has&nbsp;told&nbsp;me&nbsp;to&nbsp;say<br>was&nbsp;&nbsp;more&nbsp;&nbsp;healthy&nbsp;&nbsp;than&nbsp;the&nbsp;Boston&nbsp;creme<br>doughnut&nbsp;it&nbsp;actually&nbsp;was,&nbsp;when&nbsp;there&nbsp;came<br>a&nbsp;&nbsp;banging&nbsp;from&nbsp;her&nbsp;garage.&nbsp;&nbsp;In&nbsp;she&nbsp;went,<br>and&nbsp;lo&nbsp;and&nbsp;behold,&nbsp;&nbsp;her&nbsp;garbage&nbsp;bins&nbsp;were<br>a&nbsp;mess.&nbsp;&nbsp;Thinking&nbsp;it&nbsp;&nbsp;was&nbsp;a&nbsp;raccoon,&nbsp;&nbsp;she<br>tidied&nbsp;up,&nbsp;&nbsp;looked&nbsp;for&nbsp;holes,&nbsp;then&nbsp;forgot<br>all&nbsp;&nbsp;about&nbsp;it&nbsp;by&nbsp;the&nbsp;end&nbsp;of&nbsp;the&nbsp;work&nbsp;day.<br>Upon&nbsp;arriving&nbsp;&nbsp;home&nbsp;&nbsp;again,&nbsp;&nbsp;the&nbsp;&nbsp;garbage<br>bins&nbsp;were&nbsp;on&nbsp;the&nbsp;floor,&nbsp;&nbsp;along&nbsp;&nbsp;with&nbsp;&nbsp;the<br>garbage&nbsp;&nbsp;that&nbsp;&nbsp;was&nbsp;&nbsp;in&nbsp;them,&nbsp;and&nbsp;what&nbsp;did<br>she&nbsp;&nbsp;find&nbsp;but&nbsp;a&nbsp;PIG&nbsp;rooting&nbsp;around&nbsp;in&nbsp;it?<br>As&nbsp;it&nbsp;turns&nbsp;out,&nbsp;&nbsp;a&nbsp;&nbsp;tourist&nbsp;family's&nbsp;pet<br>had&nbsp;&nbsp;gotten&nbsp;&nbsp;loose,&nbsp;and&nbsp;there&nbsp;were&nbsp;happy,<br>oinky&nbsp;endings&nbsp;all&nbsp;around.&nbsp;&nbsp;What&nbsp;&nbsp;a&nbsp;way&nbsp;to<br>spend&nbsp;a&nbsp;Monday.<br><br>This&nbsp;was&nbsp;not&nbsp;the&nbsp;only&nbsp;&nbsp;animal&nbsp;sighting&nbsp;to<br>occur&nbsp;over&nbsp;the&nbsp;past&nbsp;week.&nbsp;<br><br>A&nbsp;&nbsp;showing&nbsp;of&nbsp;"Matilda"&nbsp;down&nbsp;at&nbsp;the&nbsp;&nbsp;ele-<br>mentary&nbsp;&nbsp;school&nbsp;&nbsp;this&nbsp;&nbsp;past&nbsp;&nbsp;weekend&nbsp;&nbsp;was&nbsp;<br>disrupted&nbsp;&nbsp;&nbsp;by&nbsp;&nbsp;a&nbsp;&nbsp;bleating&nbsp;&nbsp;stampede&nbsp;&nbsp;of<br>shaggy,&nbsp;&nbsp;smelly&nbsp;&nbsp;&nbsp;goats&nbsp;--&nbsp;and&nbsp;&nbsp;the&nbsp;high-<br>schoolers&nbsp;&nbsp;who&nbsp;set&nbsp;&nbsp;them&nbsp;&nbsp;free&nbsp;&nbsp;there&nbsp;are<br>going&nbsp;&nbsp;to&nbsp;&nbsp;start&nbsp;&nbsp;doing&nbsp;&nbsp;some&nbsp;&nbsp;very&nbsp;&nbsp;fast<br>community&nbsp;service,&nbsp;aren't&nbsp;they,&nbsp;Samual?<br />
<br />
==January 23, 2020==<br />
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<span style="font-family: Consolas, monaco, monospace;">&nbsp; &nbsp; &nbsp;T A M A R A C K&nbsp; &nbsp;T I M E S<br>&nbsp; &nbsp; GOSSIP COLUMN, by Enid SCHMITT<br><br />
This&nbsp;week&nbsp;in&nbsp;Tamarack&nbsp;Falls,&nbsp;&nbsp;it&nbsp;looks&nbsp;as<br>though&nbsp;&nbsp;we&nbsp;&nbsp;may&nbsp;&nbsp;have&nbsp;a&nbsp;new&nbsp;manicurist&nbsp;in<br>town!&nbsp;&nbsp;I&nbsp;hear&nbsp;tell&nbsp;that&nbsp;Lou&nbsp;and&nbsp;Bang&nbsp;Bang<br>down&nbsp;at&nbsp;Crops&nbsp;and&nbsp;Bobbers&nbsp;have&nbsp;been&nbsp;talk-<br>ing&nbsp;with&nbsp;a&nbsp;lovely&nbsp;stranger&nbsp;about&nbsp;settling<br>here.&nbsp;&nbsp;Lady,&nbsp;come&nbsp;stop&nbsp;by&nbsp;the&nbsp;office&nbsp;some<br>time&nbsp;and&nbsp;have&nbsp;a&nbsp;chat.&nbsp;&nbsp;I&nbsp;still&nbsp;have&nbsp;a&nbsp;bit<br>of&nbsp;that&nbsp;good&nbsp;coffee&nbsp;left&nbsp;&nbsp;that&nbsp;the&nbsp;office<br>vultures&nbsp;haven't&nbsp;managed&nbsp;to&nbsp;pilfer.<br><br>In&nbsp;other&nbsp;news,&nbsp;I&nbsp;finally&nbsp;snagged&nbsp;a&nbsp;source<br>young&nbsp;&nbsp;enough&nbsp;to&nbsp;clue&nbsp;&nbsp;me&nbsp;in&nbsp;on&nbsp;why&nbsp;we've<br>all&nbsp;been&nbsp;seeing&nbsp;glitter&nbsp;everywhere.&nbsp;Seems<br>like&nbsp;&nbsp;one&nbsp;&nbsp;of&nbsp;&nbsp;the&nbsp;&nbsp;local&nbsp;&nbsp;kids&nbsp;started&nbsp;a<br>viral&nbsp;trend&nbsp;on&nbsp;TikTok&nbsp;called&nbsp;"angel&nbsp;dust-<br>ing"...&nbsp;The&nbsp;original&nbsp;form&nbsp;called&nbsp;for&nbsp;some<br>sort&nbsp;&nbsp;of&nbsp;container&nbsp;of&nbsp;white&nbsp;glitter&nbsp;to&nbsp;be<br>placed&nbsp;above&nbsp;a&nbsp;doorway,&nbsp;&nbsp;with&nbsp;&nbsp;the&nbsp;aim&nbsp;of<br>having&nbsp;it&nbsp;&nbsp;fall&nbsp;onto&nbsp;the&nbsp;head&nbsp;of&nbsp;the&nbsp;next<br>person&nbsp;walking&nbsp;through,&nbsp;&nbsp;but&nbsp;&nbsp;one&nbsp;&nbsp;of&nbsp;the<br>younger&nbsp;ladies&nbsp;at&nbsp;the&nbsp;office&nbsp;has&nbsp;informed<br>me&nbsp;&nbsp;that&nbsp;&nbsp;receiving&nbsp;the&nbsp;glitter&nbsp;inside&nbsp;of<br>an&nbsp;envelope,&nbsp;&nbsp;and&nbsp;&nbsp;filming&nbsp;yourself&nbsp;doing<br>so,&nbsp;has&nbsp;also&nbsp;become&nbsp;a&nbsp;part&nbsp;of&nbsp;the&nbsp;trend.<br><br>Now,&nbsp;given&nbsp;the&nbsp;crisis&nbsp;going&nbsp;on&nbsp;with&nbsp;micro<br>plastics&nbsp;&nbsp;in&nbsp;&nbsp;our&nbsp;&nbsp;oceans,&nbsp;I&nbsp;did&nbsp;feel&nbsp;the<br>need&nbsp;&nbsp;to&nbsp;reach&nbsp;out&nbsp;to&nbsp;our&nbsp;mystery&nbsp;TikTok-<br>ker,&nbsp;and&nbsp;&nbsp;much&nbsp;&nbsp;to&nbsp;my&nbsp;&nbsp;pleasant&nbsp;surprise,<br>they&nbsp;had&nbsp;already&nbsp;established&nbsp;ground&nbsp;rules<br>requiring&nbsp;&nbsp;their&nbsp;&nbsp;followers&nbsp;&nbsp;to&nbsp;&nbsp;use&nbsp;eco-<br>glitters.&nbsp;&nbsp;Kudos,&nbsp;kid.&nbsp;&nbsp;You've&nbsp;got&nbsp;a&nbsp;good<br>head&nbsp;on&nbsp;those&nbsp;glitter-crowned&nbsp;shoulders.<br><br>Vazi,&nbsp;on&nbsp;&nbsp;the&nbsp;other&nbsp;hand...&nbsp;&nbsp;I&nbsp;have&nbsp;heard<br>a&nbsp;&nbsp;few&nbsp;&nbsp;conflicting&nbsp;&nbsp;opinions&nbsp;&nbsp;of&nbsp;how&nbsp;you<br>managed&nbsp;to&nbsp;break&nbsp;that&nbsp;ankle,&nbsp;kiddo.&nbsp;<br><br>&nbsp;1.&nbsp;You&nbsp;&nbsp;were&nbsp;chasing&nbsp;a&nbsp;flying&nbsp;paper&nbsp;air-<br>&nbsp;&nbsp;&nbsp;&nbsp;plane&nbsp;and&nbsp;ran&nbsp;off&nbsp;the&nbsp;roof.<br>&nbsp;2.&nbsp;You&nbsp;were&nbsp;out&nbsp;on&nbsp;the&nbsp;lawn&nbsp;and&nbsp;slipped.<br>&nbsp;3.&nbsp;Your&nbsp;&nbsp;younger&nbsp;&nbsp;brother&nbsp;&nbsp;turned&nbsp;into&nbsp;a<br>&nbsp;&nbsp;&nbsp;&nbsp;whirling&nbsp;&nbsp;dervish&nbsp;of&nbsp;dooooom&nbsp;and&nbsp;your<br>&nbsp;&nbsp;&nbsp;&nbsp;ankle&nbsp;was&nbsp;sacrificed&nbsp;to&nbsp;the&nbsp;Lego&nbsp;gods<br>&nbsp;&nbsp;&nbsp;&nbsp;as&nbsp;tribute.<br><br>I'm&nbsp;going&nbsp;for&nbsp;Lego&nbsp;gods.&nbsp;If&nbsp;you&nbsp;have&nbsp;ever<br>had&nbsp;&nbsp;kids&nbsp;&nbsp;who&nbsp;had&nbsp;Legos,&nbsp;I&nbsp;know&nbsp;you&nbsp;will<br>be&nbsp;too.<br />
<br />
==January 30, 2020==<br />
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<span style="font-family: Consolas, monaco, monospace;">&nbsp; &nbsp; &nbsp;T A M A R A C K&nbsp; &nbsp;T I M E S<br>&nbsp; &nbsp; GOSSIP COLUMN, by Enid SCHMITT<br><br />
This&nbsp;week&nbsp;in&nbsp;Tamarack&nbsp;Falls,&nbsp;I've&nbsp;&nbsp;got&nbsp;&nbsp;a<br>cute&nbsp;one&nbsp;for&nbsp;us.&nbsp;&nbsp;A&nbsp;special&nbsp;someone&nbsp;(hint<br>hint,&nbsp;&nbsp;his&nbsp;name&nbsp;rhymes&nbsp;with&nbsp;'hill'&nbsp;and&nbsp;he<br>owns&nbsp;a&nbsp;bar&nbsp;&nbsp;here&nbsp;&nbsp;in&nbsp;&nbsp;town)&nbsp;is&nbsp;turning&nbsp;65<br>next&nbsp;&nbsp;week,&nbsp;and&nbsp;he&nbsp;may&nbsp;or&nbsp;may&nbsp;not&nbsp;be&nbsp;get-<br>ting&nbsp;a&nbsp;present&nbsp;from&nbsp;a&nbsp;mysterious&nbsp;benefac-<br>tor...&nbsp;If&nbsp;I&nbsp;were&nbsp;he,&nbsp;I'd&nbsp;keep&nbsp;an&nbsp;eye&nbsp;out.<br>That&nbsp;gift&nbsp;looked&nbsp;hot!<br><br>In&nbsp;related&nbsp;news,&nbsp;kudos&nbsp;to&nbsp;your&nbsp;son,&nbsp;Bill,<br>though&nbsp;&nbsp;I&nbsp;&nbsp;have&nbsp;&nbsp;seldom&nbsp;had&nbsp;more&nbsp;cause&nbsp;to<br>use&nbsp;the&nbsp;'facepalm'&nbsp;&nbsp;emoji&nbsp;than&nbsp;I&nbsp;did&nbsp;this<br>past&nbsp;weekend.&nbsp;&nbsp;For&nbsp;folks&nbsp;new&nbsp;to&nbsp;the&nbsp;area,<br>Bill's&nbsp;&nbsp;son&nbsp;is&nbsp;a&nbsp;trainee&nbsp;&nbsp;for&nbsp;&nbsp;the&nbsp;&nbsp;local<br>volunteer&nbsp;firefighters.&nbsp;A&nbsp;tourist&nbsp;slipped<br>and&nbsp;&nbsp;fell&nbsp;&nbsp;over&nbsp;&nbsp;the&nbsp;southern&nbsp;bridge&nbsp;into<br>the&nbsp;Tam,&nbsp;and&nbsp;they're&nbsp;okay,&nbsp;thanks&nbsp;to&nbsp;Bill<br>and&nbsp;&nbsp;&nbsp;some&nbsp;&nbsp;good&nbsp;&nbsp;bystanders,&nbsp;&nbsp;but&nbsp;&nbsp;&nbsp;they<br>wouldn't&nbsp;&nbsp;have&nbsp;&nbsp;fallen&nbsp;in&nbsp;the&nbsp;first&nbsp;place<br>if&nbsp;they&nbsp;&nbsp;hadn't&nbsp;&nbsp;been&nbsp;&nbsp;bending&nbsp;&nbsp;backwards<br>upside&nbsp;down&nbsp;over&nbsp;the&nbsp;edge&nbsp;&nbsp;of&nbsp;the&nbsp;railing<br>to&nbsp;get&nbsp;a&nbsp;selfie...&nbsp;&nbsp;Their&nbsp;&nbsp;GoPro&nbsp;&nbsp;was&nbsp;not<br>rescued,&nbsp;and&nbsp;neither,&nbsp;I'm&nbsp;told,&nbsp;was&nbsp;their<br>smartphone.&nbsp;&nbsp;Seriously,&nbsp;people.&nbsp;No&nbsp;selfie<br>is&nbsp;worth&nbsp;your&nbsp;life.&nbsp;&nbsp;Hypothermia&nbsp;is&nbsp;not&nbsp;a<br>joke.<br><br>That&nbsp;&nbsp;said,&nbsp;&nbsp;I'm&nbsp;human,&nbsp;&nbsp;and&nbsp;I&nbsp;can't&nbsp;help<br>but&nbsp;laugh&nbsp;&nbsp;at&nbsp;&nbsp;the&nbsp;selfie&nbsp;fails&nbsp;I've&nbsp;seen<br>on&nbsp;the&nbsp;internet.&nbsp;&nbsp;Let's&nbsp;&nbsp;turn&nbsp;this&nbsp;around<br>and&nbsp;check&nbsp;on&nbsp;YOU,&nbsp;my&nbsp;lovely&nbsp;readers:&nbsp;what<br>is&nbsp;YOUR&nbsp;most&nbsp;hilarious&nbsp;selfie&nbsp;fail?<br><br>Last&nbsp;but&nbsp;not&nbsp;least,&nbsp;for&nbsp;disclosure,&nbsp;&nbsp;Emma<br>Richards&nbsp;&nbsp;has&nbsp;&nbsp;paid&nbsp;&nbsp;me&nbsp;in&nbsp;&nbsp;Cadbury&nbsp;Creme<br>Eggs&nbsp;&nbsp;to&nbsp;publically&nbsp;state&nbsp;the&nbsp;&nbsp;following:<br>she&nbsp;heard&nbsp;on&nbsp;the&nbsp;grapevine&nbsp;that&nbsp;her&nbsp;long-<br>time&nbsp;&nbsp;boyfriend,&nbsp;&nbsp;who&nbsp;&nbsp;broke&nbsp;&nbsp;up&nbsp;with&nbsp;her<br>last&nbsp;Spring,&nbsp;&nbsp;has&nbsp;recently&nbsp;&nbsp;been&nbsp;accepted<br>into&nbsp;&nbsp;the&nbsp;&nbsp;NASA&nbsp;&nbsp;space&nbsp;&nbsp;program,&nbsp;&nbsp;and&nbsp;she<br>hopes&nbsp;he&nbsp;does&nbsp;so&nbsp;well&nbsp;that&nbsp;he&nbsp;becomes&nbsp;one<br>of&nbsp;&nbsp;the&nbsp;next&nbsp;astronauts&nbsp;&nbsp;to&nbsp;&nbsp;land&nbsp;&nbsp;on&nbsp;the<br>Moon...and&nbsp;&nbsp;stays&nbsp;there,&nbsp;preferably&nbsp;alone<br>and&nbsp;choking&nbsp;on&nbsp;his&nbsp;own&nbsp;hot&nbsp;air.<br><br>Sorry,&nbsp;Dave.&nbsp;&nbsp;Shouldn't&nbsp;have&nbsp;done&nbsp;that.<br />
<br />
==February 6, 2020==<br />
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<span style="font-family: Consolas, monaco, monospace;">&nbsp; &nbsp; &nbsp;T A M A R A C K&nbsp; &nbsp;T I M E S<br>&nbsp; &nbsp; GOSSIP COLUMN, by Enid SCHMITT<br><br />
This&nbsp;week&nbsp;in&nbsp;Tamarack&nbsp;Falls,&nbsp;&nbsp;angel&nbsp;&nbsp;dust<br>has&nbsp;officially&nbsp;&nbsp;been&nbsp;sanctioned,&nbsp;and&nbsp;&nbsp;not<br>in&nbsp;&nbsp;the&nbsp;good&nbsp;way,&nbsp;in&nbsp;a&nbsp;town&nbsp;hall&nbsp;meeting.<br>Local&nbsp;EMTs&nbsp;&nbsp;took&nbsp;three&nbsp;people&nbsp;down&nbsp;to&nbsp;the<br>hospital&nbsp;after&nbsp;a&nbsp;massive&nbsp;glitter-splosion<br>accident&nbsp;&nbsp;where&nbsp;balloons&nbsp;half-filled&nbsp;with<br>"angel&nbsp;dust"&nbsp;were&nbsp;popped&nbsp;by&nbsp;accident,&nbsp;all<br>at&nbsp;once,&nbsp;by&nbsp;a&nbsp;&nbsp;falling&nbsp;ladder&nbsp;at&nbsp;the&nbsp;Town<br>Hall&nbsp;itself,&nbsp;sending&nbsp;&nbsp;pounds&nbsp;of&nbsp;the&nbsp;stuff<br>right&nbsp;into&nbsp;eyes&nbsp;and&nbsp;airways.<br><br>On&nbsp;&nbsp;the&nbsp;&nbsp;bright&nbsp;side,&nbsp;you&nbsp;can&nbsp;be&nbsp;proud&nbsp;of<br>one&nbsp;thing:&nbsp;&nbsp;you,&nbsp;and&nbsp;your&nbsp;TikTok&nbsp;friends,<br>have&nbsp;leveraged&nbsp;your&nbsp;&nbsp;fifteen&nbsp;&nbsp;seconds&nbsp;&nbsp;of<br>fame&nbsp;to&nbsp;get&nbsp;&nbsp;glitter&nbsp;officially&nbsp;labeled&nbsp;a<br>disturbance&nbsp;to&nbsp;the&nbsp;peace.<br><br>Envelope-form&nbsp;only,&nbsp;kids.<br><br>Now,&nbsp;&nbsp;I&nbsp;&nbsp;do&nbsp;&nbsp;have&nbsp;&nbsp;some&nbsp;bad&nbsp;news.&nbsp;&nbsp;Nettle<br>won't&nbsp;be&nbsp;staying&nbsp;on&nbsp;as&nbsp;our&nbsp;new&nbsp;manicurist<br>after&nbsp;all,&nbsp;&nbsp;but&nbsp;&nbsp;she&nbsp;says&nbsp;she&nbsp;has&nbsp;enjoyed<br>getting&nbsp;to&nbsp;know&nbsp;the&nbsp;ladies,&nbsp;&nbsp;and&nbsp;&nbsp;some&nbsp;of<br>the&nbsp;gentlemen,&nbsp;&nbsp;of&nbsp;&nbsp;the&nbsp;town&nbsp;in&nbsp;the&nbsp;short<br>while&nbsp;she&nbsp;has&nbsp;been&nbsp;here.&nbsp;&nbsp;We&nbsp;wish&nbsp;her&nbsp;all<br>the&nbsp;best&nbsp;in&nbsp;her&nbsp;new&nbsp;life&nbsp;as&nbsp;a&nbsp;millionaire<br>lottery&nbsp;winner,&nbsp;lucky&nbsp;duck.&nbsp;&nbsp;When&nbsp;I&nbsp;asked<br>her&nbsp;about&nbsp;her&nbsp;plans,&nbsp;she&nbsp;said&nbsp;she&nbsp;and&nbsp;her<br>hubby&nbsp;&nbsp;have&nbsp;&nbsp;decided&nbsp;&nbsp;to&nbsp;find&nbsp;their&nbsp;dream<br>home&nbsp;in&nbsp;the&nbsp;hills&nbsp;of&nbsp;Italy,&nbsp;and&nbsp;intend&nbsp;to<br>spend&nbsp;their&nbsp;days&nbsp;posting&nbsp;&nbsp;YouTube&nbsp;&nbsp;videos<br>of&nbsp;their&nbsp;costumed&nbsp;cats&nbsp;putting&nbsp;&nbsp;on&nbsp;feline<br>versions&nbsp;of&nbsp;Shakespeare.<br><br>To&nbsp;each&nbsp;her&nbsp;own,&nbsp;but&nbsp;I'll&nbsp;keep&nbsp;an&nbsp;eye&nbsp;out<br>for&nbsp;those&nbsp;videos,&nbsp;Nettle.&nbsp;&nbsp;Tombu&nbsp;&nbsp;is&nbsp;&nbsp;one<br>cute&nbsp;cat.<br><br>Now,&nbsp;as&nbsp;much&nbsp;as&nbsp;I&nbsp;would&nbsp;love&nbsp;to&nbsp;write&nbsp;all<br>of&nbsp;&nbsp;the&nbsp;&nbsp;entries&nbsp;&nbsp;we&nbsp;&nbsp;received&nbsp;&nbsp;for&nbsp;&nbsp;most<br>embarrassing&nbsp;selfies,&nbsp;my&nbsp;editor&nbsp;has&nbsp;asked<br>me&nbsp;&nbsp;to&nbsp;poll&nbsp;the&nbsp;office&nbsp;for&nbsp;the&nbsp;top&nbsp;three,<br>and&nbsp;these&nbsp;are&nbsp;the&nbsp;result:<br><br>&nbsp;1.&nbsp;When&nbsp;taking&nbsp;a&nbsp;selfie&nbsp;on&nbsp;a&nbsp;windy&nbsp;tower<br>&nbsp;&nbsp;&nbsp;&nbsp;overseas,&nbsp;&nbsp;she&nbsp;who&nbsp;shall&nbsp;remain&nbsp;name-<br>&nbsp;&nbsp;&nbsp;&nbsp;less&nbsp;at&nbsp;her&nbsp;own&nbsp;&nbsp;request&nbsp;felt&nbsp;quite&nbsp;a<br>&nbsp;&nbsp;&nbsp;&nbsp;sudden&nbsp;breeze&nbsp;down&nbsp;below&nbsp;when&nbsp;her&nbsp;new<br>&nbsp;&nbsp;&nbsp;&nbsp;sarong&nbsp;&nbsp;slipped&nbsp;&nbsp;free&nbsp;&nbsp;of&nbsp;&nbsp;her&nbsp;&nbsp;hips.&nbsp;<br>&nbsp;&nbsp;&nbsp;&nbsp;This&nbsp;wouldn't&nbsp;have&nbsp;been&nbsp;as&nbsp;much&nbsp;of&nbsp;an<br>&nbsp;&nbsp;&nbsp;&nbsp;issue&nbsp;if&nbsp;she&nbsp;weren't&nbsp;wearing&nbsp;her&nbsp;last<br>&nbsp;&nbsp;&nbsp;&nbsp;pair&nbsp;of&nbsp;"emergencies&nbsp;only"&nbsp;panties...<br>&nbsp;&nbsp;&nbsp;&nbsp;with&nbsp;holes&nbsp;in&nbsp;awkward&nbsp;places.<br>&nbsp;2.&nbsp;Every&nbsp;time&nbsp;this&nbsp;gentleman&nbsp;&nbsp;would&nbsp;&nbsp;try<br>&nbsp;&nbsp;&nbsp;&nbsp;to&nbsp;get&nbsp;a&nbsp;picture&nbsp;of&nbsp;&nbsp;himself&nbsp;&nbsp;to&nbsp;send<br>&nbsp;&nbsp;&nbsp;&nbsp;out&nbsp;to&nbsp;a&nbsp;dating&nbsp;service,&nbsp;his&nbsp;cat&nbsp;Pogo<br>&nbsp;&nbsp;&nbsp;&nbsp;would&nbsp;&nbsp;somehow&nbsp;&nbsp;photo-bomb&nbsp;&nbsp;the&nbsp;shot,<br>&nbsp;&nbsp;&nbsp;&nbsp;until&nbsp;he&nbsp;&nbsp;eventually&nbsp;gave&nbsp;in&nbsp;and&nbsp;just<br>&nbsp;&nbsp;&nbsp;&nbsp;held&nbsp;the&nbsp;cat.<br>&nbsp;3.&nbsp;A&nbsp;young&nbsp;woman&nbsp;thought&nbsp;she&nbsp;looked&nbsp;fab,<br>&nbsp;&nbsp;&nbsp;&nbsp;and&nbsp;went&nbsp;to&nbsp;&nbsp;take&nbsp;a&nbsp;selfie&nbsp;of&nbsp;herself<br>&nbsp;&nbsp;&nbsp;&nbsp;down&nbsp;&nbsp;in&nbsp;&nbsp;Riverside&nbsp;Park.&nbsp;&nbsp;Satisfied,<br>&nbsp;&nbsp;&nbsp;&nbsp;she&nbsp;posted&nbsp;the&nbsp;&nbsp;picture&nbsp;to&nbsp;her&nbsp;social<br>&nbsp;&nbsp;&nbsp;&nbsp;media&nbsp;&nbsp;&nbsp;accounts,&nbsp;&nbsp;only&nbsp;&nbsp;to&nbsp;&nbsp;&nbsp;receive&nbsp;<br>&nbsp;&nbsp;&nbsp;&nbsp;message&nbsp;&nbsp;&nbsp;after&nbsp;&nbsp;message&nbsp;&nbsp;asking&nbsp;&nbsp;her<br>&nbsp;&nbsp;&nbsp;&nbsp;about&nbsp;the&nbsp;dogs.&nbsp;&nbsp;Puzzled&nbsp;by&nbsp;this,&nbsp;she<br>&nbsp;&nbsp;&nbsp;&nbsp;looked&nbsp;&nbsp;more&nbsp;&nbsp;closely&nbsp;&nbsp;at&nbsp;the&nbsp;selfie,<br>&nbsp;&nbsp;&nbsp;&nbsp;and&nbsp;&nbsp;lo&nbsp;and&nbsp;behold,&nbsp;&nbsp;a&nbsp;pair&nbsp;&nbsp;of&nbsp;&nbsp;dog-<br>&nbsp;&nbsp;&nbsp;&nbsp;walkers&nbsp;were&nbsp;chatting&nbsp;on&nbsp;a&nbsp;bench,&nbsp;and<br>&nbsp;&nbsp;&nbsp;&nbsp;their&nbsp;&nbsp;pooches&nbsp;&nbsp;were&nbsp;doing&nbsp;it,&nbsp;doggy-<br>&nbsp;&nbsp;&nbsp;&nbsp;style&nbsp;of&nbsp;course,&nbsp;behind&nbsp;them.<br><br>Immortalized&nbsp;by&nbsp;the&nbsp;internet.&nbsp;Ever&nbsp;wonder<br>what&nbsp;aliens&nbsp;would&nbsp;think&nbsp;about&nbsp;our&nbsp;species<br>if&nbsp;&nbsp;they&nbsp;&nbsp;watched&nbsp;&nbsp;what&nbsp;&nbsp;we&nbsp;&nbsp;post&nbsp;for&nbsp;the&nbsp;<br>universe&nbsp;to&nbsp;see?<br />
<br />
==February 13, 2020==<br />
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<span style="font-family: Consolas, monaco, monospace;">&nbsp; &nbsp; &nbsp;T A M A R A C K&nbsp; &nbsp;T I M E S<br>&nbsp; &nbsp; GOSSIP COLUMN, by Enid SCHMITT<br><br />
This&nbsp;week&nbsp;in&nbsp;Tamarack&nbsp;Falls,&nbsp;&nbsp;we&nbsp;&nbsp;have&nbsp;&nbsp;a<br>Kip&nbsp;Kensington-esque&nbsp;Valentine's&nbsp;Day&nbsp;fail<br>to&nbsp;&nbsp;share&nbsp;&nbsp;with&nbsp;&nbsp;you&nbsp;all.&nbsp;&nbsp;No,&nbsp;sadly,&nbsp;Kip<br>himself&nbsp;is&nbsp;not&nbsp;a&nbsp;part&nbsp;of&nbsp;it.&nbsp;&nbsp;Kip,&nbsp;you're<br>being&nbsp;entirely&nbsp;too&nbsp;circumspect&nbsp;lately.<br><br>But&nbsp;enough&nbsp;of&nbsp;Kip.&nbsp;&nbsp;On&nbsp;to&nbsp;today's&nbsp;gossip!<br>Upon&nbsp;waking&nbsp;up&nbsp;yesterday&nbsp;morning,&nbsp;the&nbsp;80-<br>year&nbsp;&nbsp;old&nbsp;Mrs.&nbsp;Mitchell,&nbsp;a&nbsp;retired&nbsp;school<br>counselor,&nbsp;&nbsp;looked&nbsp;out&nbsp;her&nbsp;front&nbsp;door&nbsp;and<br>saw&nbsp;that&nbsp;she&nbsp;had&nbsp;&nbsp;a&nbsp;package&nbsp;waiting.&nbsp;&nbsp;Not<br>having&nbsp;ordered&nbsp;anything&nbsp;recently,&nbsp;she&nbsp;was<br>curious&nbsp;nonetheless,&nbsp;and&nbsp;the&nbsp;anonymity&nbsp;of<br>the&nbsp;box&nbsp;and&nbsp;its&nbsp;sender&nbsp;really&nbsp;should&nbsp;have<br>been&nbsp;a&nbsp;clue.<br><br>Long&nbsp;story&nbsp;short:&nbsp;a&nbsp;delivery&nbsp;of&nbsp;very&nbsp;sexy<br>toys&nbsp;and&nbsp;playthings&nbsp;spilled&nbsp;out&nbsp;in&nbsp;rubber<br>and&nbsp;lace&nbsp;all&nbsp;over&nbsp;her&nbsp;table...<br><br>Thankfully,&nbsp;&nbsp;a&nbsp;&nbsp;very&nbsp;"loving"&nbsp;note&nbsp;inside<br>the&nbsp;&nbsp;box&nbsp;sent&nbsp;with&nbsp;&nbsp;the&nbsp;items&nbsp;did&nbsp;include<br>the&nbsp;name&nbsp;&nbsp;of&nbsp;&nbsp;the&nbsp;&nbsp;intended&nbsp;&nbsp;recipient,&nbsp;a<br>young&nbsp;&nbsp;woman&nbsp;who&nbsp;lived&nbsp;&nbsp;in&nbsp;the&nbsp;house&nbsp;next<br>door.&nbsp;&nbsp;Let&nbsp;&nbsp;this&nbsp;&nbsp;be&nbsp;&nbsp;a&nbsp;lesson&nbsp;to&nbsp;all&nbsp;who<br>order&nbsp;&nbsp;gifts&nbsp;&nbsp;online:&nbsp;&nbsp;double-check&nbsp;&nbsp;your<br>delivery&nbsp;addresses,&nbsp;&nbsp;or&nbsp;&nbsp;you&nbsp;&nbsp;could&nbsp;&nbsp;send<br>kinky&nbsp;sex&nbsp;toys&nbsp;to&nbsp;grandmothers&nbsp;with&nbsp;heart<br>conditions.<br><br>Speaking&nbsp;&nbsp;of&nbsp;&nbsp;delving,&nbsp;&nbsp;have&nbsp;you&nbsp;all&nbsp;been<br>watching&nbsp;the&nbsp;news?&nbsp;&nbsp;&nbsp;What&nbsp;&nbsp;do&nbsp;&nbsp;you&nbsp;&nbsp;think<br>about&nbsp;&nbsp;prospectors&nbsp;looking&nbsp;&nbsp;at&nbsp;&nbsp;the&nbsp;&nbsp;mine<br>again?&nbsp;&nbsp;The&nbsp;&nbsp;town&nbsp;could&nbsp;use&nbsp;the&nbsp;money,&nbsp;as<br>Mayor&nbsp;Jack&nbsp;would&nbsp;be&nbsp;&nbsp;quick&nbsp;&nbsp;to&nbsp;agree,&nbsp;but<br>is&nbsp;&nbsp;it&nbsp;&nbsp;worth&nbsp;&nbsp;it&nbsp;&nbsp;to&nbsp;have&nbsp;all&nbsp;that&nbsp;noise<br>and&nbsp;fuss?&nbsp;&nbsp;Why&nbsp;don't&nbsp;we&nbsp;&nbsp;just&nbsp;&nbsp;make&nbsp;&nbsp;it&nbsp;a<br>historic&nbsp;landmark&nbsp;&nbsp;and&nbsp;&nbsp;be&nbsp;&nbsp;done&nbsp;with&nbsp;all<br>of&nbsp;this?<br><br>In&nbsp;lighter&nbsp;news,&nbsp;parents,&nbsp;don't&nbsp;forget&nbsp;to<br>pay&nbsp;a&nbsp;visit&nbsp;to&nbsp;the&nbsp;library&nbsp;on&nbsp;Main&nbsp;Street<br>before&nbsp;&nbsp;Saturday.&nbsp;&nbsp;There's&nbsp;&nbsp;a&nbsp;kiddie&nbsp;pool<br>of&nbsp;&nbsp;Goldfish&nbsp;&nbsp;crackers&nbsp;and&nbsp;a&nbsp;challenge&nbsp;to<br>guess&nbsp;&nbsp;how&nbsp;&nbsp;many&nbsp;are&nbsp;&nbsp;in&nbsp;the&nbsp;pool&nbsp;for&nbsp;you<br>and&nbsp;your&nbsp;&nbsp;kidlets&nbsp;to&nbsp;win.&nbsp;&nbsp;If&nbsp;&nbsp;you&nbsp;&nbsp;don't<br>have&nbsp;&nbsp;time&nbsp;&nbsp;to&nbsp;go&nbsp;in&nbsp;person,&nbsp;you&nbsp;can&nbsp;also<br>submit&nbsp;&nbsp;bets&nbsp;&nbsp;online,&nbsp;at&nbsp;the&nbsp;library&nbsp;web-<br>site.<br />
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==February 20, 2020==<br />
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<span style="font-family: Consolas, monaco, monospace;">&nbsp; &nbsp; &nbsp;T A M A R A C K&nbsp; &nbsp;T I M E S<br>&nbsp; &nbsp; GOSSIP COLUMN, by Enid SCHMITT<br><br />
This&nbsp;week&nbsp;in&nbsp;Tamarack&nbsp;Falls,&nbsp;as&nbsp;&nbsp;it&nbsp;turns<br>out,&nbsp;cats&nbsp;really&nbsp;do&nbsp;know&nbsp;best&nbsp;about&nbsp;gold-<br>fish.&nbsp;&nbsp;Jack&nbsp;Desrochers&nbsp;Jr.&nbsp;&nbsp;is&nbsp;the&nbsp;winner<br>of&nbsp;&nbsp;the&nbsp;kiddie-pool&nbsp;contest,&nbsp;but&nbsp;the&nbsp;real<br>prize&nbsp;&nbsp;should&nbsp;be&nbsp;going&nbsp;to&nbsp;Bojangles,&nbsp;who,<br>I'm&nbsp;told,&nbsp;stood&nbsp;on&nbsp;the&nbsp;&nbsp;numpad,&nbsp;&nbsp;then&nbsp;sat<br>his&nbsp;fuzzy&nbsp;patoot&nbsp;down&nbsp;right&nbsp;on&nbsp;top&nbsp;of&nbsp;Mr.<br>Desrochers'&nbsp;mouse-hand.&nbsp;&nbsp;<br><br>Jack,&nbsp;you&nbsp;&nbsp;should&nbsp;know&nbsp;better&nbsp;than&nbsp;to&nbsp;ig-<br>nore&nbsp;&nbsp;Bojangles.&nbsp;&nbsp;You&nbsp;&nbsp;know&nbsp;what&nbsp;happened<br>last&nbsp;time.<br><br>Now,&nbsp;&nbsp;Rocco,&nbsp;what's&nbsp;this&nbsp;I&nbsp;hear&nbsp;about&nbsp;you<br>and&nbsp;that&nbsp;&nbsp;colorful&nbsp;&nbsp;young&nbsp;&nbsp;woman&nbsp;&nbsp;talking<br>about&nbsp;&nbsp;moving&nbsp;&nbsp;in&nbsp;together?&nbsp;&nbsp;Dana&nbsp;Shelley<br>says&nbsp;she&nbsp;overheard&nbsp;you&nbsp;two&nbsp;chatting&nbsp;about<br>looking&nbsp;for&nbsp;a&nbsp;place.&nbsp;&nbsp;And&nbsp;here&nbsp;&nbsp;I&nbsp;thought<br>that&nbsp;&nbsp;girl&nbsp;&nbsp;had&nbsp;better&nbsp;taste...&nbsp;Guess&nbsp;all<br>it&nbsp;&nbsp;takes&nbsp;to&nbsp;&nbsp;melt&nbsp;&nbsp;a&nbsp;&nbsp;heart&nbsp;&nbsp;of&nbsp;ice&nbsp;is&nbsp;a<br>washed&nbsp;&nbsp;up&nbsp;&nbsp;(please,&nbsp;wash&nbsp;up)&nbsp;punk&nbsp;rocker<br>with&nbsp;a&nbsp;mouth&nbsp;in&nbsp;need&nbsp;of&nbsp;soap.<br><br>Johnny&nbsp;Quilby&nbsp;&nbsp;knows&nbsp;&nbsp;all&nbsp;about&nbsp;mouths&nbsp;in<br>need&nbsp;of&nbsp;soaping,&nbsp;now,&nbsp;doesn't&nbsp;&nbsp;he?&nbsp;&nbsp;Shame<br>on&nbsp;you,&nbsp;teaching&nbsp;your&nbsp;baby&nbsp;brother&nbsp;to&nbsp;say<br>those&nbsp;bad&nbsp;words.&nbsp;Thank&nbsp;you&nbsp;for&nbsp;the&nbsp;laughs<br>we&nbsp;&nbsp;all&nbsp;&nbsp;got&nbsp;here&nbsp;at&nbsp;the&nbsp;office,&nbsp;however,<br>from&nbsp;&nbsp;watching&nbsp;&nbsp;the&nbsp;&nbsp;videos&nbsp;you&nbsp;posted&nbsp;on<br>the&nbsp;internet...&nbsp;Just&nbsp;wait&nbsp;until&nbsp;he&nbsp;gets&nbsp;a<br>little&nbsp;&nbsp;older&nbsp;and&nbsp;learns&nbsp;what&nbsp;those&nbsp;words<br>all&nbsp;mean.&nbsp;&nbsp;I'm&nbsp;surprised&nbsp;YOU&nbsp;do.<br><br>The&nbsp;&nbsp;rangers&nbsp;&nbsp;have&nbsp;a&nbsp;new&nbsp;one&nbsp;for&nbsp;us,&nbsp;too,<br>and&nbsp;I&nbsp;could&nbsp;have&nbsp;done&nbsp;without&nbsp;this&nbsp;one...<br>Evidently,&nbsp;&nbsp;a&nbsp;&nbsp;herd&nbsp;&nbsp;of&nbsp;&nbsp;deer&nbsp;has&nbsp;somehow<br>decided&nbsp;&nbsp;to&nbsp;use&nbsp;a&nbsp;particular&nbsp;&nbsp;section&nbsp;&nbsp;of<br>the&nbsp;&nbsp;forest&nbsp;as&nbsp;their&nbsp;personal&nbsp;toilet.&nbsp;&nbsp;He<br>has&nbsp;never&nbsp;&nbsp;seen&nbsp;&nbsp;so&nbsp;much&nbsp;deer&nbsp;crap&nbsp;in&nbsp;his<br>career,&nbsp;&nbsp;and&nbsp;&nbsp;he&nbsp;hopes&nbsp;he&nbsp;never&nbsp;sees&nbsp;that<br>much&nbsp;again.&nbsp;&nbsp;Or&nbsp;steps&nbsp;in&nbsp;it.<br><br>Mr.&nbsp;Fry,&nbsp;I&nbsp;hope&nbsp;so&nbsp;too,&nbsp;and&nbsp;please&nbsp;let&nbsp;me<br>know&nbsp;&nbsp;how&nbsp;&nbsp;my&nbsp;&nbsp;bribe&nbsp;of&nbsp;movie&nbsp;tickets&nbsp;for<br>you&nbsp;and&nbsp;&nbsp;your&nbsp;&nbsp;wife&nbsp;work&nbsp;out,&nbsp;for&nbsp;telling<br>me&nbsp;which&nbsp;valley&nbsp;to&nbsp;avoid.<br />
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==February 27, 2020==<br />
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<span style="font-family: Consolas, monaco, monospace;">&nbsp; &nbsp; &nbsp;T A M A R A C K&nbsp; &nbsp;T I M E S<br>&nbsp; &nbsp; GOSSIP COLUMN, by Enid SCHMITT<br></div>Annapurnahttp://fatesharvest.com/wiki/index.php?title=Tamarack_Times_Gossip_Column&diff=21016Tamarack Times Gossip Column2020-03-02T22:03:47Z<p>Annapurna: /* February 13, 2020 */</p>
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=Tamarack Times Gossip Column=<br />
Enid Schmitt, well-meaning and at times acidic busy-body of Tamarack Falls (and, at times, Fort Brunsett), holds the position of gossip columnist at the small town newspaper of The Tamarack Times.<br />
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Her posts are made every Thursday, based on +req/rumor entries given by players about the RP happenings of the past week, as well as ongoing plots and the story of the world and NPCs themselves.<br />
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They can be found on +bbread 3, the Media board.<br />
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This is an online archive of all of Enid's posts, to be more easily viewed in their entirety.<br />
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{| width="70%" style="padding:20px; border:1px solid whitesmoke;"<br />
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| colspan="3" style="font-size:110%; font-family:open sans;" | Archives for posts from previous years are located at the links below:<br />
|-<br />
| style="font-size:110%; font-family:open sans;" | '''[[Tamarack Times Gossip Column/2017|March-December 2017]]'''<br />
| style="font-size:110%; font-family:open sans;" | '''[[Tamarack Times Gossip Column/2018|January-December 2018]]'''<br />
| style="font-size:110%; font-family:open sans;" | '''[[Tamarack Times Gossip Column/2019|January-December 2019]]'''<br />
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==January 2, 2020==<br />
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<span style="font-family: Consolas, monaco, monospace;">&nbsp; &nbsp; &nbsp;T A M A R A C K&nbsp; &nbsp;T I M E S<br>&nbsp; &nbsp; GOSSIP COLUMN, by Enid SCHMITT<br><br />
This&nbsp;week&nbsp;in&nbsp;Tamarack&nbsp;Falls,&nbsp;I&nbsp;wish&nbsp;you&nbsp;a<br>bleary&nbsp;welcome&nbsp;to&nbsp;the&nbsp;year&nbsp;2020.&nbsp;Finally,<br>a&nbsp;number&nbsp;easy&nbsp;to&nbsp;make&nbsp;silly&nbsp;glasses&nbsp;for!<br><br>If&nbsp;you&nbsp;slept&nbsp;through&nbsp;the&nbsp;fireworks&nbsp;on&nbsp;the<br>lake&nbsp;on&nbsp;NYE,&nbsp;&nbsp;you&nbsp;are&nbsp;a&nbsp;hardier&nbsp;soul&nbsp;than<br>I,&nbsp;and&nbsp;I&nbsp;commend&nbsp;you.&nbsp;&nbsp;Even&nbsp;this&nbsp;far&nbsp;from<br>the&nbsp;cliffs,&nbsp;they&nbsp;were&nbsp;dang&nbsp;loud,&nbsp;but&nbsp;also<br>worth&nbsp;every&nbsp;wince.&nbsp;&nbsp;If&nbsp;you've&nbsp;&nbsp;never&nbsp;gone<br>up&nbsp;&nbsp;to&nbsp;&nbsp;the&nbsp;&nbsp;top&nbsp;of&nbsp;Salvation&nbsp;and&nbsp;&nbsp;looked<br>down&nbsp;on&nbsp;it&nbsp;all,&nbsp;&nbsp;you're&nbsp;missing&nbsp;out.&nbsp;&nbsp;I'm<br>no&nbsp;poet,&nbsp;&nbsp;but&nbsp;&nbsp;it&nbsp;was&nbsp;&nbsp;a&nbsp;garden&nbsp;of&nbsp;light,<br>and&nbsp;&nbsp;kudos&nbsp;to&nbsp;the&nbsp;city&nbsp;&nbsp;of&nbsp;&nbsp;Fort&nbsp;Brunsett<br>and&nbsp;the&nbsp;tireless&nbsp;efforts&nbsp;of&nbsp;the&nbsp;fireworks<br>companies&nbsp;who&nbsp;made&nbsp;it&nbsp;possible.<br><br>Are&nbsp;you&nbsp;the&nbsp;type&nbsp;to&nbsp;write&nbsp;out&nbsp;resolutions<br>for&nbsp;the&nbsp;coming&nbsp;year?&nbsp;&nbsp;I&nbsp;try,&nbsp;heaven&nbsp;knows<br>I&nbsp;try,&nbsp;but&nbsp;the&nbsp;bon&nbsp;bons&nbsp;tempt&nbsp;me&nbsp;back.<br><br>If&nbsp;you&nbsp;want&nbsp;your&nbsp;name&nbsp;in&nbsp;the&nbsp;paper,&nbsp;&nbsp;send<br>in&nbsp;&nbsp;YOUR&nbsp;&nbsp;resolution,&nbsp;&nbsp;and&nbsp;I'll&nbsp;put&nbsp;it&nbsp;in<br>the&nbsp;column&nbsp;for&nbsp;next&nbsp;week.&nbsp;&nbsp;Let's&nbsp;see&nbsp;what<br>our&nbsp;town&nbsp;wants&nbsp;to&nbsp;change!<br><br>I&nbsp;know&nbsp;for&nbsp;sure&nbsp;I&nbsp;want&nbsp;to&nbsp;change&nbsp;the&nbsp;bear<br>family&nbsp;in&nbsp;the&nbsp;woods&nbsp;up&nbsp;on&nbsp;&nbsp;Mischance.&nbsp;&nbsp;If<br>they&nbsp;&nbsp;want&nbsp;&nbsp;to&nbsp;&nbsp;set&nbsp;up&nbsp;housekeeping&nbsp;some-<br>where,&nbsp;&nbsp;there&nbsp;are&nbsp;much&nbsp;better&nbsp;places&nbsp;than<br>the&nbsp;&nbsp;mine&nbsp;&nbsp;to&nbsp;&nbsp;do&nbsp;it.&nbsp;&nbsp;Kids,&nbsp;I&nbsp;have&nbsp;it&nbsp;on<br>good&nbsp;authority&nbsp;that&nbsp;&nbsp;the&nbsp;&nbsp;local&nbsp;officials<br>are&nbsp;taking&nbsp;this&nbsp;very&nbsp;seriously,&nbsp;so&nbsp;please<br>be&nbsp;&nbsp;smart&nbsp;&nbsp;about&nbsp;&nbsp;stupid&nbsp;&nbsp;dares.&nbsp;&nbsp;Animals<br>like&nbsp;these&nbsp;should&nbsp;be&nbsp;&nbsp;hibernating&nbsp;at&nbsp;this<br>time&nbsp;of&nbsp;year,&nbsp;&nbsp;and&nbsp;&nbsp;if&nbsp;something&nbsp;has&nbsp;them<br>out&nbsp;&nbsp;and&nbsp;&nbsp;about,&nbsp;&nbsp;a&nbsp;&nbsp;trained&nbsp;professional<br>should&nbsp;be&nbsp;the&nbsp;one&nbsp;to&nbsp;find&nbsp;them.<br />
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==January 9, 2020==<br />
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<span style="font-family: Consolas, monaco, monospace;">&nbsp; &nbsp; &nbsp;T A M A R A C K&nbsp; &nbsp;T I M E S<br>&nbsp; &nbsp; GOSSIP COLUMN, by Enid SCHMITT<br><br />
This&nbsp;week&nbsp;in&nbsp;Tamarack&nbsp;Falls,&nbsp;I&nbsp;have&nbsp;a&nbsp;big<br>column&nbsp;for&nbsp;you,&nbsp;so&nbsp;let's&nbsp;get&nbsp;right&nbsp;to&nbsp;it.<br>Last&nbsp;week,&nbsp;&nbsp;I&nbsp;asked&nbsp;for&nbsp;your&nbsp;resolutions,<br>and&nbsp;boy&nbsp;howdy&nbsp;did&nbsp;you&nbsp;send&nbsp;them&nbsp;in!<br><br>&nbsp;*&nbsp;Mrs.&nbsp;Elsa&nbsp;Vayn&nbsp;&nbsp;has&nbsp;resolved&nbsp;to&nbsp;eat&nbsp;at<br>&nbsp;&nbsp;&nbsp;least&nbsp;one&nbsp;piece&nbsp;of&nbsp;fruit&nbsp;a&nbsp;day.<br>&nbsp;*&nbsp;David&nbsp;Carmichael&nbsp;has&nbsp;resolved&nbsp;to&nbsp;go&nbsp;on<br>&nbsp;&nbsp;&nbsp;at&nbsp;&nbsp;least&nbsp;&nbsp;one&nbsp;vacation&nbsp;every&nbsp;quarter,<br>&nbsp;&nbsp;&nbsp;much&nbsp;to&nbsp;the&nbsp;delight&nbsp;&nbsp;of&nbsp;his&nbsp;less&nbsp;work-<br>&nbsp;&nbsp;&nbsp;a-holic&nbsp;partner,&nbsp;Bobby.<br>&nbsp;*&nbsp;Joe&nbsp;Quinn&nbsp;has&nbsp;resolved&nbsp;to&nbsp;lose&nbsp;50&nbsp;lbs.<br>&nbsp;*&nbsp;Jane&nbsp;Quinn&nbsp;has&nbsp;resolved&nbsp;to&nbsp;kick&nbsp;&nbsp;Joe's<br>&nbsp;&nbsp;&nbsp;patoot&nbsp;&nbsp;into&nbsp;&nbsp;gear&nbsp;any&nbsp;time&nbsp;he&nbsp;reaches<br>&nbsp;&nbsp;&nbsp;for&nbsp;doughnuts&nbsp;instead&nbsp;of&nbsp;celery...<br>&nbsp;*&nbsp;Alexander&nbsp;Dolst&nbsp;has&nbsp;resolved&nbsp;to&nbsp;finish<br>&nbsp;&nbsp;&nbsp;the&nbsp;novel&nbsp;he&nbsp;has&nbsp;been&nbsp;working&nbsp;on&nbsp;since<br>&nbsp;&nbsp;&nbsp;seventh&nbsp;grade.<br>&nbsp;*&nbsp;Rebecca&nbsp;Fry&nbsp;has&nbsp;resolved&nbsp;to&nbsp;not&nbsp;murder<br>&nbsp;&nbsp;&nbsp;her&nbsp;niece,&nbsp;&nbsp;or&nbsp;&nbsp;brother,&nbsp;&nbsp;for&nbsp;spilling<br>&nbsp;&nbsp;&nbsp;neon&nbsp;pink&nbsp;dye&nbsp;&nbsp;into&nbsp;&nbsp;a&nbsp;vat&nbsp;of&nbsp;milk&nbsp;and<br>&nbsp;&nbsp;&nbsp;costing&nbsp;&nbsp;the&nbsp;family&nbsp;thousands&nbsp;of&nbsp;bucks<br>&nbsp;&nbsp;&nbsp;for&nbsp;wasted&nbsp;product,&nbsp;time,&nbsp;and&nbsp;inedible<br>&nbsp;&nbsp;&nbsp;ice&nbsp;&nbsp;cream.&nbsp;&nbsp;I&nbsp;&nbsp;have&nbsp;&nbsp;it&nbsp;on&nbsp;good&nbsp;auth-<br>&nbsp;&nbsp;&nbsp;ority&nbsp;that&nbsp;said&nbsp;niece&nbsp;and&nbsp;&nbsp;brother&nbsp;are<br>&nbsp;&nbsp;&nbsp;banned&nbsp;&nbsp;from&nbsp;the&nbsp;barn&nbsp;for&nbsp;the&nbsp;foresee-<br>&nbsp;&nbsp;&nbsp;able&nbsp;future&nbsp;to&nbsp;&nbsp;facilitate&nbsp;&nbsp;their&nbsp;con-<br>&nbsp;&nbsp;&nbsp;tinued&nbsp;survival.<br>&nbsp;*&nbsp;Elizabeth&nbsp;Fry&nbsp;&nbsp;has&nbsp;resolved&nbsp;&nbsp;to&nbsp;&nbsp;avoid<br>&nbsp;&nbsp;&nbsp;her&nbsp;aunt.<br>&nbsp;*&nbsp;Jonathan&nbsp;Fry&nbsp;has&nbsp;resolved&nbsp;to&nbsp;buy&nbsp;stock<br>&nbsp;&nbsp;&nbsp;in&nbsp;Tension&nbsp;Tamer&nbsp;tea.<br>&nbsp;*&nbsp;Delika&nbsp;Soluos&nbsp;&nbsp;has&nbsp;&nbsp;resolved&nbsp;&nbsp;to&nbsp;learn<br>&nbsp;&nbsp;&nbsp;calligraphy,&nbsp;so&nbsp;&nbsp;she&nbsp;can&nbsp;start&nbsp;her&nbsp;own<br>&nbsp;&nbsp;&nbsp;greeting&nbsp;card&nbsp;business.<br>&nbsp;*&nbsp;Mr.&nbsp;A.&nbsp;Nony&nbsp;Mouse&nbsp;&nbsp;has&nbsp;resolved&nbsp;to&nbsp;get<br>&nbsp;&nbsp;&nbsp;a&nbsp;name.<br><br>On&nbsp;the&nbsp;subject&nbsp;of&nbsp;resolutions&nbsp;folks&nbsp;asked<br>not&nbsp;to&nbsp;be&nbsp;named&nbsp;for,&nbsp;we&nbsp;have&nbsp;twelve&nbsp;other<br>people&nbsp;wanting&nbsp;to&nbsp;lose&nbsp;weight,&nbsp;eleven&nbsp;who<br>want&nbsp;to&nbsp;travel&nbsp;more,&nbsp;five&nbsp;who&nbsp;want&nbsp;to&nbsp;get<br>wealthy&nbsp;&nbsp;lovers&nbsp;&nbsp;and&nbsp;&nbsp;live&nbsp;&nbsp;out&nbsp;a&nbsp;life&nbsp;of<br>luxury,&nbsp;four&nbsp;&nbsp;who&nbsp;&nbsp;want&nbsp;to&nbsp;learn&nbsp;the&nbsp;fine<br>art&nbsp;&nbsp;of&nbsp;cooking&nbsp;&nbsp;better&nbsp;for&nbsp;one,&nbsp;&nbsp;two&nbsp;who<br>want&nbsp;to&nbsp;do&nbsp;more&nbsp;for&nbsp;the&nbsp;environment,&nbsp;and<br>one&nbsp;who&nbsp;wants&nbsp;to&nbsp;bone&nbsp;my&nbsp;editor.&nbsp;<br><br>My&nbsp;&nbsp;editor&nbsp;&nbsp;says&nbsp;&nbsp;thank&nbsp;you,&nbsp;&nbsp;and&nbsp;he&nbsp;will<br>consider&nbsp;your&nbsp;offer,&nbsp;anonymous&nbsp;lover.<br />
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<br />
==January 16, 2020==<br />
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<span style="font-family: Consolas, monaco, monospace;">&nbsp; &nbsp; &nbsp;T A M A R A C K&nbsp; &nbsp;T I M E S<br>&nbsp; &nbsp; GOSSIP COLUMN, by Enid SCHMITT<br><br />
This&nbsp;week&nbsp;in&nbsp;Tamarack&nbsp;Falls,&nbsp;&nbsp;we&nbsp;&nbsp;are&nbsp;&nbsp;&nbsp;a<br>month&nbsp;away&nbsp;from&nbsp;Valentine's&nbsp;Day,&nbsp;but&nbsp;that<br>isn't&nbsp;stopping&nbsp;the&nbsp;stores,&nbsp;&nbsp;is&nbsp;it?&nbsp;&nbsp;Thank<br>you,&nbsp;capitalism,&nbsp;&nbsp;for&nbsp;giving&nbsp;me&nbsp;cheap&nbsp;yet<br>delicious&nbsp;&nbsp;chocolate&nbsp;&nbsp;and&nbsp;&nbsp;peanut&nbsp;&nbsp;butter&nbsp;<br>hearts.<br><br>On&nbsp;the&nbsp;subject&nbsp;of&nbsp;hearts,&nbsp;get&nbsp;this:&nbsp;Mandy<br>Hart&nbsp;&nbsp;thought&nbsp;Monday&nbsp;was&nbsp;going&nbsp;to&nbsp;be&nbsp;just<br>another&nbsp;morning,&nbsp;woke&nbsp;up,&nbsp;made&nbsp;her&nbsp;coffee<br>and&nbsp;ate&nbsp;food&nbsp;which&nbsp;she&nbsp;has&nbsp;told&nbsp;me&nbsp;to&nbsp;say<br>was&nbsp;&nbsp;more&nbsp;&nbsp;healthy&nbsp;&nbsp;than&nbsp;the&nbsp;Boston&nbsp;creme<br>doughnut&nbsp;it&nbsp;actually&nbsp;was,&nbsp;when&nbsp;there&nbsp;came<br>a&nbsp;&nbsp;banging&nbsp;from&nbsp;her&nbsp;garage.&nbsp;&nbsp;In&nbsp;she&nbsp;went,<br>and&nbsp;lo&nbsp;and&nbsp;behold,&nbsp;&nbsp;her&nbsp;garbage&nbsp;bins&nbsp;were<br>a&nbsp;mess.&nbsp;&nbsp;Thinking&nbsp;it&nbsp;&nbsp;was&nbsp;a&nbsp;raccoon,&nbsp;&nbsp;she<br>tidied&nbsp;up,&nbsp;&nbsp;looked&nbsp;for&nbsp;holes,&nbsp;then&nbsp;forgot<br>all&nbsp;&nbsp;about&nbsp;it&nbsp;by&nbsp;the&nbsp;end&nbsp;of&nbsp;the&nbsp;work&nbsp;day.<br>Upon&nbsp;arriving&nbsp;&nbsp;home&nbsp;&nbsp;again,&nbsp;&nbsp;the&nbsp;&nbsp;garbage<br>bins&nbsp;were&nbsp;on&nbsp;the&nbsp;floor,&nbsp;&nbsp;along&nbsp;&nbsp;with&nbsp;&nbsp;the<br>garbage&nbsp;&nbsp;that&nbsp;&nbsp;was&nbsp;&nbsp;in&nbsp;them,&nbsp;and&nbsp;what&nbsp;did<br>she&nbsp;&nbsp;find&nbsp;but&nbsp;a&nbsp;PIG&nbsp;rooting&nbsp;around&nbsp;in&nbsp;it?<br>As&nbsp;it&nbsp;turns&nbsp;out,&nbsp;&nbsp;a&nbsp;&nbsp;tourist&nbsp;family's&nbsp;pet<br>had&nbsp;&nbsp;gotten&nbsp;&nbsp;loose,&nbsp;and&nbsp;there&nbsp;were&nbsp;happy,<br>oinky&nbsp;endings&nbsp;all&nbsp;around.&nbsp;&nbsp;What&nbsp;&nbsp;a&nbsp;way&nbsp;to<br>spend&nbsp;a&nbsp;Monday.<br><br>This&nbsp;was&nbsp;not&nbsp;the&nbsp;only&nbsp;&nbsp;animal&nbsp;sighting&nbsp;to<br>occur&nbsp;over&nbsp;the&nbsp;past&nbsp;week.&nbsp;<br><br>A&nbsp;&nbsp;showing&nbsp;of&nbsp;"Matilda"&nbsp;down&nbsp;at&nbsp;the&nbsp;&nbsp;ele-<br>mentary&nbsp;&nbsp;school&nbsp;&nbsp;this&nbsp;&nbsp;past&nbsp;&nbsp;weekend&nbsp;&nbsp;was&nbsp;<br>disrupted&nbsp;&nbsp;&nbsp;by&nbsp;&nbsp;a&nbsp;&nbsp;bleating&nbsp;&nbsp;stampede&nbsp;&nbsp;of<br>shaggy,&nbsp;&nbsp;smelly&nbsp;&nbsp;&nbsp;goats&nbsp;--&nbsp;and&nbsp;&nbsp;the&nbsp;high-<br>schoolers&nbsp;&nbsp;who&nbsp;set&nbsp;&nbsp;them&nbsp;&nbsp;free&nbsp;&nbsp;there&nbsp;are<br>going&nbsp;&nbsp;to&nbsp;&nbsp;start&nbsp;&nbsp;doing&nbsp;&nbsp;some&nbsp;&nbsp;very&nbsp;&nbsp;fast<br>community&nbsp;service,&nbsp;aren't&nbsp;they,&nbsp;Samual?<br />
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==January 23, 2020==<br />
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<span style="font-family: Consolas, monaco, monospace;">&nbsp; &nbsp; &nbsp;T A M A R A C K&nbsp; &nbsp;T I M E S<br>&nbsp; &nbsp; GOSSIP COLUMN, by Enid SCHMITT<br><br />
This&nbsp;week&nbsp;in&nbsp;Tamarack&nbsp;Falls,&nbsp;&nbsp;it&nbsp;looks&nbsp;as<br>though&nbsp;&nbsp;we&nbsp;&nbsp;may&nbsp;&nbsp;have&nbsp;a&nbsp;new&nbsp;manicurist&nbsp;in<br>town!&nbsp;&nbsp;I&nbsp;hear&nbsp;tell&nbsp;that&nbsp;Lou&nbsp;and&nbsp;Bang&nbsp;Bang<br>down&nbsp;at&nbsp;Crops&nbsp;and&nbsp;Bobbers&nbsp;have&nbsp;been&nbsp;talk-<br>ing&nbsp;with&nbsp;a&nbsp;lovely&nbsp;stranger&nbsp;about&nbsp;settling<br>here.&nbsp;&nbsp;Lady,&nbsp;come&nbsp;stop&nbsp;by&nbsp;the&nbsp;office&nbsp;some<br>time&nbsp;and&nbsp;have&nbsp;a&nbsp;chat.&nbsp;&nbsp;I&nbsp;still&nbsp;have&nbsp;a&nbsp;bit<br>of&nbsp;that&nbsp;good&nbsp;coffee&nbsp;left&nbsp;&nbsp;that&nbsp;the&nbsp;office<br>vultures&nbsp;haven't&nbsp;managed&nbsp;to&nbsp;pilfer.<br><br>In&nbsp;other&nbsp;news,&nbsp;I&nbsp;finally&nbsp;snagged&nbsp;a&nbsp;source<br>young&nbsp;&nbsp;enough&nbsp;to&nbsp;clue&nbsp;&nbsp;me&nbsp;in&nbsp;on&nbsp;why&nbsp;we've<br>all&nbsp;been&nbsp;seeing&nbsp;glitter&nbsp;everywhere.&nbsp;Seems<br>like&nbsp;&nbsp;one&nbsp;&nbsp;of&nbsp;&nbsp;the&nbsp;&nbsp;local&nbsp;&nbsp;kids&nbsp;started&nbsp;a<br>viral&nbsp;trend&nbsp;on&nbsp;TikTok&nbsp;called&nbsp;"angel&nbsp;dust-<br>ing"...&nbsp;The&nbsp;original&nbsp;form&nbsp;called&nbsp;for&nbsp;some<br>sort&nbsp;&nbsp;of&nbsp;container&nbsp;of&nbsp;white&nbsp;glitter&nbsp;to&nbsp;be<br>placed&nbsp;above&nbsp;a&nbsp;doorway,&nbsp;&nbsp;with&nbsp;&nbsp;the&nbsp;aim&nbsp;of<br>having&nbsp;it&nbsp;&nbsp;fall&nbsp;onto&nbsp;the&nbsp;head&nbsp;of&nbsp;the&nbsp;next<br>person&nbsp;walking&nbsp;through,&nbsp;&nbsp;but&nbsp;&nbsp;one&nbsp;&nbsp;of&nbsp;the<br>younger&nbsp;ladies&nbsp;at&nbsp;the&nbsp;office&nbsp;has&nbsp;informed<br>me&nbsp;&nbsp;that&nbsp;&nbsp;receiving&nbsp;the&nbsp;glitter&nbsp;inside&nbsp;of<br>an&nbsp;envelope,&nbsp;&nbsp;and&nbsp;&nbsp;filming&nbsp;yourself&nbsp;doing<br>so,&nbsp;has&nbsp;also&nbsp;become&nbsp;a&nbsp;part&nbsp;of&nbsp;the&nbsp;trend.<br><br>Now,&nbsp;given&nbsp;the&nbsp;crisis&nbsp;going&nbsp;on&nbsp;with&nbsp;micro<br>plastics&nbsp;&nbsp;in&nbsp;&nbsp;our&nbsp;&nbsp;oceans,&nbsp;I&nbsp;did&nbsp;feel&nbsp;the<br>need&nbsp;&nbsp;to&nbsp;reach&nbsp;out&nbsp;to&nbsp;our&nbsp;mystery&nbsp;TikTok-<br>ker,&nbsp;and&nbsp;&nbsp;much&nbsp;&nbsp;to&nbsp;my&nbsp;&nbsp;pleasant&nbsp;surprise,<br>they&nbsp;had&nbsp;already&nbsp;established&nbsp;ground&nbsp;rules<br>requiring&nbsp;&nbsp;their&nbsp;&nbsp;followers&nbsp;&nbsp;to&nbsp;&nbsp;use&nbsp;eco-<br>glitters.&nbsp;&nbsp;Kudos,&nbsp;kid.&nbsp;&nbsp;You've&nbsp;got&nbsp;a&nbsp;good<br>head&nbsp;on&nbsp;those&nbsp;glitter-crowned&nbsp;shoulders.<br><br>Vazi,&nbsp;on&nbsp;&nbsp;the&nbsp;other&nbsp;hand...&nbsp;&nbsp;I&nbsp;have&nbsp;heard<br>a&nbsp;&nbsp;few&nbsp;&nbsp;conflicting&nbsp;&nbsp;opinions&nbsp;&nbsp;of&nbsp;how&nbsp;you<br>managed&nbsp;to&nbsp;break&nbsp;that&nbsp;ankle,&nbsp;kiddo.&nbsp;<br><br>&nbsp;1.&nbsp;You&nbsp;&nbsp;were&nbsp;chasing&nbsp;a&nbsp;flying&nbsp;paper&nbsp;air-<br>&nbsp;&nbsp;&nbsp;&nbsp;plane&nbsp;and&nbsp;ran&nbsp;off&nbsp;the&nbsp;roof.<br>&nbsp;2.&nbsp;You&nbsp;were&nbsp;out&nbsp;on&nbsp;the&nbsp;lawn&nbsp;and&nbsp;slipped.<br>&nbsp;3.&nbsp;Your&nbsp;&nbsp;younger&nbsp;&nbsp;brother&nbsp;&nbsp;turned&nbsp;into&nbsp;a<br>&nbsp;&nbsp;&nbsp;&nbsp;whirling&nbsp;&nbsp;dervish&nbsp;of&nbsp;dooooom&nbsp;and&nbsp;your<br>&nbsp;&nbsp;&nbsp;&nbsp;ankle&nbsp;was&nbsp;sacrificed&nbsp;to&nbsp;the&nbsp;Lego&nbsp;gods<br>&nbsp;&nbsp;&nbsp;&nbsp;as&nbsp;tribute.<br><br>I'm&nbsp;going&nbsp;for&nbsp;Lego&nbsp;gods.&nbsp;If&nbsp;you&nbsp;have&nbsp;ever<br>had&nbsp;&nbsp;kids&nbsp;&nbsp;who&nbsp;had&nbsp;Legos,&nbsp;I&nbsp;know&nbsp;you&nbsp;will<br>be&nbsp;too.<br />
<br />
==January 30, 2020==<br />
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<span style="font-family: Consolas, monaco, monospace;">&nbsp; &nbsp; &nbsp;T A M A R A C K&nbsp; &nbsp;T I M E S<br>&nbsp; &nbsp; GOSSIP COLUMN, by Enid SCHMITT<br><br />
This&nbsp;week&nbsp;in&nbsp;Tamarack&nbsp;Falls,&nbsp;I've&nbsp;&nbsp;got&nbsp;&nbsp;a<br>cute&nbsp;one&nbsp;for&nbsp;us.&nbsp;&nbsp;A&nbsp;special&nbsp;someone&nbsp;(hint<br>hint,&nbsp;&nbsp;his&nbsp;name&nbsp;rhymes&nbsp;with&nbsp;'hill'&nbsp;and&nbsp;he<br>owns&nbsp;a&nbsp;bar&nbsp;&nbsp;here&nbsp;&nbsp;in&nbsp;&nbsp;town)&nbsp;is&nbsp;turning&nbsp;65<br>next&nbsp;&nbsp;week,&nbsp;and&nbsp;he&nbsp;may&nbsp;or&nbsp;may&nbsp;not&nbsp;be&nbsp;get-<br>ting&nbsp;a&nbsp;present&nbsp;from&nbsp;a&nbsp;mysterious&nbsp;benefac-<br>tor...&nbsp;If&nbsp;I&nbsp;were&nbsp;he,&nbsp;I'd&nbsp;keep&nbsp;an&nbsp;eye&nbsp;out.<br>That&nbsp;gift&nbsp;looked&nbsp;hot!<br><br>In&nbsp;related&nbsp;news,&nbsp;kudos&nbsp;to&nbsp;your&nbsp;son,&nbsp;Bill,<br>though&nbsp;&nbsp;I&nbsp;&nbsp;have&nbsp;&nbsp;seldom&nbsp;had&nbsp;more&nbsp;cause&nbsp;to<br>use&nbsp;the&nbsp;'facepalm'&nbsp;&nbsp;emoji&nbsp;than&nbsp;I&nbsp;did&nbsp;this<br>past&nbsp;weekend.&nbsp;&nbsp;For&nbsp;folks&nbsp;new&nbsp;to&nbsp;the&nbsp;area,<br>Bill's&nbsp;&nbsp;son&nbsp;is&nbsp;a&nbsp;trainee&nbsp;&nbsp;for&nbsp;&nbsp;the&nbsp;&nbsp;local<br>volunteer&nbsp;firefighters.&nbsp;A&nbsp;tourist&nbsp;slipped<br>and&nbsp;&nbsp;fell&nbsp;&nbsp;over&nbsp;&nbsp;the&nbsp;southern&nbsp;bridge&nbsp;into<br>the&nbsp;Tam,&nbsp;and&nbsp;they're&nbsp;okay,&nbsp;thanks&nbsp;to&nbsp;Bill<br>and&nbsp;&nbsp;&nbsp;some&nbsp;&nbsp;good&nbsp;&nbsp;bystanders,&nbsp;&nbsp;but&nbsp;&nbsp;&nbsp;they<br>wouldn't&nbsp;&nbsp;have&nbsp;&nbsp;fallen&nbsp;in&nbsp;the&nbsp;first&nbsp;place<br>if&nbsp;they&nbsp;&nbsp;hadn't&nbsp;&nbsp;been&nbsp;&nbsp;bending&nbsp;&nbsp;backwards<br>upside&nbsp;down&nbsp;over&nbsp;the&nbsp;edge&nbsp;&nbsp;of&nbsp;the&nbsp;railing<br>to&nbsp;get&nbsp;a&nbsp;selfie...&nbsp;&nbsp;Their&nbsp;&nbsp;GoPro&nbsp;&nbsp;was&nbsp;not<br>rescued,&nbsp;and&nbsp;neither,&nbsp;I'm&nbsp;told,&nbsp;was&nbsp;their<br>smartphone.&nbsp;&nbsp;Seriously,&nbsp;people.&nbsp;No&nbsp;selfie<br>is&nbsp;worth&nbsp;your&nbsp;life.&nbsp;&nbsp;Hypothermia&nbsp;is&nbsp;not&nbsp;a<br>joke.<br><br>That&nbsp;&nbsp;said,&nbsp;&nbsp;I'm&nbsp;human,&nbsp;&nbsp;and&nbsp;I&nbsp;can't&nbsp;help<br>but&nbsp;laugh&nbsp;&nbsp;at&nbsp;&nbsp;the&nbsp;selfie&nbsp;fails&nbsp;I've&nbsp;seen<br>on&nbsp;the&nbsp;internet.&nbsp;&nbsp;Let's&nbsp;&nbsp;turn&nbsp;this&nbsp;around<br>and&nbsp;check&nbsp;on&nbsp;YOU,&nbsp;my&nbsp;lovely&nbsp;readers:&nbsp;what<br>is&nbsp;YOUR&nbsp;most&nbsp;hilarious&nbsp;selfie&nbsp;fail?<br><br>Last&nbsp;but&nbsp;not&nbsp;least,&nbsp;for&nbsp;disclosure,&nbsp;&nbsp;Emma<br>Richards&nbsp;&nbsp;has&nbsp;&nbsp;paid&nbsp;&nbsp;me&nbsp;in&nbsp;&nbsp;Cadbury&nbsp;Creme<br>Eggs&nbsp;&nbsp;to&nbsp;publically&nbsp;state&nbsp;the&nbsp;&nbsp;following:<br>she&nbsp;heard&nbsp;on&nbsp;the&nbsp;grapevine&nbsp;that&nbsp;her&nbsp;long-<br>time&nbsp;&nbsp;boyfriend,&nbsp;&nbsp;who&nbsp;&nbsp;broke&nbsp;&nbsp;up&nbsp;with&nbsp;her<br>last&nbsp;Spring,&nbsp;&nbsp;has&nbsp;recently&nbsp;&nbsp;been&nbsp;accepted<br>into&nbsp;&nbsp;the&nbsp;&nbsp;NASA&nbsp;&nbsp;space&nbsp;&nbsp;program,&nbsp;&nbsp;and&nbsp;she<br>hopes&nbsp;he&nbsp;does&nbsp;so&nbsp;well&nbsp;that&nbsp;he&nbsp;becomes&nbsp;one<br>of&nbsp;&nbsp;the&nbsp;next&nbsp;astronauts&nbsp;&nbsp;to&nbsp;&nbsp;land&nbsp;&nbsp;on&nbsp;the<br>Moon...and&nbsp;&nbsp;stays&nbsp;there,&nbsp;preferably&nbsp;alone<br>and&nbsp;choking&nbsp;on&nbsp;his&nbsp;own&nbsp;hot&nbsp;air.<br><br>Sorry,&nbsp;Dave.&nbsp;&nbsp;Shouldn't&nbsp;have&nbsp;done&nbsp;that.<br />
<br />
==February 6, 2020==<br />
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<span style="font-family: Consolas, monaco, monospace;">&nbsp; &nbsp; &nbsp;T A M A R A C K&nbsp; &nbsp;T I M E S<br>&nbsp; &nbsp; GOSSIP COLUMN, by Enid SCHMITT<br><br />
This&nbsp;week&nbsp;in&nbsp;Tamarack&nbsp;Falls,&nbsp;&nbsp;angel&nbsp;&nbsp;dust<br>has&nbsp;officially&nbsp;&nbsp;been&nbsp;sanctioned,&nbsp;and&nbsp;&nbsp;not<br>in&nbsp;&nbsp;the&nbsp;good&nbsp;way,&nbsp;in&nbsp;a&nbsp;town&nbsp;hall&nbsp;meeting.<br>Local&nbsp;EMTs&nbsp;&nbsp;took&nbsp;three&nbsp;people&nbsp;down&nbsp;to&nbsp;the<br>hospital&nbsp;after&nbsp;a&nbsp;massive&nbsp;glitter-splosion<br>accident&nbsp;&nbsp;where&nbsp;balloons&nbsp;half-filled&nbsp;with<br>"angel&nbsp;dust"&nbsp;were&nbsp;popped&nbsp;by&nbsp;accident,&nbsp;all<br>at&nbsp;once,&nbsp;by&nbsp;a&nbsp;&nbsp;falling&nbsp;ladder&nbsp;at&nbsp;the&nbsp;Town<br>Hall&nbsp;itself,&nbsp;sending&nbsp;&nbsp;pounds&nbsp;of&nbsp;the&nbsp;stuff<br>right&nbsp;into&nbsp;eyes&nbsp;and&nbsp;airways.<br><br>On&nbsp;&nbsp;the&nbsp;&nbsp;bright&nbsp;side,&nbsp;you&nbsp;can&nbsp;be&nbsp;proud&nbsp;of<br>one&nbsp;thing:&nbsp;&nbsp;you,&nbsp;and&nbsp;your&nbsp;TikTok&nbsp;friends,<br>have&nbsp;leveraged&nbsp;your&nbsp;&nbsp;fifteen&nbsp;&nbsp;seconds&nbsp;&nbsp;of<br>fame&nbsp;to&nbsp;get&nbsp;&nbsp;glitter&nbsp;officially&nbsp;labeled&nbsp;a<br>disturbance&nbsp;to&nbsp;the&nbsp;peace.<br><br>Envelope-form&nbsp;only,&nbsp;kids.<br><br>Now,&nbsp;&nbsp;I&nbsp;&nbsp;do&nbsp;&nbsp;have&nbsp;&nbsp;some&nbsp;bad&nbsp;news.&nbsp;&nbsp;Nettle<br>won't&nbsp;be&nbsp;staying&nbsp;on&nbsp;as&nbsp;our&nbsp;new&nbsp;manicurist<br>after&nbsp;all,&nbsp;&nbsp;but&nbsp;&nbsp;she&nbsp;says&nbsp;she&nbsp;has&nbsp;enjoyed<br>getting&nbsp;to&nbsp;know&nbsp;the&nbsp;ladies,&nbsp;&nbsp;and&nbsp;&nbsp;some&nbsp;of<br>the&nbsp;gentlemen,&nbsp;&nbsp;of&nbsp;&nbsp;the&nbsp;town&nbsp;in&nbsp;the&nbsp;short<br>while&nbsp;she&nbsp;has&nbsp;been&nbsp;here.&nbsp;&nbsp;We&nbsp;wish&nbsp;her&nbsp;all<br>the&nbsp;best&nbsp;in&nbsp;her&nbsp;new&nbsp;life&nbsp;as&nbsp;a&nbsp;millionaire<br>lottery&nbsp;winner,&nbsp;lucky&nbsp;duck.&nbsp;&nbsp;When&nbsp;I&nbsp;asked<br>her&nbsp;about&nbsp;her&nbsp;plans,&nbsp;she&nbsp;said&nbsp;she&nbsp;and&nbsp;her<br>hubby&nbsp;&nbsp;have&nbsp;&nbsp;decided&nbsp;&nbsp;to&nbsp;find&nbsp;their&nbsp;dream<br>home&nbsp;in&nbsp;the&nbsp;hills&nbsp;of&nbsp;Italy,&nbsp;and&nbsp;intend&nbsp;to<br>spend&nbsp;their&nbsp;days&nbsp;posting&nbsp;&nbsp;YouTube&nbsp;&nbsp;videos<br>of&nbsp;their&nbsp;costumed&nbsp;cats&nbsp;putting&nbsp;&nbsp;on&nbsp;feline<br>versions&nbsp;of&nbsp;Shakespeare.<br><br>To&nbsp;each&nbsp;her&nbsp;own,&nbsp;but&nbsp;I'll&nbsp;keep&nbsp;an&nbsp;eye&nbsp;out<br>for&nbsp;those&nbsp;videos,&nbsp;Nettle.&nbsp;&nbsp;Tombu&nbsp;&nbsp;is&nbsp;&nbsp;one<br>cute&nbsp;cat.<br><br>Now,&nbsp;as&nbsp;much&nbsp;as&nbsp;I&nbsp;would&nbsp;love&nbsp;to&nbsp;write&nbsp;all<br>of&nbsp;&nbsp;the&nbsp;&nbsp;entries&nbsp;&nbsp;we&nbsp;&nbsp;received&nbsp;&nbsp;for&nbsp;&nbsp;most<br>embarrassing&nbsp;selfies,&nbsp;my&nbsp;editor&nbsp;has&nbsp;asked<br>me&nbsp;&nbsp;to&nbsp;poll&nbsp;the&nbsp;office&nbsp;for&nbsp;the&nbsp;top&nbsp;three,<br>and&nbsp;these&nbsp;are&nbsp;the&nbsp;result:<br><br>&nbsp;1.&nbsp;When&nbsp;taking&nbsp;a&nbsp;selfie&nbsp;on&nbsp;a&nbsp;windy&nbsp;tower<br>&nbsp;&nbsp;&nbsp;&nbsp;overseas,&nbsp;&nbsp;she&nbsp;who&nbsp;shall&nbsp;remain&nbsp;name-<br>&nbsp;&nbsp;&nbsp;&nbsp;less&nbsp;at&nbsp;her&nbsp;own&nbsp;&nbsp;request&nbsp;felt&nbsp;quite&nbsp;a<br>&nbsp;&nbsp;&nbsp;&nbsp;sudden&nbsp;breeze&nbsp;down&nbsp;below&nbsp;when&nbsp;her&nbsp;new<br>&nbsp;&nbsp;&nbsp;&nbsp;sarong&nbsp;&nbsp;slipped&nbsp;&nbsp;free&nbsp;&nbsp;of&nbsp;&nbsp;her&nbsp;&nbsp;hips.&nbsp;<br>&nbsp;&nbsp;&nbsp;&nbsp;This&nbsp;wouldn't&nbsp;have&nbsp;been&nbsp;as&nbsp;much&nbsp;of&nbsp;an<br>&nbsp;&nbsp;&nbsp;&nbsp;issue&nbsp;if&nbsp;she&nbsp;weren't&nbsp;wearing&nbsp;her&nbsp;last<br>&nbsp;&nbsp;&nbsp;&nbsp;pair&nbsp;of&nbsp;"emergencies&nbsp;only"&nbsp;panties...<br>&nbsp;&nbsp;&nbsp;&nbsp;with&nbsp;holes&nbsp;in&nbsp;awkward&nbsp;places.<br>&nbsp;2.&nbsp;Every&nbsp;time&nbsp;this&nbsp;gentleman&nbsp;&nbsp;would&nbsp;&nbsp;try<br>&nbsp;&nbsp;&nbsp;&nbsp;to&nbsp;get&nbsp;a&nbsp;picture&nbsp;of&nbsp;&nbsp;himself&nbsp;&nbsp;to&nbsp;send<br>&nbsp;&nbsp;&nbsp;&nbsp;out&nbsp;to&nbsp;a&nbsp;dating&nbsp;service,&nbsp;his&nbsp;cat&nbsp;Pogo<br>&nbsp;&nbsp;&nbsp;&nbsp;would&nbsp;&nbsp;somehow&nbsp;&nbsp;photo-bomb&nbsp;&nbsp;the&nbsp;shot,<br>&nbsp;&nbsp;&nbsp;&nbsp;until&nbsp;he&nbsp;&nbsp;eventually&nbsp;gave&nbsp;in&nbsp;and&nbsp;just<br>&nbsp;&nbsp;&nbsp;&nbsp;held&nbsp;the&nbsp;cat.<br>&nbsp;3.&nbsp;A&nbsp;young&nbsp;woman&nbsp;thought&nbsp;she&nbsp;looked&nbsp;fab,<br>&nbsp;&nbsp;&nbsp;&nbsp;and&nbsp;went&nbsp;to&nbsp;&nbsp;take&nbsp;a&nbsp;selfie&nbsp;of&nbsp;herself<br>&nbsp;&nbsp;&nbsp;&nbsp;down&nbsp;&nbsp;in&nbsp;&nbsp;Riverside&nbsp;Park.&nbsp;&nbsp;Satisfied,<br>&nbsp;&nbsp;&nbsp;&nbsp;she&nbsp;posted&nbsp;the&nbsp;&nbsp;picture&nbsp;to&nbsp;her&nbsp;social<br>&nbsp;&nbsp;&nbsp;&nbsp;media&nbsp;&nbsp;&nbsp;accounts,&nbsp;&nbsp;only&nbsp;&nbsp;to&nbsp;&nbsp;&nbsp;receive&nbsp;<br>&nbsp;&nbsp;&nbsp;&nbsp;message&nbsp;&nbsp;&nbsp;after&nbsp;&nbsp;message&nbsp;&nbsp;asking&nbsp;&nbsp;her<br>&nbsp;&nbsp;&nbsp;&nbsp;about&nbsp;the&nbsp;dogs.&nbsp;&nbsp;Puzzled&nbsp;by&nbsp;this,&nbsp;she<br>&nbsp;&nbsp;&nbsp;&nbsp;looked&nbsp;&nbsp;more&nbsp;&nbsp;closely&nbsp;&nbsp;at&nbsp;the&nbsp;selfie,<br>&nbsp;&nbsp;&nbsp;&nbsp;and&nbsp;&nbsp;lo&nbsp;and&nbsp;behold,&nbsp;&nbsp;a&nbsp;pair&nbsp;&nbsp;of&nbsp;&nbsp;dog-<br>&nbsp;&nbsp;&nbsp;&nbsp;walkers&nbsp;were&nbsp;chatting&nbsp;on&nbsp;a&nbsp;bench,&nbsp;and<br>&nbsp;&nbsp;&nbsp;&nbsp;their&nbsp;&nbsp;pooches&nbsp;&nbsp;were&nbsp;doing&nbsp;it,&nbsp;doggy-<br>&nbsp;&nbsp;&nbsp;&nbsp;style&nbsp;of&nbsp;course,&nbsp;behind&nbsp;them.<br><br>Immortalized&nbsp;by&nbsp;the&nbsp;internet.&nbsp;Ever&nbsp;wonder<br>what&nbsp;aliens&nbsp;would&nbsp;think&nbsp;about&nbsp;our&nbsp;species<br>if&nbsp;&nbsp;they&nbsp;&nbsp;watched&nbsp;&nbsp;what&nbsp;&nbsp;we&nbsp;&nbsp;post&nbsp;for&nbsp;the&nbsp;<br>universe&nbsp;to&nbsp;see?<br />
<br />
==February 13, 2020==<br />
<br><br />
<span style="font-family: Consolas, monaco, monospace;">&nbsp; &nbsp; &nbsp;T A M A R A C K&nbsp; &nbsp;T I M E S<br>&nbsp; &nbsp; GOSSIP COLUMN, by Enid SCHMITT<br><br />
This&nbsp;week&nbsp;in&nbsp;Tamarack&nbsp;Falls,&nbsp;&nbsp;we&nbsp;&nbsp;have&nbsp;&nbsp;a<br>Kip&nbsp;Kensington-esque&nbsp;Valentine's&nbsp;Day&nbsp;fail<br>to&nbsp;&nbsp;share&nbsp;&nbsp;with&nbsp;&nbsp;you&nbsp;all.&nbsp;&nbsp;No,&nbsp;sadly,&nbsp;Kip<br>himself&nbsp;is&nbsp;not&nbsp;a&nbsp;part&nbsp;of&nbsp;it.&nbsp;&nbsp;Kip,&nbsp;you're<br>being&nbsp;entirely&nbsp;too&nbsp;circumspect&nbsp;lately.<br><br>But&nbsp;enough&nbsp;of&nbsp;Kip.&nbsp;&nbsp;On&nbsp;to&nbsp;today's&nbsp;gossip!<br>Upon&nbsp;waking&nbsp;up&nbsp;yesterday&nbsp;morning,&nbsp;the&nbsp;80-<br>year&nbsp;&nbsp;old&nbsp;Mrs.&nbsp;Mitchell,&nbsp;a&nbsp;retired&nbsp;school<br>counselor,&nbsp;&nbsp;looked&nbsp;out&nbsp;her&nbsp;front&nbsp;door&nbsp;and<br>saw&nbsp;that&nbsp;she&nbsp;had&nbsp;&nbsp;a&nbsp;package&nbsp;waiting.&nbsp;&nbsp;Not<br>having&nbsp;ordered&nbsp;anything&nbsp;recently,&nbsp;she&nbsp;was<br>curious&nbsp;nonetheless,&nbsp;and&nbsp;the&nbsp;anonymity&nbsp;of<br>the&nbsp;box&nbsp;and&nbsp;its&nbsp;sender&nbsp;really&nbsp;should&nbsp;have<br>been&nbsp;a&nbsp;clue.<br><br>Long&nbsp;story&nbsp;short:&nbsp;a&nbsp;delivery&nbsp;of&nbsp;very&nbsp;sexy<br>toys&nbsp;and&nbsp;playthings&nbsp;spilled&nbsp;out&nbsp;in&nbsp;rubber<br>and&nbsp;lace&nbsp;all&nbsp;over&nbsp;her&nbsp;table...<br><br>Thankfully,&nbsp;&nbsp;a&nbsp;&nbsp;very&nbsp;"loving"&nbsp;note&nbsp;inside<br>the&nbsp;&nbsp;box&nbsp;sent&nbsp;with&nbsp;&nbsp;the&nbsp;items&nbsp;did&nbsp;include<br>the&nbsp;name&nbsp;&nbsp;of&nbsp;&nbsp;the&nbsp;&nbsp;intended&nbsp;&nbsp;recipient,&nbsp;a<br>young&nbsp;&nbsp;woman&nbsp;who&nbsp;lived&nbsp;&nbsp;in&nbsp;the&nbsp;house&nbsp;next<br>door.&nbsp;&nbsp;Let&nbsp;&nbsp;this&nbsp;&nbsp;be&nbsp;&nbsp;a&nbsp;lesson&nbsp;to&nbsp;all&nbsp;who<br>order&nbsp;&nbsp;gifts&nbsp;&nbsp;online:&nbsp;&nbsp;double-check&nbsp;&nbsp;your<br>delivery&nbsp;addresses,&nbsp;&nbsp;or&nbsp;&nbsp;you&nbsp;&nbsp;could&nbsp;&nbsp;send<br>kinky&nbsp;sex&nbsp;toys&nbsp;to&nbsp;grandmothers&nbsp;with&nbsp;heart<br>conditions.<br><br>Speaking&nbsp;&nbsp;of&nbsp;&nbsp;delving,&nbsp;&nbsp;have&nbsp;you&nbsp;all&nbsp;been<br>watching&nbsp;the&nbsp;news?&nbsp;&nbsp;&nbsp;What&nbsp;&nbsp;do&nbsp;&nbsp;you&nbsp;&nbsp;think<br>about&nbsp;&nbsp;prospectors&nbsp;looking&nbsp;&nbsp;at&nbsp;&nbsp;the&nbsp;&nbsp;mine<br>again?&nbsp;&nbsp;The&nbsp;&nbsp;town&nbsp;could&nbsp;use&nbsp;the&nbsp;money,&nbsp;as<br>Mayor&nbsp;Jack&nbsp;would&nbsp;be&nbsp;&nbsp;quick&nbsp;&nbsp;to&nbsp;agree,&nbsp;but<br>is&nbsp;&nbsp;it&nbsp;&nbsp;worth&nbsp;&nbsp;it&nbsp;&nbsp;to&nbsp;have&nbsp;all&nbsp;that&nbsp;noise<br>and&nbsp;fuss?&nbsp;&nbsp;Why&nbsp;don't&nbsp;we&nbsp;&nbsp;just&nbsp;&nbsp;make&nbsp;&nbsp;it&nbsp;a<br>historic&nbsp;landmark&nbsp;&nbsp;and&nbsp;&nbsp;be&nbsp;&nbsp;done&nbsp;with&nbsp;all<br>of&nbsp;this?<br><br>In&nbsp;lighter&nbsp;news,&nbsp;parents,&nbsp;don't&nbsp;forget&nbsp;to<br>pay&nbsp;a&nbsp;visit&nbsp;to&nbsp;the&nbsp;library&nbsp;on&nbsp;Main&nbsp;Street<br>before&nbsp;&nbsp;Saturday.&nbsp;&nbsp;There's&nbsp;&nbsp;a&nbsp;kiddie&nbsp;pool<br>of&nbsp;&nbsp;Goldfish&nbsp;&nbsp;crackers&nbsp;and&nbsp;a&nbsp;challenge&nbsp;to<br>guess&nbsp;&nbsp;how&nbsp;&nbsp;many&nbsp;are&nbsp;&nbsp;in&nbsp;the&nbsp;pool&nbsp;for&nbsp;you<br>and&nbsp;your&nbsp;&nbsp;kidlets&nbsp;to&nbsp;win.&nbsp;&nbsp;If&nbsp;&nbsp;you&nbsp;&nbsp;don't<br>have&nbsp;&nbsp;time&nbsp;&nbsp;to&nbsp;go&nbsp;in&nbsp;person,&nbsp;you&nbsp;can&nbsp;also<br>submit&nbsp;&nbsp;bets&nbsp;&nbsp;online,&nbsp;at&nbsp;the&nbsp;library&nbsp;web-<br>site.<br />
<br />
==February 20, 2020==<br />
<br><br />
<span style="font-family: Consolas, monaco, monospace;">&nbsp; &nbsp; &nbsp;T A M A R A C K&nbsp; &nbsp;T I M E S<br>&nbsp; &nbsp; GOSSIP COLUMN, by Enid SCHMITT<br><br />
<br />
<br />
<br />
==February 27, 2020==<br />
<br><br />
<span style="font-family: Consolas, monaco, monospace;">&nbsp; &nbsp; &nbsp;T A M A R A C K&nbsp; &nbsp;T I M E S<br>&nbsp; &nbsp; GOSSIP COLUMN, by Enid SCHMITT<br></div>Annapurna